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Diffstat (limited to 'source/blender/blenkernel/intern/library.c')
-rw-r--r--source/blender/blenkernel/intern/library.c184
1 files changed, 164 insertions, 20 deletions
diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c
index 00c542bcd4a..c2cdc8df1e6 100644
--- a/source/blender/blenkernel/intern/library.c
+++ b/source/blender/blenkernel/intern/library.c
@@ -62,6 +62,7 @@
#include "DNA_mask_types.h"
#include "DNA_node_types.h"
#include "DNA_object_types.h"
+#include "DNA_lightprobe_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_speaker_types.h"
@@ -70,6 +71,7 @@
#include "DNA_vfont_types.h"
#include "DNA_windowmanager_types.h"
#include "DNA_world_types.h"
+#include "DNA_workspace_types.h"
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
@@ -78,8 +80,8 @@
#include "BLI_memarena.h"
#include "BLI_mempool.h"
#include "BLI_string_utils.h"
-
#include "BLI_threads.h"
+
#include "BLT_translation.h"
#include "BKE_action.h"
@@ -89,12 +91,11 @@
#include "BKE_brush.h"
#include "BKE_camera.h"
#include "BKE_cachefile.h"
+#include "BKE_collection.h"
#include "BKE_context.h"
#include "BKE_curve.h"
-#include "BKE_depsgraph.h"
#include "BKE_font.h"
#include "BKE_global.h"
-#include "BKE_group.h"
#include "BKE_gpencil.h"
#include "BKE_idcode.h"
#include "BKE_idprop.h"
@@ -103,6 +104,7 @@
#include "BKE_lamp.h"
#include "BKE_lattice.h"
#include "BKE_library.h"
+#include "BKE_library_override.h"
#include "BKE_library_query.h"
#include "BKE_library_remap.h"
#include "BKE_linestyle.h"
@@ -117,6 +119,7 @@
#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_packedFile.h"
+#include "BKE_lightprobe.h"
#include "BKE_sound.h"
#include "BKE_speaker.h"
#include "BKE_scene.h"
@@ -418,6 +421,9 @@ bool id_make_local(Main *bmain, ID *id, const bool test, const bool lib_local)
case ID_SPK:
if (!test) BKE_speaker_make_local(bmain, (Speaker *)id, lib_local);
return true;
+ case ID_LP:
+ if (!test) BKE_lightprobe_make_local(bmain, (LightProbe *)id, lib_local);
+ return true;
case ID_WO:
if (!test) BKE_world_make_local(bmain, (World *)id, lib_local);
return true;
@@ -431,7 +437,7 @@ bool id_make_local(Main *bmain, ID *id, const bool test, const bool lib_local)
if (!test) BKE_sound_make_local(bmain, (bSound *)id, lib_local);
return true;
case ID_GR:
- if (!test) BKE_group_make_local(bmain, (Group *)id, lib_local);
+ if (!test) BKE_collection_make_local(bmain, (Collection *)id, lib_local);
return true;
case ID_AR:
if (!test) BKE_armature_make_local(bmain, (bArmature *)id, lib_local);
@@ -469,7 +475,11 @@ bool id_make_local(Main *bmain, ID *id, const bool test, const bool lib_local)
case ID_CF:
if (!test) BKE_cachefile_make_local(bmain, (CacheFile *)id, lib_local);
return true;
+ case ID_WS:
case ID_SCR:
+ /* A bit special: can be appended but not linked. Return false
+ * since supporting make-local doesn't make much sense. */
+ return false;
case ID_LI:
case ID_KE:
case ID_WM:
@@ -589,6 +599,9 @@ bool BKE_id_copy_ex(Main *bmain, const ID *id, ID **r_newid, const int flag, con
case ID_SPK:
BKE_speaker_copy_data(bmain, (Speaker *)*r_newid, (Speaker *)id, flag);
break;
+ case ID_LP:
+ BKE_lightprobe_copy_data(bmain, (LightProbe *)*r_newid, (LightProbe *)id, flag);
+ break;
case ID_CA:
BKE_camera_copy_data(bmain, (Camera *)*r_newid, (Camera *)id, flag);
break;
@@ -602,7 +615,7 @@ bool BKE_id_copy_ex(Main *bmain, const ID *id, ID **r_newid, const int flag, con
BKE_text_copy_data(bmain, (Text *)*r_newid, (Text *)id, flag);
break;
case ID_GR:
- BKE_group_copy_data(bmain, (Group *)*r_newid, (Group *)id, flag);
+ BKE_collection_copy_data(bmain, (Collection *)*r_newid, (Collection *)id, flag);
break;
case ID_AR:
BKE_armature_copy_data(bmain, (bArmature *)*r_newid, (bArmature *)id, flag);
@@ -649,6 +662,7 @@ bool BKE_id_copy_ex(Main *bmain, const ID *id, ID **r_newid, const int flag, con
case ID_LI:
case ID_SCR:
case ID_WM:
+ case ID_WS:
case ID_IP:
BLI_assert(0); /* Should have been rejected at start of function! */
break;
@@ -677,7 +691,76 @@ bool BKE_id_copy_ex(Main *bmain, const ID *id, ID **r_newid, const int flag, con
*/
bool id_copy(Main *bmain, const ID *id, ID **newid, bool test)
{
- return BKE_id_copy_ex(bmain, id, newid, 0, test);
+ return BKE_id_copy_ex(bmain, id, newid, LIB_ID_COPY_SHAPEKEY, test);
+}
+
+/** Does a mere memory swap over the whole IDs data (including type-specific memory).
+ * \note Most internal ID data itself is not swapped (only IDProperties are). */
+void BKE_id_swap(Main *bmain, ID *id_a, ID *id_b)
+{
+ BLI_assert(GS(id_a->name) == GS(id_b->name));
+
+ const ID id_a_back = *id_a;
+ const ID id_b_back = *id_b;
+
+#define CASE_SWAP(_gs, _type) \
+ case _gs: \
+ SWAP(_type, *(_type *)id_a, *(_type *)id_b); \
+ break
+
+ switch ((ID_Type)GS(id_a->name)) {
+ CASE_SWAP(ID_SCE, Scene);
+ CASE_SWAP(ID_LI, Library);
+ CASE_SWAP(ID_OB, Object);
+ CASE_SWAP(ID_ME, Mesh);
+ CASE_SWAP(ID_CU, Curve);
+ CASE_SWAP(ID_MB, MetaBall);
+ CASE_SWAP(ID_MA, Material);
+ CASE_SWAP(ID_TE, Tex);
+ CASE_SWAP(ID_IM, Image);
+ CASE_SWAP(ID_LT, Lattice);
+ CASE_SWAP(ID_LA, Lamp);
+ CASE_SWAP(ID_LP, LightProbe);
+ CASE_SWAP(ID_CA, Camera);
+ CASE_SWAP(ID_KE, Key);
+ CASE_SWAP(ID_WO, World);
+ CASE_SWAP(ID_SCR, bScreen);
+ CASE_SWAP(ID_VF, VFont);
+ CASE_SWAP(ID_TXT, Text);
+ CASE_SWAP(ID_SPK, Speaker);
+ CASE_SWAP(ID_SO, bSound);
+ CASE_SWAP(ID_GR, Collection);
+ CASE_SWAP(ID_AR, bArmature);
+ CASE_SWAP(ID_AC, bAction);
+ CASE_SWAP(ID_NT, bNodeTree);
+ CASE_SWAP(ID_BR, Brush);
+ CASE_SWAP(ID_PA, ParticleSettings);
+ CASE_SWAP(ID_WM, wmWindowManager);
+ CASE_SWAP(ID_WS, WorkSpace);
+ CASE_SWAP(ID_GD, bGPdata);
+ CASE_SWAP(ID_MC, MovieClip);
+ CASE_SWAP(ID_MSK, Mask);
+ CASE_SWAP(ID_LS, FreestyleLineStyle);
+ CASE_SWAP(ID_PAL, Palette);
+ CASE_SWAP(ID_PC, PaintCurve);
+ CASE_SWAP(ID_CF, CacheFile);
+ case ID_IP:
+ break; /* Deprecated. */
+ }
+
+#undef CASE_SWAP
+
+ /* Restore original ID's internal data. */
