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Diffstat (limited to 'source/blender/blenkernel/intern/boids.c')
-rw-r--r--source/blender/blenkernel/intern/boids.c37
1 files changed, 27 insertions, 10 deletions
diff --git a/source/blender/blenkernel/intern/boids.c b/source/blender/blenkernel/intern/boids.c
index 69a42e52247..228827bab68 100644
--- a/source/blender/blenkernel/intern/boids.c
+++ b/source/blender/blenkernel/intern/boids.c
@@ -41,11 +41,13 @@
#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_kdtree.h"
+#include "BLI_utildefines.h"
+
#include "BKE_collision.h"
#include "BKE_effect.h"
#include "BKE_boids.h"
#include "BKE_particle.h"
-#include "BKE_utildefines.h"
+
#include "BKE_modifier.h"
#include "RNA_enum_types.h"
@@ -58,7 +60,7 @@ typedef struct BoidValues {
static int apply_boid_rule(BoidBrainData *bbd, BoidRule *rule, BoidValues *val, ParticleData *pa, float fuzziness);
-static int rule_none(BoidRule *rule, BoidBrainData *data, BoidValues *val, ParticleData *pa)
+static int rule_none(BoidRule *UNUSED(rule), BoidBrainData *UNUSED(data), BoidValues *UNUSED(val), ParticleData *UNUSED(pa))
{
return 0;
}
@@ -205,7 +207,9 @@ static int rule_avoid_collision(BoidRule *rule, BoidBrainData *bbd, BoidValues *
add_v3_v3v3(col.co2, pa->prev_state.co, pa->prev_state.vel);
sub_v3_v3v3(ray_dir, col.co2, col.co1);
mul_v3_fl(ray_dir, acbr->look_ahead);
- col.t = 0.0f;
+ col.f = 0.0f;
+ col.cfra = fmod(bbd->cfra-bbd->dfra, 1.0f);
+ col.dfra = bbd->dfra;
hit.index = -1;
hit.dist = col.ray_len = len_v3(ray_dir);
@@ -344,7 +348,7 @@ static int rule_avoid_collision(BoidRule *rule, BoidBrainData *bbd, BoidValues *
return ret;
}
-static int rule_separate(BoidRule *rule, BoidBrainData *bbd, BoidValues *val, ParticleData *pa)
+static int rule_separate(BoidRule *UNUSED(rule), BoidBrainData *bbd, BoidValues *val, ParticleData *pa)
{
KDTreeNearest *ptn = NULL;
ParticleTarget *pt;
@@ -384,7 +388,7 @@ static int rule_separate(BoidRule *rule, BoidBrainData *bbd, BoidValues *val, Pa
}
return ret;
}
-static int rule_flock(BoidRule *rule, BoidBrainData *bbd, BoidValues *val, ParticleData *pa)
+static int rule_flock(BoidRule *UNUSED(rule), BoidBrainData *bbd, BoidValues *UNUSED(val), ParticleData *pa)
{
KDTreeNearest ptn[11];
float vec[3] = {0.0f, 0.0f, 0.0f}, loc[3] = {0.0f, 0.0f, 0.0f};
@@ -772,7 +776,9 @@ static Object *boid_find_ground(BoidBrainData *bbd, ParticleData *pa, float *gro
sub_v3_v3v3(col.co2, pa->state.co, zvec);
sub_v3_v3(col.co2, zvec);
sub_v3_v3v3(ray_dir, col.co2, col.co1);
- col.t = 0.0f;
+ col.f = 0.0f;
+ col.cfra = fmod(bbd->cfra-bbd->dfra, 1.0f);
+ col.dfra = bbd->dfra;
hit.index = -1;
hit.dist = col.ray_len = len_v3(ray_dir);
@@ -796,7 +802,9 @@ static Object *boid_find_ground(BoidBrainData *bbd, ParticleData *pa, float *gro
sub_v3_v3v3(col.co2, pa->state.co, zvec);
sub_v3_v3(col.co2, zvec);
sub_v3_v3v3(ray_dir, col.co2, col.co1);
- col.t = 0.0f;
+ col.f = 0.0f;
+ col.cfra = fmod(bbd->cfra-bbd->dfra, 1.0f);
+ col.dfra = bbd->dfra;
hit.index = -1;
hit.dist = col.ray_len = len_v3(ray_dir);
@@ -823,7 +831,7 @@ static Object *boid_find_ground(BoidBrainData *bbd, ParticleData *pa, float *gro
return NULL;
}
}
-static int boid_rule_applies(ParticleData *pa, BoidSettings *boids, BoidRule *rule)
+static int boid_rule_applies(ParticleData *pa, BoidSettings *UNUSED(boids), BoidRule *rule)
{
BoidParticle *bpa = pa->boid;
@@ -1257,7 +1265,11 @@ void boid_body(BoidBrainData *bbd, ParticleData *pa)
switch(bpa->data.mode) {
case eBoidMode_InAir:
{
- float grav[3] = {0.0f, 0.0f, bbd->sim->scene->physics_settings.gravity[2] < 0.0f ? -1.0f : 0.0f};
+ float grav[3];
+
+ grav[0]= 0.0f;
+ grav[1]= 0.0f;
+ grav[2]= bbd->sim->scene->physics_settings.gravity[2] < 0.0f ? -1.0f : 0.0f;
/* don't take forward acceleration into account (better banking) */
if(dot_v3v3(bpa->data.acc, pa->state.vel) > 0.0f) {
@@ -1296,7 +1308,12 @@ void boid_body(BoidBrainData *bbd, ParticleData *pa)
}
case eBoidMode_Falling:
{
- float grav[3] = {0.0f, 0.0f, bbd->sim->scene->physics_settings.gravity[2] < 0.0f ? -1.0f : 0.0f};
+ float grav[3];
+
+ grav[0]= 0.0f;
+ grav[1]= 0.0f;
+ grav[2]= bbd->sim->scene->physics_settings.gravity[2] < 0.0f ? -1.0f : 0.0f;
+
/* gather apparent gravity */
VECADDFAC(bpa->gravity, bpa->gravity, grav, dtime);