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Diffstat (limited to 'source/blender/blenkernel/intern/brush.c')
-rw-r--r--source/blender/blenkernel/intern/brush.c882
1 files changed, 882 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
new file mode 100644
index 00000000000..ca2f7b114d5
--- /dev/null
+++ b/source/blender/blenkernel/intern/brush.c
@@ -0,0 +1,882 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#include <math.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_brush_types.h"
+#include "DNA_image_types.h"
+#include "DNA_texture_types.h"
+#include "DNA_scene_types.h"
+
+#include "BLI_arithb.h"
+#include "BLI_blenlib.h"
+
+#include "BKE_brush.h"
+#include "BKE_global.h"
+#include "BKE_library.h"
+#include "BKE_main.h"
+#include "BKE_texture.h"
+#include "BKE_utildefines.h"
+
+#include "IMB_imbuf.h"
+#include "IMB_imbuf_types.h"
+
+#include "RE_render_ext.h" /* externtex */
+
+/* Datablock add/copy/free/make_local */
+
+Brush *add_brush(char *name)
+{
+ Brush *brush;
+
+ brush= alloc_libblock(&G.main->brush, ID_BR, name);
+
+ brush->rgb[0]= 1.0f;
+ brush->rgb[1]= 1.0f;
+ brush->rgb[2]= 1.0f;
+ brush->alpha= 0.2f;
+ brush->size= 25;
+ brush->spacing= 10.0f;
+ brush->rate= 0.1f;
+ brush->innerradius= 0.5f;
+ brush->clone.alpha= 0.5;
+
+ /* enable fake user by default */
+ brush_toggle_fake_user(brush);
+
+ return brush;
+}
+
+Brush *copy_brush(Brush *brush)
+{
+ Brush *brushn;
+ MTex *mtex;
+ int a;
+
+ brushn= copy_libblock(brush);
+
+ for(a=0; a<MAX_MTEX; a++) {
+ mtex= brush->mtex[a];
+ if(mtex) {
+ brushn->mtex[a]= MEM_dupallocN(mtex);
+ if(mtex->tex) id_us_plus((ID*)mtex->tex);
+ }
+ }
+
+ /* enable fake user by default */
+ if (!(brushn->id.flag & LIB_FAKEUSER))
+ brush_toggle_fake_user(brushn);
+
+ return brushn;
+}
+
+/* not brush itself */
+void free_brush(Brush *brush)
+{
+ MTex *mtex;
+ int a;
+
+ for(a=0; a<MAX_MTEX; a++) {
+ mtex= brush->mtex[a];
+ if(mtex) {
+ if(mtex->tex) mtex->tex->id.us--;
+ MEM_freeN(mtex);
+ }
+ }
+}
+
+void make_local_brush(Brush *brush)
+{
+ /* - only lib users: do nothing
+ * - only local users: set flag
+ * - mixed: make copy
+ */
+
+ Brush *brushn;
+ Scene *scene;
+ int local= 0, lib= 0;
+
+ if(brush->id.lib==0) return;
+
+ if(brush->clone.image) {
+ /* special case: ima always local immediately */
+ brush->clone.image->id.lib= 0;
+ brush->clone.image->id.flag= LIB_LOCAL;
+ new_id(0, (ID *)brush->clone.image, 0);
+ }
+
+ for(scene= G.main->scene.first; scene; scene=scene->id.next)
+ if(scene->toolsettings->imapaint.brush==brush) {
+ if(scene->id.lib) lib= 1;
+ else local= 1;
+ }
+
+ if(local && lib==0) {
+ brush->id.lib= 0;
+ brush->id.flag= LIB_LOCAL;
+ new_id(0, (ID *)brush, 0);
