diff options
Diffstat (limited to 'source/blender/blenkernel/intern/brush.c')
-rw-r--r-- | source/blender/blenkernel/intern/brush.c | 2236 |
1 files changed, 1119 insertions, 1117 deletions
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c index bc6c0782726..56a6de62dab 100644 --- a/source/blender/blenkernel/intern/brush.c +++ b/source/blender/blenkernel/intern/brush.c @@ -49,99 +49,99 @@ static RNG *brush_rng; void BKE_brush_system_init(void) { - brush_rng = BLI_rng_new(0); - BLI_rng_srandom(brush_rng, 31415682); + brush_rng = BLI_rng_new(0); + BLI_rng_srandom(brush_rng, 31415682); } void BKE_brush_system_exit(void) { - BLI_rng_free(brush_rng); + BLI_rng_free(brush_rng); } - static void brush_defaults(Brush *brush) { - brush->blend = 0; - brush->flag = 0; - - brush->ob_mode = OB_MODE_ALL_PAINT; - - /* BRUSH SCULPT TOOL SETTINGS */ - brush->weight = 1.0f; /* weight of brush 0 - 1.0 */ - brush->size = 35; /* radius of the brush in pixels */ - brush->alpha = 0.5f; /* brush strength/intensity probably variable should be renamed? */ - brush->autosmooth_factor = 0.0f; - brush->topology_rake_factor = 0.0f; - brush->crease_pinch_factor = 0.5f; - brush->sculpt_plane = SCULPT_DISP_DIR_AREA; - brush->plane_offset = 0.0f; /* how far above or below the plane that is found by averaging the faces */ - brush->plane_trim = 0.5f; - brush->clone.alpha = 0.5f; - brush->normal_weight = 0.0f; - brush->fill_threshold = 0.2f; - brush->flag |= BRUSH_ALPHA_PRESSURE; - - /* BRUSH PAINT TOOL SETTINGS */ - brush->rgb[0] = 1.0f; /* default rgb color of the brush when painting - white */ - brush->rgb[1] = 1.0f; - brush->rgb[2] = 1.0f; - - zero_v3(brush->secondary_rgb); - - /* BRUSH STROKE SETTINGS */ - brush->flag |= (BRUSH_SPACE | BRUSH_SPACE_ATTEN); - brush->spacing = 10; /* how far each brush dot should be spaced as a percentage of brush diameter */ - - brush->smooth_stroke_radius = 75; - brush->smooth_stroke_factor = 0.9f; - - brush->rate = 0.1f; /* time delay between dots of paint or sculpting when doing airbrush mode */ - - brush->jitter = 0.0f; - - /* BRUSH TEXTURE SETTINGS */ - BKE_texture_mtex_default(&brush->mtex); - BKE_texture_mtex_default(&brush->mask_mtex); - - brush->texture_sample_bias = 0; /* value to added to texture samples */ - brush->texture_overlay_alpha = 33; - brush->mask_overlay_alpha = 33; - brush->cursor_overlay_alpha = 33; - brush->overlay_flags = 0; - - /* brush appearance */ - - brush->add_col[0] = 1.00; /* add mode color is light red */ - brush->add_col[1] = 0.39; - brush->add_col[2] = 0.39; - - brush->sub_col[0] = 0.39; /* subtract mode color is light blue */ - brush->sub_col[1] = 0.39; - brush->sub_col[2] = 1.00; - - brush->stencil_pos[0] = 256; - brush->stencil_pos[1] = 256; - - brush->stencil_dimension[0] = 256; - brush->stencil_dimension[1] = 256; - + brush->blend = 0; + brush->flag = 0; + + brush->ob_mode = OB_MODE_ALL_PAINT; + + /* BRUSH SCULPT TOOL SETTINGS */ + brush->weight = 1.0f; /* weight of brush 0 - 1.0 */ + brush->size = 35; /* radius of the brush in pixels */ + brush->alpha = 0.5f; /* brush strength/intensity probably variable should be renamed? */ + brush->autosmooth_factor = 0.0f; + brush->topology_rake_factor = 0.0f; + brush->crease_pinch_factor = 0.5f; + brush->sculpt_plane = SCULPT_DISP_DIR_AREA; + brush->plane_offset = + 0.0f; /* how far above or below the plane that is found by averaging the faces */ + brush->plane_trim = 0.5f; + brush->clone.alpha = 0.5f; + brush->normal_weight = 0.0f; + brush->fill_threshold = 0.2f; + brush->flag |= BRUSH_ALPHA_PRESSURE; + + /* BRUSH PAINT TOOL SETTINGS */ + brush->rgb[0] = 1.0f; /* default rgb color of the brush when painting - white */ + brush->rgb[1] = 1.0f; + brush->rgb[2] = 1.0f; + + zero_v3(brush->secondary_rgb); + + /* BRUSH STROKE SETTINGS */ + brush->flag |= (BRUSH_SPACE | BRUSH_SPACE_ATTEN); + brush->spacing = + 10; /* how far each brush dot should be spaced as a percentage of brush diameter */ + + brush->smooth_stroke_radius = 75; + brush->smooth_stroke_factor = 0.9f; + + brush->rate = 0.1f; /* time delay between dots of paint or sculpting when doing airbrush mode */ + + brush->jitter = 0.0f; + + /* BRUSH TEXTURE SETTINGS */ + BKE_texture_mtex_default(&brush->mtex); + BKE_texture_mtex_default(&brush->mask_mtex); + + brush->texture_sample_bias = 0; /* value to added to texture samples */ + brush->texture_overlay_alpha = 33; + brush->mask_overlay_alpha = 33; + brush->cursor_overlay_alpha = 33; + brush->overlay_flags = 0; + + /* brush appearance */ + + brush->add_col[0] = 1.00; /* add mode color is light red */ + brush->add_col[1] = 0.39; + brush->add_col[2] = 0.39; + + brush->sub_col[0] = 0.39; /* subtract mode color is light blue */ + brush->sub_col[1] = 0.39; + brush->sub_col[2] = 1.00; + + brush->stencil_pos[0] = 256; + brush->stencil_pos[1] = 256; + + brush->stencil_dimension[0] = 256; + brush->stencil_dimension[1] = 256; } /* Datablock add/copy/free/make_local */ void BKE_brush_init(Brush *brush) { - BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(brush, id)); + BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(brush, id)); - /* enable fake user by default */ - id_fake_user_set(&brush->id); + /* enable fake user by default */ + id_fake_user_set(&brush->id); - brush_defaults(brush); + brush_defaults(brush); - brush->sculpt_tool = SCULPT_TOOL_DRAW; /* sculpting defaults to the draw tool for new brushes */ + brush->sculpt_tool = SCULPT_TOOL_DRAW; /* sculpting defaults to the draw tool for new brushes */ - /* the default alpha falloff curve */ - BKE_brush_curve_preset(brush, CURVE_PRESET_SMOOTH); + /* the default alpha falloff curve */ + BKE_brush_curve_preset(brush, CURVE_PRESET_SMOOTH); } /** @@ -149,116 +149,116 @@ void BKE_brush_init(Brush *brush) */ Brush *BKE_brush_add(Main *bmain, const char *name, const eObjectMode ob_mode) { - Brush *brush; + Brush *brush; - brush = BKE_libblock_alloc(bmain, ID_BR, name, 0); + brush = BKE_libblock_alloc(bmain, ID_BR, name, 0); - BKE_brush_init(brush); + BKE_brush_init(brush); - brush->ob_mode = ob_mode; + brush->ob_mode = ob_mode; - return brush; + return brush; } /* add grease pencil settings */ void BKE_brush_init_gpencil_settings(Brush *brush) { - if (brush->gpencil_settings == NULL) { - brush->gpencil_settings = MEM_callocN(sizeof(BrushGpencilSettings), "BrushGpencilSettings"); - } - - brush->gpencil_settings->draw_smoothlvl = 1; - brush->gpencil_settings->flag = 0; - brush->gpencil_settings->flag |= GP_BRUSH_USE_PRESSURE; - brush->gpencil_settings->draw_sensitivity = 1.0f; - brush->gpencil_settings->draw_strength = 1.0f; - brush->gpencil_settings->draw_jitter = 0.0f; - brush->gpencil_settings->flag |= GP_BRUSH_USE_JITTER_PRESSURE; - brush->gpencil_settings->icon_id = GP_BRUSH_ICON_PEN; - brush->gpencil_settings->flag |= GP_BRUSH_ENABLE_CURSOR; - - /* curves */ - brush->gpencil_settings->curve_sensitivity = curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f); - brush->gpencil_settings->curve_strength = curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f); - brush->gpencil_settings->curve_jitter = curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f); + if (brush->gpencil_settings == NULL) { + brush->gpencil_settings = MEM_callocN(sizeof(BrushGpencilSettings), "BrushGpencilSettings"); + } + + brush->gpencil_settings->draw_smoothlvl = 1; + brush->gpencil_settings->flag = 0; + brush->gpencil_settings->flag |= GP_BRUSH_USE_PRESSURE; + brush->gpencil_settings->draw_sensitivity = 1.0f; + brush->gpencil_settings->draw_strength = 1.0f; + brush->gpencil_settings->draw_jitter = 0.0f; + brush->gpencil_settings->flag |= GP_BRUSH_USE_JITTER_PRESSURE; + brush->gpencil_settings->icon_id = GP_BRUSH_ICON_PEN; + brush->gpencil_settings->flag |= GP_BRUSH_ENABLE_CURSOR; + + /* curves */ + brush->gpencil_settings->curve_sensitivity = curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f); + brush->gpencil_settings->curve_strength = curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f); + brush->gpencil_settings->curve_jitter = curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f); } /* add a new gp-brush */ Brush *BKE_brush_add_gpencil(Main *bmain, ToolSettings *ts, const char *name) { - Brush *brush; - Paint *paint = &ts->gp_paint->paint; - brush = BKE_brush_add(bmain, name, OB_MODE_PAINT_GPENCIL); + Brush *brush; + Paint *paint = &ts->gp_paint->paint; + brush = BKE_brush_add(bmain, name, OB_MODE_PAINT_GPENCIL); - BKE_paint_brush_set(paint, brush); - id_us_min(&brush->id); + BKE_paint_brush_set(paint, brush); + id_us_min(&brush->id); - brush->size = 3; + brush->size = 3; - /* grease pencil basic settings */ - BKE_brush_init_gpencil_settings(brush); + /* grease pencil basic settings */ + BKE_brush_init_gpencil_settings(brush); - /* return brush */ - return brush; + /* return brush */ + return brush; } /* grease pencil cumapping->preset */ typedef enum eGPCurveMappingPreset { - GPCURVE_PRESET_PENCIL = 0, - GPCURVE_PRESET_INK = 1, - GPCURVE_PRESET_INKNOISE = 2, - GPCURVE_PRESET_MARKER = 3, + GPCURVE_PRESET_PENCIL = 0, + GPCURVE_PRESET_INK = 1, + GPCURVE_PRESET_INKNOISE = 2, + GPCURVE_PRESET_MARKER = 3, } eGPCurveMappingPreset; static void brush_gpencil_curvemap_reset(CurveMap *cuma, int tot, int preset) { - if (cuma->curve) - MEM_freeN(cuma->curve); - - cuma->totpoint = tot; - cuma->curve = MEM_callocN(cuma->totpoint * sizeof(CurveMapPoint), __func__); - - switch (preset) { - case GPCURVE_PRESET_PENCIL: - cuma->curve[0].x = 0.0f; - cuma->curve[0].y = 0.0f; - cuma->curve[1].x = 0.75115f; - cuma->curve[1].y = 0.25f; - cuma->curve[2].x = 1.0f; - cuma->curve[2].y = 1.0f; - break; - case GPCURVE_PRESET_INK: - cuma->curve[0].x = 0.0f; - cuma->curve[0].y = 0.0f; - cuma->curve[1].x = 0.63448f; - cuma->curve[1].y = 0.375f; - cuma->curve[2].x = 1.0f; - cuma->curve[2].y = 1.0f; - break; - case GPCURVE_PRESET_INKNOISE: - cuma->curve[0].x = 0.0f; - cuma->curve[0].y = 0.0f; - cuma->curve[1].x = 0.63134f; - cuma->curve[1].y = 0.3625f; - cuma->curve[2].x = 1.0f; - cuma->curve[2].y = 1.0f; - break; - case GPCURVE_PRESET_MARKER: - cuma->curve[0].x = 0.0f; - cuma->curve[0].y = 0.0f; - cuma->curve[1].x = 0.38f; - cuma->curve[1].y = 0.22f; - cuma->curve[2].x = 0.65f; - cuma->curve[2].y = 0.68f; - cuma->curve[3].x = 1.0f; - cuma->curve[3].y = 1.0f; - break; - } - - if (cuma->table) { - MEM_freeN(cuma->table); - cuma->table = NULL; - } + if (cuma->curve) + MEM_freeN(cuma->curve); + + cuma->totpoint = tot; + cuma->curve = MEM_callocN(cuma->totpoint * sizeof(CurveMapPoint), __func__); + + switch (preset) { + case GPCURVE_PRESET_PENCIL: + cuma->curve[0].x = 0.0f; + cuma->curve[0].y = 0.0f; + cuma->curve[1].x = 0.75115f; + cuma->curve[1].y = 0.25f; + cuma->curve[2].x = 1.0f; + cuma->curve[2].y = 1.0f; + break; + case GPCURVE_PRESET_INK: + cuma->curve[0].x = 0.0f; + cuma->curve[0].y = 0.0f; + cuma->curve[1].x = 0.63448f; + cuma->curve[1].y = 0.375f; + cuma->curve[2].x = 1.0f; + cuma->curve[2].y = 1.0f; + break; + case GPCURVE_PRESET_INKNOISE: + cuma->curve[0].x = 0.0f; + cuma->curve[0].y = 0.0f; + cuma->curve[1].x = 0.63134f; + cuma->curve[1].y = 0.3625f; + cuma->curve[2].x = 1.0f; + cuma->curve[2].y = 1.0f; + break; + case GPCURVE_PRESET_MARKER: + cuma->curve[0].x = 0.0f; + cuma->curve[0].y = 0.0f; + cuma->curve[1].x = 0.38f; + cuma->curve[1].y = 0.22f; + cuma->curve[2].x = 0.65f; + cuma->curve[2].y = 0.68f; + cuma->curve[3].x = 1.0f; + cuma->curve[3].y = 1.0f; + break; + } + + if (cuma->table) { + MEM_freeN(cuma->table); + cuma->table = NULL; + } } /* create a set of grease pencil presets */ @@ -267,316 +267,315 @@ void BKE_brush_gpencil_presets(bContext *C) #define SMOOTH_STROKE_RADIUS 40 #define SMOOTH_STROKE_FACTOR 0.9f - ToolSettings *ts = CTX_data_tool_settings(C); - Paint *paint = &ts->gp_paint->paint; - Main *bmain = CTX_data_main(C); - - Brush *brush, *deft; - CurveMapping *custom_curve; - - /* Pencil brush */ - brush = BKE_brush_add_gpencil(bmain, ts, "Draw Pencil"); - brush->size = 25.0f; - brush->gpencil_settings->flag |= (GP_BRUSH_USE_PRESSURE | GP_BRUSH_ENABLE_CURSOR); - brush->gpencil_settings->draw_sensitivity = 1.0f; - - brush->gpencil_settings->draw_strength = 0.6f; - brush->gpencil_settings->flag |= GP_BRUSH_USE_STENGTH_PRESSURE; - - brush->gpencil_settings->draw_random_press = 0.0f; - - brush->gpencil_settings->draw_jitter = 0.0f; - brush->gpencil_settings->flag |= GP_BRUSH_USE_JITTER_PRESSURE; - - brush->gpencil_settings->draw_angle = 0.0f; - brush->gpencil_settings->draw_angle_factor = 0.0f; - - brush->gpencil_settings->flag |= GP_BRUSH_GROUP_SETTINGS; - brush->gpencil_settings->draw_smoothfac = 0.1f; - brush->gpencil_settings->draw_smoothlvl = 1; - brush->gpencil_settings->thick_smoothfac = 1.0f; - brush->gpencil_settings->thick_smoothlvl = 3; - brush->gpencil_settings->draw_subdivide = 1; - brush->gpencil_settings->draw_random_sub = 0.0f; - brush->gpencil_settings->icon_id = GP_BRUSH_ICON_PENCIL; - brush->gpencil_tool = GPAINT_TOOL_DRAW; - - brush->smooth_stroke_radius = SMOOTH_STROKE_RADIUS; - brush->smooth_stroke_factor = SMOOTH_STROKE_FACTOR; - - brush->gpencil_settings->gradient_f = 1.0f; - brush->gpencil_settings->gradient_s[0] = 1.0f; - brush->gpencil_settings->gradient_s[1] = 1.0f; - - /* Pen brush */ - brush = BKE_brush_add_gpencil(bmain, ts, "Draw Pen"); - deft = brush; /* save default brush */ - brush->size = 30.0f; - brush->gpencil_settings->flag |= (GP_BRUSH_USE_PRESSURE | GP_BRUSH_ENABLE_CURSOR); - brush->gpencil_settings->draw_sensitivity = 1.0f; - - brush->gpencil_settings->draw_strength = 1.0f; - brush->gpencil_settings->flag |= GP_BRUSH_USE_STENGTH_PRESSURE; - - brush->gpencil_settings->draw_random_press = 0.0f; - brush->gpencil_settings->draw_random_strength = 0.0f; - - brush->gpencil_settings->draw_jitter = 0.0f; - brush->gpencil_settings->flag |= GP_BRUSH_USE_JITTER_PRESSURE; - - brush->gpencil_settings->draw_angle = 0.0f; - brush->gpencil_settings->draw_angle_factor = 0.0f; - - brush->gpencil_settings->flag |= GP_BRUSH_GROUP_SETTINGS; - brush->gpencil_settings->draw_smoothfac = 0.1f; - brush->gpencil_settings->draw_smoothlvl = 1; - brush->gpencil_settings->draw_subdivide = 1; - brush->gpencil_settings->thick_smoothfac = 1.0f; - brush->gpencil_settings->thick_smoothlvl = 3; - brush->gpencil_settings->draw_random_sub = 0.0f; - brush->gpencil_settings->icon_id = GP_BRUSH_ICON_PEN; - brush->gpencil_tool = GPAINT_TOOL_DRAW; - - brush->smooth_stroke_radius = SMOOTH_STROKE_RADIUS; - brush->smooth_stroke_factor = SMOOTH_STROKE_FACTOR; - - brush->gpencil_settings->gradient_f = 1.0f; - brush->gpencil_settings->gradient_s[0] = 1.0f; - brush->gpencil_settings->gradient_s[1] = 1.0f; - - /* Ink brush */ - brush = BKE_brush_add_gpencil(bmain, ts, "Draw Ink"); - brush->size = 60.0f; - brush->gpencil_settings->flag |= (GP_BRUSH_USE_PRESSURE | GP_BRUSH_ENABLE_CURSOR); - brush->gpencil_settings->draw_sensitivity = 1.6f; - - brush->gpencil_settings->draw_strength = 1.0f; - - brush->gpencil_settings->draw_random_press = 0.0f; - - brush->gpencil_settings->draw_jitter = 0.0f; - brush->gpencil_settings->flag |= GP_BRUSH_USE_JITTER_PRESSURE; - - brush->gpencil_settings->draw_angle = 0.0f; - brush->gpencil_settings->draw_angle_factor = 0.0f; - - brush->gpencil_settings->flag |= GP_BRUSH_GROUP_SETTINGS; - brush->gpencil_settings->draw_smoothfac = 0.1f; - brush->gpencil_settings->draw_smoothlvl = 1; - brush->gpencil_settings->thick_smoothfac = 1.0f; - brush->gpencil_settings->thick_smoothlvl = 3; - brush->gpencil_settings->draw_subdivide = 1; - brush->gpencil_settings->draw_random_sub = 0.0f; - brush->gpencil_settings->icon_id = GP_BRUSH_ICON_INK; - brush->gpencil_tool = GPAINT_TOOL_DRAW; - - brush->smooth_stroke_radius = SMOOTH_STROKE_RADIUS; - brush->smooth_stroke_factor = SMOOTH_STROKE_FACTOR; - - brush->gpencil_settings->gradient_f = 1.0f; - brush->gpencil_settings->gradient_s[0] = 1.0f; - brush->gpencil_settings->gradient_s[1] = 1.0f; - - /* Curve */ - custom_curve = brush->gpencil_settings->curve_sensitivity; - curvemapping_set_defaults(custom_curve, 0, 0.0f, 0.0f, 1.0f, 1.0f); - curvemapping_initialize(custom_curve); - brush_gpencil_curvemap_reset(custom_curve->cm, 3, GPCURVE_PRESET_INK); - - /* Ink Noise brush */ - brush = BKE_brush_add_gpencil(bmain, ts, "Draw Noise"); - brush->size = 60.0f; - brush->gpencil_settings->flag |= (GP_BRUSH_USE_PRESSURE | GP_BRUSH_ENABLE_CURSOR); - brush->gpencil_settings->draw_sensitivity = 1.0f; - - brush->gpencil_settings->draw_strength = 1.0f; - - brush->gpencil_settings->flag |= GP_BRUSH_GROUP_RANDOM; - brush->gpencil_settings->draw_random_press = 0.7f; - brush->gpencil_settings->draw_random_strength = 0.0f; - - brush->gpencil_settings->draw_jitter = 0.0f; - brush->gpencil_settings->flag |= GP_BRUSH_USE_JITTER_PRESSURE; - - brush->gpencil_settings->draw_angle = 0.0f; - brush->gpencil_settings->draw_angle_factor = 0.0f; - - brush->gpencil_settings->flag |= GP_BRUSH_GROUP_SETTINGS; - brush->gpencil_settings->draw_smoothfac = 0.1f; - brush->gpencil_settings->draw_smoothlvl = 2; - brush->gpencil_settings->thick_smoothfac = 0.5f; - brush->gpencil_settings->thick_smoothlvl = 2; - brush->gpencil_settings->draw_subdivide = 1; - brush->gpencil_settings->draw_random_sub = 0.0f; - brush->gpencil_settings->icon_id = GP_BRUSH_ICON_INKNOISE; - brush->gpencil_tool = GPAINT_TOOL_DRAW; - - brush->smooth_stroke_radius = SMOOTH_STROKE_RADIUS; - brush->smooth_stroke_factor = SMOOTH_STROKE_FACTOR; - - /* Curve */ - custom_curve = brush->gpencil_settings->curve_sensitivity; - curvemapping_set_defaults(custom_curve, 0, 0.0f, 0.0f, 1.0f, 1.0f); - curvemapping_initialize(custom_curve); - brush_gpencil_curvemap_reset(custom_curve->cm, 3, GPCURVE_PRESET_INKNOISE); - - brush->gpencil_settings->gradient_f = 1.0f; - brush->gpencil_settings->gradient_s[0] = 1.0f; - brush->gpencil_settings->gradient_s[1] = 1.0f; - - /* Block Basic brush */ - brush = BKE_brush_add_gpencil(bmain, ts, "Draw Block"); - brush->size = 150.0f; - brush->gpencil_settings->flag |= (GP_BRUSH_USE_PRESSURE | GP_BRUSH_ENABLE_CURSOR); - brush->gpencil_settings->draw_sensitivity = 1.0f; - - brush->gpencil_settings->draw_strength = 1.0f; - - brush->gpencil_settings->draw_random_press = 0.0f; - - brush->gpencil_settings->draw_jitter = 0.0f; - brush->gpencil_settings->flag |= GP_BRUSH_USE_JITTER_PRESSURE; - - brush->gpencil_settings->draw_angle = 0.0f; - brush->gpencil_settings->draw_angle_factor = 0.0f; - - brush->gpencil_settings->draw_smoothfac = 0.1f; - brush->gpencil_settings->draw_smoothlvl = 1; - brush->gpencil_settings->thick_smoothfac = 1.0f; - brush->gpencil_settings->thick_smoothlvl = 3; - brush->gpencil_settings->draw_subdivide = 0; - brush->gpencil_settings->draw_random_sub = 0; - brush->gpencil_settings->icon_id = GP_BRUSH_ICON_BLOCK; - brush->gpencil_tool = GPAINT_TOOL_DRAW; - - brush->smooth_stroke_radius = SMOOTH_STROKE_RADIUS; - brush->smooth_stroke_factor = SMOOTH_STROKE_FACTOR; - - brush->gpencil_settings->gradient_f = 1.0f; - brush->gpencil_settings->gradient_s[0] = 1.0f; - brush->gpencil_settings->gradient_s[1] = 1.0f; - - /* Marker brush */ - brush = BKE_brush_add_gpencil(bmain, ts, "Draw Marker"); - brush->size = 80.0f; - brush->gpencil_settings->flag |= (GP_BRUSH_USE_PRESSURE | GP_BRUSH_ENABLE_CURSOR); - brush->gpencil_settings->draw_sensitivity = 1.0f; - - brush->gpencil_settings->draw_strength = 1.0f; - - brush->gpencil_settings->flag |= GP_BRUSH_GROUP_RANDOM; - brush->gpencil_settings->draw_random_press = 0.374f; - brush->gpencil_settings->draw_random_strength = 0.0f; - - brush->gpencil_settings->draw_jitter = 0.0f; - brush->gpencil_settings->flag |= GP_BRUSH_USE_JITTER_PRESSURE; - - brush->gpencil_settings->draw_angle = DEG2RAD(20.0f); - brush->gpencil_settings->draw_angle_factor = 1.0f; - - brush->gpencil_settings->flag |= GP_BRUSH_GROUP_SETTINGS; - brush->gpencil_settings->draw_smoothfac = 0.1f; - brush->gpencil_settings->draw_smoothlvl = 1; - brush->gpencil_settings->thick_smoothfac = 1.0f; - brush->gpencil_settings->thick_smoothlvl = 3; - brush->gpencil_settings->draw_subdivide = 1; - brush->gpencil_settings->draw_random_sub = 0.0f; - brush->gpencil_settings->icon_id = GP_BRUSH_ICON_MARKER; - brush->gpencil_tool = GPAINT_TOOL_DRAW; - - brush->smooth_stroke_radius = SMOOTH_STROKE_RADIUS; - brush->smooth_stroke_factor = SMOOTH_STROKE_FACTOR; - /* Curve */ - custom_curve = brush->gpencil_settings->curve_sensitivity; - curvemapping_set_defaults(custom_curve, 0, 0.0f, 0.0f, 1.0f, 1.0f); - curvemapping_initialize(custom_curve); - brush_gpencil_curvemap_reset(custom_curve->cm, 4, GPCURVE_PRESET_MARKER); - - brush->gpencil_settings->gradient_f = 1.0f; - brush->gpencil_settings->gradient_s[0] = 1.0f; - brush->gpencil_settings->gradient_s[1] = 1.0f; - - /* Fill brush */ - brush = BKE_brush_add_gpencil(bmain, ts, "Fill Area"); - brush->size = 1.0f; - brush->gpencil_settings->flag |= GP_BRUSH_ENABLE_CURSOR; - brush->gpencil_settings->draw_sensitivity = 1.0f; - brush->gpencil_settings->fill_leak = 3; - brush->gpencil_settings->fill_threshold = 0.1f; - brush->gpencil_settings->fill_simplylvl = 1; - brush->gpencil_settings->fill_factor = 1; - brush->gpencil_settings->icon_id = GP_BRUSH_ICON_FILL; - brush->gpencil_tool = GPAINT_TOOL_FILL; - - brush->gpencil_settings->draw_smoothfac = 0.1f; - brush->gpencil_settings->draw_smoothlvl = 1; - brush->gpencil_settings->thick_smoothfac = 1.0f; - brush->gpencil_settings->thick_smoothlvl = 3; - brush->gpencil_settings->draw_subdivide = 1; - - brush->smooth_stroke_radius = SMOOTH_STROKE_RADIUS; - brush->smooth_stroke_factor = SMOOTH_STROKE_FACTOR; - - brush->gpencil_settings->draw_strength = 1.0f; - - brush->gpencil_settings->gradient_f = 1.0f; - brush->gpencil_settings->gradient_s[0] = 1.0f; - brush->gpencil_settings->gradient_s[1] = 1.0f; - - /* Soft Eraser brush */ - brush = BKE_brush_add_gpencil(bmain, ts, "Eraser Soft"); - brush->size = 30.0f; - brush->gpencil_settings->draw_strength = 0.5f; - brush->gpencil_settings->flag |= (GP_BRUSH_ENABLE_CURSOR | GP_BRUSH_DEFAULT_ERASER); - brush->gpencil_settings->flag |= GP_BRUSH_USE_PRESSURE; - brush->gpencil_settings->flag |= GP_BRUSH_USE_STENGTH_PRESSURE; - brush->gpencil_settings->icon_id = GP_BRUSH_ICON_ERASE_SOFT; - brush->gpencil_tool = GPAINT_TOOL_ERASE; - brush->gpencil_settings->eraser_mode = GP_BRUSH_ERASER_SOFT; - brush->gpencil_settings->era_strength_f = 100.0f; - brush->gpencil_settings->era_thickness_f = 10.0f; - - /* Hard Eraser brush */ - brush = BKE_brush_add_gpencil(bmain, ts, "Eraser Hard"); - brush->size = 30.0f; - brush->gpencil_settings->draw_strength = 1.0f; - brush->gpencil_settings->flag |= (GP_BRUSH_ENABLE_CURSOR | GP_BRUSH_DEFAULT_ERASER); - brush->gpencil_settings->icon_id = GP_BRUSH_ICON_ERASE_HARD; - brush->gpencil_tool = GPAINT_TOOL_ERASE; - brush->gpencil_settings->eraser_mode = GP_BRUSH_ERASER_SOFT; - brush->gpencil_settings->era_strength_f = 100.0f; - brush->gpencil_settings->era_thickness_f = 50.0f; - - /* Point Eraser brush */ - brush = BKE_brush_add_gpencil(bmain, ts, "Eraser Point"); - brush->size = 30.0f; - brush->gpencil_settings->flag |= GP_BRUSH_ENABLE_CURSOR; - brush->gpencil_settings->icon_id = GP_BRUSH_ICON_ERASE_HARD; - brush->gpencil_tool = GPAINT_TOOL_ERASE; - brush->gpencil_settings->eraser_mode = GP_BRUSH_ERASER_HARD; - - /* Stroke Eraser brush */ - brush = BKE_brush_add_gpencil(bmain, ts, "Eraser Stroke"); - brush->size = 30.0f; - brush->gpencil_settings->flag |= GP_BRUSH_ENABLE_CURSOR; - brush->gpencil_settings->icon_id = GP_BRUSH_ICON_ERASE_STROKE; - brush->gpencil_tool = GPAINT_TOOL_ERASE; - brush->gpencil_settings->eraser_mode = GP_BRUSH_ERASER_STROKE; - - /* set default brush */ - BKE_paint_brush_set(paint, deft); + ToolSettings *ts = CTX_data_tool_settings(C); + Paint *paint = &ts->gp_paint->paint; + Main *bmain = CTX_data_main(C); + + Brush *brush, *deft; + CurveMapping *custom_curve; + + /* Pencil brush */ + brush = BKE_brush_add_gpencil(bmain, ts, "Draw Pencil"); + brush->size = 25.0f; + brush->gpencil_settings->flag |= (GP_BRUSH_USE_PRESSURE | GP_BRUSH_ENABLE_CURSOR); + brush->gpencil_settings->draw_sensitivity = 1.0f; + + brush->gpencil_settings->draw_strength = 0.6f; + brush->gpencil_settings->flag |= GP_BRUSH_USE_STENGTH_PRESSURE; + + brush->gpencil_settings->draw_random_press = 0.0f; + + brush->gpencil_settings->draw_jitter = 0.0f; + brush->gpencil_settings->flag |= GP_BRUSH_USE_JITTER_PRESSURE; + + brush->gpencil_settings->draw_angle = 0.0f; + brush->gpencil_settings->draw_angle_factor = 0.0f; + + brush->gpencil_settings->flag |= GP_BRUSH_GROUP_SETTINGS; + brush->gpencil_settings->draw_smoothfac = 0.1f; + brush->gpencil_settings->draw_smoothlvl = 1; + brush->gpencil_settings->thick_smoothfac = 1.0f; + brush->gpencil_settings->thick_smoothlvl = 3; + brush->gpencil_settings->draw_subdivide = 1; + brush->gpencil_settings->draw_random_sub = 0.0f; + brush->gpencil_settings->icon_id = GP_BRUSH_ICON_PENCIL; + brush->gpencil_tool = GPAINT_TOOL_DRAW; + brush->smooth_stroke_radius = SMOOTH_STROKE_RADIUS; + brush->smooth_stroke_factor = SMOOTH_STROKE_FACTOR; + + brush->gpencil_settings->gradient_f = 1.0f; + brush->gpencil_settings->gradient_s[0] = 1.0f; + brush->gpencil_settings->gradient_s[1] = 1.0f; + + /* Pen brush */ + brush = BKE_brush_add_gpencil(bmain, ts, "Draw Pen"); + deft = brush; /* save default brush */ + brush->size = 30.0f; + brush->gpencil_settings->flag |= (GP_BRUSH_USE_PRESSURE | GP_BRUSH_ENABLE_CURSOR); + brush->gpencil_settings->draw_sensitivity = 1.0f; + + brush->gpencil_settings->draw_strength = 1.0f; + brush->gpencil_settings->flag |= GP_BRUSH_USE_STENGTH_PRESSURE; + + brush->gpencil_settings->draw_random_press = 0.0f; + brush->gpencil_settings->draw_random_strength = 0.0f; + + brush->gpencil_settings->draw_jitter = 0.0f; + brush->gpencil_settings->flag |= GP_BRUSH_USE_JITTER_PRESSURE; + + brush->gpencil_settings->draw_angle = 0.0f; + brush->gpencil_settings->draw_angle_factor = 0.0f; + + brush->gpencil_settings->flag |= GP_BRUSH_GROUP_SETTINGS; + brush->gpencil_settings->draw_smoothfac = 0.1f; + brush->gpencil_settings->draw_smoothlvl = 1; + brush->gpencil_settings->draw_subdivide = 1; + brush->gpencil_settings->thick_smoothfac = 1.0f; + brush->gpencil_settings->thick_smoothlvl = 3; + brush->gpencil_settings->draw_random_sub = 0.0f; + brush->gpencil_settings->icon_id = GP_BRUSH_ICON_PEN; + brush->gpencil_tool = GPAINT_TOOL_DRAW; + + brush->smooth_stroke_radius = SMOOTH_STROKE_RADIUS; + brush->smooth_stroke_factor = SMOOTH_STROKE_FACTOR; + + brush->gpencil_settings->gradient_f = 1.0f; + brush->gpencil_settings->gradient_s[0] = 1.0f; + brush->gpencil_settings->gradient_s[1] = 1.0f; + + /* Ink brush */ + brush = BKE_brush_add_gpencil(bmain, ts, "Draw Ink"); + brush->size = 60.0f; + brush->gpencil_settings->flag |= (GP_BRUSH_USE_PRESSURE | GP_BRUSH_ENABLE_CURSOR); + brush->gpencil_settings->draw_sensitivity = 1.6f; + + brush->gpencil_settings->draw_strength = 1.0f; + + brush->gpencil_settings->draw_random_press = 0.0f; + + brush->gpencil_settings->draw_jitter = 0.0f; + brush->gpencil_settings->flag |= GP_BRUSH_USE_JITTER_PRESSURE; + + brush->gpencil_settings->draw_angle = 0.0f; + brush->gpencil_settings->draw_angle_factor = 0.0f; + + brush->gpencil_settings->flag |= GP_BRUSH_GROUP_SETTINGS; + brush->gpencil_settings->draw_smoothfac = 0.1f; + brush->gpencil_settings->draw_smoothlvl = 1; + brush->gpencil_settings->thick_smoothfac = 1.0f; + brush->gpencil_settings->thick_smoothlvl = 3; + brush->gpencil_settings->draw_subdivide = 1; + brush->gpencil_settings->draw_random_sub = 0.0f; + brush->gpencil_settings->icon_id = GP_BRUSH_ICON_INK; + brush->gpencil_tool = GPAINT_TOOL_DRAW; + + brush->smooth_stroke_radius = SMOOTH_STROKE_RADIUS; + brush->smooth_stroke_factor = SMOOTH_STROKE_FACTOR; + + brush->gpencil_settings->gradient_f = 1.0f; + brush->gpencil_settings->gradient_s[0] = 1.0f; + brush->gpencil_settings->gradient_s[1] = 1.0f; + + /* Curve */ + custom_curve = brush->gpencil_settings->curve_sensitivity; + curvemapping_set_defaults(custom_curve, 0, 0.0f, 0.0f, 1.0f, 1.0f); + curvemapping_initialize(custom_curve); + brush_gpencil_curvemap_reset(custom_curve->cm, 3, GPCURVE_PRESET_INK); + + /* Ink Noise brush */ + brush = BKE_brush_add_gpencil(bmain, ts, "Draw Noise"); + brush->size = 60.0f; + brush->gpencil_settings->flag |= (GP_BRUSH_USE_PRESSURE | GP_BRUSH_ENABLE_CURSOR); + brush->gpencil_settings->draw_sensitivity = 1.0f; + + brush->gpencil_settings->draw_strength = 1.0f; + + brush->gpencil_settings->flag |= GP_BRUSH_GROUP_RANDOM; + brush->gpencil_settings->draw_random_press = 0.7f; + brush->gpencil_settings->draw_random_strength = 0.0f; + + brush->gpencil_settings->draw_jitter = 0.0f; + brush->gpencil_settings->flag |= GP_BRUSH_USE_JITTER_PRESSURE; + + brush->gpencil_settings->draw_angle = 0.0f; + brush->gpencil_settings->draw_angle_factor = 0.0f; + + brush->gpencil_settings->flag |= GP_BRUSH_GROUP_SETTINGS; + brush->gpencil_settings->draw_smoothfac = 0.1f; + brush->gpencil_settings->draw_smoothlvl = 2; + brush->gpencil_settings->thick_smoothfac = 0.5f; + brush->gpencil_settings->thick_smoothlvl = 2; + brush->gpencil_settings->draw_subdivide = 1; + brush->gpencil_settings->draw_random_sub = 0.0f; + brush->gpencil_settings->icon_id = GP_BRUSH_ICON_INKNOISE; + brush->gpencil_tool = GPAINT_TOOL_DRAW; + + brush->smooth_stroke_radius = SMOOTH_STROKE_RADIUS; + brush->smooth_stroke_factor = SMOOTH_STROKE_FACTOR; + + /* Curve */ + custom_curve = brush->gpencil_settings->curve_sensitivity; + curvemapping_set_defaults(custom_curve, 0, 0.0f, 0.0f, 1.0f, 1.0f); + curvemapping_initialize(custom_curve); + brush_gpencil_curvemap_reset(custom_curve->cm, 3, GPCURVE_PRESET_INKNOISE); + + brush->gpencil_settings->gradient_f = 1.0f; + brush->gpencil_settings->gradient_s[0] = 1.0f; + brush->gpencil_settings->gradient_s[1] = 1.0f; + + /* Block Basic brush */ + brush = BKE_brush_add_gpencil(bmain, ts, "Draw Block"); + brush->size = 150.0f; + brush->gpencil_settings->flag |= (GP_BRUSH_USE_PRESSURE | GP_BRUSH_ENABLE_CURSOR); + brush->gpencil_settings->draw_sensitivity = 1.0f; + + brush->gpencil_settings->draw_strength = 1.0f; + + brush->gpencil_settings->draw_random_press = 0.0f; + + brush->gpencil_settings->draw_jitter = 0.0f; + brush->gpencil_settings->flag |= GP_BRUSH_USE_JITTER_PRESSURE; + + brush->gpencil_settings->draw_angle = 0.0f; + brush->gpencil_settings->draw_angle_factor = 0.0f; + + brush->gpencil_settings->draw_smoothfac = 0.1f; + brush->gpencil_settings->draw_smoothlvl = 1; + brush->gpencil_settings->thick_smoothfac = 1.0f; + brush->gpencil_settings->thick_smoothlvl = 3; + brush->gpencil_settings->draw_subdivide = 0; + brush->gpencil_settings->draw_random_sub = 0; + brush->gpencil_settings->icon_id = GP_BRUSH_ICON_BLOCK; + brush->gpencil_tool = GPAINT_TOOL_DRAW; + + brush->smooth_stroke_radius = SMOOTH_STROKE_RADIUS; + brush->smooth_stroke_factor = SMOOTH_STROKE_FACTOR; + + brush->gpencil_settings->gradient_f = 1.0f; + brush->gpencil_settings->gradient_s[0] = 1.0f; + brush->gpencil_settings->gradient_s[1] = 1.0f; + + /* Marker brush */ + brush = BKE_brush_add_gpencil(bmain, ts, "Draw Marker"); + brush->size = 80.0f; + brush->gpencil_settings->flag |= (GP_BRUSH_USE_PRESSURE | GP_BRUSH_ENABLE_CURSOR); + brush->gpencil_settings->draw_sensitivity = 1.0f; + + brush->gpencil_settings->draw_strength = 1.0f; + + brush->gpencil_settings->flag |= GP_BRUSH_GROUP_RANDOM; + brush->gpencil_settings->draw_random_press = 0.374f; + brush->gpencil_settings->draw_random_strength = 0.0f; + + brush->gpencil_settings->draw_jitter = 0.0f; + brush->gpencil_settings->flag |= GP_BRUSH_USE_JITTER_PRESSURE; + + brush->gpencil_settings->draw_angle = DEG2RAD(20.0f); + brush->gpencil_settings->draw_angle_factor = 1.0f; + + brush->gpencil_settings->flag |= GP_BRUSH_GROUP_SETTINGS; + brush->gpencil_settings->draw_smoothfac = 0.1f; + brush->gpencil_settings->draw_smoothlvl = 1; + brush->gpencil_settings->thick_smoothfac = 1.0f; + brush->gpencil_settings->thick_smoothlvl = 3; + brush->gpencil_settings->draw_subdivide = 1; + brush->gpencil_settings->draw_random_sub = 0.0f; + brush->gpencil_settings->icon_id = GP_BRUSH_ICON_MARKER; + brush->gpencil_tool = GPAINT_TOOL_DRAW; + + brush->smooth_stroke_radius = SMOOTH_STROKE_RADIUS; + brush->smooth_stroke_factor = SMOOTH_STROKE_FACTOR; + /* Curve */ + custom_curve = brush->gpencil_settings->curve_sensitivity; + curvemapping_set_defaults(custom_curve, 0, 0.0f, 0.0f, 1.0f, 1.0f); + curvemapping_initialize(custom_curve); + brush_gpencil_curvemap_reset(custom_curve->cm, 4, GPCURVE_PRESET_MARKER); + + brush->gpencil_settings->gradient_f = 1.0f; + brush->gpencil_settings->gradient_s[0] = 1.0f; + brush->gpencil_settings->gradient_s[1] = 1.0f; + + /* Fill brush */ + brush = BKE_brush_add_gpencil(bmain, ts, "Fill Area"); + brush->size = 1.0f; + brush->gpencil_settings->flag |= GP_BRUSH_ENABLE_CURSOR; + brush->gpencil_settings->draw_sensitivity = 1.0f; + brush->gpencil_settings->fill_leak = 3; + brush->gpencil_settings->fill_threshold = 0.1f; + brush->gpencil_settings->fill_simplylvl = 1; + brush->gpencil_settings->fill_factor = 1; + brush->gpencil_settings->icon_id = GP_BRUSH_ICON_FILL; + brush->gpencil_tool = GPAINT_TOOL_FILL; + + brush->gpencil_settings->draw_smoothfac = 0.1f; + brush->gpencil_settings->draw_smoothlvl = 1; + brush->gpencil_settings->thick_smoothfac = 1.0f; + brush->gpencil_settings->thick_smoothlvl = 3; + brush->gpencil_settings->draw_subdivide = 1; + + brush->smooth_stroke_radius = SMOOTH_STROKE_RADIUS; + brush->smooth_stroke_factor = SMOOTH_STROKE_FACTOR; + + brush->gpencil_settings->draw_strength = 1.0f; + + brush->gpencil_settings->gradient_f = 1.0f; + brush->gpencil_settings->gradient_s[0] = 1.0f; + brush->gpencil_settings->gradient_s[1] = 1.0f; + + /* Soft Eraser brush */ + brush = BKE_brush_add_gpencil(bmain, ts, "Eraser Soft"); + brush->size = 30.0f; + brush->gpencil_settings->draw_strength = 0.5f; + brush->gpencil_settings->flag |= (GP_BRUSH_ENABLE_CURSOR | GP_BRUSH_DEFAULT_ERASER); + brush->gpencil_settings->flag |= GP_BRUSH_USE_PRESSURE; + brush->gpencil_settings->flag |= GP_BRUSH_USE_STENGTH_PRESSURE; + brush->gpencil_settings->icon_id = GP_BRUSH_ICON_ERASE_SOFT; + brush->gpencil_tool = GPAINT_TOOL_ERASE; + brush->gpencil_settings->eraser_mode = GP_BRUSH_ERASER_SOFT; + brush->gpencil_settings->era_strength_f = 100.0f; + brush->gpencil_settings->era_thickness_f = 10.0f; + + /* Hard Eraser brush */ + brush = BKE_brush_add_gpencil(bmain, ts, "Eraser Hard"); + brush->size = 30.0f; + brush->gpencil_settings->draw_strength = 1.0f; + brush->gpencil_settings->flag |= (GP_BRUSH_ENABLE_CURSOR | GP_BRUSH_DEFAULT_ERASER); + brush->gpencil_settings->icon_id = GP_BRUSH_ICON_ERASE_HARD; + brush->gpencil_tool = GPAINT_TOOL_ERASE; + brush->gpencil_settings->eraser_mode = GP_BRUSH_ERASER_SOFT; + brush->gpencil_settings->era_strength_f = 100.0f; + brush->gpencil_settings->era_thickness_f = 50.0f; + + /* Point Eraser brush */ + brush = BKE_brush_add_gpencil(bmain, ts, "Eraser Point"); + brush->size = 30.0f; + brush->gpencil_settings->flag |= GP_BRUSH_ENABLE_CURSOR; + brush->gpencil_settings->icon_id = GP_BRUSH_ICON_ERASE_HARD; + brush->gpencil_tool = GPAINT_TOOL_ERASE; + brush->gpencil_settings->eraser_mode = GP_BRUSH_ERASER_HARD; + + /* Stroke Eraser brush */ + brush = BKE_brush_add_gpencil(bmain, ts, "Eraser Stroke"); + brush->size = 30.0f; + brush->gpencil_settings->flag |= GP_BRUSH_ENABLE_CURSOR; + brush->gpencil_settings->icon_id = GP_BRUSH_ICON_ERASE_STROKE; + brush->gpencil_tool = GPAINT_TOOL_ERASE; + brush->gpencil_settings->eraser_mode = GP_BRUSH_ERASER_STROKE; + + /* set default brush */ + BKE_paint_brush_set(paint, deft); } struct Brush *BKE_brush_first_search(struct Main *bmain, const eObjectMode ob_mode) { - Brush *brush; + Brush *brush; - for (brush = bmain->brushes.first; brush; brush = brush->id.next) { - if (brush->ob_mode & ob_mode) - return brush; - } - return NULL; + for (brush = bmain->brushes.first; brush; brush = brush->id.next) { + if (brush->ob_mode & ob_mode) + return brush; + } + return NULL; } /** @@ -587,193 +586,198 @@ struct Brush *BKE_brush_first_search(struct Main *bmain, const eObjectMode ob_mo * * \param flag: Copying options (see BKE_library.h's LIB_ID_COPY_... flags for more). */ -void BKE_brush_copy_data(Main *UNUSED(bmain), Brush *brush_dst, const Brush *brush_src, const int flag) +void BKE_brush_copy_data(Main *UNUSED(bmain), + Brush *brush_dst, + const Brush *brush_src, + const int flag) { - if (brush_src->icon_imbuf) { - brush_dst->icon_imbuf = IMB_dupImBuf(brush_src->icon_imbuf); - } - - if ((flag & LIB_ID_COPY_NO_PREVIEW) == 0) { - BKE_previewimg_id_copy(&brush_dst->id, &brush_src->id); - } - else { - brush_dst->preview = NULL; - } - - brush_dst->curve = curvemapping_copy(brush_src->curve); - if (brush_src->gpencil_settings != NULL) { - brush_dst->gpencil_settings = MEM_dupallocN(brush_src->gpencil_settings); - brush_dst->gpencil_settings->curve_sensitivity = curvemapping_copy(brush_src->gpencil_settings->curve_sensitivity); - brush_dst->gpencil_settings->curve_strength = curvemapping_copy(brush_src->gpencil_settings->curve_strength); - brush_dst->gpencil_settings->curve_jitter = curvemapping_copy(brush_src->gpencil_settings->curve_jitter); - } - - /* enable fake user by default */ - id_fake_user_set(&brush_dst->id); + if (brush_src->icon_imbuf) { + brush_dst->icon_imbuf = IMB_dupImBuf(brush_src->icon_imbuf); + } + + if ((flag & LIB_ID_COPY_NO_PREVIEW) == 0) { + BKE_previewimg_id_copy(&brush_dst->id, &brush_src->id); + } + else { + brush_dst->preview = NULL; + } + + brush_dst->curve = curvemapping_copy(brush_src->curve); + if (brush_src->gpencil_settings != NULL) { + brush_dst->gpencil_settings = MEM_dupallocN(brush_src->gpencil_settings); + brush_dst->gpencil_settings->curve_sensitivity = curvemapping_copy( + brush_src->gpencil_settings->curve_sensitivity); + brush_dst->gpencil_settings->curve_strength = curvemapping_copy( + brush_src->gpencil_settings->curve_strength); + brush_dst->gpencil_settings->curve_jitter = curvemapping_copy( + brush_src->gpencil_settings->curve_jitter); + } + + /* enable fake user by default */ + id_fake_user_set(&brush_dst->id); } Brush *BKE_brush_copy(Main *bmain, const Brush *brush) { - Brush *brush_copy; - BKE_id_copy(bmain, &brush->id, (ID **)&brush_copy); - return brush_copy; + Brush *brush_copy; + BKE_id_copy(bmain, &brush->id, (ID **)&brush_copy); + return brush_copy; } /** Free (or release) any data used by this brush (does not free the brush itself). */ void BKE_brush_free(Brush *brush) { - if (brush->icon_imbuf) { - IMB_freeImBuf(brush->icon_imbuf); - } - curvemapping_free(brush->curve); - - if (brush->gpencil_settings != NULL) { - curvemapping_free(brush->gpencil_settings->curve_sensitivity); - curvemapping_free(brush->gpencil_settings->curve_strength); - curvemapping_free(brush->gpencil_settings->curve_jitter); - MEM_SAFE_FREE(brush->gpencil_settings); - } + if (brush->icon_imbuf) { + IMB_freeImBuf(brush->icon_imbuf); + } + curvemapping_free(brush->curve); - MEM_SAFE_FREE(brush->gradient); + if (brush->gpencil_settings != NULL) { + curvemapping_free(brush->gpencil_settings->curve_sensitivity); + curvemapping_free(brush->gpencil_settings->curve_strength); + curvemapping_free(brush->gpencil_settings->curve_jitter); + MEM_SAFE_FREE(brush->gpencil_settings); + } + MEM_SAFE_FREE(brush->gradient); - BKE_previewimg_free(&(brush->preview)); + BKE_previewimg_free(&(brush->preview)); } void BKE_brush_make_local(Main *bmain, Brush *brush, const bool lib_local) { - bool is_local = false, is_lib = false; + bool is_local = false, is_lib = false; - /* - only lib users: do nothing (unless force_local is set) - * - only local users: set flag - * - mixed: make copy - */ + /* - only lib users: do nothing (unless force_local is set) + * - only local users: set flag + * - mixed: make copy + */ - if (!ID_IS_LINKED(brush)) { - return; - } + if (!ID_IS_LINKED(brush)) { + return; + } - if (brush->clone.image) { - /* Special case: ima always local immediately. Clone image should only have one user anyway. */ - id_make_local(bmain, &brush->clone.image->id, false, false); - } + if (brush->clone.image) { + /* Special case: ima always local immediately. Clone image should only have one user anyway. */ + id_make_local(bmain, &brush->clone.image->id, false, false); + } - BKE_library_ID_test_usages(bmain, brush, &is_local, &is_lib); + BKE_library_ID_test_usages(bmain, brush, &is_local, &is_lib); - if (lib_local || is_local) { - if (!is_lib) { - id_clear_lib_data(bmain, &brush->id); - BKE_id_expand_local(bmain, &brush->id); + if (lib_local || is_local) { + if (!is_lib) { + id_clear_lib_data(bmain, &brush->id); + BKE_id_expand_local(bmain, &brush->id); - /* enable fake user by default */ - id_fake_user_set(&brush->id); - } - else { - Brush *brush_new = BKE_brush_copy(bmain, brush); /* Ensures FAKE_USER is set */ + /* enable fake user by default */ + id_fake_user_set(&brush->id); + } + else { + Brush *brush_new = BKE_brush_copy(bmain, brush); /* Ensures FAKE_USER is set */ - brush_new->id.us = 0; + brush_new->id.us = 0; - /* setting newid is mandatory for complex make_lib_local logic... */ - ID_NEW_SET(brush, brush_new); + /* setting newid is mandatory for complex make_lib_local logic... */ + ID_NEW_SET(brush, brush_new); - if (!lib_local) { - BKE_libblock_remap(bmain, brush, brush_new, ID_REMAP_SKIP_INDIRECT_USAGE); - } - } - } + if (!lib_local) { + BKE_libblock_remap(bmain, brush, brush_new, ID_REMAP_SKIP_INDIRECT_USAGE); + } + } + } } void BKE_brush_debug_print_state(Brush *br) { - /* create a fake brush and set it to the defaults */ - Brush def = {{NULL}}; - brush_defaults(&def); - -#define BR_TEST(field, t) \ - if (br->field != def.field) \ - printf("br->" #field " = %" #t ";\n", br->field) - -#define BR_TEST_FLAG(_f) \ - if ((br->flag & _f) && !(def.flag & _f)) \ - printf("br->flag |= " #_f ";\n"); \ - else if (!(br->flag & _f) && (def.flag & _f)) \ - printf("br->flag &= ~" #_f ";\n") - -#define BR_TEST_FLAG_OVERLAY(_f) \ - if ((br->overlay_flags & _f) && !(def.overlay_flags & _f)) \ - printf("br->overlay_flags |= " #_f ";\n"); \ - else if (!(br->overlay_flags & _f) && (def.overlay_flags & _f)) \ - printf("br->overlay_flags &= ~" #_f ";\n") - - /* print out any non-default brush state */ - BR_TEST(normal_weight, f); - - BR_TEST(blend, d); - BR_TEST(size, d); - - /* br->flag */ - BR_TEST_FLAG(BRUSH_AIRBRUSH); - BR_TEST_FLAG(BRUSH_ALPHA_PRESSURE); - BR_TEST_FLAG(BRUSH_SIZE_PRESSURE); - BR_TEST_FLAG(BRUSH_JITTER_PRESSURE); - BR_TEST_FLAG(BRUSH_SPACING_PRESSURE); - BR_TEST_FLAG(BRUSH_ANCHORED); - BR_TEST_FLAG(BRUSH_DIR_IN); - BR_TEST_FLAG(BRUSH_SPACE); - BR_TEST_FLAG(BRUSH_SMOOTH_STROKE); - BR_TEST_FLAG(BRUSH_PERSISTENT); - BR_TEST_FLAG(BRUSH_ACCUMULATE); - BR_TEST_FLAG(BRUSH_LOCK_ALPHA); - BR_TEST_FLAG(BRUSH_ORIGINAL_NORMAL); - BR_TEST_FLAG(BRUSH_OFFSET_PRESSURE); - BR_TEST_FLAG(BRUSH_SPACE_ATTEN); - BR_TEST_FLAG(BRUSH_ADAPTIVE_SPACE); - BR_TEST_FLAG(BRUSH_LOCK_SIZE); - BR_TEST_FLAG(BRUSH_EDGE_TO_EDGE); - BR_TEST_FLAG(BRUSH_DRAG_DOT); - BR_TEST_FLAG(BRUSH_INVERSE_SMOOTH_PRESSURE); - BR_TEST_FLAG(BRUSH_PLANE_TRIM); - BR_TEST_FLAG(BRUSH_FRONTFACE); - BR_TEST_FLAG(BRUSH_CUSTOM_ICON); - - BR_TEST_FLAG_OVERLAY(BRUSH_OVERLAY_CURSOR); - BR_TEST_FLAG_OVERLAY(BRUSH_OVERLAY_PRIMARY); - BR_TEST_FLAG_OVERLAY(BRUSH_OVERLAY_SECONDARY); - BR_TEST_FLAG_OVERLAY(BRUSH_OVERLAY_CURSOR_OVERRIDE_ON_STROKE); - BR_TEST_FLAG_OVERLAY(BRUSH_OVERLAY_PRIMARY_OVERRIDE_ON_STROKE); - BR_TEST_FLAG_OVERLAY(BRUSH_OVERLAY_SECONDARY_OVERRIDE_ON_STROKE); - - BR_TEST(jitter, f); - BR_TEST(spacing, d); - BR_TEST(smooth_stroke_radius, d); - BR_TEST(smooth_stroke_factor, f); - BR_TEST(rate, f); - - BR_TEST(alpha, f); - - BR_TEST(sculpt_plane, d); - - BR_TEST(plane_offset, f); - - BR_TEST(autosmooth_factor, f); - - BR_TEST(topology_rake_factor, f); - - BR_TEST(crease_pinch_factor, f); - - BR_TEST(plane_trim, f); - - BR_TEST(texture_sample_bias, f); - BR_TEST(texture_overlay_alpha, d); - - BR_TEST(add_col[0], f); - BR_TEST(add_col[1], f); - BR_TEST(add_col[2], f); - BR_TEST(sub_col[0], f); - BR_TEST(sub_col[1], f); - BR_TEST(sub_col[2], f); - - printf("\n"); + /* create a fake brush and set it to the defaults */ + Brush def = {{NULL}}; + brush_defaults(&def); + +#define BR_TEST(field, t) \ + if (br->field != def.field) \ + printf("br->" #field " = %" #t ";\n", br->field) + +#define BR_TEST_FLAG(_f) \ + if ((br->flag & _f) && !(def.flag & _f)) \ + printf("br->flag |= " #_f ";\n"); \ + else if (!(br->flag & _f) && (def.flag & _f)) \ + printf("br->flag &= ~" #_f ";\n") + +#define BR_TEST_FLAG_OVERLAY(_f) \ + if ((br->overlay_flags & _f) && !(def.overlay_flags & _f)) \ + printf("br->overlay_flags |= " #_f ";\n"); \ + else if (!(br->overlay_flags & _f) && (def.overlay_flags & _f)) \ + printf("br->overlay_flags &= ~" #_f ";\n") + + /* print out any non-default brush state */ + BR_TEST(normal_weight, f); + + BR_TEST(blend, d); + BR_TEST(size, d); + + /* br->flag */ + BR_TEST_FLAG(BRUSH_AIRBRUSH); + BR_TEST_FLAG(BRUSH_ALPHA_PRESSURE); + BR_TEST_FLAG(BRUSH_SIZE_PRESSURE); + BR_TEST_FLAG(BRUSH_JITTER_PRESSURE); + BR_TEST_FLAG(BRUSH_SPACING_PRESSURE); + BR_TEST_FLAG(BRUSH_ANCHORED); + BR_TEST_FLAG(BRUSH_DIR_IN); + BR_TEST_FLAG(BRUSH_SPACE); + BR_TEST_FLAG(BRUSH_SMOOTH_STROKE); + BR_TEST_FLAG(BRUSH_PERSISTENT); + BR_TEST_FLAG(BRUSH_ACCUMULATE); + BR_TEST_FLAG(BRUSH_LOCK_ALPHA); + BR_TEST_FLAG(BRUSH_ORIGINAL_NORMAL); + BR_TEST_FLAG(BRUSH_OFFSET_PRESSURE); + BR_TEST_FLAG(BRUSH_SPACE_ATTEN); + BR_TEST_FLAG(BRUSH_ADAPTIVE_SPACE); + BR_TEST_FLAG(BRUSH_LOCK_SIZE); + BR_TEST_FLAG(BRUSH_EDGE_TO_EDGE); + BR_TEST_FLAG(BRUSH_DRAG_DOT); + BR_TEST_FLAG(BRUSH_INVERSE_SMOOTH_PRESSURE); + BR_TEST_FLAG(BRUSH_PLANE_TRIM); + BR_TEST_FLAG(BRUSH_FRONTFACE); + BR_TEST_FLAG(BRUSH_CUSTOM_ICON); + + BR_TEST_FLAG_OVERLAY(BRUSH_OVERLAY_CURSOR); + BR_TEST_FLAG_OVERLAY(BRUSH_OVERLAY_PRIMARY); + BR_TEST_FLAG_OVERLAY(BRUSH_OVERLAY_SECONDARY); + BR_TEST_FLAG_OVERLAY(BRUSH_OVERLAY_CURSOR_OVERRIDE_ON_STROKE); + BR_TEST_FLAG_OVERLAY(BRUSH_OVERLAY_PRIMARY_OVERRIDE_ON_STROKE); + BR_TEST_FLAG_OVERLAY(BRUSH_OVERLAY_SECONDARY_OVERRIDE_ON_STROKE); + + BR_TEST(jitter, f); + BR_TEST(spacing, d); + BR_TEST(smooth_stroke_radius, d); + BR_TEST(smooth_stroke_factor, f); + BR_TEST(rate, f); + + BR_TEST(alpha, f); + + BR_TEST(sculpt_plane, d); + + BR_TEST(plane_offset, f); + + BR_TEST(autosmooth_factor, f); + + BR_TEST(topology_rake_factor, f); + + BR_TEST(crease_pinch_factor, f); + + BR_TEST(plane_trim, f); + + BR_TEST(texture_sample_bias, f); + BR_TEST(texture_overlay_alpha, d); + + BR_TEST(add_col[0], f); + BR_TEST(add_col[1], f); + BR_TEST(add_col[2], f); + BR_TEST(sub_col[0], f); + BR_TEST(sub_col[1], f); + BR_TEST(sub_col[2], f); + + printf("\n"); #undef BR_TEST #undef BR_TEST_FLAG @@ -781,81 +785,81 @@ void BKE_brush_debug_print_state(Brush *br) void BKE_brush_sculpt_reset(Brush *br) { - /* enable this to see any non-default - * settings used by a brush: */ - // BKE_brush_debug_print_state(br); - - brush_defaults(br); - BKE_brush_curve_preset(br, CURVE_PRESET_SMOOTH); - - switch (br->sculpt_tool) { - case SCULPT_TOOL_CLAY: - br->flag |= BRUSH_FRONTFACE; - break; - case SCULPT_TOOL_CREASE: - br->flag |= BRUSH_DIR_IN; - br->alpha = 0.25; - break; - case SCULPT_TOOL_FILL: - br->add_col[1] = 1; - br->sub_col[0] = 0.25; - br->sub_col[1] = 1; - break; - case SCULPT_TOOL_FLATTEN: - br->add_col[1] = 1; - br->sub_col[0] = 0.25; - br->sub_col[1] = 1; - break; - case SCULPT_TOOL_INFLATE: - br->add_col[0] = 0.750000; - br->add_col[1] = 0.750000; - br->add_col[2] = 0.750000; - br->sub_col[0] = 0.250000; - br->sub_col[1] = 0.250000; - br->sub_col[2] = 0.250000; - break; - case SCULPT_TOOL_NUDGE: - br->add_col[0] = 0.250000; - br->add_col[1] = 1.000000; - br->add_col[2] = 0.250000; - break; - case SCULPT_TOOL_PINCH: - br->add_col[0] = 0.750000; - br->add_col[1] = 0.750000; - br->add_col[2] = 0.750000; - br->sub_col[0] = 0.250000; - br->sub_col[1] = 0.250000; - br->sub_col[2] = 0.250000; - break; - case SCULPT_TOOL_SCRAPE: - br->add_col[1] = 1.000000; - br->sub_col[0] = 0.250000; - br->sub_col[1] = 1.000000; - break; - case SCULPT_TOOL_ROTATE: - br->alpha = 1.0; - break; - case SCULPT_TOOL_SMOOTH: - br->flag &= ~BRUSH_SPACE_ATTEN; - br->spacing = 5; - br->add_col[0] = 0.750000; - br->add_col[1] = 0.750000; - br->add_col[2] = 0.750000; - break; - case SCULPT_TOOL_GRAB: - case SCULPT_TOOL_SNAKE_HOOK: - case SCULPT_TOOL_THUMB: - br->size = 75; - br->flag &= ~BRUSH_ALPHA_PRESSURE; - br->flag &= ~BRUSH_SPACE; - br->flag &= ~BRUSH_SPACE_ATTEN; - br->add_col[0] = 0.250000; - br->add_col[1] = 1.000000; - br->add_col[2] = 0.250000; - break; - default: - break; - } + /* enable this to see any non-default + * settings used by a brush: */ + // BKE_brush_debug_print_state(br); + + brush_defaults(br); + BKE_brush_curve_preset(br, CURVE_PRESET_SMOOTH); + + switch (br->sculpt_tool) { + case SCULPT_TOOL_CLAY: + br->flag |= BRUSH_FRONTFACE; + break; + case SCULPT_TOOL_CREASE: + br->flag |= BRUSH_DIR_IN; + br->alpha = 0.25; + break; + case SCULPT_TOOL_FILL: + br->add_col[1] = 1; + br->sub_col[0] = 0.25; + br->sub_col[1] = 1; + break; + case SCULPT_TOOL_FLATTEN: + br->add_col[1] = 1; + br->sub_col[0] = 0.25; + br->sub_col[1] = 1; + break; + case SCULPT_TOOL_INFLATE: + br->add_col[0] = 0.750000; + br->add_col[1] = 0.750000; + br->add_col[2] = 0.750000; + br->sub_col[0] = 0.250000; + br->sub_col[1] = 0.250000; + br->sub_col[2] = 