diff options
Diffstat (limited to 'source/blender/blenkernel/intern/geometry_component_curve.cc')
-rw-r--r-- | source/blender/blenkernel/intern/geometry_component_curve.cc | 296 |
1 files changed, 290 insertions, 6 deletions
diff --git a/source/blender/blenkernel/intern/geometry_component_curve.cc b/source/blender/blenkernel/intern/geometry_component_curve.cc index d6c7cae2727..73c9dae92bc 100644 --- a/source/blender/blenkernel/intern/geometry_component_curve.cc +++ b/source/blender/blenkernel/intern/geometry_component_curve.cc @@ -22,6 +22,12 @@ #include "attribute_access_intern.hh" +using blender::fn::GMutableSpan; +using blender::fn::GSpan; +using blender::fn::GVArray_For_GSpan; +using blender::fn::GVArray_GSpan; +using blender::fn::GVMutableArray_For_GMutableSpan; + /* -------------------------------------------------------------------- */ /** \name Geometry Component Implementation * \{ */ @@ -445,6 +451,20 @@ template<typename T> class VMutableArray_For_SplinePoints final : public VMutabl } }; +template<typename T> GVArrayPtr point_data_gvarray(Array<Span<T>> spans, Array<int> offsets) +{ + return std::make_unique<fn::GVArray_For_EmbeddedVArray<T, VArray_For_SplinePoints<T>>>( + offsets.last(), std::move(spans), std::move(offsets)); +} + +template<typename T> +GVMutableArrayPtr point_data_gvarray(Array<MutableSpan<T>> spans, Array<int> offsets) +{ + return std::make_unique< + fn::GVMutableArray_For_EmbeddedVMutableArray<T, VMutableArray_For_SplinePoints<T>>>( + offsets.last(), std::move(spans), std::move(offsets)); +} + /** * Virtual array implementation specifically for control point positions. This is only needed for * Bezier splines, where adjusting the position also requires adjusting handle positions depending @@ -581,8 +601,7 @@ template<typename T> class BuiltinPointAttributeProvider : public BuiltinAttribu spans[i] = get_span_(*splines[i]); } - return std::make_unique<fn::GVArray_For_EmbeddedVArray<T, VArray_For_SplinePoints<T>>>( - offsets.last(), std::move(spans), std::move(offsets)); + return point_data_gvarray(spans, offsets); } GVMutableArrayPtr try_get_for_write(GeometryComponent &component) const override @@ -607,9 +626,7 @@ template<typename T> class BuiltinPointAttributeProvider : public BuiltinAttribu } } - return std::make_unique< - fn::GVMutableArray_For_EmbeddedVMutableArray<T, VMutableArray_For_SplinePoints<T>>>( - offsets.last(), std::move(spans), std::move(offsets)); + return point_data_gvarray(spans, offsets); } bool try_delete(GeometryComponent &UNUSED(component)) const final @@ -683,6 +700,256 @@ class PositionAttributeProvider final : public BuiltinPointAttributeProvider<flo /** \} */ /* -------------------------------------------------------------------- */ +/** \name Dynamic Control Point Attributes + * + * The dynamic control point attribute implementation is very similar to the builtin attribute + * implementation-- it uses the same virtual array types. In order to work, this code depends on + * the fact that all a curve's splines will have the same attributes and they all have the same + * type. + * \{ */ + +class DynamicPointAttributeProvider final : public DynamicAttributesProvider { + private: + static constexpr uint64_t supported_types_mask = CD_MASK_PROP_FLOAT | CD_MASK_PROP_FLOAT2 | + CD_MASK_PROP_FLOAT3 | CD_MASK_PROP_INT32 | + CD_MASK_PROP_COLOR | CD_MASK_PROP_BOOL; + + public: + ReadAttributeLookup try_get_for_read(const GeometryComponent &component, + const StringRef attribute_name) const final + { + const CurveEval *curve = get_curve_from_component_for_read(component); + if (curve == nullptr || curve->splines().size() == 0) { + return {}; + } + + Span<SplinePtr> splines = curve->splines(); + Vector<GSpan> spans; /* GSpan has no default constructor. */ + spans.reserve(splines.size()); + std::optional<GSpan> first_span = splines[0]->attributes.get_for_read(attribute_name); + if (!first_span) { + return {}; + } + spans.append(*first_span); + for (const int i : IndexRange(1, splines.size() - 1)) { + std::optional<GSpan> span = splines[i]->attributes.get_for_read(attribute_name); + if (!span) { + /* All splines should have the same set of data layers. It would be possible to recover + * here and return partial data instead, but that would add a lot of complexity for a + * situation we don't even expect to