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Diffstat (limited to 'source/blender/blenkernel/intern/curve_deform.c')
-rw-r--r--source/blender/blenkernel/intern/curve_deform.c504
1 files changed, 504 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/curve_deform.c b/source/blender/blenkernel/intern/curve_deform.c
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+++ b/source/blender/blenkernel/intern/curve_deform.c
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+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup bke
+ *
+ * Deform coordinates by a curve object (used by modifier).
+ */
+
+#include <math.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "BLI_math.h"
+#include "BLI_utildefines.h"
+
+#include "DNA_curve_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_object_types.h"
+
+#include "BKE_anim_path.h"
+#include "BKE_curve.h"
+#include "BKE_editmesh.h"
+#include "BKE_lattice.h"
+#include "BKE_modifier.h"
+
+#include "BKE_deform.h"
+
+/* -------------------------------------------------------------------- */
+/** \name Curve Deform Internal Utilities
+ * \{ */
+
+/**
+ * Calculations is in local space of deformed object
+ * so we store matrices to transform points to/from local-space.
+ */
+typedef struct {
+ float dmin[3], dmax[3];
+ float curvespace[4][4], objectspace[4][4], objectspace3[3][3];
+ int no_rot_axis;
+} CurveDeform;
+
+static void init_curve_deform(const Object *ob_curve, const Object *ob_target, CurveDeform *cd)
+{
+ float imat[4][4];
+ invert_m4_m4(imat, ob_target->obmat);
+ mul_m4_m4m4(cd->objectspace, imat, ob_curve->obmat);
+ invert_m4_m4(cd->curvespace, cd->objectspace);
+ copy_m3_m4(cd->objectspace3, cd->objectspace);
+ cd->no_rot_axis = 0;
+}
+
+/**
+ * This makes sure we can extend for non-cyclic.
+ *
+ * \return Success.
+ */
+static bool where_on_path_deform(const Object *ob_curve,
+ float ctime,
+ float r_vec[4],
+ float r_dir[3],
+ float r_quat[4],
+ float *r_radius)
+{
+ BevList *bl;
+ float ctime1;
+ int cycl = 0;
+
+ /* test for cyclic */
+ bl = ob_curve->runtime.curve_cache->bev.first;
+ if (!bl->nr) {
+ return false;
+ }
+ if (bl->poly > -1) {
+ cycl = 1;
+ }
+
+ if (cycl == 0) {
+ ctime1 = CLAMPIS(ctime, 0.0f, 1.0f);
+ }
+ else {
+ ctime1 = ctime;
+ }
+
+ /* vec needs 4 items */
+ if (where_on_path(ob_curve, ctime1, r_vec, r_dir, r_quat, r_radius, NULL)) {
+
+ if (cycl == 0) {
+ Path *path = ob_curve->runtime.curve_cache->path;
+ float dvec[3];
+
+ if (ctime < 0.0f) {
+ sub_v3_v3v3(dvec, path->data[1].vec, path->data[0].vec);
+ mul_v3_fl(dvec, ctime * (float)path->len);
+ add_v3_v3(r_vec, dvec);
+ if (r_quat) {
+ copy_qt_qt(r_quat, path->data[0].quat);
+ }
+ if (r_radius) {
+ *r_radius = path->data[0].radius;
+ }
+ }
+ else if (ctime > 1.0f) {
+ sub_v3_v3v3(dvec, path->data[path->len - 1].vec, path->data[path->len - 2].vec);
+ mul_v3_fl(dvec, (ctime - 1.0f) * (float)path->len);
+ add_v3_v3(r_vec, dvec);
+ if (r_quat) {
+ copy_qt_qt(r_quat, path->data[path->len - 1].quat);
+ }
+ if (r_radius) {
+ *r_radius = path->data[path->len - 1].radius;
+ }
+ /* weight - not used but could be added */
+ }
+ }
+ return true;
+ }
+ return false;
+}
+
+/**
+ * For each point, rotate & translate to curve use path, since it has constant distances.
+ *
+ * \param co: local coord, result local too.
+ * \param r_quat: returns quaternion for rotation,
+ * using #CurveDeform.no_rot_axis axis is using another define.
