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Diffstat (limited to 'source/blender/blenkernel/intern/library.c')
-rw-r--r--source/blender/blenkernel/intern/library.c3134
1 files changed, 1605 insertions, 1529 deletions
diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c
index efd1e35f207..4230ab313d0 100644
--- a/source/blender/blenkernel/intern/library.c
+++ b/source/blender/blenkernel/intern/library.c
@@ -143,31 +143,31 @@ static CLG_LogRef LOG = {"bke.library"};
/* ************* general ************************ */
-
/* this has to be called from each make_local_* func, we could call
* from id_make_local() but then the make local functions would not be self
* contained.
* also note that the id _must_ have a library - campbell */
void BKE_id_lib_local_paths(Main *bmain, Library *lib, ID *id)
{
- const char *bpath_user_data[2] = {BKE_main_blendfile_path(bmain), lib->filepath};
+ const char *bpath_user_data[2] = {BKE_main_blendfile_path(bmain), lib->filepath};
- BKE_bpath_traverse_id(bmain, id,
- BKE_bpath_relocate_visitor,
- BKE_BPATH_TRAVERSE_SKIP_MULTIFILE,
- (void *)bpath_user_data);
+ BKE_bpath_traverse_id(bmain,
+ id,
+ BKE_bpath_relocate_visitor,
+ BKE_BPATH_TRAVERSE_SKIP_MULTIFILE,
+ (void *)bpath_user_data);
}
void id_lib_extern(ID *id)
{
- if (id && ID_IS_LINKED(id)) {
- BLI_assert(BKE_idcode_is_linkable(GS(id->name)));
- if (id->tag & LIB_TAG_INDIRECT) {
- id->tag &= ~LIB_TAG_INDIRECT;
- id->tag |= LIB_TAG_EXTERN;
- id->lib->parent = NULL;
- }
- }
+ if (id && ID_IS_LINKED(id)) {
+ BLI_assert(BKE_idcode_is_linkable(GS(id->name)));
+ if (id->tag & LIB_TAG_INDIRECT) {
+ id->tag &= ~LIB_TAG_INDIRECT;
+ id->tag |= LIB_TAG_EXTERN;
+ id->lib->parent = NULL;
+ }
+ }
}
/* ensure we have a real user */
@@ -177,29 +177,32 @@ void id_lib_extern(ID *id)
* to make this change... */
void id_us_ensure_real(ID *id)
{
- if (id) {
- const int limit = ID_FAKE_USERS(id);
- id->tag |= LIB_TAG_EXTRAUSER;
- if (id->us <= limit) {
- if (id->us < limit || ((id->us == limit) && (id->tag & LIB_TAG_EXTRAUSER_SET))) {
- CLOG_ERROR(&LOG, "ID user count error: %s (from '%s')", id->name, id->lib ? id->lib->filepath : "[Main]");
- BLI_assert(0);
- }
- id->us = limit + 1;
- id->tag |= LIB_TAG_EXTRAUSER_SET;
- }
- }
+ if (id) {
+ const int limit = ID_FAKE_USERS(id);
+ id->tag |= LIB_TAG_EXTRAUSER;
+ if (id->us <= limit) {
+ if (id->us < limit || ((id->us == limit) && (id->tag & LIB_TAG_EXTRAUSER_SET))) {
+ CLOG_ERROR(&LOG,
+ "ID user count error: %s (from '%s')",
+ id->name,
+ id->lib ? id->lib->filepath : "[Main]");
+ BLI_assert(0);
+ }
+ id->us = limit + 1;
+ id->tag |= LIB_TAG_EXTRAUSER_SET;
+ }
+ }
}
void id_us_clear_real(ID *id)
{
- if (id && (id->tag & LIB_TAG_EXTRAUSER)) {
- if (id->tag & LIB_TAG_EXTRAUSER_SET) {
- id->us--;
- BLI_assert(id->us >= ID_FAKE_USERS(id));
- }
- id->tag &= ~(LIB_TAG_EXTRAUSER | LIB_TAG_EXTRAUSER_SET);
- }
+ if (id && (id->tag & LIB_TAG_EXTRAUSER)) {
+ if (id->tag & LIB_TAG_EXTRAUSER_SET) {
+ id->us--;
+ BLI_assert(id->us >= ID_FAKE_USERS(id));
+ }
+ id->tag &= ~(LIB_TAG_EXTRAUSER | LIB_TAG_EXTRAUSER_SET);
+ }
}
/**
@@ -208,91 +211,96 @@ void id_us_clear_real(ID *id)
*/
void id_us_plus_no_lib(ID *id)
{
- if (id) {
- if ((id->tag & LIB_TAG_EXTRAUSER) && (id->tag & LIB_TAG_EXTRAUSER_SET)) {
- BLI_assert(id->us >= 1);
- /* No need to increase count, just tag extra user as no more set.
- * Avoids annoying & inconsistent +1 in user count. */
- id->tag &= ~LIB_TAG_EXTRAUSER_SET;
- }
- else {
- BLI_assert(id->us >= 0);
- id->us++;
- }
- }
+ if (id) {
+ if ((id->tag & LIB_TAG_EXTRAUSER) && (id->tag & LIB_TAG_EXTRAUSER_SET)) {
+ BLI_assert(id->us >= 1);
+ /* No need to increase count, just tag extra user as no more set.
+ * Avoids annoying & inconsistent +1 in user count. */
+ id->tag &= ~LIB_TAG_EXTRAUSER_SET;
+ }
+ else {
+ BLI_assert(id->us >= 0);
+ id->us++;
+ }
+ }
}
-
void id_us_plus(ID *id)
{
- if (id) {
- id_us_plus_no_lib(id);
- id_lib_extern(id);
- }
+ if (id) {
+ id_us_plus_no_lib(id);
+ id_lib_extern(id);
+ }
}
/* decrements the user count for *id. */
void id_us_min(ID *id)
{
- if (id) {
- const int limit = ID_FAKE_USERS(id);
-
- if (id->us <= limit) {
- CLOG_ERROR(&LOG, "ID user decrement error: %s (from '%s'): %d <= %d",
- id->name, id->lib ? id->lib->filepath : "[Main]", id->us, limit);
- BLI_assert(0);
- id->us = limit;
- }
- else {
- id->us--;
- }
-
- if ((id->us == limit) && (id->tag & LIB_TAG_EXTRAUSER)) {
- /* We need an extra user here, but never actually incremented user count for it so far, do it now. */
- id_us_ensure_real(id);
- }
- }
+ if (id) {
+ const int limit = ID_FAKE_USERS(id);
+
+ if (id->us <= limit) {
+ CLOG_ERROR(&LOG,
+ "ID user decrement error: %s (from '%s'): %d <= %d",
+ id->name,
+ id->lib ? id->lib->filepath : "[Main]",
+ id->us,
+ limit);
+ BLI_assert(0);
+ id->us = limit;
+ }
+ else {
+ id->us--;
+ }
+
+ if ((id->us == limit) && (id->tag & LIB_TAG_EXTRAUSER)) {
+ /* We need an extra user here, but never actually incremented user count for it so far, do it now. */
+ id_us_ensure_real(id);
+ }
+ }
}
void id_fake_user_set(ID *id)
{
- if (id && !(id->flag & LIB_FAKEUSER)) {
- id->flag |= LIB_FAKEUSER;
- id_us_plus(id);
- }
+ if (id && !(id->flag & LIB_FAKEUSER)) {
+ id->flag |= LIB_FAKEUSER;
+ id_us_plus(id);
+ }
}
void id_fake_user_clear(ID *id)
{
- if (id && (id->flag & LIB_FAKEUSER)) {
- id->flag &= ~LIB_FAKEUSER;
- id_us_min(id);
- }
+ if (id && (id->flag & LIB_FAKEUSER)) {
+ id->flag &= ~LIB_FAKEUSER;
+ id_us_min(id);
+ }
}
void BKE_id_clear_newpoin(ID *id)
{
- if (id->newid) {
- id->newid->tag &= ~LIB_TAG_NEW;
- }
- id->newid = NULL;
+ if (id->newid) {
+ id->newid->tag &= ~LIB_TAG_NEW;
+ }
+ id->newid = NULL;
}
-static int id_expand_local_callback(
- void *UNUSED(user_data), struct ID *id_self, struct ID **id_pointer, int cb_flag)
+static int id_expand_local_callback(void *UNUSED(user_data),
+ struct ID *id_self,
+ struct ID **id_pointer,
+ int cb_flag)
{
- if (cb_flag & IDWALK_CB_PRIVATE) {
- return IDWALK_RET_NOP;
- }
+ if (cb_flag & IDWALK_CB_PRIVATE) {
+ return IDWALK_RET_NOP;
+ }
- /* Can happen that we get unlinkable ID here, e.g. with shapekey referring to itself (through drivers)...
- * Just skip it, shape key can only be either indirectly linked, or fully local, period.
- * And let's curse one more time that stupid useless shapekey ID type! */
- if (*id_pointer && *id_pointer != id_self && BKE_idcode_is_linkable(GS((*id_pointer)->name))) {
- id_lib_extern(*id_pointer);
- }
+ /* Can happen that we get unlinkable ID here, e.g. with shapekey referring to itself (through drivers)...
+ * Just skip it, shape key can only be either indirectly linked, or fully local, period.
+ * And let's curse one more time that stupid useless shapekey ID type! */
+ if (*id_pointer && *id_pointer != id_self && BKE_idcode_is_linkable(GS((*id_pointer)->name))) {
+ id_lib_extern(*id_pointer);
+ }
- return IDWALK_RET_NOP;
+ return IDWALK_RET_NOP;
}
/**
@@ -300,7 +308,7 @@ static int id_expand_local_callback(
*/
void BKE_id_expand_local(Main *bmain, ID *id)
{
- BKE_library_foreach_ID_link(bmain, id, id_expand_local_callback, NULL, IDWALK_READONLY);
+ BKE_library_foreach_ID_link(bmain, id, id_expand_local_callback, NULL, IDWALK_READONLY);
}
/**
@@ -308,60 +316,63 @@ void BKE_id_expand_local(Main *bmain, ID *id)
*/
void BKE_id_copy_ensure_local(Main *bmain, const ID *old_id, ID *new_id)
{
- if (ID_IS_LINKED(old_id)) {
- BKE_id_expand_local(bmain, new_id);
- BKE_id_lib_local_paths(bmain, old_id->lib, new_id);
- }
+ if (ID_IS_LINKED(old_id)) {
+ BKE_id_expand_local(bmain, new_id);
+ BKE_id_lib_local_paths(bmain, old_id->lib, new_id);
+ }
}
/**
* Generic 'make local' function, works for most of datablock types...
*/
-void BKE_id_make_local_generic(Main *bmain, ID *id, const bool id_in_mainlist, const bool lib_local)
-{
- bool is_local = false, is_lib = false;
-
- /* - only lib users: do nothing (unless force_local is set)
- * - only local users: set flag
- * - mixed: make copy
- * In case we make a whole lib's content local, we always want to localize, and we skip remapping (done later).
- */
-
- if (!ID_IS_LINKED(id)) {
- return;
- }
-
- BKE_library_ID_test_usages(bmain, id, &is_local, &is_lib);
-
- if (lib_local || is_local) {
- if (!is_lib) {
- id_clear_lib_data_ex(bmain, id, id_in_mainlist);
- BKE_id_expand_local(bmain, id);
- }
- else {
- ID *id_new;
-
- /* Should not fail in expected usecases, but a few ID types cannot be copied (LIB, WM, SCR...). */
- if (BKE_id_copy(bmain, id, &id_new)) {
- id_new->us = 0;
-
- /* setting newid is mandatory for complex make_lib_local logic... */
- ID_NEW_SET(id, id_new);
- Key *key = BKE_key_from_id(id), *key_new = BKE_key_from_id(id);
- if (key && key_new) {
- ID_NEW_SET(key, key_new);
- }
- bNodeTree *ntree = ntreeFromID(id), *ntree_new = ntreeFromID(id_new);
- if (ntree && ntree_new) {
- ID_NEW_SET(ntree, ntree_new);
- }
-
- if (!lib_local) {
- BKE_libblock_remap(bmain, id, id_new, ID_REMAP_SKIP_INDIRECT_USAGE);
- }
- }
- }
- }
+void BKE_id_make_local_generic(Main *bmain,
+ ID *id,
+ const bool id_in_mainlist,
+ const bool lib_local)
+{
+ bool is_local = false, is_lib = false;
+
+ /* - only lib users: do nothing (unless force_local is set)
+ * - only local users: set flag
+ * - mixed: make copy
+ * In case we make a whole lib's content local, we always want to localize, and we skip remapping (done later).