+
+ /* enable fake user by default */
+ if (!(brush->id.flag & LIB_FAKEUSER))
+ brush_toggle_fake_user(brush);
+ }
+ else if(local && lib) {
+ brushn= copy_brush(brush);
+ brushn->id.us= 1; /* only keep fake user */
+ brushn->id.flag |= LIB_FAKEUSER;
+
+ for(scene= G.main->scene.first; scene; scene=scene->id.next)
+ if(scene->toolsettings->imapaint.brush==brush)
+ if(scene->id.lib==0) {
+ scene->toolsettings->imapaint.brush= brushn;
+ brushn->id.us++;
+ brush->id.us--;
+ }
+ }
+}
+
+/* Library Operations */
+
+int brush_set_nr(Brush **current_brush, int nr)
+{
+ ID *idtest, *id;
+
+ id= (ID*)(*current_brush);
+ idtest= (ID*)BLI_findlink(&G.main->brush, nr-1);
+
+ if(idtest==0) { /* new brush */
+ if(id) idtest= (ID *)copy_brush((Brush *)id);
+ else idtest= (ID *)add_brush("Brush");
+ idtest->us--;
+ }
+ if(idtest!=id) {
+ brush_delete(current_brush);
+ *current_brush= (Brush *)idtest;
+ id_us_plus(idtest);
+
+ return 1;
+ }
+
+ return 0;
+}
+
+int brush_delete(Brush **current_brush)
+{
+ if (*current_brush) {
+ (*current_brush)->id.us--;
+ *current_brush= NULL;
+
+ return 1;
+ }
+
+ return 0;
+}
+
+void brush_toggle_fake_user(Brush *brush)
+{
+ ID *id= (ID*)brush;
+ if(id) {
+ if(id->flag & LIB_FAKEUSER) {
+ id->flag -= LIB_FAKEUSER;
+ id->us--;
+ } else {
+ id->flag |= LIB_FAKEUSER;
+ id_us_plus(id);
+ }
+ }
+}
+
+int brush_texture_set_nr(Brush *brush, int nr)
+{
+ ID *idtest, *id=NULL;
+
+ if(brush->mtex[brush->texact])
+ id= (ID *)brush->mtex[brush->texact]->tex;
+
+ idtest= (ID*)BLI_findlink(&G.main->tex, nr-1);
+ if(idtest==0) { /* new tex */
+ if(id) idtest= (ID *)copy_texture((Tex *)id);
+ else idtest= (ID *)add_texture("Tex");
+ idtest->us--;
+ }
+ if(idtest!=id) {
+ brush_texture_delete(brush);
+
+ if(brush->mtex[brush->texact]==NULL) {
+ brush->mtex[brush->texact]= add_mtex();
+ brush->mtex[brush->texact]->r = 1.0f;
+ brush->mtex[brush->texact]->g = 1.0f;
+ brush->mtex[brush->texact]->b = 1.0f;
+ }
+ brush->mtex[brush->texact]->tex= (Tex*)idtest;
+ id_us_plus(idtest);
+
+ return 1;
+ }
+
+ return 0;
+}
+
+int brush_texture_delete(Brush *brush)
+{
+ if(brush->mtex[brush->texact]) {
+ if(brush->mtex[brush->texact]->tex)
+ brush->mtex[brush->texact]->tex->id.us--;
+ MEM_freeN(brush->mtex[brush->texact]);
+ brush->mtex[brush->texact]= NULL;
+
+ return 1;
+ }
+
+ return 0;
+}
+
+int brush_clone_image_set_nr(Brush *brush, int nr)
+{
+ if(brush && nr > 0) {
+ Image *ima= (Image*)BLI_findlink(&G.main->image, nr-1);
+
+ if(ima) {
+ brush_clone_image_delete(brush);
+ brush->clone.image= ima;
+ id_us_plus(&ima->id);
+ brush->clone.offset[0]= brush->clone.offset[1]= 0.0f;
+
+ return 1;
+ }
+ }
+
+ return 0;
+}
+