0.250000; + break; + case SCULPT_TOOL_NUDGE: + br->add_col[0] = 0.250000; + br->add_col[1] = 1.000000; + br->add_col[2] = 0.250000; + break; + case SCULPT_TOOL_PINCH: + br->add_col[0] = 0.750000; + br->add_col[1] = 0.750000; + br->add_col[2] = 0.750000; + br->sub_col[0] = 0.250000; + br->sub_col[1] = 0.250000; + br->sub_col[2] = 0.250000; + break; + case SCULPT_TOOL_SCRAPE: + br->add_col[1] = 1.000000; + br->sub_col[0] = 0.250000; + br->sub_col[1] = 1.000000; + break; + case SCULPT_TOOL_ROTATE: + br->alpha = 1.0; + break; + case SCULPT_TOOL_SMOOTH: + br->flag &= ~BRUSH_SPACE_ATTEN; + br->spacing = 5; + br->add_col[0] = 0.750000; + br->add_col[1] = 0.750000; + br->add_col[2] = 0.750000; + break; + case SCULPT_TOOL_GRAB: + case SCULPT_TOOL_SNAKE_HOOK: + case SCULPT_TOOL_THUMB: + br->size = 75; + br->flag &= ~BRUSH_ALPHA_PRESSURE; + br->flag &= ~BRUSH_SPACE; + br->flag &= ~BRUSH_SPACE_ATTEN; + br->add_col[0] = 0.250000; + br->add_col[1] = 1.000000; + br->add_col[2] = 0.250000; + break; + default: + break; + } } /** @@ -863,262 +867,262 @@ void BKE_brush_sculpt_reset(Brush *br) */ void BKE_brush_curve_preset(Brush *b, eCurveMappingPreset preset) { - CurveMap *cm = NULL; + CurveMap *cm = NULL; - if (!b->curve) - b->curve = curvemapping_add(1, 0, 0, 1, 1); + if (!b->curve) + b->curve = curvemapping_add(1, 0, 0, 1, 1); - cm = b->curve->cm; - cm->flag &= ~CUMA_EXTEND_EXTRAPOLATE; + cm = b->curve->cm; + cm->flag &= ~CUMA_EXTEND_EXTRAPOLATE; - b->curve->preset = preset; - curvemap_reset(cm, &b->curve->clipr, b->curve->preset, CURVEMAP_SLOPE_NEGATIVE); - curvemapping_changed(b->curve, false); + b->curve->preset = preset; + curvemap_reset(cm, &b->curve->clipr, b->curve->preset, CURVEMAP_SLOPE_NEGATIVE); + curvemapping_changed(b->curve, false); } /* Generic texture sampler for 3D painting systems. point has to be either in * region space mouse coordinates, or 3d world coordinates for 3D mapping. * * rgba outputs straight alpha. */ -float BKE_brush_sample_tex_3d(const Scene *scene, const Brush *br, +float BKE_brush_sample_tex_3d(const Scene *scene, + const Brush *br, const float point[3], - float rgba[4], const int thread, + float rgba[4], + const int thread, struct ImagePool *pool) { - UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; - const MTex *mtex = &br->mtex; - float intensity = 1.0; - bool hasrgb = false; - - if (!mtex->tex) { - intensity = 1; - } - else if (mtex->brush_map_mode == MTEX_MAP_MODE_3D) { - /* Get strength by feeding the vertex - * location directly into a texture */ - hasrgb = externtex(mtex, point, &intensity, - rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false, false); - } - else if (mtex->brush_map_mode == MTEX_MAP_MODE_STENCIL) { - float rotation = -mtex->rot; - float point_2d[2] = {point[0], point[1]}; - float x, y; - float co[3]; - - x = point_2d[0] - br->stencil_pos[0]; - y = point_2d[1] - br->stencil_pos[1]; - - if (rotation > 0.001f || rotation < -0.001f) { - const float angle = atan2f(y, x) + rotation; - const float flen = sqrtf(x * x + y * y); - - x = flen * cosf(angle); - y = flen * sinf(angle); - } - - if (fabsf(x) > br->stencil_dimension[0] || fabsf(y) > br->stencil_dimension[1]) { - zero_v4(rgba); - return 0.0f; - } - x /= (br->stencil_dimension[0]); - y /= (br->stencil_dimension[1]); - - co[0] = x; - co[1] = y; - co[2] = 0.0f; - - hasrgb = externtex(mtex, co, &intensity, - rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false, false); - } - else { - float rotation = -mtex->rot; - float point_2d[2] = {point[0], point[1]}; - float x = 0.0f, y = 0.0f; /* Quite warnings */ - float invradius = 1.0f; /* Quite warnings */ - float co[3]; - - if (mtex->brush_map_mode == MTEX_MAP_MODE_VIEW) { - /* keep coordinates relative to mouse */ - - rotation += ups->brush_rotation; - - x = point_2d[0] - ups->tex_mouse[0]; - y = point_2d[1] - ups->tex_mouse[1]; - - /* use pressure adjusted size for fixed mode */ - invradius = 1.0f / ups->pixel_radius; - } - else if (mtex->brush_map_mode == MTEX_MAP_MODE_TILED) { - /* leave the coordinates relative to the screen */ - - /* use unadjusted size for tiled mode */ - invradius = 1.0f / BKE_brush_size_get(scene, br); - - x = point_2d[0]; - y = point_2d[1]; - } - else if (mtex->brush_map_mode == MTEX_MAP_MODE_RANDOM) { - rotation += ups->brush_rotation; - /* these contain a random coordinate */ - x = point_2d[0] - ups->tex_mouse[0]; - y = point_2d[1] - ups->tex_mouse[1]; - - invradius = 1.0f / ups->pixel_radius; - } - - x *= invradius; - y *= invradius; - - /* it is probably worth optimizing for those cases where - * the texture is not rotated by skipping the calls to - * atan2, sqrtf, sin, and cos. */ - if (rotation > 0.001f || rotation < -0.001f) { - const float angle = atan2f(y, x) + rotation; - const float flen = sqrtf(x * x + y * y); - - x = flen * cosf(angle); - y = flen * sinf(angle); - } - - co[0] = x; - co[1] = y; - co[2] = 0.0f; - - hasrgb = externtex(mtex, co, &intensity, - rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false, false); - } - - intensity += br->texture_sample_bias; - - if (!hasrgb) { - rgba[0] = intensity; - rgba[1] = intensity; - rgba[2] = intensity; - rgba[3] = 1.0f; - } - /* For consistency, sampling always returns color in linear space */ - else if (ups->do_linear_conversion) { - IMB_colormanagement_colorspace_to_scene_linear_v3(rgba, ups->colorspace); - } - - return intensity; + UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; + const MTex *mtex = &br->mtex; + float intensity = 1.0; + bool hasrgb = false; + + if (!mtex->tex) { + intensity = 1; + } + else if (mtex->brush_map_mode == MTEX_MAP_MODE_3D) { + /* Get strength by feeding the vertex + * location directly into a texture */ + hasrgb = externtex( + mtex, point, &intensity, rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false, false); + } + else if (mtex->brush_map_mode == MTEX_MAP_MODE_STENCIL) { + float rotation = -mtex->rot; + float point_2d[2] = {point[0], point[1]}; + float x, y; + float co[3]; + + x = point_2d[0] - br->stencil_pos[0]; + y = point_2d[1] - br->stencil_pos[1]; + + if (rotation > 0.001f || rotation < -0.001f) { + const float angle = atan2f(y, x) + rotation; + const float flen = sqrtf(x * x + y * y); + + x = flen * cosf(angle); + y = flen * sinf(angle); + } + + if (fabsf(x) > br->stencil_dimension[0] || fabsf(y) > br->stencil_dimension[1]) { + zero_v4(rgba); + return 0.0f; + } + x /= (br->stencil_dimension[0]); + y /= (br->stencil_dimension[1]); + + co[0] = x; + co[1] = y; + co[2] = 0.0f; + + hasrgb = externtex( + mtex, co, &intensity, rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false, false); + } + else { + float rotation = -mtex->rot; + float point_2d[2] = {point[0], point[1]}; + float x = 0.0f, y = 0.0f; /* Quite warnings */ + float invradius = 1.0f; /* Quite warnings */ + float co[3]; + + if (mtex->brush_map_mode == MTEX_MAP_MODE_VIEW) { + /* keep coordinates relative to mouse */ + + rotation += ups->brush_rotation; + + x = point_2d[0] - ups->tex_mouse[0]; + y = point_2d[1] - ups->tex_mouse[1]; + + /* use pressure adjusted size for fixed mode */ + invradius = 1.0f / ups->pixel_radius; + } + else if (mtex->brush_map_mode == MTEX_MAP_MODE_TILED) { + /* leave the coordinates relative to the screen */ + + /* use unadjusted size for tiled mode */ + invradius = 1.0f / BKE_brush_size_get(scene, br); + + x = point_2d[0]; + y = point_2d[1]; + } + else if (mtex->brush_map_mode == MTEX_MAP_MODE_RANDOM) { + rotation += ups->brush_rotation; + /* these contain a random coordinate */ + x = point_2d[0] - ups->tex_mouse[0]; + y = point_2d[1] - ups->tex_mouse[1]; + + invradius = 1.0f / ups->pixel_radius; + } + + x *= invradius; + y *= invradius; + + /* it is probably worth optimizing for those cases where + * the texture is not rotated by skipping the calls to + * atan2, sqrtf, sin, and cos. */ + if (rotation > 0.001f || rotation < -0.001f) { + const float angle = atan2f(y, x) + rotation; + const float flen = sqrtf(x * x + y * y); + + x = flen * cosf(angle); + y = flen * sinf(angle); + } + + co[0] = x; + co[1] = y; + co[2] = 0.0f; + + hasrgb = externtex( + mtex, co, &intensity, rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false, false); + } + + intensity += br->texture_sample_bias; + + if (!hasrgb) { + rgba[0] = intensity; + rgba[1] = intensity; + rgba[2] = intensity; + rgba[3] = 1.0f; + } + /* For consistency, sampling always returns color in linear space */ + else if (ups->do_linear_conversion) { + IMB_colormanagement_colorspace_to_scene_linear_v3(rgba, ups->colorspace); + } + + return intensity; } -float BKE_brush_sample_masktex(const Scene *scene, Brush *br, - const float point[2], - const int thread, - struct ImagePool *pool) +float BKE_brush_sample_masktex( + const Scene *scene, Brush *br, const float point[2], const int thread, struct ImagePool *pool) { - UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; - MTex *mtex = &br->mask_mtex; - float rgba[4], intensity; - - if (!mtex->tex) { - return 1.0f; - } - if (mtex->brush_map_mode == MTEX_MAP_MODE_STENCIL) { - float rotation = -mtex->rot; - float point_2d[2] = {point[0], point[1]}; - float x, y; - float co[3]; - - x = point_2d[0] - br->mask_stencil_pos[0]; - y = point_2d[1] - br->mask_stencil_pos[1]; - - if (rotation > 0.001f || rotation < -0.001f) { - const float angle = atan2f(y, x) + rotation; - const float flen = sqrtf(x * x + y * y); - - x = flen * cosf(angle); - y = flen * sinf(angle); - } - - if (fabsf(x) > br->mask_stencil_dimension[0] || fabsf(y) > br->mask_stencil_dimension[1]) { - zero_v4(rgba); - return 0.0f; - } - x /= (br->mask_stencil_dimension[0]); - y /= (br->mask_stencil_dimension[1]); - - co[0] = x; - co[1] = y; - co[2] = 0.0f; - - externtex(mtex, co, &intensity, - rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false, false); - } - else { - float rotation = -mtex->rot; - float point_2d[2] = {point[0], point[1]}; - float