+ */
+
+ if (!ID_IS_LINKED(id)) {
+ return;
+ }
+
+ BKE_library_ID_test_usages(bmain, id, &is_local, &is_lib);
+
+ if (lib_local || is_local) {
+ if (!is_lib) {
+ id_clear_lib_data_ex(bmain, id, id_in_mainlist);
+ BKE_id_expand_local(bmain, id);
+ }
+ else {
+ ID *id_new;
+
+ /* Should not fail in expected usecases, but a few ID types cannot be copied (LIB, WM, SCR...). */
+ if (BKE_id_copy(bmain, id, &id_new)) {
+ id_new->us = 0;
+
+ /* setting newid is mandatory for complex make_lib_local logic... */
+ ID_NEW_SET(id, id_new);
+ Key *key = BKE_key_from_id(id), *key_new = BKE_key_from_id(id);
+ if (key && key_new) {
+ ID_NEW_SET(key, key_new);
+ }
+ bNodeTree *ntree = ntreeFromID(id), *ntree_new = ntreeFromID(id_new);
+ if (ntree && ntree_new) {
+ ID_NEW_SET(ntree, ntree_new);
+ }
+
+ if (!lib_local) {
+ BKE_libblock_remap(bmain, id, id_new, ID_REMAP_SKIP_INDIRECT_USAGE);
+ }
+ }
+ }
+ }
}
/**
@@ -375,150 +386,184 @@ void BKE_id_make_local_generic(Main *bmain, ID *id, const bool id_in_mainlist, c
*/
bool id_make_local(Main *bmain, ID *id, const bool test, const bool lib_local)
{
- /* We don't care whether ID is directly or indirectly linked in case we are making a whole lib local... */
- if (!lib_local && (id->tag & LIB_TAG_INDIRECT)) {
- return false;
- }
-
- switch ((ID_Type)GS(id->name)) {
- case ID_SCE:
- if (!test) BKE_scene_make_local(bmain, (Scene *)id, lib_local);
- return true;
- case ID_OB:
- if (!test) BKE_object_make_local(bmain, (Object *)id, lib_local);
- return true;
- case ID_ME:
- if (!test) BKE_mesh_make_local(bmain, (Mesh *)id, lib_local);
- return true;
- case ID_CU:
- if (!test) BKE_curve_make_local(bmain, (Curve *)id, lib_local);
- return true;
- case ID_MB:
- if (!test) BKE_mball_make_local(bmain, (MetaBall *)id, lib_local);
- return true;
- case ID_MA:
- if (!test) BKE_material_make_local(bmain, (Material *)id, lib_local);
- return true;
- case ID_TE:
- if (!test) BKE_texture_make_local(bmain, (Tex *)id, lib_local);
- return true;
- case ID_IM:
- if (!test) BKE_image_make_local(bmain, (Image *)id, lib_local);
- return true;
- case ID_LT:
- if (!test) BKE_lattice_make_local(bmain, (Lattice *)id, lib_local);
- return true;
- case ID_LA:
- if (!test) BKE_light_make_local(bmain, (Light *)id, lib_local);
- return true;
- case ID_CA:
- if (!test) BKE_camera_make_local(bmain, (Camera *)id, lib_local);
- return true;
- case ID_SPK:
- if (!test) BKE_speaker_make_local(bmain, (Speaker *)id, lib_local);
- return true;
- case ID_LP:
- if (!test) BKE_lightprobe_make_local(bmain, (LightProbe *)id, lib_local);
- return true;
- case ID_WO:
- if (!test) BKE_world_make_local(bmain, (World *)id, lib_local);
- return true;
- case ID_VF:
- if (!test) BKE_vfont_make_local(bmain, (VFont *)id, lib_local);
- return true;
- case ID_TXT:
- if (!test) BKE_text_make_local(bmain, (Text *)id, lib_local);
- return true;
- case ID_SO:
- if (!test) BKE_sound_make_local(bmain, (bSound *)id, lib_local);
- return true;
- case ID_GR:
- if (!test) BKE_collection_make_local(bmain, (Collection *)id, lib_local);
- return true;
- case ID_AR:
- if (!test) BKE_armature_make_local(bmain, (bArmature *)id, lib_local);
- return true;
- case ID_AC:
- if (!test) BKE_action_make_local(bmain, (bAction *)id, lib_local);
- return true;
- case ID_NT:
- if (!test) ntreeMakeLocal(bmain, (bNodeTree *)id, true, lib_local);
- return true;
- case ID_BR:
- if (!test) BKE_brush_make_local(bmain, (Brush *)id, lib_local);
- return true;
- case ID_PA:
- if (!test) BKE_particlesettings_make_local(bmain, (ParticleSettings *)id, lib_local);
- return true;
- case ID_GD:
- if (!test) BKE_gpencil_make_local(bmain, (bGPdata *)id, lib_local);
- return true;
- case ID_MC:
- if (!test) BKE_movieclip_make_local(bmain, (MovieClip *)id, lib_local);
- return true;
- case ID_MSK:
- if (!test) BKE_mask_make_local(bmain, (Mask *)id, lib_local);
- return true;
- case ID_LS:
- if (!test) BKE_linestyle_make_local(bmain, (FreestyleLineStyle *)id, lib_local);
- return true;
- case ID_PAL:
- if (!test) BKE_palette_make_local(bmain, (Palette *)id, lib_local);
- return true;
- case ID_PC:
- if (!test) BKE_paint_curve_make_local(bmain, (PaintCurve *)id, lib_local);
- return true;
- case ID_CF:
- if (!test) BKE_cachefile_make_local(bmain, (CacheFile *)id, lib_local);
- return true;
- case ID_WS:
- case ID_SCR:
- /* A bit special: can be appended but not linked. Return false
- * since supporting make-local doesn't make much sense. */
- return false;
- case ID_LI:
- case ID_KE:
- case ID_WM:
- return false; /* can't be linked */
- case ID_IP:
- return false; /* deprecated */
- }
-
- return false;
+ /* We don't care whether ID is directly or indirectly linked in case we are making a whole lib local... */
+ if (!lib_local && (id->tag & LIB_TAG_INDIRECT)) {
+ return false;
+ }
+
+ switch ((ID_Type)GS(id->name)) {
+ case ID_SCE:
+ if (!test)
+ BKE_scene_make_local(bmain, (Scene *)id, lib_local);
+ return true;
+ case ID_OB:
+ if (!test)
+ BKE_object_make_local(bmain, (Object *)id, lib_local);
+ return true;
+ case ID_ME:
+ if (!test)
+ BKE_mesh_make_local(bmain, (Mesh *)id, lib_local);
+ return true;
+ case ID_CU:
+ if (!test)
+ BKE_curve_make_local(bmain, (Curve *)id, lib_local);
+ return true;
+ case ID_MB:
+ if (!test)
+ BKE_mball_make_local(bmain, (MetaBall *)id, lib_local);
+ return true;
+ case ID_MA:
+ if (!test)
+ BKE_material_make_local(bmain, (Material *)id, lib_local);
+ return true;
+ case ID_TE:
+ if (!test)
+ BKE_texture_make_local(bmain, (Tex *)id, lib_local);
+ return true;
+ case ID_IM:
+ if (!test)
+ BKE_image_make_local(bmain, (Image *)id, lib_local);
+ return true;
+ case ID_LT:
+ if (!test)
+ BKE_lattice_make_local(bmain, (Lattice *)id, lib_local);
+ return true;
+ case ID_LA:
+ if (!test)
+ BKE_light_make_local(bmain, (Light *)id, lib_local);
+ return true;
+ case ID_CA:
+ if (!test)
+ BKE_camera_make_local(bmain, (Camera *)id, lib_local);
+ return true;
+ case ID_SPK:
+ if (!test)
+ BKE_speaker_make_local(bmain, (Speaker *)id, lib_local);
+ return true;
+ case ID_LP:
+ if (!test)
+ BKE_lightprobe_make_local(bmain, (LightProbe *)id, lib_local);
+ return true;
+ case ID_WO:
+ if (!test)
+ BKE_world_make_local(bmain, (World *)id, lib_local);
+ return true;
+ case ID_VF:
+ if (!test)
+ BKE_vfont_make_local(bmain, (VFont *)id, lib_local);
+ return true;
+ case ID_TXT:
+ if (!test)
+ BKE_text_make_local(bmain, (Text *)id, lib_local);
+ return true;
+ case ID_SO:
+ if (!test)
+ BKE_sound_make_local(bmain, (bSound *)id, lib_local);
+ return true;
+ case ID_GR:
+ if (!test)
+ BKE_collection_make_local(bmain, (Collection *)id, lib_local);
+ return true;
+ case ID_AR:
+ if (!test)
+ BKE_armature_make_local(bmain, (bArmature *)id, lib_local);
+ return true;
+ case ID_AC:
+ if (!test)
+ BKE_action_make_local(bmain, (bAction *)id, lib_local);
+ return true;
+ case ID_NT:
+ if (!test)
+ ntreeMakeLocal(bmain, (bNodeTree *)id, true, lib_local);
+ return true;
+ case ID_BR:
+ if (!test)
+ BKE_brush_make_local(bmain, (Brush *)id, lib_local);
+ return true;
+ case ID_PA:
+ if (!test)
+ BKE_particlesettings_make_local(bmain, (ParticleSettings *)id, lib_local);
+ return true;
+ case ID_GD:
+ if (!test)
+ BKE_gpencil_make_local(bmain, (bGPdata *)id, lib_local);
+ return true;
+ case ID_MC:
+ if (!test)
+ BKE_movieclip_make_local(bmain, (MovieClip *)id, lib_local);
+ return true;
+ case ID_MSK:
+ if (!test)
+ BKE_mask_make_local(bmain, (Mask *)id, lib_local);
+ return true;
+ case ID_LS:
+ if (!test)
+ BKE_linestyle_make_local(bmain, (FreestyleLineStyle *)id, lib_local);
+ return true;
+ case ID_PAL:
+ if (!test)
+ BKE_palette_make_local(bmain, (Palette *)id, lib_local);
+ return true;
+ case ID_PC:
+ if (!test)
+ BKE_paint_curve_make_local(bmain, (PaintCurve *)id, lib_local);
+ return true;
+ case ID_CF:
+ if (!test)
+ BKE_cachefile_make_local(bmain, (CacheFile *)id, lib_local);
+ return true;
+ case ID_WS:
+ case ID_SCR:
+ /* A bit special: can be appended but not linked. Return false
+ * since supporting make-local doesn't make much sense. */
+ return false;
+ case ID_LI:
+ case ID_KE:
+ case ID_WM:
+ return false; /* can't be linked */
+ case ID_IP:
+ return false; /* deprecated */
+ }
+
+ return false;
}
struct IDCopyLibManagementData {
- const ID *id_src;
- ID *id_dst;
- int flag;
+ const ID *id_src;
+ ID *id_dst;
+ int flag;
};
/* Increases usercount as required, and remap self ID pointers. */
-static int id_copy_libmanagement_cb(void *user_data, ID *UNUSED(id_self), ID **id_pointer, int cb_flag)
+static int id_copy_libmanagement_cb(void *user_data,
+ ID *UNUSED(id_self),
+ ID **id_pointer,
+ int cb_flag)
{
- struct IDCopyLibManagementData *data = user_data;
- ID *id = *id_pointer;
+ struct IDCopyLibManagementData *data = user_data;
+ ID *id = *id_pointer;
- /* Remap self-references to new copied ID. */
- if (id == data->id_src) {
- /* We cannot use id_self here, it is not *always* id_dst (thanks to $£!+@#&/? nodetrees). */
- id = *id_pointer = data->id_dst;
- }
+ /* Remap self-references to new copied ID. */
+ if (id == data->id_src) {
+ /* We cannot use id_self here, it is not *always* id_dst (thanks to $£!+@#&/? nodetrees). */
+ id = *id_pointer = data->id_dst;
+ }
- /* Increase used IDs refcount if needed and required. */
- if ((data->flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0 && (cb_flag & IDWALK_CB_USER)) {