+ */
+static bool calc_curve_deform(
+ const Object *ob_curve, float co[3], const short axis, const CurveDeform *cd, float r_quat[4])
+{
+ Curve *cu = ob_curve->data;
+ float fac, loc[4], dir[3], new_quat[4], radius;
+ short index;
+ const bool is_neg_axis = (axis > 2);
+
+ if (ob_curve->runtime.curve_cache == NULL) {
+ /* Happens with a cyclic dependencies. */
+ return false;
+ }
+
+ if (ob_curve->runtime.curve_cache->path == NULL) {
+ return false; /* happens on append, cyclic dependencies and empty curves */
+ }
+
+ /* options */
+ if (is_neg_axis) {
+ index = axis - 3;
+ if (cu->flag & CU_STRETCH) {
+ fac = -(co[index] - cd->dmax[index]) / (cd->dmax[index] - cd->dmin[index]);
+ }
+ else {
+ fac = -(co[index] - cd->dmax[index]) / (ob_curve->runtime.curve_cache->path->totdist);
+ }
+ }
+ else {
+ index = axis;
+ if (cu->flag & CU_STRETCH) {
+ fac = (co[index] - cd->dmin[index]) / (cd->dmax[index] - cd->dmin[index]);
+ }
+ else {
+ if (LIKELY(ob_curve->runtime.curve_cache->path->totdist > FLT_EPSILON)) {
+ fac = +(co[index] - cd->dmin[index]) / (ob_curve->runtime.curve_cache->path->totdist);
+ }
+ else {
+ fac = 0.0f;
+ }
+ }
+ }
+
+ if (where_on_path_deform(ob_curve, fac, loc, dir, new_quat, &radius)) { /* returns OK */
+ float quat[4], cent[3];
+
+ if (cd->no_rot_axis) { /* set by caller */
+
+ /* This is not exactly the same as 2.4x, since the axis is having rotation removed rather
+ * than changing the axis before calculating the tilt but serves much the same purpose. */
+ float dir_flat[3] = {0, 0, 0}, q[4];
+ copy_v3_v3(dir_flat, dir);
+ dir_flat[cd->no_rot_axis - 1] = 0.0f;
+
+ normalize_v3(dir);
+ normalize_v3(dir_flat);
+
+ rotation_between_vecs_to_quat(q, dir, dir_flat); /* Could this be done faster? */
+
+ mul_qt_qtqt(new_quat, q, new_quat);
+ }
+
+ /* Logic for 'cent' orientation *
+ *
+ * The way 'co' is copied to 'cent' may seem to have no meaning, but it does.
+ *
+ * Use a curve modifier to stretch a cube out, color each side RGB,
+ * positive side light, negative dark.
+ * view with X up (default), from the angle that you can see 3 faces RGB colors (light),
+ * anti-clockwise
+ * Notice X,Y,Z Up all have light colors and each ordered CCW.
+ *
+ * Now for Neg Up XYZ, the colors are all dark, and ordered clockwise - Campbell
+ *
+ * note: moved functions into quat_apply_track/vec_apply_track
+ * */
+ copy_qt_qt(quat, new_quat);
+ copy_v3_v3(cent, co);
+
+ /* zero the axis which is not used,
+ * the big block of text above now applies to these 3 lines */
+ quat_apply_track(
+ quat,
+ axis,
+ (axis == 0 || axis == 2) ? 1 : 0); /* up flag is a dummy, set so no rotation is done */
+ vec_apply_track(cent, axis);
+ cent[index] = 0.0f;
+
+ /* scale if enabled */
+ if (cu->flag & CU_PATH_RADIUS) {
+ mul_v3_fl(cent, radius);
+ }
+
+ /* local rotation */
+ normalize_qt(quat);
+ mul_qt_v3(quat, cent);
+
+ /* translation */
+ add_v3_v3v3(co, cent, loc);
+
+ if (r_quat) {
+ copy_qt_qt(r_quat, quat);
+ }
+
+ return true;
+ }
+ return false;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Curve Deform #BKE_curve_deform_coords API
+ *
+ * #BKE_curve_deform and related functions.
