diff options
Diffstat (limited to 'source/blender/blenkernel/intern/dynamicpaint.c')
-rw-r--r-- | source/blender/blenkernel/intern/dynamicpaint.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c index b809e13d1a0..b44ee21432c 100644 --- a/source/blender/blenkernel/intern/dynamicpaint.c +++ b/source/blender/blenkernel/intern/dynamicpaint.c @@ -1092,7 +1092,7 @@ bool dynamicPaint_createType(struct DynamicPaintModifierData *pmd, int type, str { CBData *ramp; - brush->paint_ramp = add_colorband(false); + brush->paint_ramp = BKE_colorband_add(false); if (!brush->paint_ramp) return false; ramp = brush->paint_ramp->data; @@ -1108,7 +1108,7 @@ bool dynamicPaint_createType(struct DynamicPaintModifierData *pmd, int type, str { CBData *ramp; - brush->vel_ramp = add_colorband(false); + brush->vel_ramp = BKE_colorband_add(false); if (!brush->vel_ramp) return false; ramp = brush->vel_ramp->data; @@ -3462,7 +3462,7 @@ static void dynamicPaint_updatePointData( vel_factor /= brush->max_velocity; CLAMP(vel_factor, 0.0f, 1.0f); - if (do_colorband(brush->vel_ramp, vel_factor, coba_res)) { + if (BKE_colorband_evaluate(brush->vel_ramp, vel_factor, coba_res)) { if (brush->flags & MOD_DPAINT_VELOCITY_COLOR) { copy_v3_v3(paint, coba_res); } @@ -3908,7 +3908,7 @@ static void dynamic_paint_paint_mesh_cell_point_cb_ex( else if (hit_found == HIT_PROXIMITY) { /* apply falloff curve to the proximity_factor */ if (brush->proximity_falloff == MOD_DPAINT_PRFALL_RAMP && - do_colorband(brush->paint_ramp, (1.0f - proximity_factor), prox_colorband)) + BKE_colorband_evaluate(brush->paint_ramp, (1.0f - proximity_factor), prox_colorband)) { proximity_factor = prox_colorband[3]; } @@ -4472,7 +4472,7 @@ static void dynamic_paint_paint_single_point_cb_ex( /* color ramp */ if (brush->proximity_falloff == MOD_DPAINT_PRFALL_RAMP && - do_colorband(brush->paint_ramp, (1.0f - strength), colorband)) + BKE_colorband_evaluate(brush->paint_ramp, (1.0f - strength), colorband)) { strength = colorband[3]; } |