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Diffstat (limited to 'source/blender/blenkernel/intern/curve.cpp')
-rw-r--r--source/blender/blenkernel/intern/curve.cpp104
1 files changed, 83 insertions, 21 deletions
diff --git a/source/blender/blenkernel/intern/curve.cpp b/source/blender/blenkernel/intern/curve.cpp
index a85d9c4f982..065fc1defad 100644
--- a/source/blender/blenkernel/intern/curve.cpp
+++ b/source/blender/blenkernel/intern/curve.cpp
@@ -4252,12 +4252,14 @@ void BKE_curve_rect_from_textbox(const struct Curve *cu, const struct TextBox *t
r_rect->ymin = r_rect->ymax - tb->h;
}
-void BKE_nurb_make_displist(struct Nurb *nu, struct DispList *dl, int totu, int totv) {
+float subj0[] = {0.512000,0.938000, 0.374000,0.950000, 0.248000,0.908000, 0.170000,0.866000, 0.092000,0.740000, 0.092000,0.602000, 0.092000,0.440000, 0.116000,0.260000, 0.254000,0.110000, 0.476000,0.074000, 0.746000,0.092000, 0.836000,0.206000, 0.848000,0.422000, 0.812000,0.644000, 0.716000,0.686000, 0.614000,0.734000, 0.488000,0.728000, 0.386000,0.710000, 0.260000,0.626000, 0.272000,0.476000, 0.350000,0.338000, 0.482000,0.278000, 0.632000,0.308000, 0.644000,0.404000, 0.638000,0.494000, 0.590000,0.572000, 0.494000,0.584000, 0.422000,0.518000, 0.458000,0.392000, 0.548000,0.398000, 0.506000,0.506000, 0.572000,0.506000, 0.596000,0.386000, 0.566000,0.338000, 0.470000,0.338000, 0.368000,0.434000, 0.374000,0.608000, 0.578000,0.656000, 0.680000,0.644000, 0.740000,0.554000, 0.782000,0.308000, 0.758000,0.224000, 0.548000,0.164000, 0.338000,0.224000, 0.212000,0.374000, 0.170000,0.626000, 0.236000,0.764000, 0.368000,0.824000, 0.524000,0.836000, 1.184000,0.848000}; int subj0_nv=50;
+void BKE_nurb_make_displist(struct Nurb *nu, struct DispList *dl) {
dl->col = nu->mat_nr;
dl->charidx = nu->charidx;
dl->rt = nu->flag & ~CU_2D;
// Figure out the domain
+ int totu=(nu->pntsu-nu->orderu+1)*nu->resolu, totv=(nu->pntsv-nu->orderv+1)*nu->resolv;
float ustart = nu->knotsu[nu->orderu - 1];
float uend;
if (nu->flagu & CU_NURB_CYCLIC)
@@ -4274,19 +4276,24 @@ void BKE_nurb_make_displist(struct Nurb *nu, struct DispList *dl, int totu, int
// Trim the uniform grid in 2D UV space
GridMesh *gm = new GridMesh();
int coords_len = (totu+1)*(totv+1)*2;
- float *coords = (float*)MEM_mallocN(coords_len * sizeof(float[3]), "dlcoords");
- gm->coords_import((GridMeshCoord*)coords, coords_len);
+ GridMeshCoord *coords = (GridMeshCoord*)MEM_mallocN(coords_len * sizeof(GridMeshCoord), "NURBS_tess_1");
+ gm->mallocN = MEM_mallocN;
+ gm->reallocN = MEM_reallocN_id;
+ gm->coords_import(coords, coords_len);
gm->set_ll_ur(ustart,vstart,uend,vend);
gm->init_grid(totu,totv);
+ int s0poly = gm->poly_new(subj0, subj0_nv*2);
+ gm->bool_SUB(s0poly);
// Extract the results
- dl->verts = coords = (float*)gm->coords_export(NULL);
- int idxs_len = 2 * 6*sizeof(int)*totu*totv;
- int *idxs = (int*)MEM_mallocN(idxs_len, "index array nurbs");
+ coords = gm->coords_export(&coords_len);
+ int idxs_len = 4 * 3*sizeof(int)*totu*totv;
+ int *idxs = (int*)MEM_mallocN(sizeof(int)*idxs_len, "NURBS_tess_2.0");
int ii=0; // Index index
#define TESS_MAX_POLY_VERTS 32
- float *coords_tmp[TESS_MAX_POLY_VERTS];
- int *idx_tmp[TESS_MAX_POLY_VERTS];
+ float (*coords_tmp)[2] = (float(*)[2])MEM_mallocN(sizeof(*coords_tmp)*TESS_MAX_POLY_VERTS,"NURBS_tess_3");
+ int reindex_tmp[TESS_MAX_POLY_VERTS];
+ unsigned (*idx_tmp)[3] = (unsigned(*)[3])MEM_mallocN(sizeof(*idx_tmp)*TESS_MAX_POLY_VERTS,"NURBS_tess_4");
