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Diffstat (limited to 'source/blender/blenkernel/intern/font.c')
-rw-r--r--source/blender/blenkernel/intern/font.c134
1 files changed, 72 insertions, 62 deletions
diff --git a/source/blender/blenkernel/intern/font.c b/source/blender/blenkernel/intern/font.c
index 01f2b57de71..a99f2599f66 100644
--- a/source/blender/blenkernel/intern/font.c
+++ b/source/blender/blenkernel/intern/font.c
@@ -1,4 +1,4 @@
-/* font.c
+/* font.c
*
*
* $Id$
@@ -34,6 +34,7 @@
#include <math.h>
#include <stdlib.h>
#include <wchar.h>
+#include <wctype.h>
#include "MEM_guardedalloc.h"
@@ -426,12 +427,12 @@ VFont *load_vfont(char *name)
static VFont *which_vfont(Curve *cu, CharInfo *info)
{
- switch(info->flag & CU_STYLE) {
- case CU_BOLD:
+ switch(info->flag & (CU_CHINFO_BOLD|CU_CHINFO_ITALIC)) {
+ case CU_CHINFO_BOLD:
if (cu->vfontb) return(cu->vfontb); else return(cu->vfont);
- case CU_ITALIC:
+ case CU_CHINFO_ITALIC:
if (cu->vfonti) return(cu->vfonti); else return(cu->vfont);
- case (CU_BOLD|CU_ITALIC):
+ case (CU_CHINFO_BOLD|CU_CHINFO_ITALIC):
if (cu->vfontbi) return(cu->vfontbi); else return(cu->vfont);
default:
return(cu->vfont);
@@ -449,6 +450,17 @@ VFont *get_builtin_font(void)
return load_vfont("<builtin>");
}
+static VChar *find_vfont_char(VFontData *vfd, intptr_t character)
+{
+ VChar *che= NULL;
+
+ for(che = vfd->characters.first; che; che = che->next) {
+ if(che->index == character)
+ break;
+ }
+ return che; /* NULL if not found */
+}
+
static void build_underline(Curve *cu, float x1, float y1, float x2, float y2, int charidx, short mat_nr)
{
Nurb *nu2;
@@ -523,14 +535,7 @@ static void buildchar(Curve *cu, unsigned long character, CharInfo *info, float
si= (float)sin(rot);
co= (float)cos(rot);
- // Find the correct character from the font
- che = vfd->characters.first;
- while(che)
- {
- if(che->index == character)
- break;
- che = che->next;
- }
+ che= find_vfont_char(vfd, character);
// Select the glyph data
if(che)
@@ -597,9 +602,23 @@ static void buildchar(Curve *cu, unsigned long character, CharInfo *info, float
}
bezt2 = nu2->bezt;
+ if(info->flag & CU_CHINFO_SMALLCAPS_CHECK) {
+ const float sca= cu->smallcaps_scale;
+ for (i= nu2->pntsu; i > 0; i--) {
+ fp= bezt2->vec[0];
+ fp[0] *= sca;
+ fp[1] *= sca;
+ fp[3] *= sca;
+ fp[4] *= sca;
+ fp[6] *= sca;
+ fp[7] *= sca;
+ bezt2++;
+ }
+ }
+ bezt2 = nu2->bezt;
+
for (i= nu2->pntsu; i > 0; i--) {
fp= bezt2->vec[0];
-
fp[0]= (fp[0]+ofsx)*fsize;
fp[1]= (fp[1]+ofsy)*fsize;
fp[3]= (fp[3]+ofsx)*fsize;
@@ -635,6 +654,20 @@ int BKE_font_getselection(Object *ob, int *start, int *end)
}
}
+static float char_width(Curve *cu, VChar *che, CharInfo *info)
+{
+ // The character wasn't found, propably ascii = 0, then the width shall be 0 as well
+ if(che == NULL) {
+ return 0.0f;
+ }
+ else if(info->flag & CU_CHINFO_SMALLCAPS_CHECK) {
+ return che->width * cu->smallcaps_scale;
+ }
+ else {
+ return che->width;
+ }
+}
+
struct chartrans *BKE_text_to_curve(Scene *scene, Object *ob, int mode)
{
VFont *vfont, *oldvfont;
@@ -716,7 +749,7 @@ struct chartrans *BKE_text_to_curve(Scene *scene, Object *ob, int mode)
oldvfont = NULL;
- for (i=0; i<slen; i++) custrinfo[i].flag &= ~CU_WRAP;
+ for (i=0; i<slen; i++) custrinfo[i].flag &= ~(CU_CHINFO_WRAP|CU_CHINFO_SMALLCAPS_CHECK);
if (cu->selboxes) MEM_freeN(cu->selboxes);
cu->selboxes = NULL;
@@ -729,18 +762,21 @@ struct chartrans *BKE_text_to_curve(Scene *scene, Object *ob, int mode)
makebreak:
// Characters in the list
che = vfd->characters.first;
- ascii = mem[i];
info = &(custrinfo[i]);
+ ascii = mem[i];
+ if(info->flag & CU_CHINFO_SMALLCAPS) {
