Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/blenkernel/intern/geometry_component_curve.cc')
-rw-r--r--source/blender/blenkernel/intern/geometry_component_curve.cc57
1 files changed, 45 insertions, 12 deletions
diff --git a/source/blender/blenkernel/intern/geometry_component_curve.cc b/source/blender/blenkernel/intern/geometry_component_curve.cc
index 0b6ba966974..7d0537178ef 100644
--- a/source/blender/blenkernel/intern/geometry_component_curve.cc
+++ b/source/blender/blenkernel/intern/geometry_component_curve.cc
@@ -64,6 +64,8 @@ void CurveComponent::clear()
delete curve_;
}
if (curve_for_render_ != nullptr) {
+ /* The curve created by this component should not have any edit mode data. */
+ BLI_assert(curve_for_render_->editfont == nullptr && curve_for_render_->editnurb == nullptr);
BKE_id_free(nullptr, curve_for_render_);
curve_for_render_ = nullptr;
}
@@ -220,6 +222,37 @@ static void adapt_curve_domain_point_to_spline_impl(const CurveEval &curve,
mixer.finalize();
}
+/**
+ * A spline is selected if all of its control points were selected.
+ *
+ * \note Theoretically this interpolation does not need to compute all values at once.
+ * However, doing that makes the implementation simpler, and this can be optimized in the future if
+ * only some values are required.
+ */
+template<>
+void adapt_curve_domain_point_to_spline_impl(const CurveEval &curve,
+ const VArray<bool> &old_values,
+ MutableSpan<bool> r_values)
+{
+ const int splines_len = curve.splines().size();
+ Array<int> offsets = curve.control_point_offsets();
+ BLI_assert(r_values.size() == splines_len);
+
+ r_values.fill(true);
+
+ for (const int i_spline : IndexRange(splines_len)) {
+ const int spline_offset = offsets[i_spline];
+ const int spline_point_len = offsets[i_spline + 1] - spline_offset;
+
+ for (const int i_point : IndexRange(spline_point_len)) {
+ if (!old_values[spline_offset + i_point]) {
+ r_values[i_spline] = false;
+ break;
+ }
+ }
+ }
+}
+
static GVArrayPtr adapt_curve_domain_point_to_spline(const CurveEval &curve, GVArrayPtr varray)
{
GVArrayPtr new_varray;
@@ -892,7 +925,7 @@ class DynamicPointAttributeProvider final : public DynamicAttributesProvider {
public:
ReadAttributeLookup try_get_for_read(const GeometryComponent &component,
- const StringRef attribute_name) const final
+ const AttributeIDRef &attribute_id) const final
{
const CurveEval *curve = get_curve_from_component_for_read(component);
if (curve == nullptr || curve->splines().size() == 0) {
@@ -902,13 +935,13 @@ class DynamicPointAttributeProvider final : public DynamicAttributesProvider {
Span<SplinePtr> splines = curve->splines();
Vector<GSpan> spans; /* GSpan has no default constructor. */
spans.reserve(splines.size());
- std::optional<GSpan> first_span = splines[0]->attributes.get_for_read(attribute_name);
+ std::optional<GSpan> first_span = splines[0]->attributes.get_for_read(attribute_id);
if (!first_span) {
return {};
}
spans.append(*first_span);
for (const int i : IndexRange(1, splines.size() - 1)) {
- std::optional<GSpan> span = splines[i]->attributes.get_for_read(attribute_name);
+ std::optional<GSpan> span = splines[i]->attributes.get_for_read(attribute_id);
if (!span) {
/* All splines should have the same set of data layers. It would be possible to recover
* here and return partial data instead, but that would add a lot of complexity for a
@@ -945,7 +978,7 @@ class DynamicPointAttributeProvider final : public DynamicAttributesProvider {
/* This function is almost the same as #try_get_for_read, but without const. */
WriteAttributeLookup try_get_for_write(GeometryComponent &component,
- const StringRef attribute_name) const final
+ const AttributeIDRef &attribute_id) const final