- id_us_plus(id);
- }
+ /* Increase used IDs refcount if needed and required. */
+ if ((data->flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0 && (cb_flag & IDWALK_CB_USER)) {
+ id_us_plus(id);
+ }
- return IDWALK_RET_NOP;
+ return IDWALK_RET_NOP;
}
bool BKE_id_copy_is_allowed(const ID *id)
{
-#define LIB_ID_TYPES_NOCOPY ID_LI, ID_SCR, ID_WM, ID_WS, /* Not supported */ \
- ID_IP /* Deprecated */
+#define LIB_ID_TYPES_NOCOPY \
+ ID_LI, ID_SCR, ID_WM, ID_WS, /* Not supported */ \
+ ID_IP /* Deprecated */
- return !ELEM(GS(id->name), LIB_ID_TYPES_NOCOPY);
+ return !ELEM(GS(id->name), LIB_ID_TYPES_NOCOPY);
#undef LIB_ID_TYPES_NOCOPY
}
@@ -539,147 +584,153 @@ bool BKE_id_copy_is_allowed(const ID *id)
*/
bool BKE_id_copy_ex(Main *bmain, const ID *id, ID **r_newid, const int flag)
{
- BLI_assert(r_newid != NULL);
- /* Make sure destination pointer is all good. */
- if ((flag & LIB_ID_CREATE_NO_ALLOCATE) == 0) {
- *r_newid = NULL;
- }
- else {
- if (*r_newid != NULL) {
- /* Allow some garbage non-initialized memory to go in, and clean it up here. */
- const size_t size = BKE_libblock_get_alloc_info(GS(id->name), NULL);
- memset(*r_newid, 0, size);
- }
- }
-
- /* Early output is source is NULL. */
- if (id == NULL) {
- return false;
- }
- if (!BKE_id_copy_is_allowed(id)) {
- return false;
- }
-
- BKE_libblock_copy_ex(bmain, id, r_newid, flag);
-
- switch ((ID_Type)GS(id->name)) {
- case ID_SCE:
- BKE_scene_copy_data(bmain, (Scene *)*r_newid, (Scene *)id, flag);
- break;
- case ID_OB:
- BKE_object_copy_data(bmain, (Object *)*r_newid, (Object *)id, flag);
- break;
- case ID_ME:
- BKE_mesh_copy_data(bmain, (Mesh *)*r_newid, (Mesh *)id, flag);
- break;
- case ID_CU:
- BKE_curve_copy_data(bmain, (Curve *)*r_newid, (Curve *)id, flag);
- break;
- case ID_MB:
- BKE_mball_copy_data(bmain, (MetaBall *)*r_newid, (MetaBall *)id, flag);
- break;
- case ID_MA:
- BKE_material_copy_data(bmain, (Material *)*r_newid, (Material *)id, flag);
- break;
- case ID_TE:
- BKE_texture_copy_data(bmain, (Tex *)*r_newid, (Tex *)id, flag);
- break;
- case ID_IM:
- BKE_image_copy_data(bmain, (Image *)*r_newid, (Image *)id, flag);
- break;
- case ID_LT:
- BKE_lattice_copy_data(bmain, (Lattice *)*r_newid, (Lattice *)id, flag);
- break;
- case ID_LA:
- BKE_light_copy_data(bmain, (Light *)*r_newid, (Light *)id, flag);
- break;
- case ID_SPK:
- BKE_speaker_copy_data(bmain, (Speaker *)*r_newid, (Speaker *)id, flag);
- break;
- case ID_LP:
- BKE_lightprobe_copy_data(bmain, (LightProbe *)*r_newid, (LightProbe *)id, flag);
- break;
- case ID_CA:
- BKE_camera_copy_data(bmain, (Camera *)*r_newid, (Camera *)id, flag);
- break;
- case ID_KE:
- BKE_key_copy_data(bmain, (Key *)*r_newid, (Key *)id, flag);
- break;
- case ID_WO:
- BKE_world_copy_data(bmain, (World *)*r_newid, (World *)id, flag);
- break;
- case ID_TXT:
- BKE_text_copy_data(bmain, (Text *)*r_newid, (Text *)id, flag);
- break;
- case ID_GR:
- BKE_collection_copy_data(bmain, (Collection *)*r_newid, (Collection *)id, flag);
- break;
- case ID_AR:
- BKE_armature_copy_data(bmain, (bArmature *)*r_newid, (bArmature *)id, flag);
- break;
- case ID_AC:
- BKE_action_copy_data(bmain, (bAction *)*r_newid, (bAction *)id, flag);
- break;
- case ID_NT:
- BKE_node_tree_copy_data(bmain, (bNodeTree *)*r_newid, (bNodeTree *)id, flag);
- break;
- case ID_BR:
- BKE_brush_copy_data(bmain, (Brush *)*r_newid, (Brush *)id, flag);
- break;
- case ID_PA:
- BKE_particlesettings_copy_data(bmain, (ParticleSettings *)*r_newid, (ParticleSettings *)id, flag);
- break;
- case ID_GD:
- BKE_gpencil_copy_data((bGPdata *)*r_newid, (bGPdata *)id, flag);
- break;
- case ID_MC:
- BKE_movieclip_copy_data(bmain, (MovieClip *)*r_newid, (MovieClip *)id, flag);
- break;
- case ID_MSK:
- BKE_mask_copy_data(bmain, (Mask *)*r_newid, (Mask *)id, flag);
- break;
- case ID_LS:
- BKE_linestyle_copy_data(bmain, (FreestyleLineStyle *)*r_newid, (FreestyleLineStyle *)id, flag);
- break;
- case ID_PAL:
- BKE_palette_copy_data(bmain, (Palette *)*r_newid, (Palette *)id, flag);
- break;
- case ID_PC:
- BKE_paint_curve_copy_data(bmain, (PaintCurve *)*r_newid, (PaintCurve *)id, flag);
- break;
- case ID_CF:
- BKE_cachefile_copy_data(bmain, (CacheFile *)*r_newid, (CacheFile *)id, flag);
- break;
- case ID_SO:
- BKE_sound_copy_data(bmain, (bSound *)*r_newid, (bSound *)id, flag);
- break;
- case ID_VF:
- BKE_vfont_copy_data(bmain, (VFont *)*r_newid, (VFont *)id, flag);
- break;
- case ID_LI:
- case ID_SCR:
- case ID_WM:
- case ID_WS:
- case ID_IP:
- BLI_assert(0); /* Should have been rejected at start of function! */
- break;
- }
-
- /* Update ID refcount, remap pointers to self in new ID. */
- struct IDCopyLibManagementData data = {.id_src = id, .id_dst = *r_newid, .flag = flag,};
- BKE_library_foreach_ID_link(bmain, *r_newid, id_copy_libmanagement_cb, &data, IDWALK_NOP);
-
- /* Do not make new copy local in case we are copying outside of main...
- * XXX TODO: is this behavior OK, or should we need own flag to control that? */
- if ((flag & LIB_ID_CREATE_NO_MAIN) == 0) {
- BLI_assert((flag & LIB_ID_COPY_KEEP_LIB) == 0);
- BKE_id_copy_ensure_local(bmain, id, *r_newid);
- }
- else {
- (*r_newid)->lib = id->lib;
- }
-
- return true;
+ BLI_assert(r_newid != NULL);
+ /* Make sure destination pointer is all good. */
+ if ((flag & LIB_ID_CREATE_NO_ALLOCATE) == 0) {
+ *r_newid = NULL;
+ }
+ else {
+ if (*r_newid != NULL) {
+ /* Allow some garbage non-initialized memory to go in, and clean it up here. */
+ const size_t size = BKE_libblock_get_alloc_info(GS(id->name), NULL);
+ memset(*r_newid, 0, size);
+ }
+ }
+
+ /* Early output is source is NULL. */
+ if (id == NULL) {
+ return false;
+ }
+ if (!BKE_id_copy_is_allowed(id)) {
+ return false;
+ }
+
+ BKE_libblock_copy_ex(bmain, id, r_newid, flag);
+
+ switch ((ID_Type)GS(id->name)) {
+ case ID_SCE:
+ BKE_scene_copy_data(bmain, (Scene *)*r_newid, (Scene *)id, flag);
+ break;
+ case ID_OB:
+ BKE_object_copy_data(bmain, (Object *)*r_newid, (Object *)id, flag);
+ break;
+ case ID_ME:
+ BKE_mesh_copy_data(bmain, (Mesh *)*r_newid, (Mesh *)id, flag);
+ break;
+ case ID_CU:
+ BKE_curve_copy_data(bmain, (Curve *)*r_newid, (Curve *)id, flag);
+ break;
+ case ID_MB:
+ BKE_mball_copy_data(bmain, (MetaBall *)*r_newid, (MetaBall *)id, flag);
+ break;
+ case ID_MA:
+ BKE_material_copy_data(bmain, (Material *)*r_newid, (Material *)id, flag);
+ break;
+ case ID_TE:
+ BKE_texture_copy_data(bmain, (Tex *)*r_newid, (Tex *)id, flag);
+ break;
+ case ID_IM:
+ BKE_image_copy_data(bmain, (Image *)*r_newid, (Image *)id, flag);
+ break;
+ case ID_LT:
+ BKE_lattice_copy_data(bmain, (Lattice *)*r_newid, (Lattice *)id, flag);
+ break;
+ case ID_LA:
+ BKE_light_copy_data(bmain, (Light *)*r_newid, (Light *)id, flag);
+ break;
+ case ID_SPK:
+ BKE_speaker_copy_data(bmain, (Speaker *)*r_newid, (Speaker *)id, flag);
+ break;
+ case ID_LP:
+ BKE_lightprobe_copy_data(bmain, (LightProbe *)*r_newid, (LightProbe *)id, flag);
+ break;
+ case ID_CA:
+ BKE_camera_copy_data(bmain, (Camera *)*r_newid, (Camera *)id, flag);
+ break;
+ case ID_KE:
+ BKE_key_copy_data(bmain, (Key *)*r_newid, (Key *)id, flag);
+ break;
+ case ID_WO:
+ BKE_world_copy_data(bmain, (World *)*r_newid, (World *)id, flag);
+ break;
+ case ID_TXT:
+ BKE_text_copy_data(bmain, (Text *)*r_newid, (Text *)id, flag);
+ break;
+ case ID_GR:
+ BKE_collection_copy_data(bmain, (Collection *)*r_newid, (Collection *)id, flag);
+ break;
+ case ID_AR:
+ BKE_armature_copy_data(bmain, (bArmature *)*r_newid, (bArmature *)id, flag);
+ break;
+ case ID_AC:
+ BKE_action_copy_data(bmain, (bAction *)*r_newid, (bAction *)id, flag);
+ break;
+ case ID_NT:
+ BKE_node_tree_copy_data(bmain, (bNodeTree *)*r_newid, (bNodeTree *)id, flag);
+ break;
+ case ID_BR:
+ BKE_brush_copy_data(bmain, (Brush *)*r_newid, (Brush *)id, flag);
+ break;
+ case ID_PA:
+ BKE_particlesettings_copy_data(
+ bmain, (ParticleSettings *)*r_newid, (ParticleSettings *)id, flag);
+ break;
+ case ID_GD:
+ BKE_gpencil_copy_data((bGPdata *)*r_newid, (bGPdata *)id, flag);
+ break;
+ case ID_MC:
+ BKE_movieclip_copy_data(bmain, (MovieClip *)*r_newid, (MovieClip *)id, flag);
+ break;
+ case ID_MSK:
+ BKE_mask_copy_data(bmain, (Mask *)*r_newid, (Mask *)id, flag);
+ break;
+ case ID_LS:
+ BKE_linestyle_copy_data(
+ bmain, (FreestyleLineStyle *)*r_newid, (FreestyleLineStyle *)id, flag);
+ break;
+ case ID_PAL:
+ BKE_palette_copy_data(bmain, (Palette *)*r_newid, (Palette *)id, flag);
+ break;
+ case ID_PC:
+ BKE_paint_curve_copy_data(bmain, (PaintCurve *)*r_newid, (PaintCurve *)id, flag);
+ break;
+ case ID_CF:
+ BKE_cachefile_copy_data(bmain, (CacheFile *)*r_newid, (CacheFile *)id, flag);
+ break;
+ case ID_SO:
+ BKE_sound_copy_data(bmain, (bSound *)*r_newid, (bSound *)id, flag);
+ break;
+ case ID_VF:
+ BKE_vfont_copy_data(bmain, (VFont *)*r_newid, (VFont *)id, flag);
+ break;
+ case ID_LI:
+ case ID_SCR:
+ case ID_WM:
+ case ID_WS:
+ case ID_IP:
+ BLI_assert(0); /* Should have been rejected at start of function! */
+ break;
+ }
+
+ /* Update ID refcount, remap pointers to self in new ID. */
+ struct IDCopyLibManagementData data = {
+ .id_src = id,
+ .id_dst = *r_newid,
+ .flag = flag,
+ };
+ BKE_library_foreach_ID_link(bmain, *r_newid, id_copy_libmanagement_cb, &data, IDWALK_NOP);
+
+ /* Do not make new copy local in case we are copying outside of main...
+ * XXX TODO: is this behavior OK, or should we need own flag to control that? */
+ if ((flag & LIB_ID_CREATE_NO_MAIN) == 0) {
+ BLI_assert((flag & LIB_ID_COPY_KEEP_LIB) == 0);
+ BKE_id_copy_ensure_local(bmain, id, *r_newid);
+ }
+ else {
+ (*r_newid)->lib = id->lib;
+ }
+
+ return true;
}
/**
@@ -688,210 +739,216 @@ bool BKE_id_copy_ex(Main *bmain, const ID *id, ID **r_newid, const int flag)
*/
bool BKE_id_copy(Main *bmain, const ID *id, ID **newid)
{
- return BKE_id_copy_ex(bmain, id, newid, LIB_ID_COPY_DEFAULT);
+ return BKE_id_copy_ex(bmain, id, newid, LIB_ID_COPY_DEFAULT);
}
/** Does a mere memory swap over the whole IDs data (including type-specific memory).
* \note Most internal ID data itself is not swapped (only IDProperties are). */
void BKE_id_swap(Main *bmain, ID *id_a, ID *id_b)
{
- BLI_assert(GS(id_a->name) == GS(id_b->name));
+ BLI_assert(GS(id_a->name) == GS(id_b->name));
- const ID id_a_back = *id_a;
- const ID id_b_back = *id_b;
+ const ID id_a_back = *id_a;
+ const ID id_b_back = *id_b;
#define CASE_SWAP(_gs, _type) \
- case _gs: \
- SWAP(_type, *(_type *)id_a, *(_type *)id_b); \
- break
-
- switch ((ID_Type)GS(id_a->name)) {
- CASE_SWAP(ID_SCE, Scene);
- CASE_SWAP(ID_LI, Library);
- CASE_SWAP(ID_OB, Object);
- CASE_SWAP(ID_ME, Mesh);
- CASE_SWAP(ID_CU, Curve);
- CASE_SWAP(ID_MB, MetaBall);
- CASE_SWAP(ID_MA, Material);
- CASE_SWAP(ID_TE, Tex);
- CASE_SWAP(ID_IM, Image);
- CASE_SWAP(ID_LT, Lattice);
- CASE_SWAP(ID_LA, Light);
- CASE_SWAP(ID_LP, LightProbe);
- CASE_SWAP(ID_CA, Camera);
- CASE_SWAP(ID_KE, Key);
- CASE_SWAP(ID_WO, World);
- CASE_SWAP(ID_SCR, bScreen);
- CASE_SWAP(ID_VF, VFont);
- CASE_SWAP(ID_TXT, Text);
- CASE_SWAP(ID_SPK, Speaker);
- CASE_SWAP(ID_SO, bSound);
- CASE_SWAP(ID_GR, Collection);
- CASE_SWAP(ID_AR, bArmature);
- CASE_SWAP(ID_AC, bAction);
- CASE_SWAP(ID_NT, bNodeTree);
- CASE_SWAP(ID_BR, Brush);
- CASE_SWAP(ID_PA, ParticleSettings);
- CASE_SWAP(ID_WM, wmWindowManager);
- CASE_SWAP(ID_WS, WorkSpace);
- CASE_SWAP(ID_GD, bGPdata);
- CASE_SWAP(ID_MC, MovieClip);
- CASE_SWAP(ID_MSK, Mask);
- CASE_SWAP(ID_LS, FreestyleLineStyle);
- CASE_SWAP(ID_PAL, Palette);
- CASE_SWAP(ID_PC, PaintCurve);
- CASE_SWAP(ID_CF, CacheFile);
- case ID_IP:
- break; /* Deprecated. */
- }
+ case _gs: \
+ SWAP(_type, *(_type *)id_a, *(_type *)id_b); \
+ break
+
+ switch ((ID_Type)GS(id_a->name)) {
+ CASE_SWAP(ID_SCE, Scene);
+ CASE_SWAP(ID_LI, Library);
+ CASE_SWAP(ID_OB, Object);
+ CASE_SWAP(ID_ME, Mesh);
+ CASE_SWAP(ID_CU, Curve);
+ CASE_SWAP(ID_MB, MetaBall);
+ CASE_SWAP(ID_MA, Material);
+ CASE_SWAP(ID_TE, Tex);
+ CASE_SWAP(ID_IM, Image);
+ CASE_SWAP(ID_LT, Lattice);
+ CASE_SWAP(ID_LA, Light);
+ CASE_SWAP(ID_LP, LightProbe);
+ CASE_SWAP(ID_CA, Camera);
+ CASE_SWAP(ID_KE, Key);
+ CASE_SWAP(ID_WO, World);
+ CASE_SWAP(ID_SCR, bScreen);
+ CASE_SWAP(ID_VF, VFont);
+ CASE_SWAP(ID_TXT, Text);
+ CASE_SWAP(ID_SPK, Speaker);
+ CASE_SWAP(ID_SO, bSound);
+ CASE_SWAP(ID_GR, Collection);
+ CASE_SWAP(ID_AR, bArmature);
+ CASE_SWAP(ID_AC, bAction);
+ CASE_SWAP(ID_NT, bNodeTree);
+ CASE_SWAP(ID_BR, Brush);
+ CASE_SWAP(ID_PA, ParticleSettings);
+ CASE_SWAP(ID_WM, wmWindowManager);
+ CASE_SWAP(ID_WS, WorkSpace);
+ CASE_SWAP(ID_GD, bGPdata);
+ CASE_SWAP(ID_MC, MovieClip);
+ CASE_SWAP(ID_MSK, Mask);
+ CASE_SWAP(ID_LS, FreestyleLineStyle);
+ CASE_SWAP(ID_PAL, Palette);
+ CASE_SWAP(ID_PC, PaintCurve);
+ CASE_SWAP(ID_CF, CacheFile);
+ case ID_IP:
+ break; /* Deprecated. */
+ }
#undef CASE_SWAP
- /* Restore original ID's internal data. */
- *id_a = id_a_back;
- *id_b = id_b_back;
+ /* Restore original ID's internal data. */
+ *id_a = id_a_back;
+ *id_b = id_b_back;
- /* Exception: IDProperties. */
- id_a->properties = id_b_back.properties;
- id_b->properties = id_a_back.properties;
+ /* Exception: IDProperties. */
+ id_a->properties = id_b_back.properties;
+ id_b->properties = id_a_back.properties;
- /* Swap will have broken internal references to itself, restore them. */
- BKE_libblock_relink_ex(bmain, id_a, id_b, id_a, false);
- BKE_libblock_relink_ex(bmain, id_b, id_a, id_b, false);
+ /* Swap will have broken internal references to itself, restore them. */
+ BKE_libblock_relink_ex(bmain, id_a, id_b, id_a, false);
+ BKE_libblock_relink_ex(bmain, id_b, id_a, id_b, false);
}
/** Does *not* set ID->newid pointer. */
bool id_single_user(bContext *C, ID *id, PointerRNA *ptr, PropertyRNA *prop)
{
- ID *newid = NULL;
- PointerRNA idptr;
+ ID *newid = NULL;
+ PointerRNA idptr;
- if (id) {
- /* if property isn't editable, we're going to have an extra block hanging around until we save */
- if (RNA_property_editable(ptr, prop)) {
- Main *bmain = CTX_data_main(C);
- /* copy animation actions too */
- if (BKE_id_copy_ex(bmain, id, &newid, LIB_ID_COPY_DEFAULT | LIB_ID_COPY_ACTIONS) && newid) {
- /* us is 1 by convention with new IDs, but RNA_property_pointer_set
- * will also increment it, decrement it here. */
- id_us_min(newid);
+ if (id) {
+ /* if property isn't editable, we're going to have an extra block hanging around until we save */
+ if (RNA_property_editable(ptr, prop)) {
+ Main *bmain = CTX_data_main(C);
+ /* copy animation actions too */
+ if (BKE_id_copy_ex(bmain, id, &newid, LIB_ID_COPY_DEFAULT | LIB_ID_COPY_ACTIONS) && newid) {
+ /* us is 1 by convention with new IDs, but RNA_property_pointer_set
+ * will also increment it, decrement it here. */
+ id_us_min(newid);
- /* assign copy */
- RNA_id_pointer_create(newid, &idptr);
- RNA_property_pointer_set(ptr, prop, idptr);
- RNA_property_update(C, ptr, prop);
+ /* assign copy */
+ RNA_id_pointer_create(newid, &idptr);
+ RNA_property_pointer_set(ptr, prop, idptr);
+ RNA_property_update(C, ptr, prop);
- /* tag grease pencil datablock and disable onion */
- if (GS(id->name) == ID_GD) {
- DEG_id_tag_update(id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
- DEG_id_tag_update(newid, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
- bGPdata *gpd = (bGPdata *)newid;
- gpd->flag &= ~GP_DATA_SHOW_ONIONSKINS;
- }
+ /* tag grease pencil datablock and disable onion */
+ if (GS(id->name) == ID_GD) {
+ DEG_id_tag_update(id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
+ DEG_id_tag_update(newid, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
+ bGPdata *gpd = (bGPdata *)newid;
+ gpd->flag &= ~GP_DATA_SHOW_ONIONSKINS;
+ }
- return true;
- }
- }
- }
+ return true;
+ }
+ }
+ }
- return false;
+ return false;
}
-static int libblock_management_us_plus(void *UNUSED(user_data), ID *UNUSED(id_self), ID **id_pointer, int cb_flag)
+static int libblock_management_us_plus(void *UNUSED(user_data),
+ ID *UNUSED(id_self),
+ ID **id_pointer,
+ int cb_flag)
{
- if (cb_flag & IDWALK_CB_USER) {
- id_us_plus(*id_pointer);
- }
- if (cb_flag & IDWALK_CB_USER_ONE) {
- id_us_ensure_real(*id_pointer);
- }
+ if (cb_flag & IDWALK_CB_USER) {
+ id_us_plus(*id_pointer);
+ }
+ if (cb_flag & IDWALK_CB_USER_ONE) {
+ id_us_ensure_real(*id_pointer);
+ }
- return IDWALK_RET_NOP;
+ return IDWALK_RET_NOP;
}
-static int libblock_management_us_min(void *UNUSED(user_data), ID *UNUSED(id_self), ID **id_pointer, int cb_flag)
+static int libblock_management_us_min(void *UNUSED(user_data),
+ ID *UNUSED(id_self),
+ ID **id_pointer,
+ int cb_flag)
{
- if (cb_flag & IDWALK_CB_USER) {
- id_us_min(*id_pointer);
- }
- /* We can do nothing in IDWALK_CB_USER_ONE case! */
+ if (cb_flag & IDWALK_CB_USER) {
+ id_us_min(*id_pointer);
+ }
+ /* We can do nothing in IDWALK_CB_USER_ONE case! */
- return IDWALK_RET_NOP;
+ return IDWALK_RET_NOP;
}
/** Add a 'NO_MAIN' datablock to given main (also sets usercounts of its IDs if needed). */
void BKE_libblock_management_main_add(Main *bmain, void *idv)
{
- ID *id = idv;
+ ID *id = idv;
- BLI_assert(bmain != NULL);
- if ((id->tag & LIB_TAG_NO_MAIN) == 0) {
- return;
- }
+ BLI_assert(bmain != NULL);
+ if ((id->tag & LIB_TAG_NO_MAIN) == 0) {
+ return;
+ }
- if ((id->tag & LIB_TAG_NOT_ALLOCATED) != 0) {
- /* We cannot add non-allocated ID to Main! */
- return;
- }
+ if ((id->tag & LIB_TAG_NOT_ALLOCATED) != 0) {
+ /* We cannot add non-allocated ID to Main! */
+ return;
+ }
- /* We cannot allow non-userrefcounting IDs in Main database! */
- if ((id->tag & LIB_TAG_NO_USER_REFCOUNT) != 0) {
- BKE_library_foreach_ID_link(bmain, id, libblock_management_us_plus, NULL, IDWALK_NOP);
- }
+ /* We cannot allow non-userrefcounting IDs in Main database! */
+ if ((id->tag & LIB_TAG_NO_USER_REFCOUNT) != 0) {
+ BKE_library_foreach_ID_link(bmain, id, libblock_management_us_plus, NULL, IDWALK_NOP);
+ }
- ListBase *lb = which_libbase(bmain, GS(id->name));
- BKE_main_lock(bmain);
- BLI_addtail(lb, id);
- BKE_id_new_name_validate(lb, id, NULL);
- /* alphabetic insertion: is in new_id */
- id->tag &= ~(LIB_TAG_NO_MAIN | LIB_TAG_NO_USER_REFCOUNT);
