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Diffstat (limited to 'source/blender/blenkernel/intern/hair.cc')
-rw-r--r--source/blender/blenkernel/intern/hair.cc435
1 files changed, 435 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/hair.cc b/source/blender/blenkernel/intern/hair.cc
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+++ b/source/blender/blenkernel/intern/hair.cc
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+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup bke
+ */
+
+#include <cmath>
+#include <cstring>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_defaults.h"
+#include "DNA_hair_types.h"
+#include "DNA_material_types.h"
+#include "DNA_object_types.h"
+
+#include "BLI_float3.hh"
+#include "BLI_listbase.h"
+#include "BLI_math_base.h"
+#include "BLI_rand.h"
+#include "BLI_string.h"
+#include "BLI_utildefines.h"
+
+#include "BKE_anim_data.h"
+#include "BKE_customdata.h"
+#include "BKE_global.h"
+#include "BKE_hair.h"
+#include "BKE_idtype.h"
+#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
+#include "BKE_lib_remap.h"
+#include "BKE_main.h"
+#include "BKE_modifier.h"
+#include "BKE_object.h"
+
+#include "BLT_translation.h"
+
+#include "DEG_depsgraph_query.h"
+
+#include "BLO_read_write.h"
+
+using blender::float3;
+
+static const char *HAIR_ATTR_POSITION = "position";
+static const char *HAIR_ATTR_RADIUS = "radius";
+
+/* Hair datablock */
+
+static void hair_random(Hair *hair);
+
+static void hair_init_data(ID *id)
+{
+ Hair *hair = (Hair *)id;
+ BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(hair, id));
+
+ MEMCPY_STRUCT_AFTER(hair, DNA_struct_default_get(Hair), id);
+
+ CustomData_reset(&hair->pdata);
+ CustomData_reset(&hair->cdata);
+
+ CustomData_add_layer_named(
+ &hair->pdata, CD_PROP_FLOAT3, CD_CALLOC, nullptr, hair->totpoint, HAIR_ATTR_POSITION);
+ CustomData_add_layer_named(
+ &hair->pdata, CD_PROP_FLOAT, CD_CALLOC, nullptr, hair->totpoint, HAIR_ATTR_RADIUS);
+ CustomData_add_layer(&hair->cdata, CD_HAIRCURVE, CD_CALLOC, nullptr, hair->totcurve);
+ BKE_hair_update_customdata_pointers(hair);
+
+ hair_random(hair);
+}
+
+static void hair_copy_data(Main *UNUSED(bmain), ID *id_dst, const ID *id_src, const int flag)
+{
+ Hair *hair_dst = (Hair *)id_dst;
+ const Hair *hair_src = (const Hair *)id_src;
+ hair_dst->mat = static_cast<Material **>(MEM_dupallocN(hair_src->mat));
+
+ const eCDAllocType alloc_type = (flag & LIB_ID_COPY_CD_REFERENCE) ? CD_REFERENCE : CD_DUPLICATE;
+ CustomData_copy(&hair_src->pdata, &hair_dst->pdata, CD_MASK_ALL, alloc_type, hair_dst->totpoint);
+ CustomData_copy(&hair_src->cdata, &hair_dst->cdata, CD_MASK_ALL, alloc_type, hair_dst->totcurve);
+ BKE_hair_update_customdata_pointers(hair_dst);
+
+ hair_dst->batch_cache = nullptr;
+}
+
+static void hair_free_data(ID *id)
+{
+ Hair *hair = (Hair *)id;
+ BKE_animdata_free(&hair->id, false);
+
+ BKE_hair_batch_cache_free(hair);
+
+ CustomData_free(&hair->pdata, hair->totpoint);
+ CustomData_free(&hair->cdata, hair->totcurve);
+
+ MEM_SAFE_FREE(hair->mat);
+}
+
+static void hair_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ Hair *hair = (Hair *)id;
+ for (int i = 0; i < hair->totcol; i++) {
+ BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, hair->mat[i], IDWALK_CB_USER);
+ }
+}
+
+static void hair_blend_write(BlendWriter *writer, ID *id, const void *id_address)
+{
+ Hair *hair = (Hair *)id;
+
+ CustomDataLayer *players = nullptr, players_buff[CD_TEMP_CHUNK_SIZE];
+ CustomDataLayer *clayers = nullptr, clayers_buff[CD_TEMP_CHUNK_SIZE];
+ CustomData_blend_write_prepare(&hair->pdata, &players, players_buff, ARRAY_SIZE(players_buff));
+ CustomData_blend_write_prepare(&hair->cdata, &clayers, clayers_buff, ARRAY_SIZE(clayers_buff));
+
+ /* Write LibData */
+ BLO_write_id_struct(writer, Hair, id_address, &hair->id);
+ BKE_id_blend_write(writer, &hair->id);
+
+ /* Direct data */
+ CustomData_blend_write(writer, &hair->pdata, players, hair->totpoint, CD_MASK_ALL, &hair->id);
+ CustomData_blend_write(writer, &hair->cdata, clayers, hair->totcurve, CD_MASK_ALL, &hair->id);
+
+ BLO_write_pointer_array(writer, hair->totcol, hair->mat);
+ if (hair->adt) {
+ BKE_animdata_blend_write(writer, hair->adt);
+ }
+
+ /* Remove temporary data. */
+ if (players && players != players_buff) {
+ MEM_freeN(players);
+ }
+ if (clayers && clayers != clayers_buff) {
+ MEM_freeN(clayers);
+ }
+}
+
+static void hair_blend_read_data(BlendDataReader *reader, ID *id)
+{
+ Hair *hair = (Hair *)id;
+ BLO_read_data_address(reader, &hair->adt);
+ BKE_animdata_blend_read_data(reader, hair->adt);
+
+ /* Geometry */
+ CustomData_blend_read(reader, &hair->pdata, hair->totpoint);
+ CustomData_blend_read(reader, &hair->cdata, hair->totcurve);
+ BKE_hair_update_customdata_pointers(hair);
+
+ /* Materials */
+ BLO_read_pointer_array(reader, (void **)&hair->mat);
+}
+
+static void hair_blend_read_lib(BlendLibReader *reader, ID *id)
+{
+ Hair *hair = (Hair *)id;
+ for (int a = 0; a < hair->totcol; a++) {
+ BLO_read_id_address(reader, hair->id.lib, &hair->mat[a]);
+ }
+}
+
+static void hair_blend_read_expand(BlendExpander *expander, ID *id)
+{
+ Hair *hair = (Hair *)id;
+ for (int a = 0; a < hair->totcol; a++) {
+ BLO_expand(expander, hair->mat[a]);
+ }
+}
+
+IDTypeInfo IDType_ID_HA = {
+ /*id_code */ ID_HA,
+ /*id_filter */ FILTER_ID_HA,
+ /*main_listbase_index */ INDEX_ID_HA,
+ /*struct_size */ sizeof(Hair),
+ /*name */ "Hair",
+ /*name_plural */ "hairs",
+ /*translation_context */ BLT_I18NCONTEXT_ID_HAIR,
+ /*flags */ IDTYPE_FLAGS_APPEND_IS_REUSABLE,
+ /*asset_type_info */ nullptr,
+
+ /*init_data */ hair_init_data,
+ /*copy_data */ hair_copy_data,
+ /*free_data */ hair_free_data,
+ /*make_local */ nullptr,
+ /*foreach_id */ hair_foreach_id,
+ /*foreach_cache */ nullptr,
+ /*foreach_path */ nullptr,
+ /*owner_get */ nullptr,
+
+ /*blend_write */ hair_blend_write,
+ /*blend_read_data */ hair_blend_read_data,
+ /*blend_read_lib */ hair_blend_read_lib,
+ /*blend_read_expand */ hair_blend_read_expand,
+
+ /*blend_read_undo_preserve */ nullptr,
+
+ /*lib_override_apply_post */ nullptr,
+};
+
+static void hair_random(Hair *hair)
+{
+ const int numpoints = 8;
+
+ hair->totcurve = 500;
+ hair->totpoint = hair->totcurve * numpoints;
+
+ CustomData_realloc(&hair->pdata, hair->totpoint);
+ CustomData_realloc(&hair->cdata, hair->totcurve);
+ BKE_hair_update_customdata_pointers(hair);
+
+ RNG *rng = BLI_rng_new(0);
+
+ for (int i = 0; i < hair->totcurve; i++) {
+ HairCurve *curve = &hair->curves[i];
+ curve->firstpoint = i * numpoints;
+ curve->numpoints = numpoints;
+
+ float theta = 2.0f * M_PI * BLI_rng_get_float(rng);
+ float phi = saacosf(2.0f * BLI_rng_get_float(rng) - 1.0f);
+
+ float no[3] = {sinf(theta) * sinf(phi), cosf(theta) * sinf(phi), cosf(phi)};
+ normalize_v3(no);
+
+ float co[3];
+ copy_v3_v3(co, no);
+
+ float(*curve_co)[3] = hair->co + curve->firstpoint;
+ float *curve_radius = hair->radius + curve->firstpoint;
+ for (int key = 0; key < numpoints; key++) {
+ float t = key / (float)(numpoints - 1);
+ copy_v3_v3(curve_co[key], co);
+ curve_radius[key] = 0.02f * (1.0f - t);
+
+ float offset[3] = {2.0f * BLI_rng_get_float(rng) - 1.0f,
+ 2.0f * BLI_rng_get_float(rng) - 1.0f,
+ 2.0f * BLI_rng_get_float(rng) - 1.0f};
+ add_v3_v3(offset, no);
+ madd_v3_v3fl(co, offset, 1.0f / numpoints);
+ }
+ }
+
+ BLI_rng_free(rng);
+}
+
+void *BKE_hair_add(Main *bmain, const char *name)
+{
+ Hair *hair = static_cast<Hair *>(BKE_id_new(bmain, ID_HA, name));
+
+ return hair;
+}
+
+BoundBox *BKE_hair_boundbox_get(Object *ob)
+{
+ BLI_assert(ob->type == OB_HAIR);
+ Hair *hair = static_cast<Hair *>(ob->data);
+
+ if (ob->runtime.bb != nullptr && (ob->runtime.bb->flag & BOUNDBOX_DIRTY) == 0) {
+ return ob->runtime.bb;
+ }
+
+ if (ob->runtime.bb == nullptr) {
+ ob->runtime.bb = MEM_cnew<BoundBox>(__func__);
+
+ float min[3], max[3];
+ INIT_MINMAX(min, max);
+
+ float(*hair_co)[3] = hair->co;
+ float *hair_radius = hair->radius;
+ for (int a = 0; a < hair->totpoint; a++) {
+ float *co = hair_co[a];
+ float radius = (hair_radius) ? hair_radius[a] : 0.0f;
+ const float co_min[3] = {co[0] - radius, co[1] - radius, co[2] - radius};
+ const float co_max[3] = {co[0] + radius, co[1] + radius, co[2] + radius};
+ DO_MIN(co_min, min);
+ DO_MAX(co_max, max);
+ }
+
+ BKE_boundbox_init_from_minmax(ob->runtime.bb, min, max);
+ }
+
+ return ob->runtime.bb;
+}
+
+void BKE_hair_update_customdata_pointers(Hair *hair)
+{
+ hair->co = (float(*)[3])CustomData_get_layer_named(
+ &hair->pdata, CD_PROP_FLOAT3, HAIR_ATTR_POSITION);
+ hair->radius = (float *)CustomData_get_layer_named(
+ &hair->pdata, CD_PROP_FLOAT, HAIR_ATTR_RADIUS);
+ hair->curves = (HairCurve *)CustomData_get_layer(&hair->cdata, CD_HAIRCURVE);
+ hair->mapping = (HairMaping *)CustomData_get_layer(&hair->cdata, CD_HAIRMAPPING);
+}
+
+bool BKE_hair_customdata_required(Hair *UNUSED(hair), CustomDataLayer *layer)
+{
+ return layer->type == CD_PROP_FLOAT3 && STREQ(layer->name, HAIR_ATTR_POSITION);
+}
+
+/* Dependency Graph */
+
+Hair *BKE_hair_new_for_eval(const Hair *hair_src, int totpoint, int totcurve)
+{
+ Hair *hair_dst = static_cast<Hair *>(BKE_id_new_nomain(ID_HA, nullptr));
+
+ STRNCPY(hair_dst->id.name, hair_src->id.name);
+ hair_dst->mat = static_cast<Material **>(MEM_dupallocN(hair_src->mat));
+ hair_dst->totcol = hair_src->totcol;
+
+ hair_dst->totpoint = totpoint;
+ hair_dst->totcurve = totcurve;
+ CustomData_copy(&hair_src->pdata, &hair_dst->pdata, CD_MASK_ALL, CD_CALLOC, totpoint);
+ CustomData_copy(&hair_src->cdata, &hair_dst->cdata, CD_MASK_ALL, CD_CALLOC, totcurve);
+ BKE_hair_update_customdata_pointers(hair_dst);
+
+ return hair_dst;
+}
+
+Hair *BKE_hair_copy_for_eval(Hair *hair_src, bool reference)
+{
+ int flags = LIB_ID_COPY_LOCALIZE;
+
+ if (reference) {
+ flags |= LIB_ID_COPY_CD_REFERENCE;
+ }
+
+ Hair *result = (Hair *)BKE_id_copy_ex(nullptr, &hair_src->id, nullptr, flags);
+ return result;
+}
+
+static Hair *hair_evaluate_modifiers(struct Depsgraph *depsgraph,
+ struct Scene *scene,
+ Object *object,
+ Hair *hair_input)
+{
+ Hair *hair = hair_input;
+
+ /* Modifier evaluation modes. */
+ const bool use_render = (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER);
+ const int required_mode = use_render ? eModifierMode_Render : eModifierMode_Realtime;
+ ModifierApplyFlag apply_flag = use_render ? MOD_APPLY_RENDER : MOD_APPLY_USECACHE;
+ const ModifierEvalContext mectx = {depsgraph, object, apply_flag};
+
+ /* Get effective list of modifiers to execute. Some effects like shape keys
+ * are added as virtual modifiers before the user created modifiers. */
+ VirtualModifierData virtualModifierData;
+ ModifierData *md = BKE_modifiers_get_virtual_modifierlist(object, &virtualModifierData);
+
+ /* Evaluate modifiers. */
+ for (; md; md = md->next) {
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(static_cast<ModifierType>(md->type));
+
+ if (!BKE_modifier_is_enabled(scene, md, required_mode)) {
+ continue;
+ }
+
+ if ((mti->type == eModifierTypeType_OnlyDeform) &&
+ (mti->flags & eModifierTypeFlag_AcceptsVertexCosOnly)) {
+ /* Ensure we are not modifying the input. */
+ if (hair == hair_input) {
+ hair = BKE_hair_copy_for_eval(hair, true);
+ }
+
+ /* Ensure we are not overwriting referenced data. */
+ CustomData_duplicate_referenced_layer_named(
+ &hair->pdata, CD_PROP_FLOAT3, HAIR_ATTR_POSITION, hair->totpoint);
+ BKE_hair_update_customdata_pointers(hair);
+
+ /* Created deformed coordinates array on demand. */
+ mti->deformVerts(md, &mectx, nullptr, hair->co, hair->totpoint);
+ }
+ else if (mti->modifyHair) {
+ /* Ensure we are not modifying the input. */
+ if (hair == hair_input) {
+ hair = BKE_hair_copy_for_eval(hair, true);
+ }
+
+ Hair *hair_next = mti->modifyHair(md, &mectx, hair);
+
+ if (hair_next && hair_next != hair) {
+ /* If the modifier returned a new hair, release the old one. */
+ if (hair != hair_input) {
+ BKE_id_free(nullptr, hair);
+ }
+ hair = hair_next;
+ }
+ }
+ }
+
+ return hair;
+}
+
+void BKE_hair_data_update(struct Depsgraph *depsgraph, struct Scene *scene, Object *object)
+{
+ /* Free any evaluated data and restore original data. */
+ BKE_object_free_derived_caches(object);
+
+ /* Evaluate modifiers. */
+ Hair *hair = static_cast<Hair *>(object->data);
+ Hair *hair_eval = hair_evaluate_modifiers(depsgraph, scene, object, hair);
+
+ /* Assign evaluated object. */
+ const bool is_owned = (hair != hair_eval);
+ BKE_object_eval_assign_data(object, &hair_eval->id, is_owned);
+}
+
+/* Draw Cache */
+
+void (*BKE_hair_batch_cache_dirty_tag_cb)(Hair *hair, int mode) = nullptr;
+void (*BKE_hair_batch_cache_free_cb)(Hair *hair) = nullptr;
+
+void BKE_hair_batch_cache_dirty_tag(Hair *hair, int mode)
+{
+ if (hair->batch_cache) {
+ BKE_hair_batch_cache_dirty_tag_cb(hair, mode);
+ }
+}
+
+void BKE_hair_batch_cache_free(Hair *hair)
+{
+ if (hair->batch_cache) {
+ BKE_hair_batch_cache_free_cb(hair);
+ }
+}