+int brush_clone_image_delete(Brush *brush)
+{
+ if (brush && brush->clone.image) {
+ brush->clone.image->id.us--;
+ brush->clone.image= NULL;
+ return 1;
+ }
+
+ return 0;
+}
+
+void brush_check_exists(Brush **brush)
+{
+ if(*brush==NULL)
+ brush_set_nr(brush, 1);
+}
+
+/* Brush Sampling */
+
+/*static float taylor_approx_cos(float f)
+{
+ f = f*f;
+ f = 1.0f - f/2.0f + f*f/24.0f;
+ return f;
+}*/
+
+float brush_sample_falloff(Brush *brush, float dist)
+{
+ float a, outer, inner;
+
+ outer = brush->size >> 1;
+ inner = outer*brush->innerradius;
+
+ if (dist <= inner) {
+ return brush->alpha;
+ }
+ else if ((dist < outer) && (inner < outer)) {
+ a = sqrt((dist - inner)/(outer - inner));
+ return (1 - a)*brush->alpha;
+
+ /* formula used by sculpt, with taylor approx
+ a = 0.5f*(taylor_approx_cos(3.0f*(dist - inner)/(outer - inner)) + 1.0f);
+ return a*brush->alpha; */
+ }
+ else
+ return 0.0f;
+}
+
+void brush_sample_tex(Brush *brush, float *xy, float *rgba)
+{
+ MTex *mtex= brush->mtex[brush->texact];
+
+ if (mtex && mtex->tex) {
+ float co[3], tin, tr, tg, tb, ta;
+ int hasrgb;
+
+ co[0]= xy[0]/(brush->size >> 1);
+ co[1]= xy[1]/(brush->size >> 1);
+ co[2]= 0.0f;
+
+ hasrgb= externtex(mtex, co, &tin, &tr, &tg, &tb, &ta);
+
+ if (hasrgb) {
+ rgba[0]= tr;
+ rgba[1]= tg;
+ rgba[2]= tb;
+ rgba[3]= ta;
+ }
+ else {
+ rgba[0]= tin;
+ rgba[1]= tin;
+ rgba[2]= tin;
+ rgba[3]= 1.0f;
+ }
+ }
+ else if (rgba)
+ rgba[0]= rgba[1]= rgba[2]= rgba[3]= 1.0f;
+}
+
+#define FTOCHAR(val) val<=0.0f?0: (val>=1.0f?255: (char)(255.0f*val))
+
+void brush_imbuf_new(Brush *brush, short flt, short texfall, int size, ImBuf **outbuf)
+{
+ ImBuf *ibuf;
+ float xy[2], dist, rgba[4], *dstf;
+ int x, y, rowbytes, xoff, yoff, imbflag;
+ char *dst, crgb[3];
+
+ imbflag= (flt)? IB_rectfloat: IB_rect;
+ xoff = -size/2.0f + 0.5f;
+ yoff = -size/2.0f + 0.5f;
+ rowbytes= size*4;
+
+ if (*outbuf)
+ ibuf= *outbuf;
+ else
+ ibuf= IMB_allocImBuf(size, size, 32, imbflag, 0);
+
+ if (flt) {
+ for (y=0; y < ibuf->y; y++) {
+ dstf = ibuf->rect_float + y*rowbytes;
+
+ for (x=0; x < ibuf->x; x++, dstf+=4) {
+ xy[0] = x + xoff;
+ xy[1] = y + yoff;
+
+ if (texfall == 0) {
+ dist = sqrt(xy[0]*xy[0] + xy[1]*xy[1]);
+
+ VECCOPY(dstf, brush->rgb);
+ dstf[3]= brush_sample_falloff(brush, dist);
+ }
+ else if (texfall == 1) {
+ brush_sample_tex(brush, xy, dstf);
+ }
+ else {
+ dist = sqrt(xy[0]*xy[0] + xy[1]*xy[1]);
+
+ brush_sample_tex(brush, xy, rgba);
+
+ dstf[0] = rgba[0]*brush->rgb[0];
+ dstf[1] = rgba[1]*brush->rgb[1];
+ dstf[2] = rgba[2]*brush->rgb[2];
+ dstf[3] = rgba[3]*brush_sample_falloff(brush, dist);
+ }
+ }
+ }
+ }
+ else {
+ crgb[0]= FTOCHAR(brush->rgb[0]);
+ crgb[1]= FTOCHAR(brush->rgb[1]);
+ crgb[2]= FTOCHAR(brush->rgb[2]);
+
+ for (y=0; y < ibuf->y; y++) {
+ dst = (char*)ibuf->rect + y*rowbytes;
+
+ for (x=0; x < ibuf->x; x++, dst+=4) {
+ xy[0] = x + xoff;
+ xy[1] = y + yoff;
+
+ if (texfall == 0) {
+ dist = sqrt(xy[0]*xy[0] + xy[1]*xy[1]);
+
+ dst[0]= crgb[0];
+ dst[1]= crgb[1];
+ dst[2]= crgb[2];
+ dst[3]= FTOCHAR(brush_sample_falloff(brush, dist));
+ }
+ else if (texfall == 1) {
+ brush_sample_tex(brush, xy, rgba);
+ dst[0]= FTOCHAR(rgba[0]);
+ dst[1]= FTOCHAR(rgba[1]);
+ dst[2]= FTOCHAR(rgba[2]);
+ dst[3]= FTOCHAR(rgba[3]);
+ }
+ else {
+ dist = sqrt(xy[0]*xy[0] + xy[1]*xy[1]);
+
+ brush_sample_tex(brush, xy, rgba);
+ dst[0] = FTOCHAR(rgba[0]*brush->rgb[0]);
+ dst[1] = FTOCHAR(rgba[1]*brush->rgb[1]);
+ dst[2] = FTOCHAR(rgba[2]*brush->rgb[2]);
+ dst[3] = FTOCHAR(rgba[3]*brush_sample_falloff(brush, dist));
+ }
+ }
+ }
+ }
+
+ *outbuf= ibuf;
+}
+
+/* Brush Painting */
+
+typedef struct BrushPainterCache {
+ short enabled;
+
+ int size; /* size override, if 0 uses brush->size */
+ short flt; /* need float imbuf? */
+ short texonly; /* no alpha, color or fallof, only texture in imbuf */
+
+ int lastsize;
+ float lastalpha;
+ float lastinnerradius;
+
+ ImBuf *ibuf;
+ ImBuf *texibuf;
+ ImBuf *maskibuf;
+} BrushPainterCache;
+
+struct BrushPainter {
+ Brush *brush;
+
+ float lastmousepos[2]; /* mouse position of last paint call */
+
+ float accumdistance; /* accumulated distance of brush since last paint op */
+ float lastpaintpos[2]; /* position of last paint op */
+ float startpaintpos[2]; /* position of first paint */
+
+ double accumtime; /* accumulated time since last paint op (airbrush) */
+ double lasttime; /* time of last update */
+
+ float lastpressure;
+
+ short firsttouch; /* first paint op */
+
+ float startsize;
+ float startalpha;
+ float startinnerradius;
+ float startspacing;
+
+ BrushPainterCache cache;
+};
+
+BrushPainter *brush_painter_new(Brush *brush)
+{
+ BrushPainter *painter= MEM_callocN(sizeof(BrushPainter), "BrushPainter");
+
+ painter->brush= brush;
+ painter->firsttouch= 1;
+ painter->cache.lastsize= -1; /* force ibuf create in refresh */
+
+ painter->startsize = brush->size;
+ painter->startalpha = brush->alpha;
+ painter->startinnerradius = brush->innerradius;
+ painter->startspacing = brush->spacing;
+
+ return painter;
+}
+
+void brush_painter_require_imbuf(BrushPainter *painter, short flt, short texonly, int size)
+{
+ if ((painter->cache.flt != flt) || (painter->cache.size != size) ||
+ ((painter->cache.texonly != texonly) && texonly)) {
+ if (painter->cache.ibuf) IMB_freeImBuf(painter->cache.ibuf);
+ if (painter->cache.maskibuf) IMB_freeImBuf(painter->cache.maskibuf);
