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Diffstat (limited to 'source/blender/blenkernel/intern/fcurve_driver.c')
-rw-r--r--source/blender/blenkernel/intern/fcurve_driver.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/fcurve_driver.c b/source/blender/blenkernel/intern/fcurve_driver.c
index b11a3cb9457..1bce9ad8e35 100644
--- a/source/blender/blenkernel/intern/fcurve_driver.c
+++ b/source/blender/blenkernel/intern/fcurve_driver.c
@@ -411,7 +411,7 @@ static float dvar_eval_locDiff(ChannelDriver *driver, DriverVar *dvar)
/* Extract transform just like how the constraints do it! */
copy_m4_m4(mat, pchan->pose_mat);
BKE_constraint_mat_convertspace(
- ob, pchan, mat, CONSTRAINT_SPACE_POSE, CONSTRAINT_SPACE_LOCAL, false);
+ ob, pchan, NULL, mat, CONSTRAINT_SPACE_POSE, CONSTRAINT_SPACE_LOCAL, false);
/* ... and from that, we get our transform. */
copy_v3_v3(tmp_loc, mat[3]);
@@ -437,7 +437,7 @@ static float dvar_eval_locDiff(ChannelDriver *driver, DriverVar *dvar)
/* Extract transform just like how the constraints do it! */
copy_m4_m4(mat, ob->obmat);
BKE_constraint_mat_convertspace(
- ob, NULL, mat, CONSTRAINT_SPACE_WORLD, CONSTRAINT_SPACE_LOCAL, false);
+ ob, NULL, NULL, mat, CONSTRAINT_SPACE_WORLD, CONSTRAINT_SPACE_LOCAL, false);
/* ... and from that, we get our transform. */
copy_v3_v3(tmp_loc, mat[3]);
@@ -514,7 +514,7 @@ static float dvar_eval_transChan(ChannelDriver *driver, DriverVar *dvar)
/* Just like how the constraints do it! */
copy_m4_m4(mat, pchan->pose_mat);
BKE_constraint_mat_convertspace(
- ob, pchan, mat, CONSTRAINT_SPACE_POSE, CONSTRAINT_SPACE_LOCAL, false);
+ ob, pchan, NULL, mat, CONSTRAINT_SPACE_POSE, CONSTRAINT_SPACE_LOCAL, false);
}
else {
/* Specially calculate local matrix, since chan_mat is not valid
@@ -541,7 +541,7 @@ static float dvar_eval_transChan(ChannelDriver *driver, DriverVar *dvar)
/* Just like how the constraints do it! */
copy_m4_m4(mat, ob->obmat);
BKE_constraint_mat_convertspace(
- ob, NULL, mat, CONSTRAINT_SPACE_WORLD, CONSTRAINT_SPACE_LOCAL, false);
+ ob, NULL, NULL, mat, CONSTRAINT_SPACE_WORLD, CONSTRAINT_SPACE_LOCAL, false);
}
else {
/* Transforms to matrix. */