diff options
Diffstat (limited to 'source/blender/blenkernel/intern/dynamicpaint.c')
-rw-r--r-- | source/blender/blenkernel/intern/dynamicpaint.c | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c index a6ca7fcab36..aa8ff43d423 100644 --- a/source/blender/blenkernel/intern/dynamicpaint.c +++ b/source/blender/blenkernel/intern/dynamicpaint.c @@ -1213,9 +1213,9 @@ static void dynamicPaint_initAdjacencyData(DynamicPaintSurface *surface, int for /* For vertex format, count every vertex that is connected by an edge */ int numOfEdges = surface->canvas->dm->getNumEdges(surface->canvas->dm); - int numOfFaces = surface->canvas->dm->getNumFaces(surface->canvas->dm); + int numOfFaces = surface->canvas->dm->getNumTessFaces(surface->canvas->dm); struct MEdge *edge = surface->canvas->dm->getEdgeArray(surface->canvas->dm); - struct MFace *face = surface->canvas->dm->getFaceArray(surface->canvas->dm); + struct MFace *face = surface->canvas->dm->getTessFaceArray(surface->canvas->dm); /* count number of edges per vertex */ for (i=0; i<numOfEdges; i++) { @@ -1301,8 +1301,8 @@ void dynamicPaint_setInitialColor(DynamicPaintSurface *surface) else if (surface->init_color_type == MOD_DPAINT_INITIAL_TEXTURE) { Tex *tex = surface->init_texture; MTFace *tface; - MFace *mface = dm->getFaceArray(dm); - int numOfFaces = dm->getNumFaces(dm); + MFace *mface = dm->getTessFaceArray(dm); + int numOfFaces = dm->getNumTessFaces(dm); char uvname[40]; if (!tex) return; @@ -1376,8 +1376,8 @@ void dynamicPaint_setInitialColor(DynamicPaintSurface *surface) /* for vertex surface, just copy colors from mcol */ if (surface->format == MOD_DPAINT_SURFACE_F_VERTEX) { - MFace *mface = dm->getFaceArray(dm); - int numOfFaces = dm->getNumFaces(dm); + MFace *mface = dm->getTessFaceArray(dm); + int numOfFaces = dm->getNumTessFaces(dm); #pragma omp parallel for schedule(static) for (i=0; i<numOfFaces; i++) { @@ -1524,7 +1524,7 @@ static struct DerivedMesh *dynamicPaint_Modifier_apply(DynamicPaintModifierData Object *ob, DerivedMesh *dm) { - DerivedMesh *result = CDDM_copy(dm); + DerivedMesh *result = CDDM_copy(dm, 0); /* BMESH_TODO second argument untested, may be incorrect - campbell */ if(pmd->canvas && !(pmd->canvas->flags & MOD_DPAINT_BAKING)) { @@ -1544,8 +1544,8 @@ static struct DerivedMesh *dynamicPaint_Modifier_apply(DynamicPaintModifierData /* vertex color paint */ if (surface->type == MOD_DPAINT_SURFACE_T_PAINT) { - MFace *mface = result->getFaceArray(result); - int numOfFaces = result->getNumFaces(result); + MFace *mface = result->getTessFaceArray(result); + int numOfFaces = result->getNumTessFaces(result); int i; PaintPoint* pPoint = (PaintPoint*)sData->type_data; MCol *col; @@ -1563,7 +1563,7 @@ static struct DerivedMesh *dynamicPaint_Modifier_apply(DynamicPaintModifierData if (surface->flags & MOD_DPAINT_PREVIEW) { /* Save preview results to weight layer, to be * able to share same drawing methods */ - col = result->getFaceDataArray(result, CD_WEIGHT_MCOL); + col = result->getTessFaceDataArray(result, CD_WEIGHT_MCOL); if (!col) col = CustomData_add_layer(&result->faceData, CD_WEIGHT_MCOL, CD_CALLOC, NULL, numOfFaces); if (col) { @@ -1667,10 +1667,10 @@ static struct DerivedMesh *dynamicPaint_Modifier_apply(DynamicPaintModifierData if (surface->flags & MOD_DPAINT_PREVIEW) { /* Save preview results to weight layer, to be * able to share same drawing methods */ - MFace *mface = result->getFaceArray(result); + MFace *mface = result->getTessFaceArray(result); int