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Diffstat (limited to 'source/blender/blenkernel/intern/curve.c')
-rw-r--r--source/blender/blenkernel/intern/curve.c357
1 files changed, 256 insertions, 101 deletions
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index 4b4ca1cb32b..5fba308e3df 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -36,7 +36,6 @@
#include "MEM_guardedalloc.h"
-#include "BLI_bpath.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BLI_utildefines.h"
@@ -168,11 +167,11 @@ void BKE_curve_free(Curve *cu)
MEM_freeN(cu->tb);
}
-Curve *BKE_curve_add(const char *name, int type)
+Curve *BKE_curve_add(Main *bmain, const char *name, int type)
{
Curve *cu;
- cu = BKE_libblock_alloc(&G.main->curve, ID_CU, name);
+ cu = BKE_libblock_alloc(&bmain->curve, ID_CU, name);
copy_v3_fl(cu->size, 1.0f);
cu->flag = CU_FRONT | CU_BACK | CU_DEFORM_BOUNDS_OFF | CU_PATH_RADIUS;
cu->pathlen = 100;
@@ -794,7 +793,9 @@ static void makeknots(Nurb *nu, short uv)
calcknots(nu->knotsv, nu->pntsv, nu->orderv, nu->flagv);
}
}
- else nu->knotsv = NULL;
+ else {
+ nu->knotsv = NULL;
+ }
}
}
}
@@ -876,7 +877,7 @@ static void basisNurb(float t, short order, short pnts, float *knots, float *bas
void BKE_nurb_makeFaces(Nurb *nu, float *coord_array, int rowstride, int resolu, int resolv)
-/* coord_array has to be 3*4*resolu*resolv in size, and zero-ed */
+/* coord_array has to be (3 * 4 * resolu * resolv) in size, and zero-ed */
{
BPoint *bp;
float *basisu, *basis, *basisv, *sum, *fp, *in;
@@ -1747,7 +1748,7 @@ static void calc_bevel_sin_cos(float x1, float y1, float x2, float y2, float *si
else
t02 = (saacos(t02)) / 2.0f;
- t02 = (float)sin(t02);
+ t02 = sinf(t02);
if (t02 == 0.0f)
t02 = 1.0f;
@@ -2203,6 +2204,70 @@ static void make_bevel_list_segment_3D(BevList *bl)
copy_qt_qt(bevp2->quat, bevp1->quat);
}
+/* only for 2 points */
+static void make_bevel_list_segment_2D(BevList *bl)
+{
+ BevPoint *bevp2 = (BevPoint *)(bl + 1);
+ BevPoint *bevp1 = bevp2 + 1;
+
+ const float x1 = bevp1->vec[0] - bevp2->vec[0];
+ const float y1 = bevp1->vec[1] - bevp2->vec[1];
+
+ calc_bevel_sin_cos(x1, y1, -x1, -y1, &(bevp1->sina), &(bevp1->cosa));
+ bevp2->sina = bevp1->sina;
+ bevp2->cosa = bevp1->cosa;
+
+ /* fill in dir & quat */
+ make_bevel_list_segment_3D(bl);
+}
+
+static void make_bevel_list_2D(BevList *bl)
+{
+ /* note: bevp->dir and bevp->quat are not needed for beveling but are
+ * used when making a path from a 2D curve, therefor they need to be set - Campbell */
+
+ BevPoint *bevp2 = (BevPoint *)(bl + 1);
+ BevPoint *bevp1 = bevp2 + (bl->nr - 1);
+ BevPoint *bevp0 = bevp1 - 1;
+ int nr;
+
+ nr = bl->nr;
+ while (nr--) {
+ const float x1 = bevp1->vec[0] - bevp0->vec[0];
+ const float x2 = bevp1->vec[0] - bevp2->vec[0];
+ const float y1 = bevp1->vec[1] - bevp0->vec[1];
+ const float y2 = bevp1->vec[1] - bevp2->vec[1];
+
+ calc_bevel_sin_cos(x1, y1, x2, y2, &(bevp1->sina), &(bevp1->cosa));
+
+ /* from: make_bevel_list_3D_zup, could call but avoid a second loop.