{
CurveEval *curve = get_curve_from_component_for_write(component);
if (curve == nullptr || curve->splines().size() == 0) {
@@ -955,13 +988,13 @@ class DynamicPointAttributeProvider final : public DynamicAttributesProvider {
MutableSpan<SplinePtr> splines = curve->splines();
Vector<GMutableSpan> spans; /* GMutableSpan has no default constructor. */
spans.reserve(splines.size());
- std::optional<GMutableSpan> first_span = splines[0]->attributes.get_for_write(attribute_name);
+ std::optional<GMutableSpan> first_span = splines[0]->attributes.get_for_write(attribute_id);
if (!first_span) {
return {};
}
spans.append(*first_span);
for (const int i : IndexRange(1, splines.size() - 1)) {
- std::optional<GMutableSpan> span = splines[i]->attributes.get_for_write(attribute_name);
+ std::optional<GMutableSpan> span = splines[i]->attributes.get_for_write(attribute_id);
if (!span) {
/* All splines should have the same set of data layers. It would be possible to recover
* here and return partial data instead, but that would add a lot of complexity for a
@@ -996,7 +1029,7 @@ class DynamicPointAttributeProvider final : public DynamicAttributesProvider {
return attribute;
}
- bool try_delete(GeometryComponent &component, const StringRef attribute_name) const final
+ bool try_delete(GeometryComponent &component, const AttributeIDRef &attribute_id) const final
{
CurveEval *curve = get_curve_from_component_for_write(component);
if (curve == nullptr) {
@@ -1006,7 +1039,7 @@ class DynamicPointAttributeProvider final : public DynamicAttributesProvider {
/* Reuse the boolean for all splines; we expect all splines to have the same attributes. */
bool layer_freed = false;
for (SplinePtr &spline : curve->splines()) {
- layer_freed = spline->attributes.remove(attribute_name);
+ layer_freed = spline->attributes.remove(attribute_id);
}
return layer_freed;
}
@@ -1034,7 +1067,7 @@ class DynamicPointAttributeProvider final : public DynamicAttributesProvider {
}
bool try_create(GeometryComponent &component,
- const StringRef attribute_name,
+ const AttributeIDRef &attribute_id,
const AttributeDomain domain,
const CustomDataType data_type,
const AttributeInit &initializer) const final
@@ -1053,7 +1086,7 @@ class DynamicPointAttributeProvider final : public DynamicAttributesProvider {
/* First check the one case that allows us to avoid copying the input data. */
if (splines.size() == 1 && initializer.type == AttributeInit::Type::MoveArray) {
void *source_data = static_cast<const AttributeInitMove &>(initializer).data;
- if (!splines[0]->attributes.create_by_move(attribute_name, data_type, source_data)) {
+ if (!splines[0]->attributes.create_by_move(attribute_id, data_type, source_data)) {
MEM_freeN(source_data);
return false;
}
@@ -1062,7 +1095,7 @@ class DynamicPointAttributeProvider final : public DynamicAttributesProvider {
/* Otherwise just create a custom data layer on each of the splines. */
for (const int i : splines.index_range()) {
- if (!splines[i]->attributes.create(attribute_name, data_type)) {
+ if (!splines[i]->attributes.create(attribute_id, data_type)) {
/* If attribute creation fails on one of the splines, we cannot leave the custom data
* layers in the previous splines around, so delete them before returning. However,
* this is not an expected case. */
@@ -1076,7 +1109,7 @@ class DynamicPointAttributeProvider final : public DynamicAttributesProvider {
return true;
}
- WriteAttributeLookup write_attribute = this->try_get_for_write(component, attribute_name);
+ WriteAttributeLookup write_attribute = this->try_get_for_write(component, attribute_id);
/* We just created the attribute, it should exist. */
BLI_assert(write_attribute);