+ *id_a = id_a_back;
+ *id_b = id_b_back;
+
+ /* Exception: IDProperties. */
+ id_a->properties = id_b_back.properties;
+ id_b->properties = id_a_back.properties;
+
+ /* Swap will have broken internal references to itself, restore them. */
+ BKE_libblock_relink_ex(bmain, id_a, id_b, id_a, false);
+ BKE_libblock_relink_ex(bmain, id_b, id_a, id_b, false);
}
/** Does *not* set ID->newid pointer. */
@@ -848,10 +931,12 @@ ListBase *which_libbase(Main *mainlib, short type)
return &(mainlib->text);
case ID_SPK:
return &(mainlib->speaker);
+ case ID_LP:
+ return &(mainlib->lightprobe);
case ID_SO:
return &(mainlib->sound);
case ID_GR:
- return &(mainlib->group);
+ return &(mainlib->collection);
case ID_AR:
return &(mainlib->armature);
case ID_AC:
@@ -878,6 +963,8 @@ ListBase *which_libbase(Main *mainlib, short type)
return &(mainlib->paintcurves);
case ID_CF:
return &(mainlib->cachefiles);
+ case ID_WS:
+ return &(mainlib->workspaces);
}
return NULL;
}
@@ -963,11 +1050,11 @@ void BKE_main_lib_objects_recalc_all(Main *bmain)
/* flag for full recalc */
for (ob = bmain->object.first; ob; ob = ob->id.next) {
if (ID_IS_LINKED(ob)) {
- DAG_id_tag_update(&ob->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME);
+ DEG_id_tag_update(&ob->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME);
}
}
- DAG_id_type_tag(bmain, ID_OB);
+ DEG_id_type_tag(bmain, ID_OB);
}
/**
@@ -1010,12 +1097,13 @@ int set_listbasepointers(Main *main, ListBase **lb)
lb[INDEX_ID_TXT] = &(main->text);
lb[INDEX_ID_SO] = &(main->sound);
- lb[INDEX_ID_GR] = &(main->group);
+ lb[INDEX_ID_GR] = &(main->collection);
lb[INDEX_ID_PAL] = &(main->palettes);
lb[INDEX_ID_PC] = &(main->paintcurves);
lb[INDEX_ID_BR] = &(main->brush);
lb[INDEX_ID_PA] = &(main->particle);
lb[INDEX_ID_SPK] = &(main->speaker);
+ lb[INDEX_ID_LP] = &(main->lightprobe);
lb[INDEX_ID_WO] = &(main->world);
lb[INDEX_ID_MC] = &(main->movieclip);
@@ -1023,6 +1111,7 @@ int set_listbasepointers(Main *main, ListBase **lb)
lb[INDEX_ID_OB] = &(main->object);
lb[INDEX_ID_LS] = &(main->linestyle); /* referenced by scenes */
lb[INDEX_ID_SCE] = &(main->scene);
+ lb[INDEX_ID_WS] = &(main->workspaces); /* before wm, so it's freed after it! */
lb[INDEX_ID_WM] = &(main->wm);
lb[INDEX_ID_MSK] = &(main->mask);
@@ -1075,8 +1164,9 @@ size_t BKE_libblock_get_alloc_info(short type, const char **name)
CASE_RETURN(ID_VF, VFont);
CASE_RETURN(ID_TXT, Text);
CASE_RETURN(ID_SPK, Speaker);
+ CASE_RETURN(ID_LP, LightProbe);
CASE_RETURN(ID_SO, bSound);
- CASE_RETURN(ID_GR, Group);
+ CASE_RETURN(ID_GR, Collection);
CASE_RETURN(ID_AR, bArmature);
CASE_RETURN(ID_AC, bAction);
CASE_RETURN(ID_NT, bNodeTree);
@@ -1090,6 +1180,7 @@ size_t BKE_libblock_get_alloc_info(short type, const char **name)
CASE_RETURN(ID_PAL, Palette);
CASE_RETURN(ID_PC, PaintCurve);
CASE_RETURN(ID_CF, CacheFile);
+ CASE_RETURN(ID_WS, WorkSpace);
}
return 0;
#undef CASE_RETURN