+ * no need for tricky tilt calculation as with 3D curves */
+ bisect_v3_v3v3v3(bevp1->dir, bevp0->vec, bevp1->vec, bevp2->vec);
+ vec_to_quat(bevp1->quat, bevp1->dir, 5, 1);
+ /* done with inline make_bevel_list_3D_zup */
+
+ bevp0 = bevp1;
+ bevp1 = bevp2;
+ bevp2++;
+ }
+
+ /* correct non-cyclic cases */
+ if (bl->poly == -1) {
+ BevPoint *bevp = (BevPoint *)(bl + 1);
+ bevp1 = bevp + 1;
+ bevp->sina = bevp1->sina;
+ bevp->cosa = bevp1->cosa;
+ bevp = (BevPoint *)(bl + 1);
+ bevp += (bl->nr - 1);
+ bevp1 = bevp - 1;
+ bevp->sina = bevp1->sina;
+ bevp->cosa = bevp1->cosa;
+
+ /* correct for the dir/quat, see above why its needed */
+ bevel_list_cyclic_fix_3D(bl);
+ }
+}
+
void BKE_curve_bevelList_make(Object *ob)
{
/*
@@ -2217,10 +2282,11 @@ void BKE_curve_bevelList_make(Object *ob)
BPoint *bp;
BevList *bl, *blnew, *blnext;
BevPoint *bevp, *bevp2, *bevp1 = NULL, *bevp0;
- float min, inp, x1, x2, y1, y2;
+ float min, inp;
struct bevelsort *sortdata, *sd, *sd1;
int a, b, nr, poly, resolu = 0, len = 0;
int do_tilt, do_radius, do_weight;
+ int is_editmode = 0;
/* this function needs an object, because of tflag and upflag */
cu = ob->data;
@@ -2234,12 +2300,17 @@ void BKE_curve_bevelList_make(Object *ob)
if (cu->editnurb && ob->type != OB_FONT) {
ListBase *nurbs = BKE_curve_editNurbs_get(cu);
nu = nurbs->first;
+ is_editmode = 1;
}
else {
nu = cu->nurb.first;
}
- while (nu) {
+ for (; nu; nu = nu->next) {
+
+ if (nu->hide && is_editmode)
+ continue;
+
/* check if we will calculate tilt data */
do_tilt = CU_DO_TILT(cu, nu);
do_radius = CU_DO_RADIUS(cu, nu); /* normal display uses the radius, better just to calculate them */
@@ -2385,7 +2456,6 @@ void BKE_curve_bevelList_make(Object *ob)
}
}
}
- nu = nu->next;
}
/* STEP 2: DOUBLE POINTS AND AUTOMATIC RESOLUTION, REDUCE DATABLOCKS */
@@ -2530,76 +2600,22 @@ void BKE_curve_bevelList_make(Object *ob)
/* STEP 4: 2D-COSINES or 3D ORIENTATION */
if ((cu->flag & CU_3D) == 0) {
- /* note: bevp->dir and bevp->quat are not needed for beveling but are
- * used when making a path from a 2D curve, therefor they need to be set - Campbell */
- bl = cu->bev.first;
- while (bl) {
-
+ /* 2D Curves */
+ for (bl = cu->bev.first; bl; bl = bl->next) {
if (bl->nr < 2) {
/* do nothing */
}
else if (bl->nr == 2) { /* 2 pnt, treat separate */
- bevp2 = (BevPoint *)(bl + 1);
- bevp1 = bevp2 + 1;
-
- x1 = bevp1->vec[0] - bevp2->vec[0];
- y1 = bevp1->vec[1] - bevp2->vec[1];
-
- calc_bevel_sin_cos(x1, y1, -x1, -y1, &(bevp1->sina), &(bevp1->cosa));
- bevp2->sina = bevp1->sina;
- bevp2->cosa = bevp1->cosa;
-
- /* fill in dir & quat */
- make_bevel_list_segment_3D(bl);
+ make_bevel_list_segment_2D(bl);
}
else {
- bevp2 = (BevPoint *)(bl + 1);
- bevp1 = bevp2 + (bl->nr - 1);
- bevp0 = bevp1 - 1;
-
- nr = bl->nr;
- while (nr--) {
- x1 = bevp1->vec[0] - bevp0->vec[0];
- x2 = bevp1->vec[0] - bevp2->vec[0];
- y1 = bevp1->vec[1] - bevp0->vec[1];
- y2 = bevp1->vec[1] - bevp2->vec[1];
-
- calc_bevel_sin_cos(x1, y1, x2, y2, &(bevp1->sina), &(bevp1->cosa));
-
- /* from: make_bevel_list_3D_zup, could call but avoid a second loop.
