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Diffstat (limited to 'source/blender/blenkernel/intern/depsgraph.c')
-rw-r--r-- | source/blender/blenkernel/intern/depsgraph.c | 167 |
1 files changed, 0 insertions, 167 deletions
diff --git a/source/blender/blenkernel/intern/depsgraph.c b/source/blender/blenkernel/intern/depsgraph.c deleted file mode 100644 index f99a4acd81e..00000000000 --- a/source/blender/blenkernel/intern/depsgraph.c +++ /dev/null @@ -1,167 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2004 Blender Foundation. - * All rights reserved. - * - * Contributor(s): none yet. - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file blender/blenkernel/intern/depsgraph.c - * \ingroup bke - */ - - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <math.h> - -#include "MEM_guardedalloc.h" - -#ifdef WIN32 -# include "BLI_winstuff.h" -#endif - -#include "BLI_utildefines.h" - -#include "DNA_object_types.h" -#include "DNA_scene_types.h" - -#include "BKE_global.h" -#include "BKE_depsgraph.h" -#include "BKE_main.h" - -#include "DEG_depsgraph.h" -#include "DEG_depsgraph_build.h" -#include "DEG_depsgraph_debug.h" -#include "DEG_depsgraph_query.h" - -/* ************************ DAG ********************* */ - -/* ************************************ - * This functions are to be supported * - * ************************************ - */ - -void DAG_init(void) -{ - DEG_register_node_types(); -} - -void DAG_exit(void) -{ - DEG_free_node_types(); -} - -/* ************************ API *********************** */ - -void DAG_editors_update_cb(DEG_EditorUpdateIDCb id_func, - DEG_EditorUpdateSceneCb scene_func, - DEG_EditorUpdateScenePreCb scene_func_pre) -{ - DEG_editors_set_update_cb(id_func, scene_func, scene_func_pre); -} - -void DAG_editors_update_pre(Main *bmain, Scene *scene, bool time) -{ - DEG_editors_update_pre(bmain, scene, time); -} - -/* Tag all relations for update. */ -void DAG_relations_tag_update(Main *bmain) -{ - DEG_relations_tag_update(bmain); -} - -/* Rebuild dependency graph only for a given scene. */ -void DAG_scene_relations_rebuild(Main *bmain, Scene *scene) -{ - DEG_scene_relations_rebuild(bmain, scene); -} - -/* Create dependency graph if it was cleared or didn't exist yet. */ -void DAG_scene_relations_update(Main *bmain, Scene *scene) -{ - DEG_scene_relations_update(bmain, scene); -} - -void DAG_scene_relations_validate(Main *bmain, Scene *scene) -{ - DEG_debug_scene_relations_validate(bmain, scene); -} - -void DAG_scene_free(Scene *scene) -{ - DEG_scene_graph_free(scene); -} - -void DAG_on_visible_update(Main *bmain, const bool do_time) -{ - DEG_on_visible_update(bmain, do_time); -} - -void DAG_ids_check_recalc(Main *bmain, Scene *scene, bool time) -{ - DEG_ids_check_recalc(bmain, scene, time); -} - -void DAG_id_tag_update(ID *id, short flag) -{ - DEG_id_tag_update_ex(G.main, id, flag); -} - -void DAG_id_tag_update_ex(Main *bmain, ID *id, short flag) -{ - DEG_id_tag_update_ex(bmain, id, flag); -} - -void DAG_id_type_tag(Main *bmain, short idtype) -{ - DEG_id_type_tag(bmain, idtype); -} - -int DAG_id_type_tagged(Main *bmain, short idtype) -{ - return DEG_id_type_tagged(bmain, idtype); -} - -void DAG_ids_clear_recalc(Main *bmain) -{ - DEG_ids_clear_recalc(bmain); -} - -short DAG_get_eval_flags_for_object(Scene *scene, void *object) -{ - return DEG_get_eval_flags_for_id(scene->depsgraph, (ID *)object); -} - -void DAG_ids_flush_tagged(Main *bmain) -{ - DEG_ids_flush_tagged(bmain); -} - -/* ************************ DAG DEBUGGING ********************* */ - -void DAG_print_dependencies(Main *UNUSED(bmain), - Scene *scene, - Object *UNUSED(ob)) -{ - DEG_debug_graphviz(scene->depsgraph, stdout, "Depsgraph", false); -} |