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Diffstat (limited to 'source/blender/blenkernel/intern/implicit.c')
-rw-r--r-- | source/blender/blenkernel/intern/implicit.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/implicit.c b/source/blender/blenkernel/intern/implicit.c index 90cd7bc2df5..b9064fe8ba3 100644 --- a/source/blender/blenkernel/intern/implicit.c +++ b/source/blender/blenkernel/intern/implicit.c @@ -1716,7 +1716,7 @@ static void simulate_implicit_euler(lfVector *Vnew, lfVector *UNUSED(lX), lfVect * (edge distance constraints) in a lagrangian solver. then add forces to help * guide the implicit solver to that state. this function is called after * collisions*/ -static int UNUSED_FUNCTION(cloth_calc_helper_forces)(Object *UNUSED(ob), ClothModifierData * clmd, float (*initial_cos)[3], float UNUSED(step), float dt) +static int UNUSED_FUNCTION(cloth_calc_helper_forces)(Object *UNUSED(ob), ClothModifierData *clmd, float (*initial_cos)[3], float UNUSED(step), float dt) { Cloth *cloth= clmd->clothObject; float (*cos)[3] = MEM_callocN(sizeof(float)*3*cloth->numverts, "cos cloth_calc_helper_forces"); |