- * no need for tricky tilt calculation as with 3D curves */
- bisect_v3_v3v3v3(bevp1->dir, bevp0->vec, bevp1->vec, bevp2->vec);
- vec_to_quat(bevp1->quat, bevp1->dir, 5, 1);
- /* done with inline make_bevel_list_3D_zup */
-
- bevp0 = bevp1;
- bevp1 = bevp2;
- bevp2++;
- }
-
- /* correct non-cyclic cases */
- if (bl->poly == -1) {
- bevp = (BevPoint *)(bl + 1);
- bevp1 = bevp + 1;
- bevp->sina = bevp1->sina;
- bevp->cosa = bevp1->cosa;
- bevp = (BevPoint *)(bl + 1);
- bevp += (bl->nr - 1);
- bevp1 = bevp - 1;
- bevp->sina = bevp1->sina;
- bevp->cosa = bevp1->cosa;
-
- /* correct for the dir/quat, see above why its needed */
- bevel_list_cyclic_fix_3D(bl);
- }
+ make_bevel_list_2D(bl);
}
- bl = bl->next;
}
}
- else { /* 3D Curves */
- bl = cu->bev.first;
- while (bl) {
-
+ else {
+ /* 3D Curves */
+ for (bl = cu->bev.first; bl; bl = bl->next) {
if (bl->nr < 2) {
/* do nothing */
}
@@ -2609,7 +2625,6 @@ void BKE_curve_bevelList_make(Object *ob)
else {
make_bevel_list_3D(bl, (int)(resolu * cu->twist_smooth), cu->twist_mode);
}
- bl = bl->next;
}
}
}
@@ -3304,80 +3319,218 @@ void BKE_curve_keyVertexTilts_apply(Curve *UNUSED(cu), ListBase *lb, float *key)
}
}
-int BKE_nurb_check_valid_u(struct Nurb *nu)
+bool BKE_nurb_check_valid_u(struct Nurb *nu)
{
if (nu == NULL)
- return 0;
+ return false;
if (nu->pntsu <= 1)
- return 0;
+ return false;
if (nu->type != CU_NURBS)
- return 1; /* not a nurb, lets assume its valid */
+ return true; /* not a nurb, lets assume its valid */
- if (nu->pntsu < nu->orderu) return 0;
+ if (nu->pntsu < nu->orderu) return false;
if (((nu->flag & CU_NURB_CYCLIC) == 0) && (nu->flagu & CU_NURB_BEZIER)) { /* Bezier U Endpoints */
if (nu->orderu == 4) {
if (nu->pntsu < 5)
- return 0; /* bezier with 4 orderu needs 5 points */
+ return false; /* bezier with 4 orderu needs 5 points */
}
else {
if (nu->orderu != 3)
- return 0; /* order must be 3 or 4 */
+ return false; /* order must be 3 or 4 */
}
}
- return 1;
+ return true;
}
-int BKE_nurb_check_valid_v(struct Nurb *nu)
+bool BKE_nurb_check_valid_v(struct Nurb *nu)
{
if (nu == NULL)
- return 0;
+ return false;
if (nu->pntsv <= 1)
- return 0;
+ return false;
if (nu->type != CU_NURBS)
- return 1; /* not a nurb, lets assume its valid */
+ return true; /* not a nurb, lets assume its valid */
if (nu->pntsv < nu->orderv)
- return 0;
+ return false;
if (((nu->flag & CU_NURB_CYCLIC) == 0) && (nu->flagv & CU_NURB_BEZIER)) { /* Bezier V Endpoints */
if (nu->orderv == 4) {
if (nu->pntsv < 5)
- return 0; /* bezier with 4 orderu needs 5 points */
+ return false; /* bezier with 4 orderu needs 5 points */
}
else {
