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Diffstat (limited to 'source/blender/blenkernel/intern/lib_query.c')
-rw-r--r--source/blender/blenkernel/intern/lib_query.c95
1 files changed, 63 insertions, 32 deletions
diff --git a/source/blender/blenkernel/intern/lib_query.c b/source/blender/blenkernel/intern/lib_query.c
index 2ca03fd5d7e..31ac8ca623b 100644
--- a/source/blender/blenkernel/intern/lib_query.c
+++ b/source/blender/blenkernel/intern/lib_query.c
@@ -49,6 +49,7 @@
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_sequence_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_sound_types.h"
#include "DNA_space_types.h"
#include "DNA_speaker_types.h"
@@ -67,7 +68,7 @@
#include "BKE_anim_data.h"
#include "BKE_collection.h"
#include "BKE_constraint.h"
-#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_gpencil_modifier.h"
#include "BKE_idprop.h"
#include "BKE_lib_id.h"
@@ -182,6 +183,41 @@ static void library_foreach_idpropertiesForeachIDLink(IDProperty *id_prop, void
FOREACH_FINALIZE_VOID;
}
+static void library_foreach_node_socket(LibraryForeachIDData *data, bNodeSocket *sock)
+{
+ IDP_foreach_property(
+ sock->prop, IDP_TYPE_FILTER_ID, library_foreach_idpropertiesForeachIDLink, &data);
+
+ switch ((eNodeSocketDatatype)sock->type) {
+ case SOCK_OBJECT: {
+ bNodeSocketValueObject *default_value = sock->default_value;
+ FOREACH_CALLBACK_INVOKE_ID_PP(data, (ID **)&default_value->value, IDWALK_CB_USER);
+ break;
+ }
+ case SOCK_IMAGE: {
+ bNodeSocketValueImage *default_value = sock->default_value;
+ FOREACH_CALLBACK_INVOKE_ID_PP(data, (ID **)&default_value->value, IDWALK_CB_USER);
+ break;
+ }
+ case SOCK_FLOAT:
+ case SOCK_VECTOR:
+ case SOCK_RGBA:
+ case SOCK_BOOLEAN:
+ case SOCK_INT:
+ case SOCK_STRING:
+ case __SOCK_MESH:
+ case SOCK_CUSTOM:
+ case SOCK_SHADER:
+ case SOCK_EMITTERS:
+ case SOCK_EVENTS:
+ case SOCK_FORCES:
+ case SOCK_CONTROL_FLOW:
+ break;
+ }
+
+ FOREACH_FINALIZE_VOID;
+}
+
static void library_foreach_rigidbodyworldSceneLooper(struct RigidBodyWorld *UNUSED(rbw),
ID **id_pointer,
void *user_data,
@@ -499,14 +535,12 @@ static void library_foreach_screen_area(LibraryForeachIDData *data, ScrArea *are
FOREACH_FINALIZE_VOID;
}
-static void library_foreach_ID_as_subdata_link(ID **id_pp,
- LibraryIDLinkCallback callback,
- void *user_data,
- int flag,
- LibraryForeachIDData *data)
+static void library_foreach_ID_as_subdata_link(ID **id_pp, LibraryForeachIDData *data)
{
/* Needed e.g. for callbacks handling relationships... This call shall be absolutely readonly. */
ID *id = *id_pp;
+ const int flag = data->flag;
+
FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pp, IDWALK_CB_EMBEDDED);
BLI_assert(id == *id_pp);
@@ -523,7 +557,8 @@ static void library_foreach_ID_as_subdata_link(ID **id_pp,
}
}
else {
- library_foreach_ID_link(data->bmain, data->owner_id, id, callback, user_data, flag, data);
+ library_foreach_ID_link(
+ data->bmain, data->owner_id, id, data->callback, data->user_data, data->flag, data);
}
FOREACH_FINALIZE_VOID;
@@ -639,8 +674,7 @@ static void library_foreach_ID_link(Main *bmain,
CALLBACK_INVOKE(scene->r.bake.cage_object, IDWALK_CB_NOP);
if (scene->nodetree) {
/* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
- library_foreach_ID_as_subdata_link(
- (ID **)&scene->nodetree, callback, user_data, flag, &data);
+ library_foreach_ID_as_subdata_link((ID **)&scene->nodetree, &data);
}
if (scene->ed) {
Sequence *seq;
@@ -893,8 +927,7 @@ static void library_foreach_ID_link(Main *bmain,
Material *material = (Material *)id;
if (material->nodetree) {
/* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
- library_foreach_ID_as_subdata_link(
- (ID **)&material->nodetree, callback, user_data, flag, &data);
+ library_foreach_ID_as_subdata_link((ID **)&material->nodetree, &data);
}
if (material->texpaintslot != NULL) {
CALLBACK_INVOKE(material->texpaintslot->ima, IDWALK_CB_NOP);
@@ -910,8 +943,7 @@ static void library_foreach_ID_link(Main *bmain,