encounter. */ + BLI_assert_unreachable(); + return {}; + } + if (span->type() != spans.last().type()) { + /* Data layer types on separate splines do not match. */ + BLI_assert_unreachable(); + return {}; + } + spans.append(*span); + } + + /* First check for the simpler situation when we can return a simpler span virtual array. */ + if (spans.size() == 1) { + return {std::make_unique<GVArray_For_GSpan>(spans.first()), ATTR_DOMAIN_POINT}; + } + + ReadAttributeLookup attribute = {}; + Array<int> offsets = curve->control_point_offsets(); + attribute_math::convert_to_static_type(spans[0].type(), [&](auto dummy) { + using T = decltype(dummy); + Array<Span<T>> data(splines.size()); + for (const int i : splines.index_range()) { + data[i] = spans[i].typed<T>(); + BLI_assert(data[i].data() != nullptr); + } + attribute = {point_data_gvarray(data, offsets), ATTR_DOMAIN_POINT}; + }); + return attribute; + } + + /* This function is almost the same as #try_get_for_read, but without const. */ + WriteAttributeLookup try_get_for_write(GeometryComponent &component, + const StringRef attribute_name) const final + { + CurveEval *curve = get_curve_from_component_for_write(component); + if (curve == nullptr || curve->splines().size() == 0) { + return {}; + } + + MutableSpan<SplinePtr> splines = curve->splines(); + Vector<GMutableSpan> spans; /* GMutableSpan has no default constructor. */ + spans.reserve(splines.size()); + std::optional<GMutableSpan> first_span = splines[0]->attributes.get_for_write(attribute_name); + if (!first_span) { + return {}; + } + spans.append(*first_span); + for (const int i : IndexRange(1, splines.size() - 1)) { + std::optional<GMutableSpan> span = splines[i]->attributes.get_for_write(attribute_name); + if (!span) { + /* All splines should have the same set of data layers. It would be possible to recover + * here and return partial data instead, but that would add a lot of complexity for a + * situation we don't even expect to encounter. */ + BLI_assert_unreachable(); + return {}; + } + if (span->type() != spans.last().type()) { + /* Data layer types on separate splines do not match. */ + BLI_assert_unreachable(); + return {}; + } + spans.append(*span); + } + + /* First check for the simpler situation when we can return a simpler span virtual array. */ + if (spans.size() == 1) { + return {std::make_unique<GVMutableArray_For_GMutableSpan>(spans.first()), ATTR_DOMAIN_POINT}; + } + + WriteAttributeLookup attribute = {}; + Array<int> offsets = curve->control_point_offsets(); + attribute_math::convert_to_static_type(spans[0].type(), [&](auto dummy) { + using T = decltype(dummy); + Array<MutableSpan<T>> data(splines.size()); + for (const int i : splines.index_range()) { + data[i] = spans[i].typed<T>(); + BLI_assert(data[i].data() != nullptr); + } + attribute = {point_data_gvarray(data, offsets), ATTR_DOMAIN_POINT}; + }); + return attribute; + } + + bool try_delete(GeometryComponent &component, const StringRef attribute_name) const final + { + CurveEval *curve = get_curve_from_component_for_write(component); + if (curve == nullptr) { + return false; + } + + bool layer_freed = false; + for (SplinePtr &spline : curve->splines()) { + spline->attributes.remove(attribute_name); + } + return layer_freed; + } + + static GVArrayPtr varray_from_initializer(const AttributeInit &initializer, + const CustomDataType data_type, + const int total_size) + { + switch (initializer.type) { + case AttributeInit::Type::Default: + /* This function shouldn't be called in this case, since there + * is no need to copy anything to the new custom data array. */ + BLI_assert_unreachable(); + return {}; + case AttributeInit::Type::VArray: + return static_cast<const AttributeInitVArray &>(initializer).varray->shallow_copy(); + case AttributeInit::Type::MoveArray: + return std::make_unique<fn::GVArray_For_GSpan>( + GSpan(*bke::custom_data_type_to_cpp_type(data_type), + static_cast<const AttributeInitMove &>(initializer).data, + total_size)); + } + BLI_assert_unreachable(); + return {}; + } + + bool try_create(GeometryComponent &component, + const StringRef attribute_name, + const AttributeDomain domain, + const CustomDataType data_type, + const AttributeInit &initializer) const final + { + BLI_assert(this->type_is_supported(data_type)); + if (domain != ATTR_DOMAIN_POINT) { + return