- bmain->is_memfile_undo_written = false;
- BKE_main_unlock(bmain);
+ ListBase *lb = which_libbase(bmain, GS(id->name));
+ BKE_main_lock(bmain);
+ BLI_addtail(lb, id);
+ BKE_id_new_name_validate(lb, id, NULL);
+ /* alphabetic insertion: is in new_id */
+ id->tag &= ~(LIB_TAG_NO_MAIN | LIB_TAG_NO_USER_REFCOUNT);
+ bmain->is_memfile_undo_written = false;
+ BKE_main_unlock(bmain);
}
/** Remove a datablock from given main (set it to 'NO_MAIN' status). */
void BKE_libblock_management_main_remove(Main *bmain, void *idv)
{
- ID *id = idv;
+ ID *id = idv;
- BLI_assert(bmain != NULL);
- if ((id->tag & LIB_TAG_NO_MAIN) != 0) {
- return;
- }
+ BLI_assert(bmain != NULL);
+ if ((id->tag & LIB_TAG_NO_MAIN) != 0) {
+ return;
+ }
- /* For now, allow userrefcounting IDs to get out of Main - can be handy in some cases... */
+ /* For now, allow userrefcounting IDs to get out of Main - can be handy in some cases... */
- ListBase *lb = which_libbase(bmain, GS(id->name));
- BKE_main_lock(bmain);
- BLI_remlink(lb, id);
- id->tag |= LIB_TAG_NO_MAIN;
- bmain->is_memfile_undo_written = false;
- BKE_main_unlock(bmain);
+ ListBase *lb = which_libbase(bmain, GS(id->name));
+ BKE_main_lock(bmain);
+ BLI_remlink(lb, id);
+ id->tag |= LIB_TAG_NO_MAIN;
+ bmain->is_memfile_undo_written = false;
+ BKE_main_unlock(bmain);
}
void BKE_libblock_management_usercounts_set(Main *bmain, void *idv)
{
- ID *id = idv;
+ ID *id = idv;
- if ((id->tag & LIB_TAG_NO_USER_REFCOUNT) == 0) {
- return;
- }
+ if ((id->tag & LIB_TAG_NO_USER_REFCOUNT) == 0) {
+ return;
+ }
- BKE_library_foreach_ID_link(bmain, id, libblock_management_us_plus, NULL, IDWALK_NOP);
- id->tag &= ~LIB_TAG_NO_USER_REFCOUNT;
+ BKE_library_foreach_ID_link(bmain, id, libblock_management_us_plus, NULL, IDWALK_NOP);
+ id->tag &= ~LIB_TAG_NO_USER_REFCOUNT;
}
void BKE_libblock_management_usercounts_clear(Main *bmain, void *idv)
{
- ID *id = idv;
+ ID *id = idv;
- /* We do not allow IDs in Main database to not be userrefcounting. */
- if ((id->tag & LIB_TAG_NO_USER_REFCOUNT) != 0 || (id->tag & LIB_TAG_NO_MAIN) != 0) {
- return;
- }
+ /* We do not allow IDs in Main database to not be userrefcounting. */
+ if ((id->tag & LIB_TAG_NO_USER_REFCOUNT) != 0 || (id->tag & LIB_TAG_NO_MAIN) != 0) {
+ return;
+ }
- BKE_library_foreach_ID_link(bmain, id, libblock_management_us_min, NULL, IDWALK_NOP);
- id->tag |= LIB_TAG_NO_USER_REFCOUNT;
+ BKE_library_foreach_ID_link(bmain, id, libblock_management_us_min, NULL, IDWALK_NOP);
+ id->tag |= LIB_TAG_NO_USER_REFCOUNT;
}
/**
@@ -899,28 +956,31 @@ void BKE_libblock_management_usercounts_clear(Main *bmain, void *idv)
*/
void BKE_main_id_tag_listbase(ListBase *lb, const int tag, const bool value)
{
- ID *id;
- if (value) {
- for (id = lb->first; id; id = id->next) {
- id->tag |= tag;
- }
- }
- else {
- const int ntag = ~tag;
- for (id = lb->first; id; id = id->next) {
- id->tag &= ntag;
- }
- }
+ ID *id;
+ if (value) {
+ for (id = lb->first; id; id = id->next) {
+ id->tag |= tag;
+ }
+ }
+ else {
+ const int ntag = ~tag;
+ for (id = lb->first; id; id = id->next) {
+ id->tag &= ntag;
+ }
+ }
}
/**
* Clear or set given tags for all ids of given type in bmain (runtime tags).
*/
-void BKE_main_id_tag_idcode(struct Main *mainvar, const short type, const int tag, const bool value)
+void BKE_main_id_tag_idcode(struct Main *mainvar,
+ const short type,
+ const int tag,
+ const bool value)
{
- ListBase *lb = which_libbase(mainvar, type);
+ ListBase *lb = which_libbase(mainvar, type);
- BKE_main_id_tag_listbase(lb, tag, value);
+ BKE_main_id_tag_listbase(lb, tag, value);
}
/**
@@ -928,31 +988,30 @@ void BKE_main_id_tag_idcode(struct Main *mainvar, const short type, const int ta
*/
void BKE_main_id_tag_all(struct Main *mainvar, const int tag, const bool value)
{
- ListBase *lbarray[MAX_LIBARRAY];
- int a;
+ ListBase *lbarray[MAX_LIBARRAY];
+ int a;
- a = set_listbasepointers(mainvar, lbarray);
- while (a--) {
- BKE_main_id_tag_listbase(lbarray[a], tag, value);
- }
+ a = set_listbasepointers(mainvar, lbarray);
+ while (a--) {
+ BKE_main_id_tag_listbase(lbarray[a], tag, value);
+ }
}
-
/**
* Clear or set given flags for all ids in listbase (persistent flags).
*/
void BKE_main_id_flag_listbase(ListBase *lb, const int flag, const bool value)
{
- ID *id;
- if (value) {
- for (id = lb->first; id; id = id->next)
- id->tag |= flag;
- }
- else {
- const int nflag = ~flag;
- for (id = lb->first; id; id = id->next)
- id->tag &= nflag;
- }
+ ID *id;
+ if (value) {
+ for (id = lb->first; id; id = id->next)
+ id->tag |= flag;
+ }
+ else {
+ const int nflag = ~flag;
+ for (id = lb->first; id; id = id->next)
+ id->tag &= nflag;
+ }
}
/**
@@ -960,57 +1019,57 @@ void BKE_main_id_flag_listbase(ListBase *lb, const int flag, const bool value)
*/
void BKE_main_id_flag_all(Main *bmain, const int flag, const bool value)
{
- ListBase *lbarray[MAX_LIBARRAY];
- int a;
- a = set_listbasepointers(bmain, lbarray);
- while (a--) {
- BKE_main_id_flag_listbase(lbarray[a], flag, value);
- }
+ ListBase *lbarray[MAX_LIBARRAY];
+ int a;
+ a = set_listbasepointers(bmain, lbarray);
+ while (a--) {
+ BKE_main_id_flag_listbase(lbarray[a], flag, value);
+ }
}
void BKE_main_id_repair_duplicate_names_listbase(ListBase *lb)
{
- int lb_len = 0;
- for (ID *id = lb->first; id; id = id->next) {
- if (id->lib == NULL) {
- lb_len += 1;
- }
- }
- if (lb_len <= 1) {
- return;
- }
-
- /* Fill an array because renaming sorts. */
- ID **id_array = MEM_mallocN(sizeof(*id_array) * lb_len, __func__);
- GSet *gset = BLI_gset_str_new_ex(__func__, lb_len);
- int i = 0;
- for (ID *id = lb->first; id; id = id->next) {
- if (id->lib == NULL) {
- id_array[i] = id;
- i++;
- }
- }
- for (i = 0; i < lb_len; i++) {
- if (!BLI_gset_add(gset, id_array[i]->name + 2)) {
- BKE_id_new_name_validate(lb, id_array[i], NULL);
- }
- }
- BLI_gset_free(gset, NULL);
- MEM_freeN(id_array);
+ int lb_len = 0;
+ for (ID *id = lb->first; id; id = id->next) {
+ if (id->lib == NULL) {
+ lb_len += 1;
+ }
+ }
+ if (lb_len <= 1) {
+ return;
+ }
+
+ /* Fill an array because renaming sorts. */
+ ID **id_array = MEM_mallocN(sizeof(*id_array) * lb_len, __func__);
+ GSet *gset = BLI_gset_str_new_ex(__func__, lb_len);
+ int i = 0;
+ for (ID *id = lb->first; id; id = id->next) {
+ if (id->lib == NULL) {
+ id_array[i] = id;
+ i++;
+ }
+ }
+ for (i = 0; i < lb_len; i++) {
+ if (!BLI_gset_add(gset, id_array[i]->name + 2)) {
+ BKE_id_new_name_validate(lb, id_array[i], NULL);
+ }
+ }
+ BLI_gset_free(gset, NULL);
+ MEM_freeN(id_array);
}
void BKE_main_lib_objects_recalc_all(Main *bmain)
{
- Object *ob;
+ Object *ob;
- /* flag for full recalc */
- for (ob = bmain->objects.first; ob; ob = ob->id.next) {
- if (ID_IS_LINKED(ob)) {
- DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION);
- }
- }
+ /* flag for full recalc */
+ for (ob = bmain->objects.first; ob; ob = ob->id.next) {
+ if (ID_IS_LINKED(ob)) {
+ DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION);
+ }
+ }
- DEG_id_type_tag(bmain, ID_OB);
+ DEG_id_type_tag(bmain, ID_OB);
}
/* *********** ALLOC AND FREE *****************
@@ -1028,54 +1087,54 @@ void BKE_main_lib_objects_recalc_all(Main *bmain)
*/
size_t BKE_libblock_get_alloc_info(short type, const char **name)
{
-#define CASE_RETURN(id_code, type) \
- case id_code: \
- do { \
- if (name != NULL) { \
- *name = #type; \
- } \
- return sizeof(type); \
- } while(0)
-
- switch ((ID_Type)type) {
- CASE_RETURN(ID_SCE, Scene);
- CASE_RETURN(ID_LI, Library);
- CASE_RETURN(ID_OB, Object);
- CASE_RETURN(ID_ME, Mesh);
- CASE_RETURN(ID_CU, Curve);
- CASE_RETURN(ID_MB, MetaBall);
- CASE_RETURN(ID_MA, Material);
- CASE_RETURN(ID_TE, Tex);
- CASE_RETURN(ID_IM, Image);
- CASE_RETURN(ID_LT, Lattice);
- CASE_RETURN(ID_LA, Light);
- CASE_RETURN(ID_CA, Camera);
- CASE_RETURN(ID_IP, Ipo);
- CASE_RETURN(ID_KE, Key);
- CASE_RETURN(ID_WO, World);
- CASE_RETURN(ID_SCR, bScreen);
- CASE_RETURN(ID_VF, VFont);
- CASE_RETURN(ID_TXT, Text);
- CASE_RETURN(ID_SPK, Speaker);
- CASE_RETURN(ID_LP, LightProbe);
- CASE_RETURN(ID_SO, bSound);
- CASE_RETURN(ID_GR, Collection);
- CASE_RETURN(ID_AR, bArmature);
- CASE_RETURN(ID_AC, bAction);
- CASE_RETURN(ID_NT, bNodeTree);
- CASE_RETURN(ID_BR, Brush);
- CASE_RETURN(ID_PA, ParticleSettings);
- CASE_RETURN(ID_WM, wmWindowManager);
- CASE_RETURN(ID_GD, bGPdata);
- CASE_RETURN(ID_MC, MovieClip);
- CASE_RETURN(ID_MSK, Mask);
- CASE_RETURN(ID_LS, FreestyleLineStyle);
- CASE_RETURN(ID_PAL, Palette);
- CASE_RETURN(ID_PC, PaintCurve);
- CASE_RETURN(ID_CF, CacheFile);
- CASE_RETURN(ID_WS, WorkSpace);
- }
- return 0;
+#define CASE_RETURN(id_code, type) \
+ case id_code: \
+ do { \
+ if (name != NULL) { \
+ *name = #type; \
+ } \
+ return sizeof(type); \
+ } while (0)
+
+ switch ((ID_Type)type) {