+ painter->cache.ibuf= painter->cache.maskibuf= NULL;
+ painter->cache.lastsize= -1; /* force ibuf create in refresh */
+ }
+
+ if (painter->cache.flt != flt) {
+ if (painter->cache.texibuf) IMB_freeImBuf(painter->cache.texibuf);
+ painter->cache.texibuf= NULL;
+ painter->cache.lastsize= -1; /* force ibuf create in refresh */
+ }
+
+ painter->cache.size= size;
+ painter->cache.flt= flt;
+ painter->cache.texonly= texonly;
+ painter->cache.enabled= 1;
+}
+
+void brush_painter_free(BrushPainter *painter)
+{
+ Brush *brush = painter->brush;
+
+ brush->size = painter->startsize;
+ brush->alpha = painter->startalpha;
+ brush->innerradius = painter->startinnerradius;
+ brush->spacing = painter->startspacing;
+
+ if (painter->cache.ibuf) IMB_freeImBuf(painter->cache.ibuf);
+ if (painter->cache.texibuf) IMB_freeImBuf(painter->cache.texibuf);
+ if (painter->cache.maskibuf) IMB_freeImBuf(painter->cache.maskibuf);
+ MEM_freeN(painter);
+}
+
+static void brush_painter_do_partial(BrushPainter *painter, ImBuf *oldtexibuf, int x, int y, int w, int h, int xt, int yt, float *pos)
+{
+ Brush *brush= painter->brush;
+ ImBuf *ibuf, *maskibuf, *texibuf;
+ float *bf, *mf, *tf, *otf=NULL, xoff, yoff, xy[2], rgba[4];
+ char *b, *m, *t, *ot= NULL;
+ int dotexold, origx= x, origy= y;
+
+ xoff = -brush->size/2.0f + 0.5f;
+ yoff = -brush->size/2.0f + 0.5f;
+ xoff += (int)pos[0] - (int)painter->startpaintpos[0];
+ yoff += (int)pos[1] - (int)painter->startpaintpos[1];
+
+ ibuf = painter->cache.ibuf;
+ texibuf = painter->cache.texibuf;
+ maskibuf = painter->cache.maskibuf;
+
+ dotexold = (oldtexibuf != NULL);
+
+ if (painter->cache.flt) {
+ for (; y < h; y++) {
+ bf = ibuf->rect_float + (y*ibuf->x + origx)*4;
+ tf = texibuf->rect_float + (y*texibuf->x + origx)*4;
+ mf = maskibuf->rect_float + (y*maskibuf->x + origx)*4;
+
+ if (dotexold)
+ otf = oldtexibuf->rect_float + ((y - origy + yt)*oldtexibuf->x + xt)*4;
+
+ for (x=origx; x < w; x++, bf+=4, mf+=4, tf+=4) {
+ if (dotexold) {
+ VECCOPY(tf, otf);
+ tf[3] = otf[3];
+ otf += 4;
+ }
+ else {
+ xy[0] = x + xoff;
+ xy[1] = y + yoff;
+
+ brush_sample_tex(brush, xy, tf);
+ }
+
+ bf[0] = tf[0]*mf[0];
+ bf[1] = tf[1]*mf[1];
+ bf[2] = tf[2]*mf[2];
+ bf[3] = tf[3]*mf[3];
+ }
+ }
+ }
+ else {
+ for (; y < h; y++) {
+ b = (char*)ibuf->rect + (y*ibuf->x + origx)*4;
+ t = (char*)texibuf->rect + (y*texibuf->x + origx)*4;
+ m = (char*)maskibuf->rect + (y*maskibuf->x + origx)*4;
+
+ if (dotexold)
+ ot = (char*)oldtexibuf->rect + ((y - origy + yt)*oldtexibuf->x + xt)*4;
+
+ for (x=origx; x < w; x++, b+=4, m+=4, t+=4) {
+ if (dotexold) {
+ t[0] = ot[0];
+ t[1] = ot[1];
+ t[2] = ot[2];
+ t[3] = ot[3];
+ ot += 4;
+ }
+ else {
+ xy[0] = x + xoff;
