diff options
Diffstat (limited to 'source/blender/blenkernel/intern/layer_utils.c')
-rw-r--r-- | source/blender/blenkernel/intern/layer_utils.c | 127 |
1 files changed, 120 insertions, 7 deletions
diff --git a/source/blender/blenkernel/intern/layer_utils.c b/source/blender/blenkernel/intern/layer_utils.c index 0903c2a2cac..23067d1a4e3 100644 --- a/source/blender/blenkernel/intern/layer_utils.c +++ b/source/blender/blenkernel/intern/layer_utils.c @@ -84,13 +84,14 @@ Object **BKE_view_layer_array_selected_objects_params( /** \name Objects in Mode Array * \{ */ -Base **BKE_view_layer_array_from_bases_in_mode_params(ViewLayer *view_layer, +Base **BKE_view_layer_array_from_bases_in_mode_params(const Scene *scene, + ViewLayer *view_layer, const View3D *v3d, uint *r_len, const struct ObjectsInModeParams *params) { if (params->no_dup_data) { - FOREACH_BASE_IN_MODE_BEGIN (view_layer, v3d, -1, params->object_mode, base_iter) { + FOREACH_BASE_IN_MODE_BEGIN (scene, view_layer, v3d, -1, params->object_mode, base_iter) { ID *id = base_iter->object->data; if (id) { id->tag |= LIB_TAG_DOIT; @@ -102,7 +103,7 @@ Base **BKE_view_layer_array_from_bases_in_mode_params(ViewLayer *view_layer, Base **base_array = NULL; BLI_array_declare(base_array); - FOREACH_BASE_IN_MODE_BEGIN (view_layer, v3d, -1, params->object_mode, base_iter) { + FOREACH_BASE_IN_MODE_BEGIN (scene, view_layer, v3d, -1, params->object_mode, base_iter) { if (params->filter_fn) { if (!params->filter_fn(base_iter->object, params->filter_userdata)) { continue; @@ -134,13 +135,14 @@ Base **BKE_view_layer_array_from_bases_in_mode_params(ViewLayer *view_layer, return base_array; } -Object **BKE_view_layer_array_from_objects_in_mode_params(ViewLayer *view_layer, +Object **BKE_view_layer_array_from_objects_in_mode_params(const Scene *scene, + ViewLayer *view_layer, const View3D *v3d, uint *r_len, const struct ObjectsInModeParams *params) { Base **base_array = BKE_view_layer_array_from_bases_in_mode_params( - view_layer, v3d, r_len, params); + scene, view_layer, v3d, r_len, params); if (base_array != NULL) { for (uint i = 0; i < *r_len; i++) { ((Object **)base_array)[i] = base_array[i]->object; @@ -149,6 +151,91 @@ Object **BKE_view_layer_array_from_objects_in_mode_params(ViewLayer *view_layer, return (Object **)base_array; } +struct Object **BKE_view_layer_array_from_objects_in_edit_mode(const Scene *scene, + ViewLayer *view_layer, + const View3D *v3d, + uint *r_len) +{ + struct ObjectsInModeParams params = {0}; + params.object_mode = OB_MODE_EDIT; + return BKE_view_layer_array_from_objects_in_mode_params(scene, view_layer, v3d, r_len, ¶ms); +} + +struct Base **BKE_view_layer_array_from_bases_in_edit_mode(const Scene *scene, + ViewLayer *view_layer, + const View3D *v3d, + uint *r_len) +{ + struct ObjectsInModeParams params = {0}; + params.object_mode = OB_MODE_EDIT; + return BKE_view_layer_array_from_bases_in_mode_params(scene, view_layer, v3d, r_len, ¶ms); +} + +struct Object **BKE_view_layer_array_from_objects_in_edit_mode_unique_data(const Scene *scene, + ViewLayer *view_layer, + const View3D *v3d, + uint *r_len) +{ + struct ObjectsInModeParams params = {0}; + params.object_mode = OB_MODE_EDIT; + params.no_dup_data = true; + return BKE_view_layer_array_from_objects_in_mode_params(scene, view_layer, v3d, r_len, ¶ms); +} + +struct