+ CASE_RETURN(ID_SCE, Scene);
+ CASE_RETURN(ID_LI, Library);
+ CASE_RETURN(ID_OB, Object);
+ CASE_RETURN(ID_ME, Mesh);
+ CASE_RETURN(ID_CU, Curve);
+ CASE_RETURN(ID_MB, MetaBall);
+ CASE_RETURN(ID_MA, Material);
+ CASE_RETURN(ID_TE, Tex);
+ CASE_RETURN(ID_IM, Image);
+ CASE_RETURN(ID_LT, Lattice);
+ CASE_RETURN(ID_LA, Light);
+ CASE_RETURN(ID_CA, Camera);
+ CASE_RETURN(ID_IP, Ipo);
+ CASE_RETURN(ID_KE, Key);
+ CASE_RETURN(ID_WO, World);
+ CASE_RETURN(ID_SCR, bScreen);
+ CASE_RETURN(ID_VF, VFont);
+ CASE_RETURN(ID_TXT, Text);
+ CASE_RETURN(ID_SPK, Speaker);
+ CASE_RETURN(ID_LP, LightProbe);
+ CASE_RETURN(ID_SO, bSound);
+ CASE_RETURN(ID_GR, Collection);
+ CASE_RETURN(ID_AR, bArmature);
+ CASE_RETURN(ID_AC, bAction);
+ CASE_RETURN(ID_NT, bNodeTree);
+ CASE_RETURN(ID_BR, Brush);
+ CASE_RETURN(ID_PA, ParticleSettings);
+ CASE_RETURN(ID_WM, wmWindowManager);
+ CASE_RETURN(ID_GD, bGPdata);
+ CASE_RETURN(ID_MC, MovieClip);
+ CASE_RETURN(ID_MSK, Mask);
+ CASE_RETURN(ID_LS, FreestyleLineStyle);
+ CASE_RETURN(ID_PAL, Palette);
+ CASE_RETURN(ID_PC, PaintCurve);
+ CASE_RETURN(ID_CF, CacheFile);
+ CASE_RETURN(ID_WS, WorkSpace);
+ }
+ return 0;
#undef CASE_RETURN
}
@@ -1085,13 +1144,13 @@ size_t BKE_libblock_get_alloc_info(short type, const char **name)
*/
void *BKE_libblock_alloc_notest(short type)
{
- const char *name;
- size_t size = BKE_libblock_get_alloc_info(type, &name);
- if (size != 0) {
- return MEM_callocN(size, name);
- }
- BLI_assert(!"Request to allocate unknown data type");
- return NULL;
+ const char *name;
+ size_t size = BKE_libblock_get_alloc_info(type, &name);
+ if (size != 0) {
+ return MEM_callocN(size, name);
+ }
+ BLI_assert(!"Request to allocate unknown data type");
+ return NULL;
}
/**
@@ -1102,44 +1161,44 @@ void *BKE_libblock_alloc_notest(short type)
*/
void *BKE_libblock_alloc(Main *bmain, short type, const char *name, const int flag)
{
- BLI_assert((flag & LIB_ID_CREATE_NO_ALLOCATE) == 0);
-
- ID *id = BKE_libblock_alloc_notest(type);
-
- if (id) {
- if ((flag & LIB_ID_CREATE_NO_MAIN) != 0) {
- id->tag |= LIB_TAG_NO_MAIN;
- }
- if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) != 0) {
- id->tag |= LIB_TAG_NO_USER_REFCOUNT;
- }
-
- id->icon_id = 0;
- *((short *)id->name) = type;
- if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
- id->us = 1;
- }
- if ((flag & LIB_ID_CREATE_NO_MAIN) == 0) {
- ListBase *lb = which_libbase(bmain, type);
-
- BKE_main_lock(bmain);
- BLI_addtail(lb, id);
- BKE_id_new_name_validate(lb, id, name);
- bmain->is_memfile_undo_written = false;
- /* alphabetic insertion: is in new_id */
- BKE_main_unlock(bmain);
-
- /* TODO to be removed from here! */
- if ((flag & LIB_ID_CREATE_NO_DEG_TAG) == 0) {
- DEG_id_type_tag(bmain, type);
- }
- }
- else {
- BLI_strncpy(id->name + 2, name, sizeof(id->name) - 2);
- }
- }
-
- return id;
+ BLI_assert((flag & LIB_ID_CREATE_NO_ALLOCATE) == 0);
+
+ ID *id = BKE_libblock_alloc_notest(type);
+
+ if (id) {
+ if ((flag & LIB_ID_CREATE_NO_MAIN) != 0) {
+ id->tag |= LIB_TAG_NO_MAIN;
+ }
+ if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) != 0) {
+ id->tag |= LIB_TAG_NO_USER_REFCOUNT;
+ }
+
+ id->icon_id = 0;
+ *((short *)id->name) = type;
+ if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
+ id->us = 1;
+ }
+ if ((flag & LIB_ID_CREATE_NO_MAIN) == 0) {
+ ListBase *lb = which_libbase(bmain, type);
+
+ BKE_main_lock(bmain);
+ BLI_addtail(lb, id);
+ BKE_id_new_name_validate(lb, id, name);
+ bmain->is_memfile_undo_written = false;
+ /* alphabetic insertion: is in new_id */
+ BKE_main_unlock(bmain);
+
+ /* TODO to be removed from here! */
+ if ((flag & LIB_ID_CREATE_NO_DEG_TAG) == 0) {
+ DEG_id_type_tag(bmain, type);
+ }
+ }
+ else {
+ BLI_strncpy(id->name + 2, name, sizeof(id->name) - 2);
+ }
+ }
+
+ return id;
}
/**
@@ -1148,121 +1207,120 @@ void *BKE_libblock_alloc(Main *bmain, short type, const char *name, const int fl
*/
void BKE_libblock_init_empty(ID *id)
{
- /* Note that only ID types that are not valid when filled of zero should have a callback here. */
- switch ((ID_Type)GS(id->name)) {
- case ID_SCE:
- BKE_scene_init((Scene *)id);
- break;
- case ID_LI:
- /* Nothing to do. */
- break;
- case ID_OB:
- {
- Object *ob = (Object *)id;
- ob->type = OB_EMPTY;
- BKE_object_init(ob);
- break;
- }
- case ID_ME:
- BKE_mesh_init((Mesh *)id);
- break;
- case ID_CU:
- BKE_curve_init((Curve *)id);
- break;
- case ID_MB:
- BKE_mball_init((MetaBall *)id);
- break;
- case ID_MA:
- BKE_material_init((Material *)id);
- break;
- case ID_TE:
- BKE_texture_default((Tex *)id);
- break;
- case ID_IM:
- BKE_image_init((Image *)id);
- break;
- case ID_LT:
- BKE_lattice_init((Lattice *)id);
- break;
- case ID_LA:
- BKE_light_init((Light *)id);
- break;
- case ID_SPK:
- BKE_speaker_init((Speaker *)id);
- break;
- case ID_LP:
- BKE_lightprobe_init((LightProbe *)id);
- break;
- case ID_CA:
- BKE_camera_init((Camera *)id);
- break;
- case ID_WO:
- BKE_world_init((World *)id);
- break;
- case ID_SCR:
- /* Nothing to do. */
- break;
- case ID_VF:
- BKE_vfont_init((VFont *)id);
- break;
- case ID_TXT:
- BKE_text_init((Text *)id);
- break;
- case ID_SO:
- /* Another fuzzy case, think NULLified content is OK here... */
- break;
- case ID_GR:
- /* Nothing to do. */
- break;
- case ID_AR:
- /* Nothing to do. */
- break;
- case ID_AC:
- /* Nothing to do. */
- break;
- case ID_NT:
- ntreeInitDefault((bNodeTree *)id);
- break;
- case ID_BR:
- BKE_brush_init((Brush *)id);
- break;
- case ID_PA:
- /* Nothing to do. */
- break;
- case ID_PC:
- /* Nothing to do. */
- break;
- case ID_GD:
- /* Nothing to do. */
- break;
- case ID_MSK:
- /* Nothing to do. */
- break;
- case ID_LS:
- BKE_linestyle_init((FreestyleLineStyle *)id);
- break;
- case ID_CF:
- BKE_cachefile_init((CacheFile *)id);
- break;
- case ID_KE:
- /* Shapekeys are a complex topic too - they depend on their 'user' data type...
- * They are not linkable, though, so it should never reach here anyway. */
- BLI_assert(0);
- break;
- case ID_WM:
- /* We should never reach this. */
- BLI_assert(0);
- break;
- case ID_IP:
- /* Should not be needed - animation from lib pre-2.5 is broken anyway. */
- BLI_assert(0);
- break;
- case ID_PAL:
- BKE_palette_init((Palette *)id);
- break;
- default:
- BLI_assert(0); /* Should never reach this point... */
- }
+ /* Note that only ID types that are not valid when filled of zero should have a callback here. */
+ switch ((ID_Type)GS(id->name)) {
+ case ID_SCE:
+ BKE_scene_init((Scene *)id);
+ break;
+ case ID_LI:
+ /* Nothing to do. */
+ break;
+ case ID_OB: {
+ Object *ob = (Object *)id;
+ ob->type = OB_EMPTY;
+ BKE_object_init(ob);
+ break;
+ }
+ case ID_ME:
+ BKE_mesh_init((Mesh *)id);
+ break;
+ case ID_CU:
+ BKE_curve_init((Curve *)id);
+ break;
+ case ID_MB:
+ BKE_mball_init((MetaBall *)id);
+ break;
+ case ID_MA:
+ BKE_material_init((Material *)id);
+ break;
+ case ID_TE:
+ BKE_texture_default((Tex *)id);
+ break;
+ case ID_IM:
+ BKE_image_init((Image *)id);
+ break;
+ case ID_LT:
+ BKE_lattice_init((Lattice *)id);
+ break;
+ case ID_LA:
+ BKE_light_init((Light *)id);
+ break;
+ case ID_SPK:
+ BKE_speaker_init((Speaker *)id);
+ break;
+ case ID_LP:
+ BKE_lightprobe_init((LightProbe *)id);
+ break;
+ case ID_CA:
+ BKE_camera_init((Camera *)id);
+ break;
+ case ID_WO:
+ BKE_world_init((World *)id);
+ break;
+ case ID_SCR:
+ /* Nothing to do. */
+ break;
+ case ID_VF:
+ BKE_vfont_init((VFont *)id);
+ break;
+ case ID_TXT:
+ BKE_text_init((Text *)id);
+ break;
+ case ID_SO:
+ /* Another fuzzy case, think NULLified content is OK here... */
+ break;
+ case ID_GR:
+ /* Nothing to do. */
+ break;
+ case ID_AR:
+ /* Nothing to do. */
+ break;
+ case ID_AC:
+ /* Nothing to do. */
+ break;
+ case ID_NT:
+ ntreeInitDefault((bNodeTree *)id);
+ break;
+ case ID_BR:
+ BKE_brush_init((Brush *)id);
+ break;
+ case ID_PA:
+ /* Nothing to do. */
+ break;
+ case ID_PC:
+ /* Nothing to do. */
+ break;
+ case ID_GD:
+ /* Nothing to do. */
+ break;
+ case ID_MSK:
+ /* Nothing to do. */
+ break;
+ case ID_LS:
+ BKE_linestyle_init((FreestyleLineStyle *)id);
+ break;
+ case ID_CF:
+ BKE_cachefile_init((CacheFile *)id);
+ break;
+ case ID_KE:
+ /* Shapekeys are a complex topic too - they depend on their 'user' data type...
+ * They are not linkable, though, so it should never reach here anyway. */
+ BLI_assert(0);
+ break;
+ case ID_WM:
+ /* We should never reach this. */
+ BLI_assert(0);
+ break;
+ case ID_IP:
+ /* Should not be needed - animation from lib pre-2.5 is broken anyway. */
+ BLI_assert(0);
+ break;
+ case ID_PAL:
+ BKE_palette_init((Palette *)id);
+ break;
+ default:
+ BLI_assert(0); /* Should never reach this point... */
+ }
}
/** Generic helper to create a new empty datablock of given type in given \a bmain database.