+ * \{ */
+
+static void curve_deform_coords_impl(const Object *ob_curve,
+ const Object *ob_target,
+ float (*vert_coords)[3],
+ const int vert_coords_len,
+ const MDeformVert *dvert,
+ const int defgrp_index,
+ const short flag,
+ const short defaxis,
+ BMEditMesh *em_target)
+{
+ Curve *cu;
+ int a;
+ CurveDeform cd;
+ const bool is_neg_axis = (defaxis > 2);
+ const bool invert_vgroup = (flag & MOD_CURVE_INVERT_VGROUP) != 0;
+ bool use_dverts = false;
+ int cd_dvert_offset;
+
+ if (ob_curve->type != OB_CURVE) {
+ return;
+ }
+
+ cu = ob_curve->data;
+
+ init_curve_deform(ob_curve, ob_target, &cd);
+
+ if (cu->flag & CU_DEFORM_BOUNDS_OFF) {
+ /* Dummy bounds. */
+ if (is_neg_axis == false) {
+ cd.dmin[0] = cd.dmin[1] = cd.dmin[2] = 0.0f;
+ cd.dmax[0] = cd.dmax[1] = cd.dmax[2] = 1.0f;
+ }
+ else {
+ /* Negative, these bounds give a good rest position. */
+ cd.dmin[0] = cd.dmin[1] = cd.dmin[2] = -1.0f;
+ cd.dmax[0] = cd.dmax[1] = cd.dmax[2] = 0.0f;
+ }
+ }
+ else {
+ /* Set mesh min/max bounds. */
+ INIT_MINMAX(cd.dmin, cd.dmax);
+ }
+
+ if (em_target != NULL) {
+ cd_dvert_offset = CustomData_get_offset(&em_target->bm->vdata, CD_MDEFORMVERT);
+ if (cd_dvert_offset != -1) {
+ use_dverts = true;
+ }
+ }
+ else {
+ if (dvert != NULL) {
+ use_dverts = true;
+ }
+ }
+
+ if (use_dverts) {
+ if (cu->flag & CU_DEFORM_BOUNDS_OFF) {
+
+#define DEFORM_OP(dvert) \
+ { \
+ const float weight = invert_vgroup ? 1.0f - BKE_defvert_find_weight(dvert, defgrp_index) : \
+ BKE_defvert_find_weight(dvert, defgrp_index); \
+ if (weight > 0.0f) { \
+ float vec[3]; \
+ mul_m4_v3(cd.curvespace, vert_coords[a]); \
+ copy_v3_v3(vec, vert_coords[a]); \
+ calc_curve_deform(ob_curve, vec, defaxis, &cd, NULL); \
+ interp_v3_v3v3(vert_coords[a], vert_coords[a], vec, weight); \
+ mul_m4_v3(cd.objectspace, vert_coords[a]); \
+ } \
+ } \
+ ((void)0)
+
+ if (em_target != NULL) {
+ BMIter iter;
+ BMVert *v;
+ BM_ITER_MESH_INDEX (v, &iter, em_target->bm, BM_VERTS_OF_MESH, a) {
+ dvert = BM_ELEM_CD_GET_VOID_P(v, cd_dvert_offset);
+ DEFORM_OP(dvert);
+ }
+ }
+ else {
+ for (a = 0; a < vert_coords_len; a++) {
+ DEFORM_OP(&dvert[a]);
+ }
+ }
+
+#undef DEFORM_OP
+ }
+ else {
+
+#define DEFORM_OP_MINMAX(dvert) \
+ { \
+ const float weight = invert_vgroup ? 1.0f - BKE_defvert_find_weight(dvert, defgrp_index) : \
+ BKE_defvert_find_weight(dvert, defgrp_index); \
+ if (weight > 0.0f) { \
+ mul_m4_v3(cd.curvespace, vert_coords[a]); \
+ minmax_v3v3_v3(cd.dmin, cd.dmax, vert_coords[a]); \
+ } \
+ } \
+ ((void)0)
+
+ /* already in 'cd.curvespace', prev for loop */
+#define DEFORM_OP_CLAMPED(dvert) \
+ { \
+ const float weight = invert_vgroup ? 1.0f - BKE_defvert_find_weight(dvert, defgrp_index) : \
+ BKE_defvert_find_weight(dvert, defgrp_index); \
+ if (weight > 0.0f) { \
+ float vec[3]; \
+ copy_v3_v3(vec, vert_coords[a]); \
+ calc_curve_deform(ob_curve, vec, defaxis, &cd, NULL); \
+ interp_v3_v3v3(vert_coords[a], vert_coords[a], vec, weight); \
+ mul_m4_v3(cd.objectspace, vert_coords[a]); \
