diff options
Diffstat (limited to 'source/blender/blenkernel/intern/implicit.c')
-rw-r--r-- | source/blender/blenkernel/intern/implicit.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/blenkernel/intern/implicit.c b/source/blender/blenkernel/intern/implicit.c index 158f964a846..e0077ec7d26 100644 --- a/source/blender/blenkernel/intern/implicit.c +++ b/source/blender/blenkernel/intern/implicit.c @@ -726,7 +726,7 @@ typedef struct Implicit_Data fmatrix3x3 *A, *dFdV, *dFdX, *S, *P, *Pinv, *bigI, *M; } Implicit_Data; -int implicit_init (Object *ob, ClothModifierData *clmd) +int implicit_init (Object *UNUSED(ob), ClothModifierData *clmd) { unsigned int i = 0; unsigned int pinned = 0; @@ -1218,7 +1218,7 @@ DO_INLINE void dfdx_damp(float to[3][3], float dir[3],float length,const float } -DO_INLINE void cloth_calc_spring_force(ClothModifierData *clmd, ClothSpring *s, lfVector *lF, lfVector *X, lfVector *V, fmatrix3x3 *dFdV, fmatrix3x3 *dFdX, float time) +DO_INLINE void cloth_calc_spring_force(ClothModifierData *clmd, ClothSpring *s, lfVector *UNUSED(lF), lfVector *X, lfVector *V, fmatrix3x3 *UNUSED(dFdV), fmatrix3x3 *UNUSED(dFdX), float time) { Cloth *cloth = clmd->clothObject; ClothVertex *verts = cloth->verts; @@ -1353,7 +1353,7 @@ DO_INLINE void cloth_calc_spring_force(ClothModifierData *clmd, ClothSpring *s, } } -DO_INLINE void cloth_apply_spring_force(ClothModifierData *clmd, ClothSpring *s, lfVector *lF, lfVector *X, lfVector *V, fmatrix3x3 *dFdV, fmatrix3x3 *dFdX) +DO_INLINE void cloth_apply_spring_force(ClothModifierData *UNUSED(clmd), ClothSpring *s, lfVector *lF, lfVector *UNUSED(X), lfVector *UNUSED(V), fmatrix3x3 *dFdV, fmatrix3x3 *dFdX) { if(s->flags & CLOTH_SPRING_FLAG_NEEDED) { @@ -1555,7 +1555,7 @@ static void hair_velocity_smoothing(ClothModifierData *clmd, lfVector *lF, lfVec free_collider_cache(&colliders); } -static void cloth_calc_force(ClothModifierData *clmd, float frame, lfVector *lF, lfVector *lX, lfVector *lV, fmatrix3x3 *dFdV, fmatrix3x3 *dFdX, ListBase *effectors, float time, fmatrix3x3 *M) +static void cloth_calc_force(ClothModifierData *clmd, float UNUSED(frame), lfVector *lF, lfVector *lX, lfVector *lV, fmatrix3x3 *dFdV, fmatrix3x3 *dFdX, ListBase *effectors, float time, fmatrix3x3 *M) { /* Collect forces and derivatives: F,dFdX,dFdV */ Cloth *cloth = clmd->clothObject; @@ -1708,7 +1708,7 @@ static void cloth_calc_force(ClothModifierData *clmd, float frame, lfVector *lF, // printf("\n"); } -static void simulate_implicit_euler(lfVector *Vnew, lfVector *lX, lfVector *lV, lfVector *lF, fmatrix3x3 *dFdV, fmatrix3x3 *dFdX, float dt, fmatrix3x3 *A, lfVector *B, lfVector *dV, fmatrix3x3 *S, lfVector *z, lfVector *olddV, fmatrix3x3 *P, fmatrix3x3 *Pinv, fmatrix3x3 *M, fmatrix3x3 *bigI) +static void simulate_implicit_euler(lfVector *Vnew, lfVector *UNUSED(lX), lfVector *lV, lfVector *lF, fmatrix3x3 *dFdV, fmatrix3x3 *dFdX, float dt, fmatrix3x3 *A, lfVector *B, lfVector *dV, fmatrix3x3 *S, lfVector *z, lfVector *olddV, fmatrix3x3 *UNUSED(P), fmatrix3x3 *UNUSED(Pinv), fmatrix3x3 *M, fmatrix3x3 *UNUSED(bigI)) { unsigned int numverts = dFdV[0].vcount; |