+ ascii = towupper(ascii);
+ if(mem[i] != ascii) {
+ mem[i]= ascii;
+ info->flag |= CU_CHINFO_SMALLCAPS_CHECK;
+ }
+ }
+
vfont = which_vfont(cu, info);
if(vfont==NULL) break;
-
- // Find the character
- while(che) {
- if(che->index == ascii)
- break;
- che = che->next;
- }
+
+ che= find_vfont_char(vfd, ascii);
/*
* The character wasn't in the current curve base so load it
@@ -752,12 +788,7 @@ struct chartrans *BKE_text_to_curve(Scene *scene, Object *ob, int mode)
}
/* Try getting the character again from the list */
- che = vfd->characters.first;
- while(che) {
- if(che->index == ascii)
- break;
- che = che->next;
- }
+ che= find_vfont_char(vfd, ascii);
/* No VFont found */
if (vfont==0) {
@@ -780,11 +811,7 @@ struct chartrans *BKE_text_to_curve(Scene *scene, Object *ob, int mode)
return 0;
}
- // The character wasn't found, propably ascii = 0, then the width shall be 0 as well
- if(!che)
- twidth = 0;
- else
- twidth = che->width;
+ twidth = char_width(cu, che, info);
// Calculate positions
if((tb->w != 0.0) && (ct->dobreak==0) && ((xof-(tb->x/cu->fsize)+twidth)*cu->fsize) > tb->w) {
@@ -798,13 +825,13 @@ struct chartrans *BKE_text_to_curve(Scene *scene, Object *ob, int mode)
i = j-1;
xof = ct->xof;
ct[1].dobreak = 1;
- custrinfo[i+1].flag |= CU_WRAP;
+ custrinfo[i+1].flag |= CU_CHINFO_WRAP;
goto makebreak;
}
if (chartransdata[j].dobreak) {
// fprintf(stderr, "word too long: %c%c%c...\n", mem[j], mem[j+1], mem[j+2]);
ct->dobreak= 1;
- custrinfo[i+1].flag |= CU_WRAP;
+ custrinfo[i+1].flag |= CU_CHINFO_WRAP;
ct -= 1;
cnr -= 1;
i--;
@@ -881,10 +908,7 @@ struct chartrans *BKE_text_to_curve(Scene *scene, Object *ob, int mode)
else wsfac = 1.0;
// Set the width of the character
- if(!che)
- twidth = 0;
- else
- twidth = che->width;
+ twidth = char_width(cu, che, info);
xof += (twidth*wsfac*(1.0+(info->kern/40.0)) ) + xtrax;
@@ -1015,19 +1039,10 @@ struct chartrans *BKE_text_to_curve(Scene *scene, Object *ob, int mode)
/* rotate around center character */
ascii = mem[i];
-
- // Find the character
- che = vfd->characters.first;
- while(che) {
- if(che->index == ascii)
- break;
- che = che->next;
- }
+
+ che= find_vfont_char(vfd, ascii);
- if(che)
- twidth = che->width;
- else
- twidth = 0;
+ twidth = char_width(cu, che, info);
dtime= distfac*0.35f*twidth; /* why not 0.5? */
dtime= distfac*0.5f*twidth; /* why not 0.5? */
@@ -1151,24 +1166,19 @@ struct chartrans *BKE_text_to_curve(Scene *scene, Object *ob, int mode)
if(cha != '\n' && cha != '\r')
buildchar(cu, cha, info, ct->xof, ct->yof, ct->rot, i);
- if ((info->flag & CU_UNDERLINE) && (cu->textoncurve == NULL) && (cha != '\n') && (cha != '\r')) {
+ if ((info->flag & CU_CHINFO_UNDERLINE) && (cu->textoncurve == NULL) && (cha != '\n') && (cha != '\r')) {
float ulwidth, uloverlap= 0.0f;
if ( (i<(slen-1)) && (mem[i+1] != '\n') && (mem[i+1] != '\r') &&
- ((mem[i+1] != ' ') || (custrinfo[i+1].flag & CU_UNDERLINE)) && ((custrinfo[i+1].flag & CU_WRAP)==0)
+ ((mem[i+1] != ' ') || (custrinfo[i+1].flag & CU_CHINFO_UNDERLINE)) && ((custrinfo[i+1].flag & CU_CHINFO_WRAP)==0)
) {
uloverlap = xtrax + 0.1;
}
// Find the character, the characters has to be in the memory already
// since character checking has been done earlier already.
- che = vfd->characters.first;
- while(che) {
- if(che->index == cha)
- break;
- che = che->next;
- }
-
- if(!che) twidth =0; else twidth=che->width;
+ che= find_vfont_char(vfd, cha);
+
+ twidth = char_width(cu, che, info);
ulwidth = cu->fsize * ((twidth* (1.0+(info->kern/40.0)))+uloverlap);
build_underline(cu, ct->xof*cu->fsize, ct->yof*cu->fsize + (cu->ulpos-0.05)*cu->fsize,
ct->xof*cu->fsize + ulwidth,