Base **BKE_view_layer_array_from_bases_in_edit_mode_unique_data(const Scene *scene, + ViewLayer *view_layer, + const View3D *v3d, + uint *r_len) +{ + struct ObjectsInModeParams params = {0}; + params.object_mode = OB_MODE_EDIT; + params.no_dup_data = true; + return BKE_view_layer_array_from_bases_in_mode_params(scene, view_layer, v3d, r_len, ¶ms); +} + +struct Object **BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs( + const Scene *scene, ViewLayer *view_layer, const View3D *v3d, uint *r_len) +{ + struct ObjectsInModeParams params = {0}; + params.object_mode = OB_MODE_EDIT; + params.no_dup_data = true; + params.filter_fn = BKE_view_layer_filter_edit_mesh_has_uvs; + return BKE_view_layer_array_from_objects_in_mode_params(scene, view_layer, v3d, r_len, ¶ms); +} + +struct Object **BKE_view_layer_array_from_objects_in_mode_unique_data(const Scene *scene, + ViewLayer *view_layer, + const View3D *v3d, + uint *r_len, + const eObjectMode mode) +{ + struct ObjectsInModeParams params = {0}; + params.object_mode = mode; + params.no_dup_data = true; + return BKE_view_layer_array_from_objects_in_mode_params(scene, view_layer, v3d, r_len, ¶ms); +} + +ListBase *BKE_view_layer_object_bases_get(ViewLayer *view_layer) +{ + BLI_assert_msg((view_layer->flag & VIEW_LAYER_OUT_OF_SYNC) == 0, + "Object Bases out of sync, invoke BKE_view_layer_synced_ensure."); + return &view_layer->object_bases; +} + +Base *BKE_view_layer_active_base_get(ViewLayer *view_layer) +{ + BLI_assert_msg((view_layer->flag & VIEW_LAYER_OUT_OF_SYNC) == 0, + "Active Base out of sync, invoke BKE_view_layer_synced_ensure."); + return view_layer->basact; +} + +LayerCollection *BKE_view_layer_active_collection_get(ViewLayer *view_layer) +{ + BLI_assert_msg((view_layer->flag & VIEW_LAYER_OUT_OF_SYNC) == 0, + "Active Collection out of sync, invoke BKE_view_layer_synced_ensure."); + return view_layer->active_collection; +} + /** \} */ /* -------------------------------------------------------------------- */ @@ -183,10 +270,12 @@ bool BKE_view_layer_filter_edit_mesh_has_edges(const Object *ob, void *UNUSED(us return false; } -Object *BKE_view_layer_non_active_selected_object(struct ViewLayer *view_layer, +Object *BKE_view_layer_non_active_selected_object(const struct Scene *scene, + struct ViewLayer *view_layer, const struct View3D *v3d) { - Object *ob_active = OBACT(view_layer); + BKE_view_layer_synced_ensure(scene, view_layer); + Object *ob_active = BKE_view_layer_active_object_get(view_layer); Object *ob_result = NULL; FOREACH_SELECTED_OBJECT_BEGIN (view_layer, v3d, ob_iter) { if (ob_iter == ob_active) { @@ -206,3 +295,27 @@ Object *BKE_view_layer_non_active_selected_object(struct ViewLayer *view_layer, } /** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Active object accessors. + * \{ */ + +Object *BKE_view_layer_active_object_get(const ViewLayer *view_layer) +{ + Base *base = BKE_view_layer_active_base_get((ViewLayer *)view_layer); + return base ? base->object : NULL; +} + +Object *BKE_view_layer_edit_object_get(const ViewLayer *view_layer) +{ + Object *ob = BKE_view_layer_active_object_get(view_layer); + if (ob == NULL) { + return NULL; + } + if (!(ob->mode & OB_MODE_EDIT)) { + return NULL; + } + return ob; +} + +/** \} */ |