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Diffstat (limited to 'source/blender/blenkernel/intern/brush.c')
-rw-r--r--source/blender/blenkernel/intern/brush.c46
1 files changed, 19 insertions, 27 deletions
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
index ae6ae6087af..10d77921515 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -33,7 +33,6 @@
#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_rand.h"
-#include "BLI_rect.h"
#include "BKE_brush.h"
#include "BKE_colortools.h"
@@ -49,7 +48,6 @@
#include "IMB_imbuf_types.h"
#include "RE_render_ext.h" /* externtex */
-#include "RE_shader_ext.h"
static RNG *brush_rng;
@@ -180,6 +178,10 @@ Brush *BKE_brush_copy(Brush *brush)
brushn->id.us++;
}
+ if (brush->id.lib) {
+ BKE_id_lib_local_paths(G.main, brush->id.lib, &brushn->id);
+ }
+
return brushn;
}
@@ -300,7 +302,6 @@ void BKE_brush_debug_print_state(Brush *br)
BR_TEST_FLAG(BRUSH_SIZE_PRESSURE);
BR_TEST_FLAG(BRUSH_JITTER_PRESSURE);
BR_TEST_FLAG(BRUSH_SPACING_PRESSURE);
- BR_TEST_FLAG(BRUSH_RAKE);
BR_TEST_FLAG(BRUSH_ANCHORED);
BR_TEST_FLAG(BRUSH_DIR_IN);
BR_TEST_FLAG(BRUSH_SPACE);
@@ -316,7 +317,6 @@ void BKE_brush_debug_print_state(Brush *br)
BR_TEST_FLAG(BRUSH_EDGE_TO_EDGE);
BR_TEST_FLAG(BRUSH_DRAG_DOT);
BR_TEST_FLAG(BRUSH_INVERSE_SMOOTH_PRESSURE);
- BR_TEST_FLAG(BRUSH_RANDOM_ROTATION);
BR_TEST_FLAG(BRUSH_PLANE_TRIM);
BR_TEST_FLAG(BRUSH_FRONTFACE);
BR_TEST_FLAG(BRUSH_CUSTOM_ICON);
@@ -542,7 +542,7 @@ float BKE_brush_sample_tex_3D(const Scene *scene, Brush *br,
/* Get strength by feeding the vertex
* location directly into a texture */
hasrgb = externtex(mtex, point, &intensity,
- rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool);
+ rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false);
}
else if (mtex->brush_map_mode == MTEX_MAP_MODE_STENCIL) {
float rotation = -mtex->rot;
@@ -573,7 +573,7 @@ float BKE_brush_sample_tex_3D(const Scene *scene, Brush *br,
co[2] = 0.0f;
hasrgb = externtex(mtex, co, &intensity,
- rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool);
+ rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false);
}
else {
float rotation = -mtex->rot;
@@ -630,7 +630,7 @@ float BKE_brush_sample_tex_3D(const Scene *scene, Brush *br,
co[2] = 0.0f;
hasrgb = externtex(mtex, co, &intensity,
- rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool);
+ rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false);
}
intensity += br->texture_sample_bias;
@@ -690,7 +690,7 @@ float BKE_brush_sample_masktex(const Scene *scene, Brush *br,
co[2] = 0.0f;
externtex(mtex, co, &intensity,
- rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool);
+ rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false);
}
else {
float rotation = -mtex->rot;
@@ -702,7 +702,7 @@ float BKE_brush_sample_masktex(const Scene *scene, Brush *br,
if (mtex->brush_map_mode == MTEX_MAP_MODE_VIEW) {
/* keep coordinates relative to mouse */
- rotation += ups->brush_rotation;
+ rotation += ups->brush_rotation_sec;
x = point_2d[0] - ups->mask_tex_mouse[0];
y = point_2d[1] - ups->mask_tex_mouse[1];
@@ -720,7 +720,7 @@ float BKE_brush_sample_masktex(const Scene *scene, Brush *br,
y = point_2d[1];
}
else if (mtex->brush_map_mode == MTEX_MAP_MODE_RANDOM) {
- rotation += ups->brush_rotation;
+ rotation += ups->brush_rotation_sec;
/* these contain a random coordinate */
x = point_2d[0] - ups->mask_tex_mouse[0];
y = point_2d[1] - ups->mask_tex_mouse[1];
@@ -747,7 +747,7 @@ float BKE_brush_sample_masktex(const Scene *scene, Brush *br,
co[2] = 0.0f;
externtex(mtex, co, &intensity,
- rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool);
+ rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false);
}
CLAMP(intensity, 0.0f, 1.0f);
@@ -810,6 +810,9 @@ void BKE_brush_size_set(Scene *scene, Brush *brush, int size)
size = (int)((float)size / U.pixelsize);
+ /* make sure range is sane */
+ CLAMP(size, 1, MAX_BRUSH_PIXEL_RADIUS);
+
if (ups->flag & UNIFIED_PAINT_SIZE)
ups->size = size;
else
@@ -953,7 +956,7 @@ void BKE_brush_jitter_pos(const Scene *scene, Brush *brush, const float pos[2],
jitterpos[1] = pos[1] + 2 * rand_pos[1] * diameter * spread;
}
-void BKE_brush_randomize_texture_coordinates(UnifiedPaintSettings *ups, bool mask)
+void BKE_brush_randomize_texture_coords(UnifiedPaintSettings *ups, bool mask)
{
/* we multiply with brush radius as an optimization for the brush
* texture sampling functions */
@@ -968,7 +971,7 @@ void BKE_brush_randomize_texture_coordinates(UnifiedPaintSettings *ups, bool mas
}
/* Uses the brush curve control to find a strength value between 0 and 1 */
-float BKE_brush_curve_strength_clamp(Brush *br, float p, const float len)
+float BKE_brush_curve_strength(Brush *br, float p, const float len)
{
float strength;
@@ -981,17 +984,6 @@ float BKE_brush_curve_strength_clamp(Brush *br, float p, const float len)
return strength;
}
-/* same as above but can return negative values if the curve enables
- * used for sculpt only */
-float BKE_brush_curve_strength(Brush *br, float p, const float len)
-{
- if (p >= len)
- p = 1.0f;
- else
- p = p / len;
-
- return curvemapping_evaluateF(br->curve, 0, p);
-}
/* TODO: should probably be unified with BrushPainter stuff? */
unsigned int *BKE_brush_gen_texture_cache(Brush *br, int half_side, bool use_secondary)
@@ -1018,7 +1010,7 @@ unsigned int *BKE_brush_gen_texture_cache(Brush *br, int half_side, bool use_sec
/* This is copied from displace modifier code */
/* TODO(sergey): brush are always cacheing with CM enabled for now. */
externtex(mtex, co, &intensity,
- rgba, rgba + 1, rgba + 2, rgba + 3, 0, NULL);
+ rgba, rgba + 1, rgba + 2, rgba + 3, 0, NULL, false);
((char *)texcache)[(iy * side + ix) * 4] =
((char *)texcache)[(iy * side + ix) * 4 + 1] =
@@ -1048,8 +1040,8 @@ struct ImBuf *BKE_brush_gen_radial_control_imbuf(Brush *br, bool secondary)
for (i = 0; i < side; ++i) {
for (j = 0; j < side; ++j) {
- float magn = sqrtf(powf(i - half, 2) + powf(j - half, 2));
- im->rect_float[i * side + j] = BKE_brush_curve_strength_clamp(br, magn, half);
+ float magn = sqrtf(pow2f(i - half) + pow2f(j - half));
+ im->rect_float[i * side + j] = BKE_brush_curve_strength(br, magn, half);
}
}