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Diffstat (limited to 'source/blender/blenkernel/intern/bvhutils.cc')
-rw-r--r--source/blender/blenkernel/intern/bvhutils.cc30
1 files changed, 15 insertions, 15 deletions
diff --git a/source/blender/blenkernel/intern/bvhutils.cc b/source/blender/blenkernel/intern/bvhutils.cc
index d4fc8968f31..c2852426174 100644
--- a/source/blender/blenkernel/intern/bvhutils.cc
+++ b/source/blender/blenkernel/intern/bvhutils.cc
@@ -458,7 +458,7 @@ static void mesh_edges_nearest_point(void *userdata,
}
}
-/* Helper, does all the point-spherecast work actually. */
+/* Helper, does all the point-sphere-cast work actually. */
static void mesh_verts_spherecast_do(int index,
const float v[3],
const BVHTreeRay *ray,
@@ -672,7 +672,7 @@ BVHTree *bvhtree_from_editmesh_verts_ex(BVHTreeFromEditMesh *data,
bvhtree_balance(tree, true);
/* Save on cache for later use */
- /* printf("BVHTree built and saved on cache\n"); */
+ // printf("BVHTree built and saved on cache\n");
bvhcache_insert(*bvh_cache_p, tree, bvh_cache_type);
data->cached = true;
}
@@ -704,7 +704,7 @@ BVHTree *bvhtree_from_editmesh_verts(
}
/**
- * Builds a bvh tree where nodes are the given vertices (note: does not copy given mverts!).
+ * Builds a bvh tree where nodes are the given vertices (note: does not copy given `vert`!).
* \param vert_allocated: if true, vert freeing will be done when freeing data.
* \param verts_mask: if not null, true elements give which vert to add to BVH tree.
* \param verts_num_active: if >= 0, number of active verts to add to BVH tree
@@ -737,7 +737,7 @@ BVHTree *bvhtree_from_mesh_verts_ex(BVHTreeFromMesh *data,
if (bvh_cache_p) {
/* Save on cache for later use */
- /* printf("BVHTree built and saved on cache\n"); */
+ // printf("BVHTree built and saved on cache\n");
BVHCache *bvh_cache = *bvh_cache_p;
bvhcache_insert(bvh_cache, tree, bvh_cache_type);
in_cache = true;
@@ -818,7 +818,7 @@ static BVHTree *bvhtree_from_mesh_edges_create_tree(const MVert *vert,
}
if (edges_num_active) {
- /* Create a bvh-tree of the given target */
+ /* Create a BVH-tree of the given target */
tree = BLI_bvhtree_new(edges_num_active, epsilon, tree_type, axis);
if (tree) {
for (int i = 0; i < edge_num; i++) {
@@ -884,7 +884,7 @@ BVHTree *bvhtree_from_editmesh_edges_ex(BVHTreeFromEditMesh *data,
epsilon, tree_type, axis, em, edges_mask, edges_num_active);
bvhtree_balance(tree, true);
/* Save on cache for later use */
- /* printf("BVHTree built and saved on cache\n"); */
+ // printf("BVHTree built and saved on cache\n");
bvhcache_insert(bvh_cache, tree, bvh_cache_type);
data->cached = true;
}
@@ -954,7 +954,7 @@ BVHTree *bvhtree_from_mesh_edges_ex(BVHTreeFromMesh *data,
BVHCache *bvh_cache = *bvh_cache_p;
/* Save on cache for later use */
- /* printf("BVHTree built and saved on cache\n"); */
+ // printf("BVHTree built and saved on cache\n");
bvhcache_insert(bvh_cache, tree, bvh_cache_type);
in_cache = true;
}
@@ -999,8 +999,8 @@ static BVHTree *bvhtree_from_mesh_faces_create_tree(float epsilon,
faces_num_active = faces_num;
}
- /* Create a bvh-tree of the given target */
- /* printf("%s: building BVH, total=%d\n", __func__, numFaces); */
+ /* Create a BVH-tree of the given target. */
+ // printf("%s: building BVH, total=%d\n", __func__, numFaces);
tree = BLI_bvhtree_new(faces_num_active, epsilon, tree_type, axis);
if (tree) {
if (vert && face) {
@@ -1087,7 +1087,7 @@ BVHTree *bvhtree_from_mesh_faces_ex(BVHTreeFromMesh *data,
if (bvh_cache_p) {
/* Save on cache for later use */
- /* printf("BVHTree built and saved on cache\n"); */
+ // printf("BVHTree built and saved on cache\n");
BVHCache *bvh_cache = *bvh_cache_p;
bvhcache_insert(bvh_cache, tree, bvh_cache_type);
in_cache = true;
@@ -1129,8 +1129,8 @@ static BVHTree *bvhtree_from_editmesh_looptri_create_tree(float epsilon,
looptri_num_active = looptri_num;
}
- /* Create a bvh-tree of the given target */
- /* printf("%s: building BVH, total=%d\n", __func__, numFaces); */
+ /* Create a BVH-tree of the given target */
+ // printf("%s: building BVH, total=%d\n", __func__, numFaces);
tree = BLI_bvhtree_new(looptri_num_active, epsilon, tree_type, axis);
if (tree) {
const BMLoop *(*looptris)[3] = (const BMLoop *(*)[3])em->looptris;
@@ -1180,8 +1180,8 @@ static BVHTree *bvhtree_from_mesh_looptri_create_tree(float epsilon,
}
if (looptri_num_active) {
- /* Create a bvh-tree of the given target */
- /* printf("%s: building BVH, total=%d\n", __func__, numFaces); */
+ /* Create a BVH-tree of the given target */
+ // printf("%s: building BVH, total=%d\n", __func__, numFaces);
tree = BLI_bvhtree_new(looptri_num_active, epsilon, tree_type, axis);
if (tree) {
if (vert && looptri) {
@@ -1261,7 +1261,7 @@ BVHTree *bvhtree_from_editmesh_looptri_ex(BVHTreeFromEditMesh *data,
epsilon, tree_type, axis, em, looptri_mask, looptri_num_active);
/* Save on cache for later use */
- /* printf("BVHTree built and saved on cache\n"); */
+ // printf("BVHTree built and saved on cache\n");
bvhcache_insert(bvh_cache, tree, bvh_cache_type);
}
bvhcache_unlock(bvh_cache, lock_started);