diff options
Diffstat (limited to 'source/blender/blenkernel/intern/image.c')
-rw-r--r-- | source/blender/blenkernel/intern/image.c | 115 |
1 files changed, 84 insertions, 31 deletions
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c index 3f756e74b26..d620fc50e86 100644 --- a/source/blender/blenkernel/intern/image.c +++ b/source/blender/blenkernel/intern/image.c @@ -47,6 +47,7 @@ #include "MEM_guardedalloc.h" +#include "IMB_colormanagement.h" #include "IMB_imbuf_types.h" #include "IMB_imbuf.h" @@ -70,6 +71,7 @@ #include "BLI_bpath.h" #include "BKE_bmfont.h" +#include "BKE_colortools.h" #include "BKE_global.h" #include "BKE_icons.h" #include "BKE_image.h" @@ -243,6 +245,11 @@ static Image *image_alloc(const char *name, short source, short type) ima->source = source; ima->type = type; + + if (source == IMA_SRC_VIEWER) + ima->flag |= IMA_VIEW_AS_RENDER; + + BKE_color_managed_colorspace_settings_init(&ima->colorspace_settings); } return ima; } @@ -325,6 +332,8 @@ Image *BKE_image_copy(Image *ima) nima->aspx = ima->aspx; nima->aspy = ima->aspy; + BKE_color_managed_colorspace_settings_copy(&nima->colorspace_settings, &ima->colorspace_settings); + return nima; } @@ -594,7 +603,8 @@ Image *BKE_image_load_exists(const char *filepath) return BKE_image_load(filepath); } -static ImBuf *add_ibuf_size(unsigned int width, unsigned int height, const char *name, int depth, int floatbuf, short gen_type, float color[4]) +static ImBuf *add_ibuf_size(unsigned int width, unsigned int height, const char *name, int depth, int floatbuf, short gen_type, + float color[4], ColorManagedColorspaceSettings *colorspace_settings) { ImBuf *ibuf; unsigned char *rect = NULL; @@ -603,12 +613,24 @@ static ImBuf *add_ibuf_size(unsigned int width, unsigned int height, const char if (floatbuf) { ibuf = IMB_allocImBuf(width, height, depth, IB_rectfloat); rect_float = ibuf->rect_float; - ibuf->profile = IB_PROFILE_LINEAR_RGB; + + if (colorspace_settings->name[0] == '\0') { + const char *colorspace = IMB_colormanagement_role_colorspace_name_get(COLOR_ROLE_DEFAULT_FLOAT); + + BLI_strncpy(colorspace_settings->name, colorspace, sizeof(colorspace_settings->name)); + } } else { ibuf = IMB_allocImBuf(width, height, depth, IB_rect); rect = (unsigned char *)ibuf->rect; - ibuf->profile = IB_PROFILE_SRGB; + + if (colorspace_settings->name[0] == '\0') { + const char *colorspace = IMB_colormanagement_role_colorspace_name_get(COLOR_ROLE_DEFAULT_BYTE); + + BLI_strncpy(colorspace_settings->name, colorspace, sizeof(colorspace_settings->name)); + } + + IMB_colormanagement_assign_rect_colorspace(ibuf, colorspace_settings->name); } BLI_strncpy(ibuf->name, name, sizeof(ibuf->name)); @@ -643,7 +665,7 @@ Image *BKE_image_add_generated(unsigned int width, unsigned int height, const ch ima->gen_type = gen_type; ima->gen_flag |= (floatbuf ? IMA_GEN_FLOAT : 0); - ibuf = add_ibuf_size(width, height, ima->name, depth, floatbuf, gen_type, color); + ibuf = add_ibuf_size(width, height, ima->name, depth, floatbuf, gen_type, color, &ima->colorspace_settings); image_assign_ibuf(ima, ibuf, IMA_NO_INDEX, 0); ima->ok = IMA_OK_LOADED; @@ -1009,6 +1031,19 @@ int BKE_imtype_supports_quality(const char imtype) return 0; } +int BKE_imtype_supports_float(const char imtype) +{ + switch (imtype) { + case R_IMF_IMTYPE_CINEON: + case R_IMF_IMTYPE_DPX: + case R_IMF_IMTYPE_RADHDR: + case R_IMF_IMTYPE_OPENEXR: + case R_IMF_IMTYPE_MULTILAYER: + return TRUE; + } + return 0; +} + char BKE_imtype_valid_channels(const char imtype) { char chan_flag = IMA_CHAN_FLAG_RGB; /* assume all support rgb */ @@ -1207,6 +1242,9 @@ void BKE_imformat_defaults(ImageFormatData *im_format) im_format->imtype = R_IMF_IMTYPE_PNG; im_format->quality = 90; im_format->compress = 90; + + BKE_color_managed_display_settings_init(&im_format->display_settings); + BKE_color_managed_view_settings_init(&im_format->view_settings); } void BKE_imbuf_to_image_format(struct ImageFormatData *im_format, const ImBuf *imbuf) @@ -1477,10 +1515,11 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec int x, y, y_ofs; float h_fixed; const int mono = blf_mono_font_render; // XXX + struct ColorManagedDisplay *display; + const char *display_device; /* this could be an argument if we want to operate on non linear float imbuf's * for now though this is only used for renders which use scene settings */ - const int do_color_management = (scene->r.color_mgt_flag & R_COLOR_MANAGEMENT) != 0; #define BUFF_MARGIN_X 2 #define BUFF_MARGIN_Y 1 @@ -1488,6 +1527,9 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec if (!rect && !rectf) return; + display_device = scene->display_settings.display_device; + display = IMB_colormanagement_display_get_named(display_device); + stampdata(scene, camera, &stamp_data, 1); /* TODO, do_versions */ @@ -1497,7 +1539,7 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec /* set before return */ BLF_size(mono, scene->r.stamp_font_id, 72); - BLF_buffer(mono, rectf, rect, width, height, channels, do_color_management); + BLF_buffer(mono, rectf, rect, width, height, channels, display); BLF_buffer_col(mono, scene->r.fg_stamp[0], scene->r.fg_stamp[1], scene->r.fg_stamp[2], 1.0); pad = BLF_width_max(mono); @@ -1514,7 +1556,7 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec y -= h; /* also a little of space to the background. */ - buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, do_color_management, + buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, display, x - BUFF_MARGIN_X, y - BUFF_MARGIN_Y, w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y); /* and draw the text. */ @@ -1531,7 +1573,7 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec y -= h; /* and space for background. */ - buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, do_color_management, + buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, display, 0, y - BUFF_MARGIN_Y, w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y); BLF_position(mono, x, y + y_ofs, 0.0); @@ -1547,7 +1589,7 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec y -= h; /* and space for background. */ - buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, do_color_management, + buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, display, 0, y - BUFF_MARGIN_Y, w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y); BLF_position(mono, x, y + y_ofs, 0.0); @@ -1563,7 +1605,7 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec y -= h; /* and space for background. */ - buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, do_color_management, + buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, display, 0, y - BUFF_MARGIN_Y, w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y); BLF_position(mono, x, y + y_ofs, 0.0); @@ -1578,7 +1620,7 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec BLF_width_and_height(mono, stamp_data.marker, &w, &h); h = h_fixed; /* extra space for background. */ - buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, do_color_management, + buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, display, x - BUFF_MARGIN_X, y - BUFF_MARGIN_Y, w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y); /* and pad the text. */ @@ -1594,7 +1636,7 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec BLF_width_and_height(mono, stamp_data.time, &w, &h); h = h_fixed; /* extra space for background */ - buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, do_color_management, + buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, display, x - BUFF_MARGIN_X, y, x + w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y); /* and pad the text. */ @@ -1609,7 +1651,7 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec BLF_width_and_height(mono, stamp_data.frame, &w, &h); h = h_fixed; /* extra space for background. */ - buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, do_color_management, + buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, display, x - BUFF_MARGIN_X, y - BUFF_MARGIN_Y, x + w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y); /* and pad the text. */ @@ -1624,7 +1666,7 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec BLF_width_and_height(mono, stamp_data.camera, &w, &h); h = h_fixed; /* extra space for background. */ - buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, do_color_management, + buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, display, x - BUFF_MARGIN_X, y - BUFF_MARGIN_Y, x + w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y); BLF_position(mono, x, y + y_ofs, 0.0); BLF_draw_buffer(mono, stamp_data.camera); @@ -1637,7 +1679,7 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec BLF_width_and_height(mono, stamp_data.cameralens, &w, &h); h = h_fixed; /* extra space for background. */ - buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, do_color_management, + buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, display, x - BUFF_MARGIN_X, y - BUFF_MARGIN_Y, x + w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y); BLF_position(mono, x, y + y_ofs, 0.0); BLF_draw_buffer(mono, stamp_data.cameralens); @@ -1650,7 +1692,7 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec x = width - w - 2; /* extra space for background. */ - buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, do_color_management, + buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, display, x - BUFF_MARGIN_X, y - BUFF_MARGIN_Y, x + w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y); /* and pad the text. */ @@ -1666,7 +1708,7 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec y = height - h; /* extra space for background. */ - buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, do_color_management, + buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, display, x - BUFF_MARGIN_X, y - BUFF_MARGIN_Y, x + w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y); BLF_position(mono, x, y + y_ofs, 0.0); @@ -1878,12 +1920,12 @@ void BKE_makepicstring(char *string, const char *base, const char *relbase, int } /* used by sequencer too */ -struct anim *openanim(const char *name, int flags, int streamindex) +struct anim *openanim(const char *name, int flags, int streamindex, char colorspace[IMA_MAX_SPACE]) { struct anim *anim; struct ImBuf *ibuf; - anim = IMB_open_anim(name, flags, streamindex); + anim = IMB_open_anim(name, flags, streamindex, colorspace); if (anim == NULL) return NULL; ibuf = IMB_anim_absolute(anim, 0, IMB_TC_NONE, IMB_PROXY_NONE); @@ -2177,8 +2219,10 @@ void BKE_image_backup_render(Scene *scene, Image *ima) /* in that case we have to build a render-result */ static void image_create_multilayer(Image *ima, ImBuf *ibuf, int framenr) { + const char *colorspace = ima->colorspace_settings.name; + int predivide = ima->flag & IMA_CM_PREDIVIDE; - ima->rr = RE_MultilayerConvert(ibuf->userdata, ibuf->x, ibuf->y); + ima->rr = RE_MultilayerConvert(ibuf->userdata, colorspace, predivide, ibuf->x, ibuf->y); #ifdef WITH_OPENEXR IMB_exr_close(ibuf->userdata); @@ -2226,7 +2270,7 @@ static ImBuf *image_load_sequence_file(Image *ima, ImageUser *iuser, int frame) flag |= IB_premul; /* read ibuf */ - ibuf = IMB_loadiffname(name, flag); + ibuf = IMB_loadiffname(name, flag, ima->colorspace_settings.name); #if 0 if (ibuf) { @@ -2304,7 +2348,6 @@ static ImBuf *image_load_sequence_multilayer(Image *ima, ImageUser *iuser, int f ibuf->flags |= IB_rectfloat; ibuf->mall = IB_rectfloat; ibuf->channels = rpass->channels; - ibuf->profile = IB_PROFILE_LINEAR_RGB; image_initialize_after_load(ima, ibuf); image_assign_ibuf(ima, ibuf, iuser ? iuser->multi_index : 0, frame); @@ -2334,7 +2377,7 @@ static ImBuf *image_load_movie_file(Image *ima, ImageUser *iuser, int frame) BKE_image_user_file_path(iuser, ima, str); /* FIXME: make several stream accessible in image editor, too*/ - ima->anim = openanim(str, IB_rect, 0); + ima->anim = openanim(str, IB_rect, 0, ima->colorspace_settings.name); /* let's initialize this user */ if (ima->anim && iuser && iuser->frames == 0) @@ -2385,8 +2428,8 @@ static ImBuf *image_load_image_file(Image *ima, ImageUser *iuser, int cfra) flag = IB_rect | IB_multilayer; if (ima->flag & IMA_DO_PREMUL) flag |= IB_premul; - ibuf = IMB_ibImageFromMemory((unsigned char *)ima->packedfile->data, - ima->packedfile->size, flag, "<packed data>"); + ibuf = IMB_ibImageFromMemory((unsigned char *)ima->packedfile->data, ima->packedfile->size, flag, + ima->colorspace_settings.name, "<packed data>"); } else { flag = IB_rect | IB_multilayer | IB_metadata; @@ -2398,7 +2441,7 @@ static ImBuf *image_load_image_file(Image *ima, ImageUser *iuser, int cfra) BKE_image_user_file_path(iuser, ima, str); /* read ibuf */ - ibuf = IMB_loadiffname(str, flag); + ibuf = IMB_loadiffname(str, flag, ima->colorspace_settings.name); } if (ibuf) { @@ -2455,7 +2498,6 @@ static ImBuf *image_get_ibuf_multilayer(Image *ima, ImageUser *iuser) ibuf->rect_float = rpass->rect; ibuf->flags |= IB_rectfloat; ibuf->channels = rpass->channels; - ibuf->profile = IB_PROFILE_LINEAR_RGB; image_assign_ibuf(ima, ibuf, iuser ? iuser->multi_index : IMA_NO_INDEX, 0); } @@ -2561,6 +2603,13 @@ static ImBuf *image_get_render_result(Image *ima, ImageUser *iuser, void **lock_ image_assign_ibuf(ima, ibuf, IMA_NO_INDEX, 0); } + /* invalidate color managed buffers if render result changed */ + BLI_lock_thread(LOCK_COLORMANAGE); + if (ibuf->x != rres.rectx || ibuf->y != rres.recty || ibuf->rect_float != rectf) + { + ibuf->userflags |= IB_DISPLAY_BUFFER_INVALID; + } + ibuf->x = rres.rectx; ibuf->y = rres.recty; @@ -2592,8 +2641,8 @@ static ImBuf *image_get_render_result(Image *ima, ImageUser *iuser, void **lock_ ibuf->flags &= ~IB_zbuffloat; } - /* since its possible to access the buffer from the image directly, set the profile [#25073] */ - ibuf->profile = (iuser->scene->r.color_mgt_flag & R_COLOR_MANAGEMENT) ? IB_PROFILE_LINEAR_RGB : IB_PROFILE_NONE; + BLI_unlock_thread(LOCK_COLORMANAGE); + ibuf->dither = dither; if (iuser->scene->r.color_mgt_flag & R_COLOR_MANAGEMENT_PREDIVIDE) { @@ -2750,7 +2799,8 @@ ImBuf *BKE_image_acquire_ibuf(Image *ima, ImageUser *iuser, void **lock_r) /* UV testgrid or black or solid etc */ if (ima->gen_x == 0) ima->gen_x = 1024; if (ima->gen_y == 0) ima->gen_y = 1024; - ibuf = add_ibuf_size(ima->gen_x, ima->gen_y, ima->name, 24, (ima->gen_flag & IMA_GEN_FLOAT) != 0, ima->gen_type, color); + ibuf = add_ibuf_size(ima->gen_x, ima->gen_y, ima->name, 24, (ima->gen_flag & IMA_GEN_FLOAT) != 0, ima->gen_type, + color, &ima->colorspace_settings); image_assign_ibuf(ima, ibuf, IMA_NO_INDEX, 0); ima->ok = IMA_OK_LOADED; } @@ -2966,5 +3016,8 @@ void BKE_image_get_aspect(Image *image, float *aspx, float *aspy) *aspx = 1.0; /* x is always 1 */ - *aspy = image->aspy / image->aspx; + if (image) + *aspy = image->aspy / image->aspx; + else + *aspy = 1.0f; } |