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Diffstat (limited to 'source/blender/blenkernel/intern/geometry_set.cc')
-rw-r--r--source/blender/blenkernel/intern/geometry_set.cc150
1 files changed, 150 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/geometry_set.cc b/source/blender/blenkernel/intern/geometry_set.cc
index 7eb41a6c623..0bc248299ca 100644
--- a/source/blender/blenkernel/intern/geometry_set.cc
+++ b/source/blender/blenkernel/intern/geometry_set.cc
@@ -14,13 +14,19 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
+#include "BLI_map.hh"
+
+#include "BKE_attribute.h"
+#include "BKE_attribute_access.hh"
#include "BKE_geometry_set.hh"
#include "BKE_lib_id.h"
#include "BKE_mesh.h"
#include "BKE_mesh_wrapper.h"
+#include "BKE_modifier.h"
#include "BKE_pointcloud.h"
#include "BKE_volume.h"
+#include "DNA_collection_types.h"
#include "DNA_object_types.h"
#include "BLI_rand.hh"
@@ -29,6 +35,7 @@
using blender::float3;
using blender::float4x4;
+using blender::Map;
using blender::MutableSpan;
using blender::Span;
using blender::StringRef;
@@ -579,6 +586,149 @@ bool InstancesComponent::is_empty() const
return transforms_.size() == 0;
}
+/**
+ * \note This doesn't extract instances from the "dupli" system for non-geometry-nodes instances.
+ */
+static GeometrySet object_get_geometry_set_for_read(const Object &object)
+{
+ /* Objects evaluated with a nodes modifier will have a geometry set already. */
+ if (object.runtime.geometry_set_eval != nullptr) {
+ return *object.runtime.geometry_set_eval;
+ }
+
+ /* Otherwise, construct a new geometry set with the component based on the object type. */
+ GeometrySet new_geometry_set;
+
+ if (object.type == OB_MESH) {
+ Mesh *mesh = BKE_modifier_get_evaluated_mesh_from_evaluated_object(
+ &const_cast<Object &>(object), false);
+
+ if (mesh != nullptr) {
+ BKE_mesh_wrapper_ensure_mdata(mesh);
+
+ MeshComponent &mesh_component = new_geometry_set.get_component_for_write<MeshComponent>();
+ mesh_component.replace(mesh, GeometryOwnershipType::ReadOnly);
+ mesh_component.copy_vertex_group_names_from_object(object);
+ }
+ }
+
+ /* TODO: Cover the case of pointclouds without modifiers-- they may not be covered by the
+ * #geometry_set_eval case above. */
+
+ /* TODO: Add volume support. */
+
+ /* Return by value since there is not always an existing geometry set owned elsewhere to use. */
+ return new_geometry_set;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Geometry Set Gather Recursive Instances
+ * \{ */
+
+static void geometry_set_collect_recursive(const GeometrySet &geometry_set,
+ const float4x4 &transform,
+ Vector<GeometryInstanceGroup> &r_sets);
+
+static void geometry_set_collect_recursive_collection(const Collection &collection,
+ const float4x4 &transform,
+ Vector<GeometryInstanceGroup> &r_sets);
+
+static void geometry_set_collect_recursive_collection_instance(
+ const Collection &collection, const float4x4 &transform, Vector<GeometryInstanceGroup> &r_sets)
+{
+ float4x4 offset_matrix;
+ unit_m4(offset_matrix.values);
+ sub_v3_v3(offset_matrix.values[3], collection.instance_offset);
+ const float4x4 instance_transform = transform * offset_matrix;
+ geometry_set_collect_recursive_collection(collection, instance_transform, r_sets);
+}
+
+static void geometry_set_collect_recursive_object(const Object &object,
+ const float4x4 &transform,
+ Vector<GeometryInstanceGroup> &r_sets)
+{
+ GeometrySet instance_geometry_set = object_get_geometry_set_for_read(object);
+ geometry_set_collect_recursive(instance_geometry_set, transform, r_sets);
+
+ if (object.type == OB_EMPTY) {
+ const Collection *collection_instance = object.instance_collection;
+ if (collection_instance != nullptr) {
+ geometry_set_collect_recursive_collection_instance(*collection_instance, transform, r_sets);
+ }
+ }
+}
+
+static void geometry_set_collect_recursive_collection(const Collection &collection,
+ const float4x4 &transform,
+ Vector<GeometryInstanceGroup> &r_sets)
+{
+ LISTBASE_FOREACH (const CollectionObject *, collection_object, &collection.gobject) {
+ BLI_assert(collection_object->ob != nullptr);
+ const Object &object = *collection_object->ob;
+ const float4x4 object_transform = transform * object.obmat;
+ geometry_set_collect_recursive_object(object, object_transform, r_sets);
+ }
+ LISTBASE_FOREACH (const CollectionChild *, collection_child, &collection.children) {
+ BLI_assert(collection_child->collection != nullptr);
+ const Collection &collection = *collection_child->collection;
+ geometry_set_collect_recursive_collection(collection, transform, r_sets);
+ }
+}
+
+static void geometry_set_collect_recursive(const GeometrySet &geometry_set,
+ const float4x4 &transform,
+ Vector<GeometryInstanceGroup> &r_sets)
+{
+ r_sets.append({geometry_set, {transform}});
+
+ if (geometry_set.has_instances()) {
+ const InstancesComponent &instances_component =
+ *geometry_set.get_component_for_read<InstancesComponent>();
+
+ Span<float4x4> transforms = instances_component.transforms();
+ Span<InstancedData> instances = instances_component.instanced_data();
+ for (const int i : instances.index_range()) {
+ const InstancedData &data = instances[i];
+ const float4x4 instance_transform = transform * transforms[i];
+
+ if (data.type == INSTANCE_DATA_TYPE_OBJECT) {
+ BLI_assert(data.data.object != nullptr);
+ const Object &object = *data.data.object;
+ geometry_set_collect_recursive_object(object, instance_transform, r_sets);
+ }
+ else if (data.type == INSTANCE_DATA_TYPE_COLLECTION) {
+ BLI_assert(data.data.collection != nullptr);
+ const Collection &collection = *data.data.collection;
+ geometry_set_collect_recursive_collection_instance(collection, instance_transform, r_sets);
+ }
+ }
+ }
+}
+
+/**
+ * Return flattened vector of the geometry component's recursive instances. I.e. all collection
+ * instances and object instances will be expanded into the instances of their geometry components.
+ * Even the instances in those geometry components' will be included.
+ *
+ * \note For convenience (to avoid duplication in the caller), the returned vector also contains
+ * the argument geometry set.
+ *
+ * \note This doesn't extract instances from the "dupli" system for non-geometry-nodes instances.
+ */
+Vector<GeometryInstanceGroup> BKE_geometry_set_gather_instances(const GeometrySet &geometry_set)
+{
+ Vector<GeometryInstanceGroup> result_vector;
+
+ float4x4 unit_transform;
+ unit_m4(unit_transform.values);
+
+ geometry_set_collect_recursive(geometry_set, unit_transform, result_vector);
+
+ return result_vector;
+}
+
static blender::Array<int> generate_unique_instance_ids(Span<int> original_ids)
{
using namespace blender;