false; + } + CurveEval *curve = get_curve_from_component_for_write(component); + if (curve == nullptr || curve->splines().size() == 0) { + return false; + } + + MutableSpan<SplinePtr> splines = curve->splines(); + + /* First check the one case that allows us to avoid copying the input data. */ + if (splines.size() == 1 && initializer.type == AttributeInit::Type::MoveArray) { + void *source_data = static_cast<const AttributeInitMove &>(initializer).data; + if (!splines[0]->attributes.create_by_move(attribute_name, data_type, source_data)) { + MEM_freeN(source_data); + return false; + } + return true; + } + + /* Otherwise just create a custom data layer on each of the splines. */ + for (const int i : splines.index_range()) { + if (!splines[i]->attributes.create(attribute_name, data_type)) { + /* If attribute creation fails on one of the splines, we cannot leave the custom data + * layers in the previous splines around, so delete them before returning. However, + * this is not an expected case. */ + BLI_assert_unreachable(); + return false; + } + } + + /* With a default initializer type, we can keep the values at their initial values. */ + if (initializer.type == AttributeInit::Type::Default) { + return true; + } + + WriteAttributeLookup write_attribute = this->try_get_for_write(component, attribute_name); + /* We just created the attribute, it should exist. */ + BLI_assert(write_attribute); + + const int total_size = curve->control_point_offsets().last(); + GVArrayPtr source_varray = varray_from_initializer(initializer, data_type, total_size); + /* TODO: When we can call a variant of #set_all with a virtual array argument, + * this theoretically unnecessary materialize step could be removed. */ + GVArray_GSpan source_varray_span{*source_varray}; + write_attribute.varray->set_all(source_varray_span.data()); + + if (initializer.type == AttributeInit::Type::MoveArray) { + MEM_freeN(static_cast<const AttributeInitMove &>(initializer).data); + } + + return true; + } + + bool foreach_attribute(const GeometryComponent &component, + const AttributeForeachCallback callback) const final + { + const CurveEval *curve = get_curve_from_component_for_read(component); + if (curve == nullptr || curve->splines().size() == 0) { + return false; + } + + Span<SplinePtr> splines = curve->splines(); + + /* In a debug build, check that all corresponding custom data layers have the same type. */ + curve->assert_valid_point_attributes(); + + /* Use the first spline as a representative for all the others. */ + splines.first()->attributes.foreach_attribute(callback, ATTR_DOMAIN_POINT); + + return true; + } + + void foreach_domain(const FunctionRef<void(AttributeDomain)> callback) const final + { + callback(ATTR_DOMAIN_POINT); + } + + bool type_is_supported(CustomDataType data_type) const + { + return ((1ULL << data_type) & supported_types_mask) != 0; + } +}; + +/** \} */ + +/* -------------------------------------------------------------------- */ /** \name Attribute Provider Declaration * \{ */ @@ -704,6 +971,20 @@ static ComponentAttributeProviders create_attribute_providers_for_curve() make_cyclic_read_attribute, make_cyclic_write_attribute); + static CustomDataAccessInfo spline_custom_data_access = { + [](GeometryComponent &component) -> CustomData * { + CurveEval *curve = get_curve_from_component_for_write(component); + return curve ? &curve->attributes.data : nullptr; + }, + [](const GeometryComponent &component) -> const CustomData * { + const CurveEval *curve = get_curve_from_component_for_read(component); + return curve ? &curve->attributes.data : nullptr; + }, + nullptr}; + + static CustomDataAttributeProvider spline_custom_data(ATTR_DOMAIN_CURVE, + spline_custom_data_access); + static PositionAttributeProvider position; static BuiltinPointAttributeProvider<float> radius( @@ -720,7 +1001,10 @@ static ComponentAttributeProviders create_attribute_providers_for_curve() [](Spline &spline) { return spline.tilts(); }, [](Spline &spline) { spline.mark_cache_invalid(); }); - return ComponentAttributeProviders({&position, &radius, &tilt, &resolution, &cyclic}, {}); + static DynamicPointAttributeProvider point_custom_data; + + return ComponentAttributeProviders({&position, &radius, &tilt, &resolution, &cyclic}, + {&spline_custom_data, &point_custom_data}); } } // namespace blender::bke |