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Diffstat (limited to 'source/blender/blenkernel/intern/blendfile.c')
-rw-r--r--source/blender/blenkernel/intern/blendfile.c113
1 files changed, 90 insertions, 23 deletions
diff --git a/source/blender/blenkernel/intern/blendfile.c b/source/blender/blenkernel/intern/blendfile.c
index cc992a4a520..8d61b6723c6 100644
--- a/source/blender/blenkernel/intern/blendfile.c
+++ b/source/blender/blenkernel/intern/blendfile.c
@@ -32,6 +32,7 @@
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
+#include "DNA_workspace_types.h"
#include "BLI_listbase.h"
#include "BLI_string.h"
@@ -48,11 +49,13 @@
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_ipo.h"
+#include "BKE_layer.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_report.h"
#include "BKE_scene.h"
#include "BKE_screen.h"
+#include "BKE_workspace.h"
#include "BLO_readfile.h"
#include "BLO_writefile.h"
@@ -93,7 +96,7 @@ static bool wm_scene_is_visible(wmWindowManager *wm, Scene *scene)
{
wmWindow *win;
for (win = wm->windows.first; win; win = win->next) {
- if (win->screen->scene == scene) {
+ if (win->scene == scene) {
return true;
}
}
@@ -163,17 +166,22 @@ static void setup_app_data(
* (otherwise we'd be undoing on an off-screen scene which isn't acceptable).
* see: T43424
*/
+ wmWindow *win;
bScreen *curscreen = NULL;
+ ViewLayer *cur_view_layer;
bool track_undo_scene;
/* comes from readfile.c */
SWAP(ListBase, G.main->wm, bfd->main->wm);
+ SWAP(ListBase, G.main->workspaces, bfd->main->workspaces);
SWAP(ListBase, G.main->screen, bfd->main->screen);
- /* we re-use current screen */
+ /* we re-use current window and screen */
+ win = CTX_wm_window(C);
curscreen = CTX_wm_screen(C);
- /* but use new Scene pointer */
+ /* but use Scene pointer from new file */
curscene = bfd->curscene;
+ cur_view_layer = bfd->cur_view_layer;
track_undo_scene = (mode == LOAD_UNDO && curscreen && curscene && bfd->main->wm.first);
@@ -184,34 +192,41 @@ static void setup_app_data(
if (curscene == NULL) {
curscene = BKE_scene_add(bfd->main, "Empty");
}
+ if (cur_view_layer == NULL) {
+ /* fallback to scene layer */
+ cur_view_layer = BKE_view_layer_from_scene_get(curscene);
+ }
if (track_undo_scene) {
/* keep the old (free'd) scene, let 'blo_lib_link_screen_restore'
* replace it with 'curscene' if its needed */
}
- else {
- /* and we enforce curscene to be in current screen */
- if (curscreen) {
- /* can run in bgmode */
- curscreen->scene = curscene;
- }
+ /* and we enforce curscene to be in current screen */
+ else if (win) { /* can run in bgmode */
+ win->scene = curscene;
}
/* BKE_blender_globals_clear will free G.main, here we can still restore pointers */
- blo_lib_link_screen_restore(bfd->main, curscreen, curscene);
- /* curscreen might not be set when loading without ui (see T44217) so only re-assign if available */
- if (curscreen) {
- curscene = curscreen->scene;
+ blo_lib_link_restore(bfd->main, CTX_wm_manager(C), curscene, cur_view_layer);
+ if (win) {
+ curscene = win->scene;
}
if (track_undo_scene) {
wmWindowManager *wm = bfd->main->wm.first;
if (wm_scene_is_visible(wm, bfd->curscene) == false) {
curscene = bfd->curscene;
- curscreen->scene = curscene;
- BKE_screen_view3d_scene_sync(curscreen);
+ win->scene = curscene;
+ BKE_screen_view3d_scene_sync(curscreen, curscene);
}
}
+
+ /* We need to tag this here because events may be handled immediately after.
