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Diffstat (limited to 'source/blender/blenkernel/intern/bvhutils.c')
-rw-r--r--source/blender/blenkernel/intern/bvhutils.c25
1 files changed, 15 insertions, 10 deletions
diff --git a/source/blender/blenkernel/intern/bvhutils.c b/source/blender/blenkernel/intern/bvhutils.c
index 1a5458323d8..941f377ab42 100644
--- a/source/blender/blenkernel/intern/bvhutils.c
+++ b/source/blender/blenkernel/intern/bvhutils.c
@@ -27,6 +27,11 @@
*
* ***** END GPL LICENSE BLOCK *****
*/
+
+/** \file blender/blenkernel/intern/bvhutils.c
+ * \ingroup bke
+ */
+
#include <stdio.h>
#include <string.h>
#include <math.h>
@@ -126,7 +131,7 @@ static float nearest_point_in_tri_surface(const float *v0,const float *v1,const
}
else
{
- if(fabs(A00) > FLT_EPSILON)
+ if(fabsf(A00) > FLT_EPSILON)
S = -B0/A00;
else
S = 0.0f;
@@ -151,7 +156,7 @@ static float nearest_point_in_tri_surface(const float *v0,const float *v1,const
}
else
{
- if(fabs(A11) > FLT_EPSILON)
+ if(fabsf(A11) > FLT_EPSILON)
T = -B1 / A11;
else
T = 0.0f;
@@ -177,7 +182,7 @@ static float nearest_point_in_tri_surface(const float *v0,const float *v1,const
}
else
{
- if(fabs(A11) > FLT_EPSILON)
+ if(fabsf(A11) > FLT_EPSILON)
T = -B1 / A11;
else
T = 0.0;
@@ -203,7 +208,7 @@ static float nearest_point_in_tri_surface(const float *v0,const float *v1,const
}
else
{
- if(fabs(A00) > FLT_EPSILON)
+ if(fabsf(A00) > FLT_EPSILON)
S = -B0 / A00;
else
S = 0.0f;
@@ -215,7 +220,7 @@ static float nearest_point_in_tri_surface(const float *v0,const float *v1,const
{
// Minimum at interior lv
float invDet;
- if(fabs(Det) > FLT_EPSILON)
+ if(fabsf(Det) > FLT_EPSILON)
invDet = 1.0f / Det;
else
invDet = 0.0f;
@@ -246,7 +251,7 @@ static float nearest_point_in_tri_surface(const float *v0,const float *v1,const
}
else
{
- if(fabs(denom) > FLT_EPSILON)
+ if(fabsf(denom) > FLT_EPSILON)
S = numer / denom;
else
S = 0.0f;
@@ -273,7 +278,7 @@ static float nearest_point_in_tri_surface(const float *v0,const float *v1,const
}
else
{
- if(fabs(A11) > FLT_EPSILON)
+ if(fabsf(A11) > FLT_EPSILON)
T = -B1 / A11;
else
T = 0.0f;
@@ -299,7 +304,7 @@ static float nearest_point_in_tri_surface(const float *v0,const float *v1,const
}
else
{
- if(fabs(denom) > FLT_EPSILON)
+ if(fabsf(denom) > FLT_EPSILON)
T = numer / denom;
else
T = 0.0f;
@@ -326,7 +331,7 @@ static float nearest_point_in_tri_surface(const float *v0,const float *v1,const
}
else
{
- if(fabs(A00) > FLT_EPSILON)
+ if(fabsf(A00) > FLT_EPSILON)
S = -B0 / A00;
else
S = 0.0f;
@@ -357,7 +362,7 @@ static float nearest_point_in_tri_surface(const float *v0,const float *v1,const
}
else
{
- if(fabs(denom) > FLT_EPSILON)
+ if(fabsf(denom) > FLT_EPSILON)
S = numer / denom;
else
S = 0.0f;