+ } \
+ } \
+ ((void)0)
+
+ if (em_target != NULL) {
+ BMIter iter;
+ BMVert *v;
+ BM_ITER_MESH_INDEX (v, &iter, em_target->bm, BM_VERTS_OF_MESH, a) {
+ dvert = BM_ELEM_CD_GET_VOID_P(v, cd_dvert_offset);
+ DEFORM_OP_MINMAX(dvert);
+ }
+
+ BM_ITER_MESH_INDEX (v, &iter, em_target->bm, BM_VERTS_OF_MESH, a) {
+ dvert = BM_ELEM_CD_GET_VOID_P(v, cd_dvert_offset);
+ DEFORM_OP_CLAMPED(dvert);
+ }
+ }
+ else {
+
+ for (a = 0; a < vert_coords_len; a++) {
+ DEFORM_OP_MINMAX(&dvert[a]);
+ }
+
+ for (a = 0; a < vert_coords_len; a++) {
+ DEFORM_OP_CLAMPED(&dvert[a]);
+ }
+ }
+ }
+
+#undef DEFORM_OP_MINMAX
+#undef DEFORM_OP_CLAMPED
+ }
+ else {
+ if (cu->flag & CU_DEFORM_BOUNDS_OFF) {
+ for (a = 0; a < vert_coords_len; a++) {
+ mul_m4_v3(cd.curvespace, vert_coords[a]);
+ calc_curve_deform(ob_curve, vert_coords[a], defaxis, &cd, NULL);
+ mul_m4_v3(cd.objectspace, vert_coords[a]);
+ }
+ }
+ else {
+ for (a = 0; a < vert_coords_len; a++) {
+ mul_m4_v3(cd.curvespace, vert_coords[a]);
+ minmax_v3v3_v3(cd.dmin, cd.dmax, vert_coords[a]);
+ }
+
+ for (a = 0; a < vert_coords_len; a++) {
+ /* already in 'cd.curvespace', prev for loop */
+ calc_curve_deform(ob_curve, vert_coords[a], defaxis, &cd, NULL);
+ mul_m4_v3(cd.objectspace, vert_coords[a]);
+ }
+ }
+ }
+}
+
+void BKE_curve_deform_coords(const Object *ob_curve,
+ const Object *ob_target,
+ float (*vert_coords)[3],
+ const int vert_coords_len,
+ const MDeformVert *dvert,
+ const int defgrp_index,
+ const short flag,
+ const short defaxis)
+{
+ curve_deform_coords_impl(
+ ob_curve, ob_target, vert_coords, vert_coords_len, dvert, defgrp_index, flag, defaxis, NULL);
+}
+
+void BKE_curve_deform_coords_with_editmesh(const Object *ob_curve,
+ const Object *ob_target,
+ float (*vert_coords)[3],
+ const int vert_coords_len,
+ const int defgrp_index,
+ const short flag,
+ const short defaxis,
+ BMEditMesh *em_target)
+{
+ curve_deform_coords_impl(ob_curve,
+ ob_target,
+ vert_coords,
+ vert_coords_len,
+ NULL,
+ defgrp_index,
+ flag,
+ defaxis,
+ em_target);
+}
+
+/**
+ * \param orco: Input vec and orco = local coord in curve space
+ * orco is original not-animated or deformed reference point.
+ *
+ * The result written in vec and r_mat.
+ */
+void BKE_curve_deform_co(const Object *ob_curve,
+ const Object *ob_target,
+ const float orco[3],
+ float vec[3],
+ const int no_rot_axis,
+ float r_mat[3][3])
+{
+ CurveDeform cd;
+ float quat[4];
+
+ if (ob_curve->type != OB_CURVE) {
+ unit_m3(r_mat);
+ return;
+ }
+
+ init_curve_deform(ob_curve, ob_target, &cd);
+ cd.no_rot_axis = no_rot_axis; /* option to only rotate for XY, for example */
+
+ copy_v3_v3(cd.dmin, orco);
+ copy_v3_v3(cd.dmax, orco);
+
+ mul_m4_v3(cd.curvespace, vec);
+
+ if (calc_curve_deform(ob_curve, vec, ob_target->trackflag, &cd, quat)) {
+ float qmat[3][3];
+
+ quat_to_mat3(qmat, quat);
+ mul_m3_m3m3(r_mat, qmat, cd.objectspace3);
+ }
+ else {
+ unit_m3(r_mat);
+ }
+
+ mul_m4_v3(cd.objectspace, vec);
+}
+
+/** \} */