diff options
Diffstat (limited to 'source/blender/blenkernel/intern/library.c')
-rw-r--r-- | source/blender/blenkernel/intern/library.c | 184 |
1 files changed, 164 insertions, 20 deletions
diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c index 00c542bcd4a..c2cdc8df1e6 100644 --- a/source/blender/blenkernel/intern/library.c +++ b/source/blender/blenkernel/intern/library.c @@ -62,6 +62,7 @@ #include "DNA_mask_types.h" #include "DNA_node_types.h" #include "DNA_object_types.h" +#include "DNA_lightprobe_types.h" #include "DNA_scene_types.h" #include "DNA_screen_types.h" #include "DNA_speaker_types.h" @@ -70,6 +71,7 @@ #include "DNA_vfont_types.h" #include "DNA_windowmanager_types.h" #include "DNA_world_types.h" +#include "DNA_workspace_types.h" #include "BLI_blenlib.h" #include "BLI_utildefines.h" @@ -78,8 +80,8 @@ #include "BLI_memarena.h" #include "BLI_mempool.h" #include "BLI_string_utils.h" - #include "BLI_threads.h" + #include "BLT_translation.h" #include "BKE_action.h" @@ -89,12 +91,11 @@ #include "BKE_brush.h" #include "BKE_camera.h" #include "BKE_cachefile.h" +#include "BKE_collection.h" #include "BKE_context.h" #include "BKE_curve.h" -#include "BKE_depsgraph.h" #include "BKE_font.h" #include "BKE_global.h" -#include "BKE_group.h" #include "BKE_gpencil.h" #include "BKE_idcode.h" #include "BKE_idprop.h" @@ -103,6 +104,7 @@ #include "BKE_lamp.h" #include "BKE_lattice.h" #include "BKE_library.h" +#include "BKE_library_override.h" #include "BKE_library_query.h" #include "BKE_library_remap.h" #include "BKE_linestyle.h" @@ -117,6 +119,7 @@ #include "BKE_paint.h" #include "BKE_particle.h" #include "BKE_packedFile.h" +#include "BKE_lightprobe.h" #include "BKE_sound.h" #include "BKE_speaker.h" #include "BKE_scene.h" @@ -418,6 +421,9 @@ bool id_make_local(Main *bmain, ID *id, const bool test, const bool lib_local) case ID_SPK: if (!test) BKE_speaker_make_local(bmain, (Speaker *)id, lib_local); return true; + case ID_LP: + if (!test) BKE_lightprobe_make_local(bmain, (LightProbe *)id, lib_local); + return true; case ID_WO: if (!test) BKE_world_make_local(bmain, (World *)id, lib_local); return true; @@ -431,7 +437,7 @@ bool id_make_local(Main *bmain, ID *id, const bool test, const bool lib_local) if (!test) BKE_sound_make_local(bmain, (bSound *)id, lib_local); return true; case ID_GR: - if (!test) BKE_group_make_local(bmain, (Group *)id, lib_local); + if (!test) BKE_collection_make_local(bmain, (Collection *)id, lib_local); return true; case ID_AR: if (!test) BKE_armature_make_local(bmain, (bArmature *)id, lib_local); @@ -469,7 +475,11 @@ bool id_make_local(Main *bmain, ID *id, const bool test, const bool lib_local) case ID_CF: if (!test) BKE_cachefile_make_local(bmain, (CacheFile *)id, lib_local); return true; + case ID_WS: case ID_SCR: + /* A bit special: can be appended but not linked. Return false + * since supporting make-local doesn't make much sense. */ + return false; case ID_LI: case ID_KE: case ID_WM: @@ -589,6 +599,9 @@ bool BKE_id_copy_ex(Main *bmain, const ID *id, ID **r_newid, const int flag, con case ID_SPK: BKE_speaker_copy_data(bmain, (Speaker *)*r_newid, (Speaker *)id, flag); break; + case ID_LP: + BKE_lightprobe_copy_data(bmain, (LightProbe *)*r_newid, (LightProbe *)id, flag); + break; case ID_CA: BKE_camera_copy_data(bmain, (Camera *)*r_newid, (Camera *)id, flag); break; @@ -602,7 +615,7 @@ bool BKE_id_copy_ex(Main *bmain, const ID *id, ID **r_newid, const int flag, con BKE_text_copy_data(bmain, (Text *)*r_newid, (Text *)id, flag); break; case ID_GR: - BKE_group_copy_data(bmain, (Group *)*r_newid, (Group *)id, flag); + BKE_collection_copy_data(bmain, (Collection *)*r_newid, (Collection *)id, flag); break; case ID_AR: BKE_armature_copy_data(bmain, (bArmature *)*r_newid, (bArmature *)id, flag); @@ -649,6 +662,7 @@ bool BKE_id_copy_ex(Main *bmain, const ID *id, ID **r_newid, const int flag, con case ID_LI: case ID_SCR: case ID_WM: + case ID_WS: case ID_IP: BLI_assert(0); /* Should have been rejected at start of function! */ break; @@ -677,7 +691,76 @@ bool BKE_id_copy_ex(Main *bmain, const ID *id, ID **r_newid, const int flag, con */ bool id_copy(Main *bmain, const ID *id, ID **newid, bool test) { - return BKE_id_copy_ex(bmain, id, newid, 0, test); + return BKE_id_copy_ex(bmain, id, newid, LIB_ID_COPY_SHAPEKEY, test); +} + +/** Does a mere memory swap over the whole IDs data (including type-specific memory). + * \note Most internal ID data itself is not swapped (only IDProperties are). */ +void BKE_id_swap(Main *bmain, ID *id_a, ID *id_b) +{ + BLI_assert(GS(id_a->name) == GS(id_b->name)); + + const ID id_a_back = *id_a; + const ID id_b_back = *id_b; + +#define CASE_SWAP(_gs, _type) \ + case _gs: \ + SWAP(_type, *(_type *)id_a, *(_type *)id_b); \ + break + + switch ((ID_Type)GS(id_a->name)) { + CASE_SWAP(ID_SCE, Scene); + CASE_SWAP(ID_LI, Library); + CASE_SWAP(ID_OB, Object); + CASE_SWAP(ID_ME, Mesh); + CASE_SWAP(ID_CU, Curve); + CASE_SWAP(ID_MB, MetaBall); + CASE_SWAP(ID_MA, Material); + CASE_SWAP(ID_TE, Tex); + CASE_SWAP(ID_IM, Image); + CASE_SWAP(ID_LT, Lattice); + CASE_SWAP(ID_LA, Lamp); + CASE_SWAP(ID_LP, LightProbe); + CASE_SWAP(ID_CA, Camera); + CASE_SWAP(ID_KE, Key); + CASE_SWAP(ID_WO, World); + CASE_SWAP(ID_SCR, bScreen); + CASE_SWAP(ID_VF, VFont); + CASE_SWAP(ID_TXT, Text); + CASE_SWAP(ID_SPK, Speaker); + CASE_SWAP(ID_SO, bSound); + CASE_SWAP(ID_GR, Collection); + CASE_SWAP(ID_AR, bArmature); + CASE_SWAP(ID_AC, bAction); + CASE_SWAP(ID_NT, bNodeTree); + CASE_SWAP(ID_BR, Brush); + CASE_SWAP(ID_PA, ParticleSettings); + CASE_SWAP(ID_WM, wmWindowManager); + CASE_SWAP(ID_WS, WorkSpace); + CASE_SWAP(ID_GD, bGPdata); + CASE_SWAP(ID_MC, MovieClip); + CASE_SWAP(ID_MSK, Mask); + CASE_SWAP(ID_LS, FreestyleLineStyle); + CASE_SWAP(ID_PAL, Palette); + CASE_SWAP(ID_PC, PaintCurve); + CASE_SWAP(ID_CF, CacheFile); + case ID_IP: + break; /* Deprecated. */ + } + +#undef CASE_SWAP + + /* Restore original ID's internal data. */ + *id_a = id_a_back; + *id_b = id_b_back; + + /* Exception: IDProperties. */ + id_a->properties = id_b_back.properties; + id_b->properties = id_a_back.properties; + + /* Swap will have broken internal references to itself, restore them. */ + BKE_libblock_relink_ex(bmain, id_a, id_b, id_a, false); + BKE_libblock_relink_ex(bmain, id_b, id_a, id_b, false); } /** Does *not* set ID->newid pointer. */ @@ -848,10 +931,12 @@ ListBase *which_libbase(Main *mainlib, short type) return &(mainlib->text); case ID_SPK: return &(mainlib->speaker); + case ID_LP: + return &(mainlib->lightprobe); case ID_SO: return &(mainlib->sound); case ID_GR: - return &(mainlib->group); + return &(mainlib->collection); case ID_AR: return &(mainlib->armature); case ID_AC: @@ -878,6 +963,8 @@ ListBase *which_libbase(Main *mainlib, short type) return &(mainlib->paintcurves); case ID_CF: return &(mainlib->cachefiles); + case ID_WS: + return &(mainlib->workspaces); } return NULL; } @@ -963,11 +1050,11 @@ void