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Diffstat (limited to 'source/blender/blenkernel/intern/group.c')
-rw-r--r--source/blender/blenkernel/intern/group.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/blenkernel/intern/group.c b/source/blender/blenkernel/intern/group.c
index 0d2f86bb151..6fffbd794ef 100644
--- a/source/blender/blenkernel/intern/group.c
+++ b/source/blender/blenkernel/intern/group.c
@@ -280,7 +280,7 @@ static void group_replaces_nla(Object *parent, Object *target, char mode)
you can draw everything, leaves tags in objects to signal it needs further updating */
/* note: does not work for derivedmesh and render... it recreates all again in convertblender.c */
-void group_handle_recalc_and_update(Object *parent, Group *group)
+void group_handle_recalc_and_update(Scene *scene, Object *parent, Group *group)
{
GroupObject *go;
@@ -289,8 +289,8 @@ void group_handle_recalc_and_update(Object *parent, Group *group)
int cfrao;
/* switch to local time */
- cfrao= G.scene->r.cfra;
- G.scene->r.cfra -= (int)give_timeoffset(parent);
+ cfrao= scene->r.cfra;
+ scene->r.cfra -= (int)give_timeoffset(parent);
/* we need a DAG per group... */
for(go= group->gobject.first; go; go= go->next) {
@@ -298,7 +298,7 @@ void group_handle_recalc_and_update(Object *parent, Group *group)
go->ob->recalc= go->recalc;
group_replaces_nla(parent, go->ob, 's');
- object_handle_update(go->ob);
+ object_handle_update(scene, go->ob);
group_replaces_nla(parent, go->ob, 'e');
/* leave recalc tags in case group members are in normal scene */
@@ -307,14 +307,14 @@ void group_handle_recalc_and_update(Object *parent, Group *group)
}
/* restore */
- G.scene->r.cfra= cfrao;
+ scene->r.cfra= cfrao;
}
else {
/* only do existing tags, as set by regular depsgraph */
for(go= group->gobject.first; go; go= go->next) {
if(go->ob) {
if(go->ob->recalc) {
- object_handle_update(go->ob);
+ object_handle_update(scene, go->ob);
}
}
}