@@ -1270,16 +1328,16 @@ void BKE_libblock_init_empty(ID *id)
* \param name: can be NULL, in which case we get default name for this ID type. */
void *BKE_id_new(Main *bmain, const short type, const char *name)
{
- BLI_assert(bmain != NULL);
+ BLI_assert(bmain != NULL);
- if (name == NULL) {
- name = DATA_(BKE_idcode_to_name(type));
- }
+ if (name == NULL) {
+ name = DATA_(BKE_idcode_to_name(type));
+ }
- ID *id = BKE_libblock_alloc(bmain, type, name, 0);
- BKE_libblock_init_empty(id);
+ ID *id = BKE_libblock_alloc(bmain, type, name, 0);
+ BKE_libblock_init_empty(id);
- return id;
+ return id;
}
/** Generic helper to create a new temporary empty datablock of given type, *outside* of any Main database.
@@ -1287,143 +1345,146 @@ void *BKE_id_new(Main *bmain, const short type, const char *name)
* \param name: can be NULL, in which case we get default name for this ID type. */
void *BKE_id_new_nomain(const short type, const char *name)
{
- if (name == NULL) {
- name = DATA_(BKE_idcode_to_name(type));
- }
+ if (name == NULL) {
+ name = DATA_(BKE_idcode_to_name(type));
+ }
- ID *id = BKE_libblock_alloc(NULL, type, name,
- LIB_ID_CREATE_NO_MAIN |
- LIB_ID_CREATE_NO_USER_REFCOUNT |
- LIB_ID_CREATE_NO_DEG_TAG);
- BKE_libblock_init_empty(id);
+ ID *id = BKE_libblock_alloc(NULL,
+ type,
+ name,
+ LIB_ID_CREATE_NO_MAIN | LIB_ID_CREATE_NO_USER_REFCOUNT |
+ LIB_ID_CREATE_NO_DEG_TAG);
+ BKE_libblock_init_empty(id);
- return id;
+ return id;
}
void BKE_libblock_copy_ex(Main *bmain, const ID *id, ID **r_newid, const int flag)
{
- ID *new_id = *r_newid;
-
- /* Grrrrrrrrr... Not adding 'root' nodetrees to bmain.... grrrrrrrrrrrrrrrrrrrr! */
- /* This is taken from original ntree copy code, might be weak actually? */
- const bool use_nodetree_alloc_exception = ((GS(id->name) == ID_NT) && (bmain != NULL) &&
- (BLI_findindex(&bmain->nodetrees, id) < 0));
-
- BLI_assert((flag & LIB_ID_CREATE_NO_MAIN) != 0 || bmain != NULL);
- BLI_assert((flag & LIB_ID_CREATE_NO_MAIN) != 0 || (flag & LIB_ID_CREATE_NO_ALLOCATE) == 0);
- BLI_assert((flag & LIB_ID_CREATE_NO_MAIN) == 0 || (flag & LIB_ID_CREATE_NO_USER_REFCOUNT) != 0);
- /* Never implicitly copy shapekeys when generating temp data outside of Main database. */
- BLI_assert((flag & LIB_ID_CREATE_NO_MAIN) == 0 || (flag & LIB_ID_COPY_SHAPEKEY) == 0);
-
- if ((flag & LIB_ID_CREATE_NO_ALLOCATE) != 0) {
- /* r_newid already contains pointer to allocated memory. */
- /* TODO do we want to memset(0) whole mem before filling it? */
- BLI_strncpy(new_id->name, id->name, sizeof(new_id->name));
- new_id->us = 0;
- new_id->tag |= LIB_TAG_NOT_ALLOCATED | LIB_TAG_NO_MAIN | LIB_TAG_NO_USER_REFCOUNT;
- /* TODO Do we want/need to copy more from ID struct itself? */
- }
- else {
- new_id = BKE_libblock_alloc(bmain, GS(id->name), id->name + 2, flag | (use_nodetree_alloc_exception ? LIB_ID_CREATE_NO_MAIN : 0));
- }
- BLI_assert(new_id != NULL);
-
- const size_t id_len = BKE_libblock_get_alloc_info(GS(new_id->name), NULL);
- const size_t id_offset = sizeof(ID);
- if ((int)id_len - (int)id_offset > 0) { /* signed to allow neg result */ /* XXX ????? */
- const char *cp = (const char *)id;
- char *cpn = (char *)new_id;
-
- memcpy(cpn + id_offset, cp + id_offset, id_len - id_offset);
- }
-
- if (id->properties) {
- new_id->properties = IDP_CopyProperty_ex(id->properties, flag);
- }
-
- /* XXX Again... We need a way to control what we copy in a much more refined way.
- * We cannot always copy this, some internal copying will die on it! */
- /* For now, upper level code will have to do that itself when required. */
+ ID *new_id = *r_newid;
+
+ /* Grrrrrrrrr... Not adding 'root' nodetrees to bmain.... grrrrrrrrrrrrrrrrrrrr! */
+ /* This is taken from original ntree copy code, might be weak actually? */
+ const bool use_nodetree_alloc_exception = ((GS(id->name) == ID_NT) && (bmain != NULL) &&
+ (BLI_findindex(&bmain->nodetrees, id) < 0));
+
+ BLI_assert((flag & LIB_ID_CREATE_NO_MAIN) != 0 || bmain != NULL);
+ BLI_assert((flag & LIB_ID_CREATE_NO_MAIN) != 0 || (flag & LIB_ID_CREATE_NO_ALLOCATE) == 0);
+ BLI_assert((flag & LIB_ID_CREATE_NO_MAIN) == 0 || (flag & LIB_ID_CREATE_NO_USER_REFCOUNT) != 0);
+ /* Never implicitly copy shapekeys when generating temp data outside of Main database. */
+ BLI_assert((flag & LIB_ID_CREATE_NO_MAIN) == 0 || (flag & LIB_ID_COPY_SHAPEKEY) == 0);
+
+ if ((flag & LIB_ID_CREATE_NO_ALLOCATE) != 0) {
+ /* r_newid already contains pointer to allocated memory. */
+ /* TODO do we want to memset(0) whole mem before filling it? */
+ BLI_strncpy(new_id->name, id->name, sizeof(new_id->name));
+ new_id->us = 0;
+ new_id->tag |= LIB_TAG_NOT_ALLOCATED | LIB_TAG_NO_MAIN | LIB_TAG_NO_USER_REFCOUNT;
+ /* TODO Do we want/need to copy more from ID struct itself? */
+ }
+ else {
+ new_id = BKE_libblock_alloc(bmain,
+ GS(id->name),
+ id->name + 2,
+ flag | (use_nodetree_alloc_exception ? LIB_ID_CREATE_NO_MAIN : 0));
+ }
+ BLI_assert(new_id != NULL);
+
+ const size_t id_len = BKE_libblock_get_alloc_info(GS(new_id->name), NULL);
+ const size_t id_offset = sizeof(ID);
+ if ((int)id_len - (int)id_offset > 0) { /* signed to allow neg result */ /* XXX ????? */
+ const char *cp = (const char *)id;
+ char *cpn = (char *)new_id;
+
+ memcpy(cpn + id_offset, cp + id_offset, id_len - id_offset);
+ }
+
+ if (id->properties) {
+ new_id->properties = IDP_CopyProperty_ex(id->properties, flag);
+ }
+
+ /* XXX Again... We need a way to control what we copy in a much more refined way.
+ * We cannot always copy this, some internal copying will die on it! */
+ /* For now, upper level code will have to do that itself when required. */
#if 0
- if (id->override != NULL) {
- BKE_override_copy(new_id, id);
- }
+ if (id->override != NULL) {
+ BKE_override_copy(new_id, id);
+ }
#endif
- if (id_can_have_animdata(new_id)) {
- IdAdtTemplate *iat = (IdAdtTemplate *)new_id;
+ if (id_can_have_animdata(new_id)) {
+ IdAdtTemplate *iat = (IdAdtTemplate *)new_id;
- /* the duplicate should get a copy of the animdata */
- if ((flag & LIB_ID_COPY_NO_ANIMDATA) == 0) {
- BLI_assert((flag & LIB_ID_COPY_ACTIONS) == 0 || (flag & LIB_ID_CREATE_NO_MAIN) == 0);
- iat->adt = BKE_animdata_copy(bmain, iat->adt, flag);
- }
- else {
- iat->adt = NULL;
- }
- }
+ /* the duplicate should get a copy of the animdata */
+ if ((flag & LIB_ID_COPY_NO_ANIMDATA) == 0) {
+ BLI_assert((flag & LIB_ID_COPY_ACTIONS) == 0 || (flag & LIB_ID_CREATE_NO_MAIN) == 0);
+ iat->adt = BKE_animdata_copy(bmain, iat->adt, flag);
+ }
+ else {
+ iat->adt = NULL;
+ }
+ }
- if ((flag & LIB_ID_CREATE_NO_DEG_TAG) == 0 && (flag & LIB_ID_CREATE_NO_MAIN) == 0) {
- DEG_id_type_tag(bmain, GS(new_id->name));
- }
+ if ((flag & LIB_ID_CREATE_NO_DEG_TAG) == 0 && (flag & LIB_ID_CREATE_NO_MAIN) == 0) {
+ DEG_id_type_tag(bmain, GS(new_id->name));
+ }
- *r_newid = new_id;
+ *r_newid = new_id;
}
/* used everywhere in blenkernel */
void *BKE_libblock_copy(Main *bmain, const ID *id)
{
- ID *idn;
+ ID *idn;
- BKE_libblock_copy_ex(bmain, id, &idn, 0);
+ BKE_libblock_copy_ex(bmain, id, &idn, 0);
- return idn;
+ return idn;
}
/* XXX TODO: get rid of this useless wrapper at some point... */
void *BKE_libblock_copy_for_localize(const ID *id)
{
- ID *idn;
- BKE_libblock_copy_ex(NULL, id, &idn, LIB_ID_COPY_LOCALIZE | LIB_ID_COPY_NO_ANIMDATA);
- return idn;
+ ID *idn;
+ BKE_libblock_copy_ex(NULL, id, &idn, LIB_ID_COPY_LOCALIZE | LIB_ID_COPY_NO_ANIMDATA);
+ return idn;
}
void BKE_library_free(Library *lib)
{
- if (lib->packedfile)
- freePackedFile(lib->packedfile);
+ if (lib->packedfile)
+ freePackedFile(lib->packedfile);
}
/* ***************** ID ************************ */
ID *BKE_libblock_find_name(struct Main *bmain, const short type, const char *name)
{
- ListBase *lb = which_libbase(bmain, type);
- BLI_assert(lb != NULL);
- return BLI_findstring(lb, name, offsetof(ID, name) + 2);
+ ListBase *lb = which_libbase(bmain, type);
+ BLI_assert(lb != NULL);
+ return BLI_findstring(lb, name, offsetof(ID, name) + 2);
}
void id_sort_by_name(ListBase *lb, ID *id)
{
- ID *idtest;
-
- /* insert alphabetically */
- if (lb->first != lb->last) {
- BLI_remlink(lb, id);
+ ID *idtest;
- idtest = lb->first;
- while (idtest) {
- if (BLI_strcasecmp(idtest->name, id->name) > 0 || (idtest->lib && !id->lib)) {
- BLI_insertlinkbefore(lb, idtest, id);
- break;
- }
- idtest = idtest->next;
- }
- /* as last */
- if (idtest == NULL) {
- BLI_addtail(lb, id);
- }
- }
+ /* insert alphabetically */
+ if (lb->first != lb->last) {
+ BLI_remlink(lb, id);
+ idtest = lb->first;
+ while (idtest) {
+ if (BLI_strcasecmp(idtest->name, id->name) > 0 || (idtest->lib && !id->lib)) {
+ BLI_insertlinkbefore(lb, idtest, id);
+ break;
+ }
+ idtest = idtest->next;
+ }
+ /* as last */
+ if (idtest == NULL) {
+ BLI_addtail(lb, id);
+ }
+ }
}
/**
@@ -1432,20 +1493,21 @@ void id_sort_by_name(ListBase *lb, ID *id)
*/
static ID *is_dupid(ListBase *lb, ID *id, const char *name)
{
- ID *idtest = NULL;
+ ID *idtest = NULL;
- for (idtest = lb->first; idtest; idtest = idtest->next) {
- /* if idtest is not a lib */
- if (id != idtest && !ID_IS_LINKED(idtest)) {
- /* do not test alphabetic! */
- /* optimized */
- if (idtest->name[2] == name[0]) {
- if (STREQ(name, idtest->name + 2)) break;
- }
- }
- }
+ for (idtest = lb->first; idtest; idtest = idtest->next) {
+ /* if idtest is not a lib */
+ if (id != idtest && !ID_IS_LINKED(idtest)) {
+ /* do not test alphabetic! */
+ /* optimized */
+ if (idtest->name[2] == name[0]) {
+ if (STREQ(name, idtest->name + 2))
+ break;
+ }
+ }
+ }
- return idtest;
+ return idtest;
}
/**
@@ -1460,112 +1522,111 @@ static ID *is_dupid(ListBase *lb, ID *id, const char *name)
static bool check_for_dupid(ListBase *lb, ID *id, char *name)
{
- ID *idtest;
- int nr = 0, a;
- size_t left_len;
+ ID *idtest;
+ int nr = 0, a;
+ size_t left_len;
#define MAX_IN_USE 64
- bool in_use[MAX_IN_USE];
- /* to speed up finding unused numbers within [1 .. MAX_IN_USE - 1] */
-
- char left[MAX_ID_NAME + 8], leftest[MAX_ID_NAME + 8];
-
- while (true) {
-
- /* phase 1: id already exists? */
- idtest = is_dupid(lb, id, name);
-
- /* if there is no double, done */
- if (idtest == NULL) return false;
-
- /* we have a dup; need to make a new name */
- /* quick check so we can reuse one of first MAX_IN_USE - 1 ids if vacant */
- memset(in_use, false, sizeof(in_use));
-
- /* get name portion, number portion ("name.number") */
- left_len = BLI_split_name_num(left, &nr, name, '.');
-
- /* if new name will be too long, truncate it */
- if (nr > 999 && left_len > (MAX_ID_NAME - 8)) { /* assumption: won't go beyond 9999 */
- left[MAX_ID_NAME - 8] = '\0';
- left_len = MAX_ID_NAME - 8;
- }
- else if (left_len > (MAX_ID_NAME - 7)) {
- left[MAX_ID_NAME - 7] = '\0';
- left_len = MAX_ID_NAME - 7;
- }
-
- /* Code above may have generated invalid utf-8 string, due to raw truncation.
