diff options
Diffstat (limited to 'source/blender/blenkernel/intern/depsgraph.c')
-rw-r--r-- | source/blender/blenkernel/intern/depsgraph.c | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/source/blender/blenkernel/intern/depsgraph.c b/source/blender/blenkernel/intern/depsgraph.c index a1a2465ceac..dd8471f0a1f 100644 --- a/source/blender/blenkernel/intern/depsgraph.c +++ b/source/blender/blenkernel/intern/depsgraph.c @@ -156,7 +156,7 @@ void push_queue(DagNodeQueue *queue, DagNode *node) int i; if (node == NULL) { - fprintf(stderr,"pushing null node \n"); + fprintf(stderr,"pushing null node\n"); return; } /*fprintf(stderr,"BFS push : %s %d\n",((ID *) node->ob)->name, queue->count);*/ @@ -267,7 +267,7 @@ DagNode * pop_queue(DagNodeQueue *queue) return node; } else { - fprintf(stderr,"return null \n"); + fprintf(stderr,"return null\n"); return NULL; } } @@ -398,7 +398,7 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O for (ct= targets.first; ct; ct= ct->next) { if (ct->tar && ct->tar != ob) { - // fprintf(stderr,"armature %s target :%s \n", ob->id.name, target->id.name); + // fprintf(stderr,"armature %s target :%s\n", ob->id.name, target->id.name); node3 = dag_get_node(dag, ct->tar); if (ct->subtarget[0]) { @@ -1115,7 +1115,7 @@ void graph_bfs(void) DagAdjList *itA; int minheight; - /* fprintf(stderr,"starting BFS \n ------------\n"); */ + /* fprintf(stderr,"starting BFS\n ------------\n"); */ nqueue = queue_create(DAGQUEUEALLOC); for ( i=0; i<50; i++) pos[i] = 0; @@ -1150,7 +1150,7 @@ void graph_bfs(void) } else { - fprintf(stderr,"bfs not dag tree edge color :%i \n",itA->node->color); + fprintf(stderr,"bfs not dag tree edge color :%i\n",itA->node->color); } @@ -1187,7 +1187,7 @@ int pre_and_post_source_BFS(DagForest *dag, short mask, DagNode *source, graph_a DagNodeQueue *nqueue; DagAdjList *itA; int retval = 0; - /* fprintf(stderr,"starting BFS \n ------------\n"); */ + /* fprintf(stderr,"starting BFS\n ------------\n"); */ /* Init * dagnode.first is always the root (scene) @@ -1248,7 +1248,7 @@ DagNodeQueue * graph_dfs(void) int maxpos=0; /* int is_cycle = 0; */ /* UNUSED */ /* - *fprintf(stderr,"starting DFS \n ------------\n"); + *fprintf(stderr,"starting DFS\n ------------\n"); */ nqueue = queue_create(DAGQUEUEALLOC); retqueue = queue_create(MainDag->numNodes); @@ -1302,7 +1302,7 @@ DagNodeQueue * graph_dfs(void) } else { if (itA->node->color == DAG_GRAY) { // back edge - fprintf(stderr,"dfs back edge :%15s %15s \n",((ID *) node->ob)->name, ((ID *) itA->node->ob)->name); + fprintf(stderr,"dfs back edge :%15s %15s\n",((ID *) node->ob)->name, ((ID *) itA->node->ob)->name); /* is_cycle = 1; */ /* UNUSED */ } else if (itA->node->color == DAG_BLACK) { @@ -1313,7 +1313,7 @@ DagNodeQueue * graph_dfs(void) /*if (node->DFS_dist >= itA->node->DFS_dist) itA->node->DFS_dist = node->DFS_dist + 1; - fprintf(stderr,"dfs forward or cross edge :%15s %i-%i %15s %i-%i \n", + fprintf(stderr,"dfs forward or cross edge :%15s %i-%i %15s %i-%i\n", ((ID *) node->ob)->name, node->DFS_dvtm, node->DFS_fntm, @@ -1323,7 +1323,7 @@ DagNodeQueue * graph_dfs(void) */ } else - fprintf(stderr,"dfs unknown edge \n"); + fprintf(stderr,"dfs unknown edge\n"); } itA = itA->next; } @@ -1354,7 +1354,7 @@ DagNodeQueue * graph_dfs(void) } node = node->next; } while (node); -// fprintf(stderr,"i size : %i \n", maxpos); +// fprintf(stderr,"i size : %i\n", maxpos); queue_delete(nqueue); return(retqueue); @@ -1378,7 +1378,7 @@ int pre_and_post_source_DFS(DagForest *dag, short mask, DagNode *source, graph_a int skip = 0; int retval = 0; /* - *fprintf(stderr,"starting DFS \n ------------\n"); + *fprintf(stderr,"starting DFS\n ------------\n"); */ nqueue = queue_create(DAGQUEUEALLOC); @@ -1800,7 +1800,7 @@ void DAG_scene_sort(Main *bmain, Scene *sce) while (base) { BLI_remlink(&sce->base,base); BLI_addhead(&tempbase,base); - //if(G.f & G_DEBUG) + //if(G.debug & G_DEBUG) printf("cyclic %s\n", base->object->id.name); base = sce->base.first; } @@ -1811,7 +1811,7 @@ void DAG_scene_sort(Main *bmain, Scene *sce) /* all groups with objects in this scene gets resorted too */ scene_sort_groups(bmain, sce); - if (G.f & G_DEBUG) { + if (G.debug & G_DEBUG) { printf("\nordered\n"); for (base = sce->base.first; base; base= base->next) { printf(" %s\n", base->object->id.name); |