if (nu->orderv != 3)
- return 0; /* order must be 3 or 4 */
+ return false; /* order must be 3 or 4 */
}
}
- return 1;
+ return true;
}
-int BKE_nurb_order_clamp_u(struct Nurb *nu)
+bool BKE_nurb_order_clamp_u(struct Nurb *nu)
{
- int change = 0;
+ bool change = false;
if (nu->pntsu < nu->orderu) {
nu->orderu = nu->pntsu;
- change = 1;
+ change = true;
}
if (((nu->flagu & CU_NURB_CYCLIC) == 0) && (nu->flagu & CU_NURB_BEZIER)) {
CLAMP(nu->orderu, 3, 4);
- change = 1;
+ change = true;
}
return change;
}
-int BKE_nurb_order_clamp_v(struct Nurb *nu)
+bool BKE_nurb_order_clamp_v(struct Nurb *nu)
{
- int change = 0;
+ bool change = false;
if (nu->pntsv < nu->orderv) {
nu->orderv = nu->pntsv;
- change = 1;
+ change = true;
}
if (((nu->flagv & CU_NURB_CYCLIC) == 0) && (nu->flagv & CU_NURB_BEZIER)) {
CLAMP(nu->orderv, 3, 4);
- change = 1;
+ change = true;
}
return change;
}
+bool BKE_nurb_type_convert(Nurb *nu, const short type, const bool use_handles)
+{
+ BezTriple *bezt;
+ BPoint *bp;
+ int a, c, nr;
+
+ if (nu->type == CU_POLY) {
+ if (type == CU_BEZIER) { /* to Bezier with vecthandles */
+ nr = nu->pntsu;
+ bezt = (BezTriple *)MEM_callocN(nr * sizeof(BezTriple), "setsplinetype2");
+ nu->bezt = bezt;
+ a = nr;
+ bp = nu->bp;
+ while (a--) {
+ copy_v3_v3(bezt->vec[1], bp->vec);
+ bezt->f1 = bezt->f2 = bezt->f3 = bp->f1;
+ bezt->h1 = bezt->h2 = HD_VECT;
+ bezt->weight = bp->weight;
+ bezt->radius = bp->radius;
+ bp++;
+ bezt++;
+ }
+ MEM_freeN(nu->bp);
+ nu->bp = NULL;
+ nu->pntsu = nr;
+ nu->type = CU_BEZIER;
+ BKE_nurb_handles_calc(nu);
+ }
+ else if (type == CU_NURBS) {
+ nu->type = CU_NURBS;
+ nu->orderu = 4;
+ nu->flagu &= CU_NURB_CYCLIC; /* disable all flags except for cyclic */
+ BKE_nurb_knot_calc_u(nu);
+ a = nu->pntsu * nu->pntsv;
+ bp = nu->bp;
+ while (a--) {
+ bp->vec[3] = 1.0;
+ bp++;
+ }
+ }
+ }
+ else if (nu->type == CU_BEZIER) { /* Bezier */
+ if (type == CU_POLY || type == CU_NURBS) {
+ nr = use_handles ? (3 * nu->pntsu) : nu->pntsu;
+ nu->bp = MEM_callocN(nr * sizeof(BPoint), "setsplinetype");
+ a = nu->pntsu;
+ bezt = nu->bezt;
+ bp = nu->bp;
+ while (a--) {
+ if ((type == CU_POLY && bezt->h1 == HD_VECT && bezt->h2 == HD_VECT) || (use_handles == false)) {
+ /* vector handle becomes 1 poly vertice */
+ copy_v3_v3(bp->vec, bezt->vec[1]);
+ bp->vec[3] = 1.0;
+ bp->f1 = bezt->f2;
+ if (use_handles) nr -= 2;
+ bp->radius = bezt->radius;
+ bp->weight = bezt->weight;
+ bp++;
+ }
+ else {
+ char *f = &bezt->f1;
+ for (c = 0; c < 3; c++, f++) {
+ copy_v3_v3(bp->vec, bezt->vec[c]);
+ bp->vec[3] = 1.0;
+ bp->f1 = *f;
+ bp->radius = bezt->radius;