+ xy[1] = y + yoff;
+
+ brush_sample_tex(brush, xy, rgba);
+ t[0]= FTOCHAR(rgba[0]);
+ t[1]= FTOCHAR(rgba[1]);
+ t[2]= FTOCHAR(rgba[2]);
+ t[3]= FTOCHAR(rgba[3]);
+ }
+
+ b[0] = t[0]*m[0]/255;
+ b[1] = t[1]*m[1]/255;
+ b[2] = t[2]*m[2]/255;
+ b[3] = t[3]*m[3]/255;
+ }
+ }
+ }
+}
+
+void brush_painter_fixed_tex_partial_update(BrushPainter *painter, float *pos)
+{
+ Brush *brush= painter->brush;
+ BrushPainterCache *cache= &painter->cache;
+ ImBuf *oldtexibuf, *ibuf;
+ int imbflag, destx, desty, srcx, srcy, w, h, x1, y1, x2, y2;
+
+ imbflag= (cache->flt)? IB_rectfloat: IB_rect;
+ if (!cache->ibuf)
+ cache->ibuf= IMB_allocImBuf(brush->size, brush->size, 32, imbflag, 0);
+ ibuf= cache->ibuf;
+
+ oldtexibuf= cache->texibuf;
+ cache->texibuf= IMB_allocImBuf(brush->size, brush->size, 32, imbflag, 0);
+
+ if (oldtexibuf) {
+ srcx= srcy= 0;
+ destx= (int)painter->lastpaintpos[0] - (int)pos[0];
+ desty= (int)painter->lastpaintpos[1] - (int)pos[1];
+ w= oldtexibuf->x;
+ h= oldtexibuf->y;
+
+ IMB_rectclip(cache->texibuf, oldtexibuf, &destx, &desty, &srcx, &srcy, &w, &h);
+ }
+ else {
+ srcx= srcy= 0;
+ destx= desty= 0;
+ w= h= 0;
+ }
+
+ x1= destx;
+ y1= desty;
+ x2= destx+w;
+ y2= desty+h;
+
+ /* blend existing texture in new position */
+ if ((x1 < x2) && (y1 < y2))
+ brush_painter_do_partial(painter, oldtexibuf, x1, y1, x2, y2, srcx, srcy, pos);
+
+ if (oldtexibuf)
+ IMB_freeImBuf(oldtexibuf);
+
+ /* sample texture in new areas */
+ if ((0 < x1) && (0 < ibuf->y))
+ brush_painter_do_partial(painter, NULL, 0, 0, x1, ibuf->y, 0, 0, pos);
+ if ((x2 < ibuf->x) && (0 < ibuf->y))
+ brush_painter_do_partial(painter, NULL, x2, 0, ibuf->x, ibuf->y, 0, 0, pos);
+ if ((x1 < x2) && (0 < y1))
+ brush_painter_do_partial(painter, NULL, x1, 0, x2, y1, 0, 0, pos);
+ if ((x1 < x2) && (y2 < ibuf->y))
+ brush_painter_do_partial(painter, NULL, x1, y2, x2, ibuf->y, 0, 0, pos);
+}
+
+static void brush_painter_refresh_cache(BrushPainter *painter, float *pos)
+{
+ Brush *brush= painter->brush;
+ BrushPainterCache *cache= &painter->cache;
+ MTex *mtex= brush->mtex[brush->texact];
+ int size;
+ short flt;
+
+ if ((brush->size != cache->lastsize) || (brush->alpha != cache->lastalpha)
+ || (brush->innerradius != cache->lastinnerradius)) {
+ if (cache->ibuf) {
+ IMB_freeImBuf(cache->ibuf);
+ cache->ibuf= NULL;
+ }
+ if (cache->maskibuf) {
+ IMB_freeImBuf(cache->maskibuf);
+ cache->maskibuf= NULL;
+ }
+
+ flt= cache->flt;
+ size= (cache->size)? cache->size: brush->size;
+
+ if (!(mtex && mtex->tex) || (mtex->tex->type==0)) {
+ brush_imbuf_new(brush, flt, 0, size, &cache->ibuf);
+ }
+ else if (brush->flag & BRUSH_FIXED_TEX) {
+ brush_imbuf_new(brush, flt, 0, size, &cache->maskibuf);