BKE_main_lib_objects_recalc_all(Main *bmain) /* flag for full recalc */ for (ob = bmain->object.first; ob; ob = ob->id.next) { if (ID_IS_LINKED(ob)) { - DAG_id_tag_update(&ob->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME); + DEG_id_tag_update(&ob->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME); } } - DAG_id_type_tag(bmain, ID_OB); + DEG_id_type_tag(bmain, ID_OB); } /** @@ -1010,12 +1097,13 @@ int set_listbasepointers(Main *main, ListBase **lb) lb[INDEX_ID_TXT] = &(main->text); lb[INDEX_ID_SO] = &(main->sound); - lb[INDEX_ID_GR] = &(main->group); + lb[INDEX_ID_GR] = &(main->collection); lb[INDEX_ID_PAL] = &(main->palettes); lb[INDEX_ID_PC] = &(main->paintcurves); lb[INDEX_ID_BR] = &(main->brush); lb[INDEX_ID_PA] = &(main->particle); lb[INDEX_ID_SPK] = &(main->speaker); + lb[INDEX_ID_LP] = &(main->lightprobe); lb[INDEX_ID_WO] = &(main->world); lb[INDEX_ID_MC] = &(main->movieclip); @@ -1023,6 +1111,7 @@ int set_listbasepointers(Main *main, ListBase **lb) lb[INDEX_ID_OB] = &(main->object); lb[INDEX_ID_LS] = &(main->linestyle); /* referenced by scenes */ lb[INDEX_ID_SCE] = &(main->scene); + lb[INDEX_ID_WS] = &(main->workspaces); /* before wm, so it's freed after it! */ lb[INDEX_ID_WM] = &(main->wm); lb[INDEX_ID_MSK] = &(main->mask); @@ -1075,8 +1164,9 @@ size_t BKE_libblock_get_alloc_info(short type, const char **name) CASE_RETURN(ID_VF, VFont); CASE_RETURN(ID_TXT, Text); CASE_RETURN(ID_SPK, Speaker); + CASE_RETURN(ID_LP, LightProbe); CASE_RETURN(ID_SO, bSound); - CASE_RETURN(ID_GR, Group); + CASE_RETURN(ID_GR, Collection); CASE_RETURN(ID_AR, bArmature); CASE_RETURN(ID_AC, bAction); CASE_RETURN(ID_NT, bNodeTree); @@ -1090,6 +1180,7 @@ size_t BKE_libblock_get_alloc_info(short type, const char **name) CASE_RETURN(ID_PAL, Palette); CASE_RETURN(ID_PC, PaintCurve); CASE_RETURN(ID_CF, CacheFile); + CASE_RETURN(ID_WS, WorkSpace); } return 0; #undef CASE_RETURN @@ -1147,7 +1238,7 @@ void *BKE_libblock_alloc(Main *bmain, short type, const char *name, const int fl /* TODO to be removed from here! */ if ((flag & LIB_ID_CREATE_NO_DEG_TAG) == 0) { - DAG_id_type_tag(bmain, type); + DEG_id_type_tag(bmain, type); } } else { @@ -1206,6 +1297,9 @@ void BKE_libblock_init_empty(ID *id) case ID_SPK: BKE_speaker_init((Speaker *)id); break; + case ID_LP: + BKE_lightprobe_init((LightProbe *)id); + break; case ID_CA: BKE_camera_init((Camera *)id); break; @@ -1275,6 +1369,41 @@ void BKE_libblock_init_empty(ID *id) } } +/** Generic helper to create a new empty datablock of given type in given \a bmain database. + * + * \param name can be NULL, in which case we get default name for this ID type. */ +void *BKE_id_new(Main *bmain, const short type, const char *name) +{ + BLI_assert(bmain != NULL); + + if (name == NULL) { + name = DATA_(BKE_idcode_to_name(type)); + } + + ID *id = BKE_libblock_alloc(bmain, type, name, 0); + BKE_libblock_init_empty(id); + + return id; +} + +/** Generic helper to create a new temporary empty datablock of given type, *outside* of any Main database. + * + * \param name can be NULL, in which case we get default name for this ID type. */ +void *BKE_id_new_nomain(const short type, const char *name) +{ + if (name == NULL) { + name = DATA_(BKE_idcode_to_name(type)); + } + + ID *id = BKE_libblock_alloc(NULL, type, name, + LIB_ID_CREATE_NO_MAIN | + LIB_ID_CREATE_NO_USER_REFCOUNT | + LIB_ID_CREATE_NO_DEG_TAG); + BKE_libblock_init_empty(id); + + return id; +} + /* by spec, animdata is first item after ID */ /* and, trust that BKE_animdata_from_id() will only find AnimData for valid ID-types */ static void id_copy_animdata(Main *bmain, ID *id, const bool do_action) @@ -1283,7 +1412,7 @@ static void id_copy_animdata(Main *bmain, ID *id, const bool do_action) if (adt) { IdAdtTemplate *iat = (IdAdtTemplate *)id; - iat->adt = BKE_animdata_copy(bmain, iat->adt, do_action); /* could be set to false, need to investigate */ + iat->adt = BKE_animdata_copy(bmain, iat->adt, do_action, true); /* could be set to false, need to investigate */ } } @@ -1299,6 +1428,8 @@ void BKE_libblock_copy_ex(Main *bmain, const ID *id, ID **r_newid, const int fla BLI_assert((flag & LIB_ID_CREATE_NO_MAIN) != 0 || bmain != NULL); BLI_assert((flag & LIB_ID_CREATE_NO_MAIN) != 0 || (flag & LIB_ID_CREATE_NO_ALLOCATE) == 0); BLI_assert((flag & LIB_ID_CREATE_NO_MAIN) == 0 || (flag & LIB_ID_CREATE_NO_USER_REFCOUNT) != 0); + /* Never implicitely copy shapekeys when generating temp data outside of Main database. */ + BLI_assert((flag & LIB_ID_CREATE_NO_MAIN) == 0 || (flag & LIB_ID_COPY_SHAPEKEY) == 0); if ((flag & LIB_ID_CREATE_NO_ALLOCATE) != 0) { /* r_newid already contains pointer to allocated memory. */ @@ -1326,12 +1457,27 @@ void BKE_libblock_copy_ex(Main *bmain, const ID *id, ID **r_newid, const int fla new_id->properties = IDP_CopyProperty_ex(id->properties, flag); } + /* XXX Again... We need a way to control what we copy in a much more refined way. + * We cannot always copy this, some internal copying will die on it! */ + /* For now, upper level code will have to do that itself when required. */ +#if 0 + if (id->override != NULL) { + BKE_override_copy(new_id, id); + } +#endif + /* the duplicate should get a copy of the animdata */ - BLI_assert((flag & LIB_ID_COPY_ACTIONS) == 0 || (flag & LIB_ID_CREATE_NO_MAIN) == 0); - id_copy_animdata(bmain, new_id, (flag & LIB_ID_COPY_ACTIONS) != 0 && (flag & LIB_ID_CREATE_NO_MAIN) == 0); + if ((flag & LIB_ID_COPY_NO_ANIMDATA) == 0) { + BLI_assert((flag & LIB_ID_COPY_ACTIONS) == 0 || (flag & LIB_ID_CREATE_NO_MAIN) == 0); + id_copy_animdata(bmain, new_id, (flag & LIB_ID_COPY_ACTIONS) != 0 && (flag & LIB_ID_CREATE_NO_MAIN) == 0); + } + else if (id_can_have_animdata(new_id)) { + IdAdtTemplate *iat = (IdAdtTemplate *)new_id; + iat->adt = NULL; + } if ((flag & LIB_ID_CREATE_NO_DEG_TAG) == 0 && (flag & LIB_ID_CREATE_NO_MAIN) == 0) { - DAG_id_type_tag(bmain, GS(new_id->name)); + DEG_id_type_tag(bmain, GS(new_id->name)); } *r_newid = new_id; @@ -1365,7 +1511,6 @@ void BKE_library_free(Library *lib) Main *BKE_main_new(void) { Main *bmain = MEM_callocN(sizeof(Main), "new main"); - bmain->eval_ctx = DEG_evaluation_context_new(DAG_EVAL_VIEWPORT); bmain->lock = MEM_mallocN(sizeof(SpinLock), "main lock"); BLI_spin_init((SpinLock *)bmain->lock); return bmain; @@ -1440,7 +1585,6 @@ void BKE_main_free(Main *mainvar) BLI_spin_end((SpinLock *)mainvar->lock); MEM_freeN(mainvar->lock); - DEG_evaluation_context_free(mainvar->eval_ctx); MEM_freeN(mainvar); } @@ -2417,8 +2561,8 @@ void BKE_id_tag_clear_atomic(ID *id, int tag) /** Check that given ID pointer actually is in G_MAIN. * Main intended use is for debug asserts in places we cannot easily get rid of G_Main... */ -bool BKE_id_is_in_gobal_main(ID *id) { +bool BKE_id_is_in_gobal_main(ID *id) +{ /* We do not want to fail when id is NULL here, even though this is a bit strange behavior... */ return (id == NULL || BLI_findindex(which_libbase(G_MAIN, GS(id->name)), id) != -1); } - |