+ * only the current screen is important because we wont have to handle
+ * events from multiple screens at once.*/
+ {
+ BKE_screen_manipulator_tag_refresh(curscreen);
+ }
}
/* free G.main Main database */
@@ -226,6 +241,7 @@ static void setup_app_data(
CTX_data_main_set(C, G.main);
if (bfd->user) {
+
/* only here free userdef themes... */
BKE_blender_userdef_data_set_and_free(bfd->user);
bfd->user = NULL;
@@ -261,12 +277,14 @@ static void setup_app_data(
/* this can happen when active scene was lib-linked, and doesn't exist anymore */
if (CTX_data_scene(C) == NULL) {
+ wmWindow *win = CTX_wm_window(C);
+
/* in case we don't even have a local scene, add one */
if (!G.main->scene.first)
BKE_scene_add(G.main, "Empty");
CTX_data_scene_set(C, G.main->scene.first);
- CTX_wm_screen(C)->scene = CTX_data_scene(C);
+ win->scene = CTX_data_scene(C);
curscene = CTX_data_scene(C);
}
@@ -315,20 +333,27 @@ static void setup_app_data(
wmWindowManager *wm = G.main->wm.first;
if (wm) {
- wmWindow *win;
-
- for (win = wm->windows.first; win; win = win->next) {
- if (win->screen && win->screen->scene) /* zealous check... */
- if (win->screen->scene != curscene)
- BKE_scene_set_background(G.main, win->screen->scene);
+ for (wmWindow *win = wm->windows.first; win; win = win->next) {
+ if (win->scene && win->scene != curscene) {
+ BKE_scene_set_background(G.main, win->scene);
+ }
}
}
}
+
+ /* Setting scene might require having a dependency graph, with copy on write
+ * we need to make sure we ensure scene has correct color management before
+ * constructing dependency graph.
+ */
+ if (mode != LOAD_UNDO) {
+ IMB_colormanagement_check_file_config(G.main);
+ }
+
BKE_scene_set_background(G.main, curscene);
if (mode != LOAD_UNDO) {
+ /* TODO(sergey): Can this be also move above? */
RE_FreeAllPersistentData();
- IMB_colormanagement_check_file_config(G.main);
}
MEM_freeN(bfd);
@@ -534,6 +559,48 @@ bool BKE_blendfile_userdef_write_app_template(const char *filepath, ReportList *
return ok;
}
+WorkspaceConfigFileData *BKE_blendfile_workspace_config_read(const char *filepath, ReportList *reports)
+{
+ BlendFileData *bfd;
+ WorkspaceConfigFileData *workspace_config = NULL;
+
+ bfd = BLO_read_from_file(filepath, reports, BLO_READ_SKIP_USERDEF);
+ if (bfd) {
+ workspace_config = MEM_mallocN(sizeof(*workspace_config), __func__);
+ workspace_config->main = bfd->main;
+ workspace_config->workspaces = bfd->main->workspaces;
+
+ MEM_freeN(bfd);
+ }
+
+ return workspace_config;
+}
+
+bool BKE_blendfile_workspace_config_write(Main *bmain, const char *filepath, ReportList *reports)
+{
+ int fileflags = G.fileflags & ~(G_FILE_NO_UI | G_FILE_AUTOPLAY | G_FILE_HISTORY);
+ bool retval = false;
+
+ BKE_blendfile_write_partial_begin(bmain);
+
+ for (WorkSpace *workspace = bmain->workspaces.first; workspace; workspace = workspace->id.next) {
+ BKE_blendfile_write_partial_tag_ID(&workspace->id, true);
+ }
+
+ if (BKE_blendfile_write_partial(bmain, filepath, fileflags, reports)) {
+ retval = true;
+ }
+
+ BKE_blendfile_write_partial_end(bmain);
+
+ return retval;
+}
+
+void BKE_blendfile_workspace_config_data_free(WorkspaceConfigFileData *workspace_config)
+{
+ BKE_main_free(workspace_config->main);
+ MEM_freeN(workspace_config);
+}
/** \} */