Tex *texture = (Tex *)id;
if (texture->nodetree) {
/* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
- library_foreach_ID_as_subdata_link(
- (ID **)&texture->nodetree, callback, user_data, flag, &data);
+ library_foreach_ID_as_subdata_link((ID **)&texture->nodetree, &data);
}
CALLBACK_INVOKE(texture->ima, IDWALK_CB_USER);
break;
@@ -927,8 +959,7 @@ static void library_foreach_ID_link(Main *bmain,
Light *lamp = (Light *)id;
if (lamp->nodetree) {
/* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
- library_foreach_ID_as_subdata_link(
- (ID **)&lamp->nodetree, callback, user_data, flag, &data);
+ library_foreach_ID_as_subdata_link((ID **)&lamp->nodetree, &data);
}
break;
}
@@ -958,8 +989,7 @@ static void library_foreach_ID_link(Main *bmain,
World *world = (World *)id;
if (world->nodetree) {
/* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
- library_foreach_ID_as_subdata_link(
- (ID **)&world->nodetree, callback, user_data, flag, &data);
+ library_foreach_ID_as_subdata_link((ID **)&world->nodetree, &data);
}
break;
}
@@ -994,22 +1024,18 @@ static void library_foreach_ID_link(Main *bmain,
IDP_foreach_property(
node->prop, IDP_TYPE_FILTER_ID, library_foreach_idpropertiesForeachIDLink, &data);
LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
- IDP_foreach_property(
- sock->prop, IDP_TYPE_FILTER_ID, library_foreach_idpropertiesForeachIDLink, &data);
+ library_foreach_node_socket(&data, sock);
}
LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
- IDP_foreach_property(
- sock->prop, IDP_TYPE_FILTER_ID, library_foreach_idpropertiesForeachIDLink, &data);
+ library_foreach_node_socket(&data, sock);
}
}
LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->inputs) {
- IDP_foreach_property(
- sock->prop, IDP_TYPE_FILTER_ID, library_foreach_idpropertiesForeachIDLink, &data);
+ library_foreach_node_socket(&data, sock);
}
LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->outputs) {
- IDP_foreach_property(
- sock->prop, IDP_TYPE_FILTER_ID, library_foreach_idpropertiesForeachIDLink, &data);
+ library_foreach_node_socket(&data, sock);
}
break;
}
@@ -1119,8 +1145,7 @@ static void library_foreach_ID_link(Main *bmain,
}
if (linestyle->nodetree) {
/* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
- library_foreach_ID_as_subdata_link(
- (ID **)&linestyle->nodetree, callback, user_data, flag, &data);
+ library_foreach_ID_as_subdata_link((ID **)&linestyle->nodetree, &data);
}
LISTBASE_FOREACH (LineStyleModifier *, lsm, &linestyle->color_modifiers) {
@@ -1246,6 +1271,14 @@ static void library_foreach_ID_link(Main *bmain,
}
break;
}
+ case ID_SIM: {
+ Simulation *simulation = (Simulation *)id;
+ if (simulation->nodetree) {
+ /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
+ library_foreach_ID_as_subdata_link((ID **)&simulation->nodetree, &data);
+ }
+ break;
+ }
/* Nothing needed for those... */
case ID_IM:
@@ -1300,14 +1333,11 @@ void BKE_library_update_ID_link_user(ID *id_dst, ID *id_src, const int cb_flag)
}
/**
- * Say whether given \a id_type_owner can use (in any way) a data-block of \a id_type_used.
+ * Say whether given \a id_owner may use (in any way) a data-block of \a id_type_used.
*
* This is a 'simplified' abstract version of #BKE_library_foreach_ID_link() above,
- * quite useful to reduce* useless iterations in some cases.
+ * quite useful to reduce useless iterations in some cases.
*/
-/* XXX This has to be fully rethink, basing check on ID type is not really working anymore
- * (and even worth once IDProps will support ID pointers),
- * we'll have to do some quick checks on IDs themselves... */
bool BKE_library_id_can_use_idtype(ID *id_owner, const short id_type_used)
{
/* any type of ID can be used in custom props. */
@@ -1417,6 +1447,7 @@ bool BKE_library_id_can_use_idtype(ID *id_owner, const short id_type_used)
case ID_PAL:
case ID_PC:
case ID_CF:
+ case ID_SIM:
/* Those types never use/reference other IDs... */
return false;
case ID_IP: