diff options
Diffstat (limited to 'source/blender/blenkernel/intern/constraint.c')
-rw-r--r-- | source/blender/blenkernel/intern/constraint.c | 71 |
1 files changed, 42 insertions, 29 deletions
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c index 574001e2f80..f591fe857f8 100644 --- a/source/blender/blenkernel/intern/constraint.c +++ b/source/blender/blenkernel/intern/constraint.c @@ -229,7 +229,8 @@ void BKE_constraints_clear_evalob(bConstraintOb *cob) * of a matrix from one space to another for constraint evaluation. * For now, this is only implemented for Objects and PoseChannels. */ -void BKE_constraint_mat_convertspace(Object *ob, bPoseChannel *pchan, float mat[4][4], short from, short to) +void BKE_constraint_mat_convertspace( + Object *ob, bPoseChannel *pchan, float mat[4][4], short from, short to, const bool keep_scale) { float diff_mat[4][4]; float imat[4][4]; @@ -252,7 +253,7 @@ void BKE_constraint_mat_convertspace(Object *ob, bPoseChannel *pchan, float mat[ /* use pose-space as stepping stone for other spaces... */ if (ELEM(to, CONSTRAINT_SPACE_LOCAL, CONSTRAINT_SPACE_PARLOCAL)) { /* call self with slightly different values */ - BKE_constraint_mat_convertspace(ob, pchan, mat, CONSTRAINT_SPACE_POSE, to); + BKE_constraint_mat_convertspace(ob, pchan, mat, CONSTRAINT_SPACE_POSE, to, keep_scale); } break; } @@ -288,7 +289,7 @@ void BKE_constraint_mat_convertspace(Object *ob, bPoseChannel *pchan, float mat[ /* use pose-space as stepping stone for other spaces */ if (ELEM(to, CONSTRAINT_SPACE_WORLD, CONSTRAINT_SPACE_PARLOCAL)) { /* call self with slightly different values */ - BKE_constraint_mat_convertspace(ob, pchan, mat, CONSTRAINT_SPACE_POSE, to); + BKE_constraint_mat_convertspace(ob, pchan, mat, CONSTRAINT_SPACE_POSE, to, keep_scale); } break; } @@ -303,7 +304,7 @@ void BKE_constraint_mat_convertspace(Object *ob, bPoseChannel *pchan, float mat[ /* use pose-space as stepping stone for other spaces */ if (ELEM(to, CONSTRAINT_SPACE_WORLD, CONSTRAINT_SPACE_LOCAL)) { /* call self with slightly different values */ - BKE_constraint_mat_convertspace(ob, pchan, mat, CONSTRAINT_SPACE_POSE, to); + BKE_constraint_mat_convertspace(ob, pchan, mat, CONSTRAINT_SPACE_POSE, to, keep_scale); } break; } @@ -323,8 +324,17 @@ void BKE_constraint_mat_convertspace(Object *ob, bPoseChannel *pchan, float mat[ /* Local space in this case will have to be defined as local to the owner's * transform-property-rotated axes. So subtract this rotation component. */ + /* XXX This is actually an ugly hack, local space of a parent-less object *is* the same as + * global space! + * Think what we want actually here is some kind of 'Final Space', i.e. once transformations + * are applied - users are often confused about this too, this is not consistent with bones + * local space either... Meh :| + * --mont29 + */ BKE_object_to_mat4(ob, diff_mat); - normalize_m4(diff_mat); + if (!keep_scale) { + normalize_m4(diff_mat); + } zero_v3(diff_mat[3]); invert_m4_m4_safe(imat, diff_mat); @@ -342,8 +352,11 @@ void BKE_constraint_mat_convertspace(Object *ob, bPoseChannel *pchan, float mat[ /* Local space in this case will have to be defined as local to the owner's * transform-property-rotated axes. So add back this rotation component. */ + /* XXX See comment above for world->local case... */ BKE_object_to_mat4(ob, diff_mat); - normalize_m4(diff_mat); + if (!keep_scale) { + normalize_m4(diff_mat); + } zero_v3(diff_mat[3]); mul_m4_m4m4(mat, diff_mat, mat); @@ -511,7 +524,7 @@ static void constraint_target_to_mat4(Object *ob, const char *substring, float m /* Case OBJECT */ if (!strlen(substring)) { copy_m4_m4(mat, ob->obmat); - BKE_constraint_mat_convertspace(ob, NULL, mat, from, to); + BKE_constraint_mat_convertspace(ob, NULL, mat, from, to, false); } /* Case VERTEXGROUP */ /* Current method just takes the average location of all the points in the @@ -524,11 +537,11 @@ static void constraint_target_to_mat4(Object *ob, const char *substring, float m */ else if (ob->type == OB_MESH) { contarget_get_mesh_mat(ob, substring, mat); - BKE_constraint_mat_convertspace(ob, NULL, mat, from, to); + BKE_constraint_mat_convertspace(ob, NULL, mat, from, to, false); } else if (ob->type == OB_LATTICE) { contarget_get_lattice_mat(ob, substring, mat); - BKE_constraint_mat_convertspace(ob, NULL, mat, from, to); + BKE_constraint_mat_convertspace(ob, NULL, mat, from, to, false); } /* Case