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Diffstat (limited to 'source/blender/blenkernel/intern/collection.c')
-rw-r--r--source/blender/blenkernel/intern/collection.c7
1 files changed, 4 insertions, 3 deletions
diff --git a/source/blender/blenkernel/intern/collection.c b/source/blender/blenkernel/intern/collection.c
index 5ba4a1196b8..215477e66cc 100644
--- a/source/blender/blenkernel/intern/collection.c
+++ b/source/blender/blenkernel/intern/collection.c
@@ -313,7 +313,8 @@ bool BKE_collection_is_animated(Collection *collection, Object *UNUSED(parent))
* you can draw everything, leaves tags in objects to signal it needs further updating */
/* note: does not work for derivedmesh and render... it recreates all again in convertblender.c */
-void BKE_collection_handle_recalc_and_update(struct Depsgraph *depsgraph, Scene *scene, Object *UNUSED(parent), Collection *collection)
+void BKE_collection_handle_recalc_and_update(
+ struct Depsgraph *depsgraph, Scene *scene, Object *UNUSED(parent), Collection *collection)
{
/* only do existing tags, as set by regular depsgraph */
FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN(collection, object)
@@ -323,7 +324,7 @@ void BKE_collection_handle_recalc_and_update(struct Depsgraph *depsgraph, Scene
}
}
FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
- }
+}
/* **************** Object List Cache *******************/
@@ -508,7 +509,7 @@ Collection *BKE_collection_object_find(Main *bmain, Collection *collection, Obje
collection = collection->id.next;
else
collection = bmain->collection.first;
-
+
while (collection) {
if (BKE_collection_has_object(collection, ob))
return collection;