@@ -1147,7 +1238,7 @@ void *BKE_libblock_alloc(Main *bmain, short type, const char *name, const int fl
/* TODO to be removed from here! */
if ((flag & LIB_ID_CREATE_NO_DEG_TAG) == 0) {
- DAG_id_type_tag(bmain, type);
+ DEG_id_type_tag(bmain, type);
}
}
else {
@@ -1206,6 +1297,9 @@ void BKE_libblock_init_empty(ID *id)
case ID_SPK:
BKE_speaker_init((Speaker *)id);
break;
+ case ID_LP:
+ BKE_lightprobe_init((LightProbe *)id);
+ break;
case ID_CA:
BKE_camera_init((Camera *)id);
break;
@@ -1275,6 +1369,41 @@ void BKE_libblock_init_empty(ID *id)
}
}
+/** Generic helper to create a new empty datablock of given type in given \a bmain database.
+ *
+ * \param name can be NULL, in which case we get default name for this ID type. */
+void *BKE_id_new(Main *bmain, const short type, const char *name)
+{
+ BLI_assert(bmain != NULL);
+
+ if (name == NULL) {
+ name = DATA_(BKE_idcode_to_name(type));
+ }
+
+ ID *id = BKE_libblock_alloc(bmain, type, name, 0);
+ BKE_libblock_init_empty(id);
+
+ return id;
+}
+
+/** Generic helper to create a new temporary empty datablock of given type, *outside* of any Main database.
+ *
+ * \param name can be NULL, in which case we get default name for this ID type. */
+void *BKE_id_new_nomain(const short type, const char *name)
+{
+ if (name == NULL) {
+ name = DATA_(BKE_idcode_to_name(type));
+ }
+
+ ID *id = BKE_libblock_alloc(NULL, type, name,
+ LIB_ID_CREATE_NO_MAIN |
+ LIB_ID_CREATE_NO_USER_REFCOUNT |
+ LIB_ID_CREATE_NO_DEG_TAG);
+ BKE_libblock_init_empty(id);
+
+ return id;
+}
+
/* by spec, animdata is first item after ID */
/* and, trust that BKE_animdata_from_id() will only find AnimData for valid ID-types */
static void id_copy_animdata(Main *bmain, ID *id, const bool do_action)
@@ -1283,7 +1412,7 @@ static void id_copy_animdata(Main *bmain, ID *id, const bool do_action)
if (adt) {
IdAdtTemplate *iat = (IdAdtTemplate *)id;
- iat->adt = BKE_animdata_copy(bmain, iat->adt, do_action); /* could be set to false, need to investigate */
+ iat->adt = BKE_animdata_copy(bmain, iat->adt, do_action, true); /* could be set to false, need to investigate */
}
}
@@ -1299,6 +1428,8 @@ void BKE_libblock_copy_ex(Main *bmain, const ID *id, ID **r_newid, const int fla
BLI_assert((flag & LIB_ID_CREATE_NO_MAIN) != 0 || bmain != NULL);
BLI_assert((flag & LIB_ID_CREATE_NO_MAIN) != 0 || (flag & LIB_ID_CREATE_NO_ALLOCATE) == 0);
BLI_assert((flag & LIB_ID_CREATE_NO_MAIN) == 0 || (flag & LIB_ID_CREATE_NO_USER_REFCOUNT) != 0);
+ /* Never implicitely copy shapekeys when generating temp data outside of Main database. */
+ BLI_assert((flag & LIB_ID_CREATE_NO_MAIN) == 0 || (flag & LIB_ID_COPY_SHAPEKEY) == 0);
if ((flag & LIB_ID_CREATE_NO_ALLOCATE) != 0) {
/* r_newid already contains pointer to allocated memory. */
@@ -1326,12 +1457,27 @@ void BKE_libblock_copy_ex(Main *bmain, const ID *id, ID **r_newid, const int fla
new_id->properties = IDP_CopyProperty_ex(id->properties, flag);
}
+ /* XXX Again... We need a way to control what we copy in a much more refined way.