BONE */ else { @@ -561,7 +574,7 @@ static void constraint_target_to_mat4(Object *ob, const char *substring, float m copy_m4_m4(mat, ob->obmat); /* convert matrix space as required */ - BKE_constraint_mat_convertspace(ob, pchan, mat, from, to); + BKE_constraint_mat_convertspace(ob, pchan, mat, from, to, false); } } @@ -1971,7 +1984,7 @@ static void pycon_get_tarmat(bConstraint *con, bConstraintOb *cob, bConstraintTa static void pycon_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *targets) { #ifndef WITH_PYTHON - (void)con; (void)cob; (void)targets; /* unused */ + UNUSED_VARS(con, cob, targets); return; #else bPythonConstraint *data = con->data; @@ -2709,7 +2722,7 @@ static void stretchto_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *t } if (bulge < 1.0f) { if (data->flag & STRETCHTOCON_USE_BULGE_MIN) { - float bulge_min = CLAMPIS(data->bulge_max, 0.0f, 1.0f); + float bulge_min = CLAMPIS(data->bulge_min, 0.0f, 1.0f); float hard = max_ff(bulge, bulge_min); float range = 1.0f - bulge_min; @@ -3461,16 +3474,13 @@ static void shrinkwrap_get_tarmat(bConstraint *con, bConstraintOb *cob, bConstra } /* transform normal into requested space */ - /* We cannot use BKE_constraint_mat_convertspace here, it does not take into account scaling... - * In theory we would not need it, but in this case we'd have to tweak SpaceTransform to also - * optionally ignore scaling when handling normals - simpler to directly call BKE_object_to_mat4 - * if needed! See T42447. */ - if (scon->projAxisSpace == CONSTRAINT_SPACE_WORLD) { - BKE_object_to_mat4(cob->ob, mat); - invert_m4(mat); - mul_mat3_m4_v3(mat, no); - } - /* Else, we remain in local space, nothing to do. */ + /* Note that in this specific case, we need to keep scaling in non-parented 'local2world' object + * case, because SpaceTransform also takes it into account when handling normals. See T42447. */ + unit_m4(mat); + BKE_constraint_mat_convertspace(cob->ob, cob->pchan, mat, + CONSTRAINT_SPACE_LOCAL, scon->projAxisSpace, true); + invert_m4(mat); + mul_mat3_m4_v3(mat, no); if (normalize_v3(no) < FLT_EPSILON) { fail = true; @@ -3688,6 +3698,9 @@ static void splineik_new_data(void *cdata) bSplineIKConstraint *data = (bSplineIKConstraint *)cdata; data->chainlen = 1; + data->bulge = 1.0; + data->bulge_max = 1.0f; + data->bulge_min = 1.0f; } static void splineik_id_looper(bConstraint *con, ConstraintIDFunc func, void *userdata) @@ -4395,10 +4408,10 @@ bool BKE_constraint_remove(ListBase *list, bConstraint *con) if (con) { BKE_constraint_free_data(con); BLI_freelinkN(list, con); - return 1; + return true; } else - return 0; + return false; } /* ......... */ @@ -4662,15 +4675,15 @@ bool BKE_constraints_proxylocked_owner(Object *ob, bPoseChannel *pchan) /* On bone-level, check if bone is on proxy-protected layer */ if ((pchan->bone) && (pchan->bone->layer & arm->layer_protected)) - return 1; + return true; } else { /* FIXME: constraints on object-level are not handled well yet */ - return 1; + return true; } } - return 0; + return false; } /* -------- Target-Matrix Stuff ------- */ @@ -4816,7 +4829,7 @@ void BKE_constraints_solve(ListBase *conlist, bConstraintOb *cob, float ctime) copy_m4_m4(oldmat, cob->matrix); /* move owner matrix into right space */ - BKE_constraint_mat_convertspace(cob->ob, cob->pchan, cob->matrix, CONSTRAINT_SPACE_WORLD, con->ownspace); + BKE_constraint_mat_convertspace(cob->ob, cob->pchan, cob->matrix, CONSTRAINT_SPACE_WORLD, con->ownspace, false); /* prepare targets for constraint solving */ BKE_constraint_targets_for_solving_get(con, cob, &targets, ctime); @@ -4834,7 +4847,7 @@ void BKE_constraints_solve(ListBase *conlist, bConstraintOb *cob, float ctime) /* move owner back into worldspace for next constraint/other business */ if ((con->flag & CONSTRAINT_SPACEONCE) == 0) - BKE_constraint_mat_convertspace(cob->ob, cob->pchan, cob->matrix, con->ownspace, CONSTRAINT_SPACE_WORLD); + BKE_constraint_mat_convertspace(cob->ob, cob->pchan, cob->matrix, con->ownspace, CONSTRAINT_SPACE_WORLD, false); /* Interpolate the enforcement, to blend result of constraint into final owner transform * - all this happens in worldspace to prevent any weirdness creeping in ([#26014] and [#25725]), |