x = 0.0f, y = 0.0f; /* Quite warnings */ - float invradius = 1.0f; /* Quite warnings */ - float co[3]; - - if (mtex->brush_map_mode == MTEX_MAP_MODE_VIEW) { - /* keep coordinates relative to mouse */ - - rotation += ups->brush_rotation_sec; - - x = point_2d[0] - ups->mask_tex_mouse[0]; - y = point_2d[1] - ups->mask_tex_mouse[1]; - - /* use pressure adjusted size for fixed mode */ - invradius = 1.0f / ups->pixel_radius; - } - else if (mtex->brush_map_mode == MTEX_MAP_MODE_TILED) { - /* leave the coordinates relative to the screen */ - - /* use unadjusted size for tiled mode */ - invradius = 1.0f / BKE_brush_size_get(scene, br); - - x = point_2d[0]; - y = point_2d[1]; - } - else if (mtex->brush_map_mode == MTEX_MAP_MODE_RANDOM) { - rotation += ups->brush_rotation_sec; - /* these contain a random coordinate */ - x = point_2d[0] - ups->mask_tex_mouse[0]; - y = point_2d[1] - ups->mask_tex_mouse[1]; - - invradius = 1.0f / ups->pixel_radius; - } - - x *= invradius; - y *= invradius; - - /* it is probably worth optimizing for those cases where - * the texture is not rotated by skipping the calls to - * atan2, sqrtf, sin, and cos. */ - if (rotation > 0.001f || rotation < -0.001f) { - const float angle = atan2f(y, x) + rotation; - const float flen = sqrtf(x * x + y * y); - - x = flen * cosf(angle); - y = flen * sinf(angle); - } - - co[0] = x; - co[1] = y; - co[2] = 0.0f; - - externtex(mtex, co, &intensity, - rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false, false); - } - - CLAMP(intensity, 0.0f, 1.0f); - - switch (br->mask_pressure) { - case BRUSH_MASK_PRESSURE_CUTOFF: - intensity = ((1.0f - intensity) < ups->size_pressure_value) ? 1.0f : 0.0f; - break; - case BRUSH_MASK_PRESSURE_RAMP: - intensity = ups->size_pressure_value + intensity * (1.0f - ups->size_pressure_value); - break; - default: - break; - } - - return intensity; + UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; + MTex *mtex = &br->mask_mtex; + float rgba[4], intensity; + + if (!mtex->tex) { + return 1.0f; + } + if (mtex->brush_map_mode == MTEX_MAP_MODE_STENCIL) { + float rotation = -mtex->rot; + float point_2d[2] = {point[0], point[1]}; + float x, y; + float co[3]; + + x = point_2d[0] - br->mask_stencil_pos[0]; + y = point_2d[1] - br->mask_stencil_pos[1]; + + if (rotation > 0.001f || rotation < -0.001f) { + const float angle = atan2f(y, x) + rotation; + const float flen = sqrtf(x * x + y * y); + + x = flen * cosf(angle); + y = flen * sinf(angle); + } + + if (fabsf(x) > br->mask_stencil_dimension[0] || fabsf(y) > br->mask_stencil_dimension[1]) { + zero_v4(rgba); + return 0.0f; + } + x /= (br->mask_stencil_dimension[0]); + y /= (br->mask_stencil_dimension[1]); + + co[0] = x; + co[1] = y; + co[2] = 0.0f; + + externtex( + mtex, co, &intensity, rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false, false); + } + else { + float rotation = -mtex->rot; + float point_2d[2] = {point[0], point[1]}; + float x = 0.0f, y = 0.0f; /* Quite warnings */ + float invradius = 1.0f; /* Quite warnings */ + float co[3]; + + if (mtex->brush_map_mode == MTEX_MAP_MODE_VIEW) { + /* keep coordinates relative to mouse */ + + rotation += ups->brush_rotation_sec; + + x = point_2d[0] - ups->mask_tex_mouse[0]; + y = point_2d[1] - ups->mask_tex_mouse[1]; + + /* use pressure adjusted size for fixed mode */ + invradius = 1.0f / ups->pixel_radius; + } + else if (mtex->brush_map_mode == MTEX_MAP_MODE_TILED) { + /* leave the coordinates relative to the screen */ + + /* use unadjusted size for tiled mode */ + invradius = 1.0f / BKE_brush_size_get(scene, br); + + x = point_2d[0]; + y = point_2d[1]; + } + else if (mtex->brush_map_mode == MTEX_MAP_MODE_RANDOM) { + rotation += ups->brush_rotation_sec; + /* these contain a random coordinate */ + x = point_2d[0] - ups->mask_tex_mouse[0]; + y = point_2d[1] - ups->mask_tex_mouse[1]; + + invradius = 1.0f / ups->pixel_radius; + } + + x *= invradius; + y *= invradius; + + /* it is probably worth optimizing for those cases where + * the texture is not rotated by skipping the calls to + * atan2, sqrtf, sin, and cos. */ + if (rotation > 0.001f || rotation < -0.001f) { + const float angle = atan2f(y, x) + rotation; + const float flen = sqrtf(x * x + y * y); + + x = flen * cosf(angle); + y = flen * sinf(angle); + } + + co[0] = x; + co[1] = y; + co[2] = 0.0f; + + externtex( + mtex, co, &intensity, rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false, false); + } + + CLAMP(intensity, 0.0f, 1.0f); + + switch (br->mask_pressure) { + case BRUSH_MASK_PRESSURE_CUTOFF: + intensity = ((1.0f - intensity) < ups->size_pressure_value) ? 1.0f : 0.0f; + break; + case BRUSH_MASK_PRESSURE_RAMP: + intensity = ups->size_pressure_value + intensity * (1.0f - ups->size_pressure_value); + break; + default: + break; + } + + return intensity; } /* Unified Size / Strength / Color */ @@ -1136,138 +1140,139 @@ float BKE_brush_sample_masktex(const Scene *scene, Brush *br, * In any case, a better solution is needed to prevent * inconsistency. */ - const float *BKE_brush_color_get(const struct Scene *scene, const struct Brush *brush) { - UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; - return (ups->flag & UNIFIED_PAINT_COLOR) ? ups->rgb : brush->rgb; + UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; + return (ups->flag & UNIFIED_PAINT_COLOR) ? ups->rgb : brush->rgb; } const float *BKE_brush_secondary_color_get(const struct Scene *scene, const struct Brush *brush) { - UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; - return (ups->flag & UNIFIED_PAINT_COLOR) ? ups->secondary_rgb : brush->secondary_rgb; + UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; + return (ups->flag & UNIFIED_PAINT_COLOR) ? ups->secondary_rgb : brush->secondary_rgb; } void BKE_brush_color_set(struct Scene *scene, struct Brush *brush, const float color[3]) { - UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; + UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; - if (ups->flag & UNIFIED_PAINT_COLOR) - copy_v3_v3(ups->rgb, color); - else - copy_v3_v3(brush->rgb, color); + if (ups->flag & UNIFIED_PAINT_COLOR) + copy_v3_v3(ups->rgb, color); + else + copy_v3_v3(brush->rgb, color); } void BKE_brush_size_set(Scene *scene, Brush *brush, int size) { - UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; + UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; - /* make sure range is sane */ - CLAMP(size, 1, MAX_BRUSH_PIXEL_RADIUS); + /* make sure range is sane */ + CLAMP(size, 1, MAX_BRUSH_PIXEL_RADIUS); - if (ups->flag & UNIFIED_PAINT_SIZE) - ups->size = size; - else - brush->size = size; + if (ups->flag & UNIFIED_PAINT_SIZE) + ups->size = size; + else + brush->size = size; } int BKE_brush_size_get(const Scene *scene, const Brush *brush) { - UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; - int size = (ups->flag & UNIFIED_PAINT_SIZE) ? ups->size : brush->size; + UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; + int size = (ups->flag & UNIFIED_PAINT_SIZE) ? ups->size : brush->size; - return size; + return size; } bool BKE_brush_use_locked_size(const Scene *scene, const Brush *brush) { - const short us_flag = scene->toolsettings->unified_paint_settings.flag; + const short us_flag = scene->toolsettings->unified_paint_settings.flag; - return (us_flag & UNIFIED_PAINT_SIZE) ? - (us_flag & UNIFIED_PAINT_BRUSH_LOCK_SIZE) : - (brush->flag & BRUSH_LOCK_SIZE); + return (us_flag & UNIFIED_PAINT_SIZE) ? (us_flag & UNIFIED_PAINT_BRUSH_LOCK_SIZE) : + (brush->flag & BRUSH_LOCK_SIZE); } bool BKE_brush_use_size_pressure(const Scene *scene, const Brush *brush) { - const short us_flag = scene->toolsettings->unified_paint_settings.flag; + const short us_flag = scene->toolsettings->unified_paint_settings.flag; - return (us_flag & UNIFIED_PAINT_SIZE) ? - (us_flag & UNIFIED_PAINT_BRUSH_SIZE_PRESSURE) : - (brush->flag & BRUSH_SIZE_PRESSURE); + return (us_flag & UNIFIED_PAINT_SIZE) ? (us_flag & UNIFIED_PAINT_BRUSH_SIZE_PRESSURE) : + (brush->flag & BRUSH_SIZE_PRESSURE); } bool BKE_brush_use_alpha_pressure(const Scene *scene, const Brush *brush) { - const short us_flag = scene->toolsettings->unified_paint_settings.flag; + const short us_flag = scene->toolsettings->unified_paint_settings.flag; - return (us_flag & UNIFIED_PAINT_ALPHA) ? - (us_flag & UNIFIED_PAINT_BRUSH_ALPHA_PRESSURE) : - (brush->flag & BRUSH_ALPHA_PRESSURE); + return (us_flag & UNIFIED_PAINT_ALPHA) ? (us_flag & UNIFIED_PAINT_BRUSH_ALPHA_PRESSURE) : + (brush->flag & BRUSH_ALPHA_PRESSURE); } bool BKE_brush_sculpt_has_secondary_color(const Brush *brush) { - return ELEM( - brush->sculpt_tool, SCULPT_TOOL_BLOB, SCULPT_TOOL_DRAW, - SCULPT_TOOL_INFLATE, SCULPT_TOOL_CLAY, SCULPT_TOOL_CLAY_STRIPS, - SCULPT_TOOL_PINCH, SCULPT_TOOL_CREASE, SCULPT_TOOL_LAYER, - SCULPT_TOOL_FLATTEN, SCULPT_TOOL_FILL, SCULPT_TOOL_SCRAPE, - SCULPT_TOOL_MASK); + return ELEM(brush->sculpt_tool, + SCULPT_TOOL_BLOB, + SCULPT_TOOL_DRAW, + SCULPT_TOOL_INFLATE, + SCULPT_TOOL_CLAY, + SCULPT_TOOL_CLAY_STRIPS, + SCULPT_TOOL_PINCH, + SCULPT_TOOL_CREASE, + SCULPT_TOOL_LAYER, + SCULPT_TOOL_FLATTEN, + SCULPT_TOOL_FILL, + SCULPT_TOOL_SCRAPE, + SCULPT_TOOL_MASK); } void BKE_brush_unprojected_radius_set(Scene *scene, Brush *brush, float unprojected_radius) { - UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; + UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; - if (ups->flag & UNIFIED_PAINT_SIZE) - ups->unprojected_radius = unprojected_radius; - else - brush->unprojected_radius = unprojected_radius; + if (ups->flag & UNIFIED_PAINT_SIZE) + ups->unprojected_radius = unprojected_radius; + else + brush->unprojected_radius = unprojected_radius; } float BKE_brush_unprojected_radius_get(const Scene *scene, const Brush *brush) { - UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; + UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; - return (ups->flag & UNIFIED_PAINT_SIZE) ? - ups->unprojected_radius : - brush->unprojected_radius; + return (ups->flag & UNIFIED_PAINT_SIZE) ? ups->unprojected_radius : brush->unprojected_radius; } void BKE_brush_alpha_set(Scene *scene, Brush *brush, float alpha) { - UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; + UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; - if (ups->flag & UNIFIED_PAINT_ALPHA) - ups->alpha = alpha; - else - brush->alpha = alpha; + if (ups->flag & UNIFIED_PAINT_ALPHA) + ups->alpha = alpha; + else + brush->alpha = alpha; } float BKE_brush_alpha_get(const Scene *scene, const Brush *brush) { - UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; + UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; - return (ups->flag & UNIFIED_PAINT_ALPHA) ? ups->alpha : brush->alpha; + return (ups->flag & UNIFIED_PAINT_ALPHA) ? ups->alpha : brush->alpha; } float BKE_brush_weight_get(const Scene *scene, const Brush *brush) { - UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; + UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; - return (ups->flag & UNIFIED_PAINT_WEIGHT) ? ups->weight : brush->weight; + return (ups->flag & UNIFIED_PAINT_WEIGHT) ? ups->weight : brush->weight; } void BKE_brush_weight_set(const Scene *scene, Brush *brush, float value) { - UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; + UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; - if (ups->flag & UNIFIED_PAINT_WEIGHT) - ups->weight = value; - else - brush->weight = value; + if (ups->flag & UNIFIED_PAINT_WEIGHT) + ups->weight = value; + else + brush->weight = value; } /* scale unprojected radius to reflect a change in the brush's 2D size */ @@ -1275,161 +1280,158 @@ void BKE_brush_scale_unprojected_radius(float *unprojected_radius, int new_brush_size, int old_brush_size) { - float scale = new_brush_size; - /* avoid division by zero */ - if (old_brush_size != 0) - scale /= (float)old_brush_size; - (*unprojected_radius) *= scale; + float scale = new_brush_size; + /* avoid division by zero */ + if (old_brush_size != 0) + scale /= (float)old_brush_size; + (*unprojected_radius) *= scale; } /* scale brush size to reflect a change in the brush's unprojected radius */ -void BKE_brush_scale_size( - int *r_brush_size, - float new_unprojected_radius, - float old_unprojected_radius) +void BKE_brush_scale_size(int *r_brush_size, + float new_unprojected_radius, + float old_unprojected_radius) { - float scale = new_unprojected_radius; - /* avoid division by zero */ - if (old_unprojected_radius != 0) - scale /= new_unprojected_radius; - (*r_brush_size) = (int)((float)(*r_brush_size) * scale); + float scale = new_unprojected_radius; + /* avoid division by zero */ + if (old_unprojected_radius != 0) + scale /= new_unprojected_radius; + (*r_brush_size) = (int)((float)(*r_brush_size) * scale); } void BKE_brush_jitter_pos(const Scene *scene, Brush *brush, const float pos[2], float jitterpos[2]) { - float rand_pos[2]; - float spread; - int diameter; - - do { - rand_pos[0] = BLI_rng_get_float(brush_rng) - 0.5f; - rand_pos[1] = BLI_rng_get_float(brush_rng) - 0.5f; - } while (len_squared_v2(rand_pos) > SQUARE(0.5f)); - - - if (brush->flag & BRUSH_ABSOLUTE_JITTER) { - diameter = 2 * brush->jitter_absolute; - spread = 1.0; - } - else { - diameter = 2 * BKE_brush_size_get(scene, brush); - spread = brush->jitter; - } - /* find random position within a circle of diameter 1 */ - jitterpos[0] = pos[0] + 2 * rand_pos[0] * diameter * spread; - jitterpos[1] = pos[1] + 2 * rand_pos[1] * diameter * spread; + float rand_pos[2]; + float spread; + int diameter; + + do { + rand_pos[0] = BLI_rng_get_float(brush_rng) - 0.5f; + rand_pos[1] = BLI_rng_get_float(brush_rng) - 0.5f; + } while (len_squared_v2(rand_pos) > SQUARE(0.5f)); + + if (brush->flag & BRUSH_ABSOLUTE_JITTER) { + diameter = 2 * brush->jitter_absolute; + spread = 1.0; + } + else { + diameter = 2 * BKE_brush_size_get(scene, brush); + spread = brush->jitter; + } + /* find random position within a circle of diameter 1 */ + jitterpos[0] = pos[0] + 2 * rand_pos[0] * diameter * spread; + jitterpos[1] = pos[1] + 2 * rand_pos[1] * diameter * spread; } void BKE_brush_randomize_texture_coords(UnifiedPaintSettings *ups, bool mask) { - /* we multiply with brush radius as an optimization for the brush - * texture sampling functions */ - if (mask) { - ups->mask_tex_mouse[0] = BLI_rng_get_float(brush_rng) * ups->pixel_radius; - ups->mask_tex_mouse[1] = BLI_rng_get_float(brush_rng) * ups->pixel_radius; - } - else { - ups->tex_mouse[0] = BLI_rng_get_float(brush_rng) * ups->pixel_radius; - ups->tex_mouse[1] = BLI_rng_get_float(brush_rng) * ups->pixel_radius; - } + /* we multiply with brush radius as an optimization for the brush + * texture sampling functions */ + if (mask) { + ups->mask_tex_mouse[0] = BLI_rng_get_float(brush_rng) * ups->pixel_radius; + ups->mask_tex_mouse[1] = BLI_rng_get_float(brush_rng) * ups->pixel_radius; + } + else { + ups->tex_mouse[0] = BLI_rng_get_float(brush_rng) * ups->pixel_radius; + ups->tex_mouse[1] = BLI_rng_get_float(brush_rng) * ups->pixel_radius; + } } /* Uses the brush curve control to find a strength value */ float BKE_brush_curve_strength(const Brush *br, float p, const float len) { - float strength; + float strength; - if (p >= len) return 0; - else p = p / len; + if (p >= len) + return 0; + else + p = p / len; - strength = curvemapping_evaluateF(br->curve, 0, p); + strength = curvemapping_evaluateF(br->curve, 0, p); - return strength; + return strength; } - /* Uses the brush curve control to find a strength value between 0 and 1 */ float BKE_brush_curve_strength_clamped(Brush *br, float p, const float len) { - float strength = BKE_brush_curve_strength(br, p, len); + float strength = BKE_brush_curve_strength(br, p, len); - CLAMP(strength, 0.0f, 1.0f); + CLAMP(strength, 0.0f, 1.0f); - return strength; + return strength; } /* TODO: should probably be unified with BrushPainter stuff? */ unsigned int *BKE_brush_gen_texture_cache(Brush *br, int half_side, bool use_secondary) { - unsigned int *texcache = NULL; - MTex *mtex = (use_secondary) ? &br->mask_mtex : &br->mtex; - float intensity; - float rgba[4]; - int ix, iy; - int side = half_side * 2; - - if (mtex->tex) { - float x, y, step = 2.0 / side, co[3]; - - texcache = MEM_callocN(sizeof(int) * side * side, "Brush texture cache"); - - /* do normalized canonical view coords for texture */ - for (y = -1.0, iy = 0; iy < side; iy++, y += step) { - for (x = -1.0, ix = 0; ix < side; ix++, x += step) { - co[0] = x; - co[1] = y; - co[2] = 0.0f; - - /* This is copied from displace modifier code */ - /* TODO(sergey): brush are always caching with CM enabled for now. */ - externtex(mtex, co, &intensity, - rgba, rgba + 1, rgba + 2, rgba + 3, 0, NULL, false, false); - - ((char *)texcache)[(iy * side + ix) * 4] = - ((char *)texcache)[(iy * side + ix) * 4 + 1] = - ((char *)texcache)[(iy * side + ix) * 4 + 2] = - ((char *)texcache)[(iy * side + ix) * 4 + 3] = (char)(intensity * 255.0f); - } - } - } - - return texcache; + unsigned int *texcache = NULL; + MTex *mtex = (use_secondary) ? &br->mask_mtex : &br->mtex; + float intensity; + float rgba[4]; + int ix, iy; + int side = half_side * 2; + + if (mtex->tex) { + float x, y, step = 2.0 / side, co[3]; + + texcache = MEM_callocN(sizeof(int) * side * side, "Brush texture cache"); + + /* do normalized canonical view coords for texture */ + for (y = -1.0, iy = 0; iy < side; iy++, y += step) { + for (x = -1.0, ix = 0; ix < side; ix++, x += step) { + co[0] = x; + co[1] = y; + co[2] = 0.0f; + + /* This is copied from displace modifier code */ + /* TODO(sergey): brush are always caching with CM enabled for now. */ + externtex(mtex, co, &intensity, rgba, rgba + 1, rgba + 2, rgba + 3, 0, NULL, false, false); + + ((char *)texcache)[(iy * side + ix) * 4] = ((char *)texcache)[(iy * side + ix) * 4 + 1] = + ((char *)texcache)[(iy * side + ix) * 4 + 2] = (( + char *)texcache)[(iy * side + ix) * 4 + 3] = (char)(intensity * 255.0f); + } + } + } + + return texcache; } - /**** Radial Control ****/ struct ImBuf *BKE_brush_gen_radial_control_imbuf(Brush *br, bool secondary) { - ImBuf *im = MEM_callocN(sizeof(ImBuf), "radial control texture"); - unsigned int *texcache; - int side = 128; - int half = side / 2; - int i, j; - - curvemapping_initialize(br->curve); - texcache = BKE_brush_gen_texture_cache(br, half, secondary); - im->rect_float = MEM_callocN(sizeof(float) * side * side, "radial control rect"); - im->x = im->y = side; - - for (i = 0; i < side; ++i) { - for (j = 0; j < side; ++j) { - float magn = sqrtf(pow2f(i - half) + pow2f(j - half)); - im->rect_float[i * side + j] = BKE_brush_curve_strength_clamped(br, magn, half); - } - } - - /* Modulate curve with texture */ - if (texcache) { - for (i = 0; i < side; ++i) { - for (j = 0; j < side; ++j) { - const int col = texcache[i * side + j]; - im->rect_float[i * side + j] *= - (((char *)&col)[0] + ((char *)&col)[1] + ((char *)&col)[2]) / 3.0f / 255.0f; - } - } - - MEM_freeN(texcache); - } - - return im; + ImBuf *im = MEM_callocN(sizeof(ImBuf), "radial control texture"); + unsigned int *texcache; + int side = 128; + int half = side / 2; + int i, j; + + curvemapping_initialize(br->curve); + texcache = BKE_brush_gen_texture_cache(br, half, secondary); + im->rect_float = MEM_callocN(sizeof(float) * side * side, "radial control rect"); + im->x = im->y = side; + + for (i = 0; i < side; ++i) { + for (j = 0; j < side; ++j) { + float magn = sqrtf(pow2f(i - half) + pow2f(j - half)); + im->rect_float[i * side + j] = BKE_brush_curve_strength_clamped(br, magn, half); + } + } + + /* Modulate curve with texture */ + if (texcache) { + for (i = 0; i < side; ++i) { + for (j = 0; j < side; ++j) { + const int col = texcache[i * side + j]; + im->rect_float[i * side + j] *= (((char *)&col)[0] + ((char *)&col)[1] + + ((char *)&col)[2]) / + 3.0f / 255.0f; + } + } + + MEM_freeN(texcache); + } + + return im; } |