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Diffstat (limited to 'source/blender/blenkernel/intern/lib_id.c')
-rw-r--r--source/blender/blenkernel/intern/lib_id.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenkernel/intern/lib_id.c b/source/blender/blenkernel/intern/lib_id.c
index 7cd3204f3f1..28745f1d2c7 100644
--- a/source/blender/blenkernel/intern/lib_id.c
+++ b/source/blender/blenkernel/intern/lib_id.c
@@ -1875,7 +1875,7 @@ void BKE_library_make_local(Main *bmain,
for (int a = set_listbasepointers(bmain, lbarray); a--;) {
ID *id = lbarray[a]->first;
- /* Do not explicitly make local non-linkable IDs (shapekeys, in fact),
+ /* Do not explicitly make local non-linkable IDs (shape-keys, in fact),
* they are assumed to be handled by real data-blocks responsible of them. */
const bool do_skip = (id && !BKE_idtype_idcode_is_linkable(GS(id->name)));
@@ -1902,8 +1902,8 @@ void BKE_library_make_local(Main *bmain,
* to discover all your links are lost after appending).
* Also, never ever make proxified objects local, would not make any sense. */
/* Some more notes:
- * - Shapekeys are never tagged here (since they are not linkable).
- * - Nodetrees used in materials etc. have to be tagged manually,
+ * - Shape-keys are never tagged here (since they are not linkable).
+ * - Node-trees used in materials etc. have to be tagged manually,
* since they do not exist in Main (!).
* This is ok-ish on 'make local' side of things
* (since those are handled by their 'owner' IDs),