+ brush_painter_fixed_tex_partial_update(painter, pos);
+ }
+ else
+ brush_imbuf_new(brush, flt, 2, size, &cache->ibuf);
+
+ cache->lastsize= brush->size;
+ cache->lastalpha= brush->alpha;
+ cache->lastinnerradius= brush->innerradius;
+ }
+ else if ((brush->flag & BRUSH_FIXED_TEX) && mtex && mtex->tex) {
+ int dx = (int)painter->lastpaintpos[0] - (int)pos[0];
+ int dy = (int)painter->lastpaintpos[1] - (int)pos[1];
+
+ if ((dx != 0) || (dy != 0))
+ brush_painter_fixed_tex_partial_update(painter, pos);
+ }
+}
+
+void brush_painter_break_stroke(BrushPainter *painter)
+{
+ painter->firsttouch= 1;
+}
+
+static void brush_apply_pressure(BrushPainter *painter, Brush *brush, float pressure)
+{
+ if (brush->flag & BRUSH_ALPHA_PRESSURE)
+ brush->alpha = MAX2(0.0, painter->startalpha*pressure);
+ if (brush->flag & BRUSH_SIZE_PRESSURE)
+ brush->size = MAX2(1.0, painter->startsize*pressure);
+ if (brush->flag & BRUSH_RAD_PRESSURE)
+ brush->innerradius = MAX2(0.0, painter->startinnerradius*pressure);
+ if (brush->flag & BRUSH_SPACING_PRESSURE)
+ brush->spacing = MAX2(1.0, painter->startspacing*(1.5f-pressure));
+}
+
+int brush_painter_paint(BrushPainter *painter, BrushFunc func, float *pos, double time, float pressure, void *user)
+{
+ Brush *brush= painter->brush;
+ int totpaintops= 0;
+
+ if (pressure == 0.0f)
+ pressure = 1.0f; /* zero pressure == not using tablet */
+
+ if (painter->firsttouch) {
+ /* paint exactly once on first touch */
+ painter->startpaintpos[0]= pos[0];
+ painter->startpaintpos[1]= pos[1];
+
+ brush_apply_pressure(painter, brush, pressure);
+ if (painter->cache.enabled)
+ brush_painter_refresh_cache(painter, pos);
+ totpaintops += func(user, painter->cache.ibuf, pos, pos);
+
+ painter->lasttime= time;
+ painter->firsttouch= 0;
+ painter->lastpaintpos[0]= pos[0];
+ painter->lastpaintpos[1]= pos[1];
+ }
+#if 0
+ else if (painter->brush->flag & BRUSH_AIRBRUSH) {
+ float spacing, step, paintpos[2], dmousepos[2], len;
+ double starttime, curtime= time;
+
+ /* compute brush spacing adapted to brush size */
+ spacing= brush->rate; //brush->size*brush->spacing*0.01f;
+
+ /* setup starting time, direction vector and accumulated time */
+ starttime= painter->accumtime;
+ Vec2Subf(dmousepos, pos, painter->lastmousepos);
+ len= Normalize2(dmousepos);
+ painter->accumtime += curtime - painter->lasttime;
+
+ /* do paint op over unpainted time distance */
+ while (painter->accumtime >= spacing) {
+ step= (spacing - starttime)*len;
+ paintpos[0]= painter->lastmousepos[0] + dmousepos[0]*step;
+ paintpos[1]= painter->lastmousepos[1] + dmousepos[1]*step;
+
+ if (painter->cache.enabled)
+ brush_painter_refresh_cache(painter);
+ totpaintops += func(user, painter->cache.ibuf,
+ painter->lastpaintpos, paintpos);
+
+ painter->lastpaintpos[0]= paintpos[0];
+ painter->lastpaintpos[1]= paintpos[1];
+ painter->accumtime -= spacing;
+ starttime -= spacing;
+ }
+
+ painter->lasttime= curtime;
+ }
+#endif
+ else {
+ float startdistance, spacing, step, paintpos[2], dmousepos[2];
+ float t, len, press;
+
+ /* compute brush spacing adapted to brush size, spacing may depend
+ on pressure, so update it */
+ brush_apply_pressure(painter, brush, painter->lastpressure);
+ spacing= MAX2(1.0f, brush->size)*brush->spacing*0.01f;
+
+ /* setup starting distance, direction vector and accumulated distance */
+ startdistance= painter->accumdistance;
+ Vec2Subf(dmousepos, pos, painter->lastmousepos);
+ len= Normalize2(dmousepos);
+ painter->accumdistance += len;
+
+ /* do paint op over unpainted distance */
+ while ((len > 0.0f) && (painter->accumdistance >= spacing)) {
+ step= spacing - startdistance;
+ paintpos[0]= painter->lastmousepos[0] + dmousepos[0]*step;
+ paintpos[1]= painter->lastmousepos[1] + dmousepos[1]*step;
+
+ t = step/len;
+ press= (1.0f-t)*painter->lastpressure + t*pressure;
+ brush_apply_pressure(painter, brush, press);
+ spacing= MAX2(1.0f, brush->size)*brush->spacing*0.01f;
+
+ if (painter->cache.enabled)
+ brush_painter_refresh_cache(painter, paintpos);
+
+ totpaintops +=
+ func(user, painter->cache.ibuf, painter->lastpaintpos, paintpos);
+
+ painter->lastpaintpos[0]= paintpos[0];
+ painter->lastpaintpos[1]= paintpos[1];
+ painter->accumdistance -= spacing;
+ startdistance -= spacing;
+ }
+
+ /* do airbrush paint ops, based on the number of paint ops left over
+ from regular painting. this is a temporary solution until we have
+ accurate time stamps for mouse move events */
+ if (brush->flag & BRUSH_AIRBRUSH) {
+ double curtime= time;
+ double painttime= brush->rate*totpaintops;
+
+ painter->accumtime += curtime - painter->lasttime;
+ if (painter->accumtime <= painttime)
+ painter->accumtime= 0.0;
+ else
+ painter->accumtime -= painttime;
+
+ while (painter->accumtime >= brush->rate) {
+ brush_apply_pressure(painter, brush, pressure);
+ if (painter->cache.enabled)
+ brush_painter_refresh_cache(painter, paintpos);
+ totpaintops +=
+ func(user, painter->cache.ibuf, painter->lastmousepos, pos);
+ painter->accumtime -= brush->rate;
+ }
+
+ painter->lasttime= curtime;
+ }
+ }
+
+ painter->lastmousepos[0]= pos[0];
+ painter->lastmousepos[1]= pos[1];
+ painter->lastpressure= pressure;
+
+ brush->alpha = painter->startalpha;
+ brush->size = painter->startsize;
+ brush->innerradius = painter->startinnerradius;
+ brush->spacing = painter->startspacing;
+
+ return totpaintops;
+}
+
+