diff options
Diffstat (limited to 'source/blender/blenkernel/intern/lib_query.c')
-rw-r--r-- | source/blender/blenkernel/intern/lib_query.c | 95 |
1 files changed, 63 insertions, 32 deletions
diff --git a/source/blender/blenkernel/intern/lib_query.c b/source/blender/blenkernel/intern/lib_query.c index 2ca03fd5d7e..31ac8ca623b 100644 --- a/source/blender/blenkernel/intern/lib_query.c +++ b/source/blender/blenkernel/intern/lib_query.c @@ -49,6 +49,7 @@ #include "DNA_scene_types.h" #include "DNA_screen_types.h" #include "DNA_sequence_types.h" +#include "DNA_simulation_types.h" #include "DNA_sound_types.h" #include "DNA_space_types.h" #include "DNA_speaker_types.h" @@ -67,7 +68,7 @@ #include "BKE_anim_data.h" #include "BKE_collection.h" #include "BKE_constraint.h" -#include "BKE_fcurve.h" +#include "BKE_fcurve_driver.h" #include "BKE_gpencil_modifier.h" #include "BKE_idprop.h" #include "BKE_lib_id.h" @@ -182,6 +183,41 @@ static void library_foreach_idpropertiesForeachIDLink(IDProperty *id_prop, void FOREACH_FINALIZE_VOID; } +static void library_foreach_node_socket(LibraryForeachIDData *data, bNodeSocket *sock) +{ + IDP_foreach_property( + sock->prop, IDP_TYPE_FILTER_ID, library_foreach_idpropertiesForeachIDLink, &data); + + switch ((eNodeSocketDatatype)sock->type) { + case SOCK_OBJECT: { + bNodeSocketValueObject *default_value = sock->default_value; + FOREACH_CALLBACK_INVOKE_ID_PP(data, (ID **)&default_value->value, IDWALK_CB_USER); + break; + } + case SOCK_IMAGE: { + bNodeSocketValueImage *default_value = sock->default_value; + FOREACH_CALLBACK_INVOKE_ID_PP(data, (ID **)&default_value->value, IDWALK_CB_USER); + break; + } + case SOCK_FLOAT: + case SOCK_VECTOR: + case SOCK_RGBA: + case SOCK_BOOLEAN: + case SOCK_INT: + case SOCK_STRING: + case __SOCK_MESH: + case SOCK_CUSTOM: + case SOCK_SHADER: + case SOCK_EMITTERS: + case SOCK_EVENTS: + case SOCK_FORCES: + case SOCK_CONTROL_FLOW: + break; + } + + FOREACH_FINALIZE_VOID; +} + static void library_foreach_rigidbodyworldSceneLooper(struct RigidBodyWorld *UNUSED(rbw), ID **id_pointer, void *user_data, @@ -499,14 +535,12 @@ static void library_foreach_screen_area(LibraryForeachIDData *data, ScrArea *are FOREACH_FINALIZE_VOID; } -static void library_foreach_ID_as_subdata_link(ID **id_pp, - LibraryIDLinkCallback callback, - void *user_data, - int flag, - LibraryForeachIDData *data) +static void library_foreach_ID_as_subdata_link(ID **id_pp, LibraryForeachIDData *data) { /* Needed e.g. for callbacks handling relationships... This call shall be absolutely readonly. */ ID *id = *id_pp; + const int flag = data->flag; + FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pp, IDWALK_CB_EMBEDDED); BLI_assert(id == *id_pp); @@ -523,7 +557,8 @@ static void library_foreach_ID_as_subdata_link(ID **id_pp, } } else { - library_foreach_ID_link(data->bmain, data->owner_id, id, callback, user_data, flag, data); + library_foreach_ID_link( + data->bmain, data->owner_id, id, data->callback, data->user_data, data->flag, data); } FOREACH_FINALIZE_VOID; @@ -639,8 +674,7 @@ static void library_foreach_ID_link(Main *bmain, CALLBACK_INVOKE(scene->r.bake.cage_object, IDWALK_CB_NOP); if (scene->nodetree) { /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */ - library_foreach_ID_as_subdata_link( - (ID **)&scene->nodetree, callback, user_data, flag, &data); + library_foreach_ID_as_subdata_link((ID **)&scene->nodetree, &data); } if (scene->ed) { Sequence *seq; @@ -893,8 +927,7 @@ static void library_foreach_ID_link(Main *bmain, Material *material = (Material *)id; if (material->nodetree) { /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */ - library_foreach_ID_as_subdata_link( - (ID **)&material->nodetree, callback, user_data, flag, &data); + library_foreach_ID_as_subdata_link((ID **)&material->nodetree, &data); } if (material->texpaintslot != NULL) { CALLBACK_INVOKE(material->texpaintslot->ima, IDWALK_CB_NOP); @@ -910,8 +943,7 @@ static void library_foreach_ID_link(Main *bmain, Tex *texture = (Tex *)id; if (texture->nodetree) { /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */ - library_foreach_ID_as_subdata_link( - (ID **)&texture->nodetree, callback, user_data, flag, &data); + library_foreach_ID_as_subdata_link((ID **)&texture->nodetree, &data); } CALLBACK_INVOKE(texture->ima, IDWALK_CB_USER); break; @@ -927,8 +959,7 @@ static void library_foreach_ID_link(Main *bmain, Light *lamp = (Light *)id; if (lamp->nodetree) { /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */ - library_foreach_ID_as_subdata_link( - (ID **)&lamp->nodetree, callback, user_data, flag, &data); + library_foreach_ID_as_subdata_link((ID **)&lamp->nodetree, &data); } break; } @@ -958,8 +989,7 @@ static void library_foreach_ID_link(Main *bmain, World *world = (World *)id; if (world->nodetree) { /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */ - library_foreach_ID_as_subdata_link( - (ID **)&world->nodetree, callback, user_data, flag, &data); + library_foreach_ID_as_subdata_link((ID **)&world->nodetree, &data); } break; } @@ -994,22 +1024,18 @@ static void library_foreach_ID_link(Main *bmain, IDP_foreach_property( node->prop, IDP_TYPE_FILTER_ID, library_foreach_idpropertiesForeachIDLink, &data); LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) { - IDP_foreach_property( - sock->prop, IDP_TYPE_FILTER_ID, library_foreach_idpropertiesForeachIDLink, &data); + library_foreach_node_socket(&data, sock); } LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) { - IDP_foreach_property( - sock->prop, IDP_TYPE_FILTER_ID, library_foreach_idpropertiesForeachIDLink, &data); + library_foreach_node_socket(&data, sock); } } LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->inputs) { - IDP_foreach_property( - sock->prop, IDP_TYPE_FILTER_ID, library_foreach_idpropertiesForeachIDLink, &data); + library_foreach_node_socket(&data, sock); } LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->outputs) { - IDP_foreach_property( - sock->prop, IDP_TYPE_FILTER_ID, library_foreach_idpropertiesForeachIDLink, &data); + library_foreach_node_socket(&data, sock); } break; } @@ -1119,8 +1145,7 @@ static void library_foreach_ID_link(Main *bmain, } if (linestyle->nodetree) { /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */ - library_foreach_ID_as_subdata_link( - (ID **)&linestyle->nodetree, callback, user_data, flag, &data); + library_foreach_ID_as_subdata_link((ID **)&linestyle->nodetree, &data); } LISTBASE_FOREACH (LineStyleModifier *, lsm, &linestyle->color_modifiers) { @@ -1246,6 +1271,14 @@ static void library_foreach_ID_link(Main *bmain, } break; } + case ID_SIM: { + Simulation *simulation = (Simulation *)id; + if (simulation->nodetree) { + /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */ + library_foreach_ID_as_subdata_link((ID **)&simulation->nodetree, &data); + } + break; + } /* Nothing needed for those... */ case ID_IM: @@ -1300,14 +1333,11 @@ void BKE_library_update_ID_link_user(ID *id_dst, ID *id_src, const int cb_flag) } /** - * Say whether given \a id_type_owner can use (in any way) a data-block of \a id_type_used. + * Say whether given \a id_owner may use (in any way) a data-block of \a id_type_used. * * This is a 'simplified' abstract version of #BKE_library_foreach_ID_link() above, - * quite useful to reduce* useless iterations in some cases. + * quite useful to reduce useless iterations in some cases. */ -/* XXX This has to be fully rethink, basing check on ID type is not really working anymore - * (and even worth once IDProps will support ID pointers), - * we'll have to do some quick checks on IDs themselves... */ bool BKE_library_id_can_use_idtype(ID *id_owner, const short id_type_used) { /* any type of ID can be used in custom props. */ @@ -1417,6 +1447,7 @@ bool BKE_library_id_can_use_idtype(ID *id_owner, const short id_type_used) case ID_PAL: case ID_PC: case ID_CF: + case ID_SIM: /* Those types never use/reference other IDs... */ return false; case ID_IP: |