+ * We cannot always copy this, some internal copying will die on it! */
+ /* For now, upper level code will have to do that itself when required. */
+#if 0
+ if (id->override != NULL) {
+ BKE_override_copy(new_id, id);
+ }
+#endif
+
/* the duplicate should get a copy of the animdata */
- BLI_assert((flag & LIB_ID_COPY_ACTIONS) == 0 || (flag & LIB_ID_CREATE_NO_MAIN) == 0);
- id_copy_animdata(bmain, new_id, (flag & LIB_ID_COPY_ACTIONS) != 0 && (flag & LIB_ID_CREATE_NO_MAIN) == 0);
+ if ((flag & LIB_ID_COPY_NO_ANIMDATA) == 0) {
+ BLI_assert((flag & LIB_ID_COPY_ACTIONS) == 0 || (flag & LIB_ID_CREATE_NO_MAIN) == 0);
+ id_copy_animdata(bmain, new_id, (flag & LIB_ID_COPY_ACTIONS) != 0 && (flag & LIB_ID_CREATE_NO_MAIN) == 0);
+ }
+ else if (id_can_have_animdata(new_id)) {
+ IdAdtTemplate *iat = (IdAdtTemplate *)new_id;
+ iat->adt = NULL;
+ }
if ((flag & LIB_ID_CREATE_NO_DEG_TAG) == 0 && (flag & LIB_ID_CREATE_NO_MAIN) == 0) {
- DAG_id_type_tag(bmain, GS(new_id->name));
+ DEG_id_type_tag(bmain, GS(new_id->name));
}
*r_newid = new_id;
@@ -1365,7 +1511,6 @@ void BKE_library_free(Library *lib)
Main *BKE_main_new(void)
{
Main *bmain = MEM_callocN(sizeof(Main), "new main");
- bmain->eval_ctx = DEG_evaluation_context_new(DAG_EVAL_VIEWPORT);
bmain->lock = MEM_mallocN(sizeof(SpinLock), "main lock");
BLI_spin_init((SpinLock *)bmain->lock);
return bmain;
@@ -1440,7 +1585,6 @@ void BKE_main_free(Main *mainvar)
BLI_spin_end((SpinLock *)mainvar->lock);
MEM_freeN(mainvar->lock);
- DEG_evaluation_context_free(mainvar->eval_ctx);
MEM_freeN(mainvar);
}
@@ -2417,8 +2561,8 @@ void BKE_id_tag_clear_atomic(ID *id, int tag)
/** Check that given ID pointer actually is in G_MAIN.
* Main intended use is for debug asserts in places we cannot easily get rid of G_Main... */
-bool BKE_id_is_in_gobal_main(ID *id) {
+bool BKE_id_is_in_gobal_main(ID *id)
+{
/* We do not want to fail when id is NULL here, even though this is a bit strange behavior... */
return (id == NULL || BLI_findindex(which_libbase(G_MAIN, GS(id->name)), id) != -1);
}
-