diff options
Diffstat (limited to 'source/blender/blenkernel/intern/cloth.c')
-rw-r--r-- | source/blender/blenkernel/intern/cloth.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c index 4597eb9b114..22fdcb9ea1f 100644 --- a/source/blender/blenkernel/intern/cloth.c +++ b/source/blender/blenkernel/intern/cloth.c @@ -1440,7 +1440,7 @@ static int cloth_build_springs ( ClothModifierData *clmd, DerivedMesh *dm ) } else { /* bending springs for hair strands */ - /* The current algorightm only goes through the edges in order of the mesh edges list */ + /* The current algorithm only goes through the edges in order of the mesh edges list */ /* and makes springs between the outer vert of edges sharing a vertice. This works just */ /* fine for hair, but not for user generated string meshes. This could/should be later */ /* extended to work with non-ordered edges so that it can be used for general "rope */ |