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Diffstat (limited to 'source/blender/blenkernel/intern/bvhutils.c')
-rw-r--r--source/blender/blenkernel/intern/bvhutils.c12
1 files changed, 8 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/bvhutils.c b/source/blender/blenkernel/intern/bvhutils.c
index ab7baf6ce7a..8600d60c5c6 100644
--- a/source/blender/blenkernel/intern/bvhutils.c
+++ b/source/blender/blenkernel/intern/bvhutils.c
@@ -568,7 +568,8 @@ BVHTree *bvhtree_from_editmesh_verts(BVHTreeFromEditMesh *data,
* Builds a bvh tree where nodes are the given vertices (note: does not copy given mverts!).
* \param vert_allocated: if true, vert freeing will be done when freeing data.
* \param verts_mask: if not null, true elements give which vert to add to BVH tree.
- * \param verts_num_active: if >= 0, number of active verts to add to BVH tree (else will be computed from mask).
+ * \param verts_num_active: if >= 0, number of active verts to add to BVH tree
+ * (else will be computed from mask).
*/
BVHTree *bvhtree_from_mesh_verts_ex(BVHTreeFromMesh *data,
const MVert *vert,
@@ -758,7 +759,8 @@ BVHTree *bvhtree_from_editmesh_edges(BVHTreeFromEditMesh *data,
* \param vert, vert_allocated: if true, elem freeing will be done when freeing data.
* \param edge, edge_allocated: if true, elem freeing will be done when freeing data.
* \param edges_mask: if not null, true elements give which vert to add to BVH tree.
- * \param edges_num_active: if >= 0, number of active edges to add to BVH tree (else will be computed from mask).
+ * \param edges_num_active: if >= 0, number of active edges to add to BVH tree
+ * (else will be computed from mask).
*/
BVHTree *bvhtree_from_mesh_edges_ex(BVHTreeFromMesh *data,
const MVert *vert,
@@ -860,11 +862,13 @@ static void bvhtree_from_mesh_faces_setup_data(BVHTreeFromMesh *data,
}
/**
- * Builds a bvh tree where nodes are the given tessellated faces (note: does not copy given mfaces!).
+ * Builds a bvh tree where nodes are the given tessellated faces
+ * (note: does not copy given mfaces!).
* \param vert_allocated: if true, vert freeing will be done when freeing data.
* \param face_allocated: if true, face freeing will be done when freeing data.
* \param faces_mask: if not null, true elements give which faces to add to BVH tree.
- * \param faces_num_active: if >= 0, number of active faces to add to BVH tree (else will be computed from mask).
+ * \param faces_num_active: if >= 0, number of active faces to add to BVH tree
+ * (else will be computed from mask).
*/
BVHTree *bvhtree_from_mesh_faces_ex(BVHTreeFromMesh *data,
const MVert *vert,