+ bp->weight = bezt->weight;
+ bp++;
+ }
+ }
+ bezt++;
+ }
+ MEM_freeN(nu->bezt);
+ nu->bezt = NULL;
+ nu->pntsu = nr;
+ nu->pntsv = 1;
+ nu->orderu = 4;
+ nu->orderv = 1;
+ nu->type = type;
+
+#if 0 /* UNUSED */
+ if (nu->flagu & CU_NURB_CYCLIC) c = nu->orderu - 1;
+ else c = 0;
+#endif
+
+ if (type == CU_NURBS) {
+ nu->flagu &= CU_NURB_CYCLIC; /* disable all flags except for cyclic */
+ nu->flagu |= CU_NURB_BEZIER;
+ BKE_nurb_knot_calc_u(nu);
+ }
+ }
+ }
+ else if (nu->type == CU_NURBS) {
+ if (type == CU_POLY) {
+ nu->type = CU_POLY;
+ if (nu->knotsu) MEM_freeN(nu->knotsu); /* python created nurbs have a knotsu of zero */
+ nu->knotsu = NULL;
+ if (nu->knotsv) MEM_freeN(nu->knotsv);
+ nu->knotsv = NULL;
+ }
+ else if (type == CU_BEZIER) { /* to Bezier */
+ nr = nu->pntsu / 3;
+
+ if (nr < 2) {
+ return false; /* conversion impossible */
+ }
+ else {
+ bezt = MEM_callocN(nr * sizeof(BezTriple), "setsplinetype2");
+ nu->bezt = bezt;
+ a = nr;
+ bp = nu->bp;
+ while (a--) {
+ copy_v3_v3(bezt->vec[0], bp->vec);
+ bezt->f1 = bp->f1;
+ bp++;
+ copy_v3_v3(bezt->vec[1], bp->vec);
+ bezt->f2 = bp->f1;
+ bp++;
+ copy_v3_v3(bezt->vec[2], bp->vec);
+ bezt->f3 = bp->f1;
+ bezt->radius = bp->radius;
+ bezt->weight = bp->weight;
+ bp++;
+ bezt++;
+ }
+ MEM_freeN(nu->bp);
+ nu->bp = NULL;
+ MEM_freeN(nu->knotsu);
+ nu->knotsu = NULL;
+ nu->pntsu = nr;
+ nu->type = CU_BEZIER;
+ }
+ }
+ }
+
+ return true;
+}
+
/* Get edit nurbs or normal nurbs list */
ListBase *BKE_curve_nurbs_get(Curve *cu)
{
@@ -3390,7 +3543,7 @@ ListBase *BKE_curve_nurbs_get(Curve *cu)
/* basic vertex data functions */
-int BKE_curve_minmax(Curve *cu, float min[3], float max[3])
+bool BKE_curve_minmax(Curve *cu, float min[3], float max[3])
{
ListBase *nurb_lb = BKE_curve_nurbs_get(cu);
Nurb *nu;
@@ -3401,7 +3554,7 @@ int BKE_curve_minmax(Curve *cu, float min[3], float max[3])
return (nurb_lb->first != NULL);
}
-int BKE_curve_center_median(Curve *cu, float cent[3])
+bool BKE_curve_center_median(Curve *cu, float cent[3])
{
ListBase *nurb_lb = BKE_curve_nurbs_get(cu);
Nurb *nu;
@@ -3432,21 +3585,23 @@ int BKE_curve_center_median(Curve *cu, float cent[3])
}
}
- mul_v3_fl(cent, 1.0f / (float)total);
+ if (total) {
+ mul_v3_fl(cent, 1.0f / (float)total);
+ }
return (total != 0);
}
-int BKE_curve_center_bounds(Curve *cu, float cent[3])
+bool BKE_curve_center_bounds(Curve *cu, float cent[3])
{
float min[3], max[3];
INIT_MINMAX(min, max);
if (BKE_curve_minmax(cu, min, max)) {
mid_v3_v3v3(cent, min, max);
- return 1;
+ return true;
}
- return 0;
+ return false;
}
void BKE_curve_translate(Curve *cu, float offset[3], int do_keys)