diff options
Diffstat (limited to 'source/blender/blenkernel/intern/dynamicpaint.c')
-rw-r--r-- | source/blender/blenkernel/intern/dynamicpaint.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c index 48f2d66c1cd..423e76fce8c 100644 --- a/source/blender/blenkernel/intern/dynamicpaint.c +++ b/source/blender/blenkernel/intern/dynamicpaint.c @@ -2024,13 +2024,13 @@ static Mesh *dynamicPaint_Modifier_apply(DynamicPaintModifierData *pmd, Object * settings.use_threading = (sData->total_points > 1000); BLI_task_parallel_range( 0, sData->total_points, &data, dynamic_paint_apply_surface_wave_cb, &settings); - BKE_mesh_normals_tag_dirty(mesh); + BKE_mesh_tag_coords_changed(result); } /* displace */ if (surface->type == MOD_DPAINT_SURFACE_T_DISPLACE) { dynamicPaint_applySurfaceDisplace(surface, result); - BKE_mesh_normals_tag_dirty(mesh); + BKE_mesh_tag_coords_changed(result); } } } @@ -2552,7 +2552,7 @@ static void dynamic_paint_find_island_border(const DynamicPaintCreateUVSurfaceDa const int vert1 = mloop[loop_idx[(edge_idx + 1) % 3]].v; /* Use a pre-computed vert-to-looptri mapping, - * speeds up things a lot compared to looping over all loopti. */ + * speeds up things a lot compared to looping over all looptri. */ const MeshElemMap *map = &bdata->vert_to_looptri_map[vert0]; bool found_other = false; |