for (int j=0; j<totv; j++) {
for (int i=0; i<totu; i++) {
int cell = gm->poly_for_cell(i, j);
@@ -4295,6 +4302,11 @@ void BKE_nurb_make_displist(struct Nurb *nu, struct DispList *dl, int totu, int
if (!v[poly].next) continue;
if (v[poly].is_pristine) {
int ll_gp = gm->gridpt_for_cell(i, j);
+ if (ii+6>=idxs_len) {
+ //printf("1Growing idxs %i to %i\n",idxs_len,idxs_len*2);
+ idxs_len *= 2;
+ idxs = (int*)MEM_reallocN_id(idxs, sizeof(int)*idxs_len, "NURBS_tess_2.1");
+ }
idxs[ii++] = ll_gp;
idxs[ii++] = ll_gp+1;
idxs[ii++] = ll_gp+(totu+1)+1;
@@ -4302,29 +4314,79 @@ void BKE_nurb_make_displist(struct Nurb *nu, struct DispList *dl, int totu, int
idxs[ii++] = ll_gp+(totu+1);
idxs[ii++] = ll_gp;
} else {
- int coords_tot=0;
- for (int vert=poly; vert!=poly; vert=v[poly].next) {
- coords_tmp[coords_tot] = &coords[v[poly].coord_idx];
- idx_tmp[coords_tot] = &idxs[ii];
- ii += 3;
- coords_tot++;
- }
- ii-=6; // n vert polygon has n-2 tris in triangulation
- BLI_polyfill_calc((float(*)[2])coords_tmp,
- coords_tot,
+ int num_verts=0; int vert=poly;
+ do {
+ int idx = v[vert].coord_idx;
+ GridMeshCoord& crd = coords[idx];
+ coords_tmp[num_verts][0] = crd.x;
+ coords_tmp[num_verts][1] = crd.y;
+ reindex_tmp[num_verts] = idx;
+ num_verts++;
+ vert=v[vert].next;
+ if (num_verts>=TESS_MAX_POLY_VERTS) {
+ printf("WARNING: maximum tessellation polygon verts (%i) exceeded. %i<-%i->%i\n",TESS_MAX_POLY_VERTS,v[vert].prev,vert,v[vert].next);
+ break;
+ }
+ } while (vert!=poly);
+ BLI_polyfill_calc(coords_tmp,
+ num_verts,
0, // tell polyfill to do concave check
- (unsigned int(*)[3])idx_tmp);
+ idx_tmp);
+ if (ii+(num_verts-2)*3>=idxs_len) {
+ int new_idxlen = idxs_len*2 + (num_verts-2)*3;
+ //printf("2Growing idxs %i to %i\n",idxs_len,new_idxlen);
+ idxs = (int*)MEM_reallocN_id(idxs, sizeof(int)*new_idxlen, "NURBS_tess_2.2");
+ idxs_len = new_idxlen;
+ }
+ for (int z=0; z<num_verts-2; z++) {
+ idxs[ii++] = reindex_tmp[idx_tmp[z][0]];
+ idxs[ii++] = reindex_tmp[idx_tmp[z][1]];
+ idxs[ii++] = reindex_tmp[idx_tmp[z][2]];
+ }
}
}
}
}
- dl->verts = coords;
+ dl->verts = (float*)coords;
dl->index = idxs;
+ dl->nors = NULL;
dl->type = DL_INDEX3;
dl->parts = ii/3;
+ dl->nr = ii;
// Pushforward through the NURBS map
- //gm->pushforward(nu);
+ int NknotU=KNOTSU(nu), NknotV=KNOTSV(nu);
+ float *basisu = (float*)MEM_mallocN(sizeof(float)*(NknotU+NknotV),"NURBS_tess_5");
+ float *basisv = basisu+NknotU;
+ int startu,endu, startv,endv;
+ int orderu=nu->orderu, orderv=nu->orderv, pntsu=nu->pntsu, pntsv=nu->pntsv;
+ float *knotsu=nu->knotsu, *knotsv=nu->knotsv;
+ int coord=1;
+ float cached_v=0.0/0.0;
+ for (; coord<coords_len; coord++) {
+ float *xyz = (float*)&coords[coord];
+ // Right now xyz = {u,v,0.0}. Apply the NURBS map to transform it to {x,y,z}
+ if (xyz[1]!=cached_v) {
+ basisNurb(xyz[1], orderv, pntsv, knotsv, basisv, &startv, &endv);
+ cached_v = xyz[1];
+ }
+ basisNurb(xyz[0], orderu, pntsu, knotsu, basisu, &startu, &endu);
+ float accum[3] = {0,0,0};
+ for (int vi=startv; vi<=endv; vi++) {
+ for (int ui=startu; ui<=endu; ui++) {
+ float uweight=basisu[ui], vweight=basisv[vi];
+ float wcp[3]; mul_v3_v3fl(wcp, nu->bp[ui+pntsu*vi].vec, uweight*vweight);
+ add_v3_v3(accum, wcp);
+ }
+ }
+ copy_v3_v3(xyz,accum);
+ }
+ // Cleanup
+ //MEM_freeN(coords);
+ //MEM_freeN(idxs);
+ MEM_freeN(coords_tmp);
+ MEM_freeN(idx_tmp);
+ MEM_freeN(basisu);
delete gm;
}