diff options
Diffstat (limited to 'source/blender/blenkernel/intern/effect.c')
-rw-r--r-- | source/blender/blenkernel/intern/effect.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c index 4860e7d8eed..f4fae3ed3c6 100644 --- a/source/blender/blenkernel/intern/effect.c +++ b/source/blender/blenkernel/intern/effect.c @@ -410,7 +410,7 @@ void pd_point_from_soft(Scene *scene, float *loc, float *vel, int index, Effecte /************************************************/ // triangle - ray callback function -static void eff_tri_ray_hit(void *userdata, int index, const BVHTreeRay *ray, BVHTreeRayHit *hit) +static void eff_tri_ray_hit(void *UNUSED(userData), int UNUSED(index), const BVHTreeRay *UNUSED(ray), BVHTreeRayHit *hit) { // whenever we hit a bounding box, we don't check further hit->dist = -1; @@ -515,7 +515,7 @@ static float falloff_func_rad(PartDeflect *pd, float fac) return falloff_func(fac, pd->flag&PFIELD_USEMINR, pd->minrad, pd->flag&PFIELD_USEMAXR, pd->maxrad, pd->f_power_r); } -float effector_falloff(EffectorCache *eff, EffectorData *efd, EffectedPoint *point, EffectorWeights *weights) +float effector_falloff(EffectorCache *eff, EffectorData *efd, EffectedPoint *UNUSED(point), EffectorWeights *weights) { float temp[3]; float falloff = weights ? weights->weight[0] * weights->weight[eff->pd->forcefield] : 1.0f; |