numOfFaces = result->getNumFaces(result); int i; - MCol *col = result->getFaceDataArray(result, CD_WEIGHT_MCOL); + MCol *col = result->getTessFaceDataArray(result, CD_WEIGHT_MCOL); if (!col) col = CustomData_add_layer(&result->faceData, CD_WEIGHT_MCOL, CD_CALLOC, NULL, numOfFaces); if (col) { @@ -1753,7 +1753,7 @@ static struct DerivedMesh *dynamicPaint_Modifier_apply(DynamicPaintModifierData /* make a copy of dm to use as brush data */ if (pmd->brush) { if (pmd->brush->dm) pmd->brush->dm->release(pmd->brush->dm); - pmd->brush->dm = CDDM_copy(result); + pmd->brush->dm = CDDM_copy(result, 0); /* BMESH_TODO untested second argument - campbell */ } return result; @@ -1771,7 +1771,7 @@ void dynamicPaint_cacheUpdateFrames(DynamicPaintSurface *surface) void canvas_copyDerivedMesh(DynamicPaintCanvasSettings *canvas, DerivedMesh *dm) { if (canvas->dm) canvas->dm->release(canvas->dm); - canvas->dm = CDDM_copy(dm); + canvas->dm = CDDM_copy(dm, 0); /* BMESH_TODO second argument untested, may be incorrect - campbell */ } /* @@ -1924,9 +1924,9 @@ static int dynamicPaint_findNeighbourPixel(PaintUVPoint *tempPoints, DerivedMesh * TODO: Implement something more accurate / optimized? */ { - int numOfFaces = dm->getNumFaces(dm); - MFace *mface = dm->getFaceArray(dm); - MTFace *tface = CustomData_get_layer_named(&dm->faceData, CD_MTFACE, uvname); + int numOfFaces = dm->getNumTessFaces(dm); + MFace *mface = dm->getTessFaceArray(dm); + MTFace *tface = CustomData_get_layer_named(&dm->faceData, CD_MTFACE, uvname); /* BMESH_TODO, is this data valid?, possibly need loop uv's */ /* Get closest edge to that subpixel on UV map */ { @@ -2092,7 +2092,7 @@ int dynamicPaint_createUVSurface(DynamicPaintSurface *surface) if (surface->format != MOD_DPAINT_SURFACE_F_IMAGESEQ) return setError(canvas, "Can't bake non-\"image sequence\" formats."); numOfFaces = dm->getNumFaces(dm); - mface = dm->getFaceArray(dm); + mface = dm->getTessFaceArray(dm); /* get uv map */ CustomData_validate_layer_name(&dm->faceData, CD_MTFACE, surface->uvlayer_name, uvname); @@ -2693,7 +2693,7 @@ static void dynamicPaint_freeBrushMaterials(BrushMaterials *bMats) void dynamicPaint_doMaterialTex(BrushMaterials *bMats, float color[3], float *alpha, Object *brushOb, const float volume_co[3], const float surface_co[3], int faceIndex, short isQuad, DerivedMesh *orcoDm) { Material *mat = bMats->mat; - MFace *mface = orcoDm->getFaceArray(orcoDm); + MFace *mface = orcoDm->getTessFaceArray(orcoDm); /* If no material defined, use the one assigned to the mesh face */ if (mat == NULL) { @@ -3019,7 +3019,7 @@ static void dynamicPaint_brushMeshCalculateVelocity(Scene *scene, Object *ob, Dy scene->r.subframe = prev_sfra; subframe_updateObject(scene, ob, UPDATE_EVERYTHING, BKE_curframe(scene)); - dm_p = CDDM_copy(brush->dm); + dm_p = CDDM_copy(brush->dm, 0); /* BMESH_TODO second argument untested, may be incorrect - campbell */ numOfVerts_p = dm_p->getNumVerts(dm_p); mvert_p = dm_p->getVertArray(dm_p); copy_m4_m4(prev_obmat, ob->obmat); @@ -3123,9 +3123,9 @@ static int dynamicPaint_paintMesh(DynamicPaintSurface *surface, Bounds3D mesh_bb = {0}; VolumeGrid *grid = bData->grid; - dm = CDDM_copy(brush->dm); + dm = CDDM_copy(brush->dm, 0); /* BMESH_TODO second argument untested, may be incorrect - campbell */ mvert = dm->getVertArray(dm); - mface = dm->getFaceArray(dm); + mface = dm->getTessFaceArray(dm); numOfVerts = dm->getNumVerts(dm); /* Transform collider vertices to global space |