- * Ensure we get a valid one now! */
- left_len -= (size_t)BLI_utf8_invalid_strip(left, left_len);
-
- for (idtest = lb->first; idtest; idtest = idtest->next) {
- int nrtest;
- if ( (id != idtest) &&
- !ID_IS_LINKED(idtest) &&
- (*name == *(idtest->name + 2)) &&
- STREQLEN(name, idtest->name + 2, left_len) &&
- (BLI_split_name_num(leftest, &nrtest, idtest->name + 2, '.') == left_len)
- )
- {
- /* will get here at least once, otherwise is_dupid call above would have returned NULL */
- if (nrtest < MAX_IN_USE)
- in_use[nrtest] = true; /* mark as used */
- if (nr <= nrtest)
- nr = nrtest + 1; /* track largest unused */
- }
- }
- /* At this point, 'nr' will typically be at least 1. (but not always) */
- // BLI_assert(nr >= 1);
-
- /* decide which value of nr to use */
- for (a = 0; a < MAX_IN_USE; a++) {
- if (a >= nr) break; /* stop when we've checked up to biggest */ /* redundant check */
- if (!in_use[a]) { /* found an unused value */
- nr = a;
- /* can only be zero if all potential duplicate names had
- * nonzero numeric suffixes, which means name itself has
- * nonzero numeric suffix (else no name conflict and wouldn't
- * have got here), which means name[left_len] is not a null */
- break;
- }
- }
- /* At this point, nr is either the lowest unused number within [0 .. MAX_IN_USE - 1],
- * or 1 greater than the largest used number if all those low ones are taken.
- * We can't be bothered to look for the lowest unused number beyond (MAX_IN_USE - 1). */
-
- /* If the original name has no numeric suffix,
- * rather than just chopping and adding numbers,
- * shave off the end chars until we have a unique name.
- * Check the null terminators match as well so we don't get Cube.000 -> Cube.00 */
- if (nr == 0 && name[left_len] == '\0') {
- size_t len;
- /* FIXME: this code will never be executed, because either nr will be
- * at least 1, or name will not end at left_len! */
- BLI_assert(0);
-
- len = left_len - 1;
- idtest = is_dupid(lb, id, name);
-
- while (idtest && len > 1) {
- name[len--] = '\0';
- idtest = is_dupid(lb, id, name);
- }
- if (idtest == NULL) return true;
- /* otherwise just continue and use a number suffix */
- }
-
- if (nr > 999 && left_len > (MAX_ID_NAME - 8)) {
- /* this would overflow name buffer */
- left[MAX_ID_NAME - 8] = 0;
- /* left_len = MAX_ID_NAME - 8; */ /* for now this isn't used again */
- memcpy(name, left, sizeof(char) * (MAX_ID_NAME - 7));
- continue;
- }
- /* this format specifier is from hell... */
- BLI_snprintf(name, sizeof(id->name) - 2, "%s.%.3d", left, nr);
-
- return true;
- }
+ bool in_use[MAX_IN_USE];
+ /* to speed up finding unused numbers within [1 .. MAX_IN_USE - 1] */
+
+ char left[MAX_ID_NAME + 8], leftest[MAX_ID_NAME + 8];
+
+ while (true) {
+
+ /* phase 1: id already exists? */
+ idtest = is_dupid(lb, id, name);
+
+ /* if there is no double, done */
+ if (idtest == NULL)
+ return false;
+
+ /* we have a dup; need to make a new name */
+ /* quick check so we can reuse one of first MAX_IN_USE - 1 ids if vacant */
+ memset(in_use, false, sizeof(in_use));
+
+ /* get name portion, number portion ("name.number") */
+ left_len = BLI_split_name_num(left, &nr, name, '.');
+
+ /* if new name will be too long, truncate it */
+ if (nr > 999 && left_len > (MAX_ID_NAME - 8)) { /* assumption: won't go beyond 9999 */
+ left[MAX_ID_NAME - 8] = '\0';
+ left_len = MAX_ID_NAME - 8;
+ }
+ else if (left_len > (MAX_ID_NAME - 7)) {
+ left[MAX_ID_NAME - 7] = '\0';
+ left_len = MAX_ID_NAME - 7;
+ }
+
+ /* Code above may have generated invalid utf-8 string, due to raw truncation.
+ * Ensure we get a valid one now! */
+ left_len -= (size_t)BLI_utf8_invalid_strip(left, left_len);
+
+ for (idtest = lb->first; idtest; idtest = idtest->next) {
+ int nrtest;
+ if ((id != idtest) && !ID_IS_LINKED(idtest) && (*name == *(idtest->name + 2)) &&
+ STREQLEN(name, idtest->name + 2, left_len) &&
+ (BLI_split_name_num(leftest, &nrtest, idtest->name + 2, '.') == left_len)) {
+ /* will get here at least once, otherwise is_dupid call above would have returned NULL */
+ if (nrtest < MAX_IN_USE)
+ in_use[nrtest] = true; /* mark as used */
+ if (nr <= nrtest)
+ nr = nrtest + 1; /* track largest unused */
+ }
+ }
+ /* At this point, 'nr' will typically be at least 1. (but not always) */
+ // BLI_assert(nr >= 1);
+
+ /* decide which value of nr to use */
+ for (a = 0; a < MAX_IN_USE; a++) {
+ if (a >= nr)
+ break; /* stop when we've checked up to biggest */ /* redundant check */
+ if (!in_use[a]) { /* found an unused value */
+ nr = a;
+ /* can only be zero if all potential duplicate names had
+ * nonzero numeric suffixes, which means name itself has
+ * nonzero numeric suffix (else no name conflict and wouldn't
+ * have got here), which means name[left_len] is not a null */
+ break;
+ }
+ }
+ /* At this point, nr is either the lowest unused number within [0 .. MAX_IN_USE - 1],
+ * or 1 greater than the largest used number if all those low ones are taken.
+ * We can't be bothered to look for the lowest unused number beyond (MAX_IN_USE - 1). */
+
+ /* If the original name has no numeric suffix,
+ * rather than just chopping and adding numbers,
+ * shave off the end chars until we have a unique name.
+ * Check the null terminators match as well so we don't get Cube.000 -> Cube.00 */
+ if (nr == 0 && name[left_len] == '\0') {
+ size_t len;
+ /* FIXME: this code will never be executed, because either nr will be
+ * at least 1, or name will not end at left_len! */
+ BLI_assert(0);
+
+ len = left_len - 1;
+ idtest = is_dupid(lb, id, name);
+
+ while (idtest && len > 1) {
+ name[len--] = '\0';
+ idtest = is_dupid(lb, id, name);
+ }
+ if (idtest == NULL)
+ return true;
+ /* otherwise just continue and use a number suffix */
+ }
+
+ if (nr > 999 && left_len > (MAX_ID_NAME - 8)) {
+ /* this would overflow name buffer */
+ left[MAX_ID_NAME - 8] = 0;
+ /* left_len = MAX_ID_NAME - 8; */ /* for now this isn't used again */
+ memcpy(name, left, sizeof(char) * (MAX_ID_NAME - 7));
+ continue;
+ }
+ /* this format specifier is from hell... */
+ BLI_snprintf(name, sizeof(id->name) - 2, "%s.%.3d", left, nr);
+
+ return true;
+ }
#undef MAX_IN_USE
}
@@ -1579,45 +1640,45 @@ static bool check_for_dupid(ListBase *lb, ID *id, char *name)
*/
bool BKE_id_new_name_validate(ListBase *lb, ID *id, const char *tname)
{
- bool result;
- char name[MAX_ID_NAME - 2];
-
- /* if library, don't rename */
- if (ID_IS_LINKED(id))
- return false;
-
- /* if no name given, use name of current ID
- * else make a copy (tname args can be const) */
- if (tname == NULL)
- tname = id->name + 2;
-
- BLI_strncpy(name, tname, sizeof(name));
-
- if (name[0] == '\0') {
- /* Disallow empty names. */
- BLI_strncpy(name, DATA_(BKE_idcode_to_name(GS(id->name))), sizeof(name));
- }
- else {
- /* disallow non utf8 chars,
- * the interface checks for this but new ID's based on file names don't */
- BLI_utf8_invalid_strip(name, strlen(name));
- }
-
- result = check_for_dupid(lb, id, name);
- strcpy(id->name + 2, name);
-
- /* This was in 2.43 and previous releases
- * however all data in blender should be sorted, not just duplicate names
- * sorting should not hurt, but noting just incase it alters the way other
- * functions work, so sort every time */
+ bool result;
+ char name[MAX_ID_NAME - 2];
+
+ /* if library, don't rename */
+ if (ID_IS_LINKED(id))
+ return false;
+
+ /* if no name given, use name of current ID
+ * else make a copy (tname args can be const) */
+ if (tname == NULL)
+ tname = id->name + 2;
+
+ BLI_strncpy(name, tname, sizeof(name));
+
+ if (name[0] == '\0') {
+ /* Disallow empty names. */
+ BLI_strncpy(name, DATA_(BKE_idcode_to_name(GS(id->name))), sizeof(name));
+ }
+ else {
+ /* disallow non utf8 chars,
+ * the interface checks for this but new ID's based on file names don't */
+ BLI_utf8_invalid_strip(name, strlen(name));
+ }
+
+ result = check_for_dupid(lb, id, name);
+ strcpy(id->name + 2, name);
+
+ /* This was in 2.43 and previous releases
+ * however all data in blender should be sorted, not just duplicate names
+ * sorting should not hurt, but noting just incase it alters the way other
+ * functions work, so sort every time */
#if 0
- if (result)
- id_sort_by_name(lb, id);
+ if (result)
+ id_sort_by_name(lb, id);
#endif
- id_sort_by_name(lb, id);
+ id_sort_by_name(lb, id);
- return result;
+ return result;
}
/**
@@ -1626,104 +1687,107 @@ bool BKE_id_new_name_validate(ListBase *lb, ID *id, const char *tname)
*/
void id_clear_lib_data_ex(Main *bmain, ID *id, const bool id_in_mainlist)
{
- bNodeTree *ntree = NULL;
- Key *key = NULL;
+ bNodeTree *ntree = NULL;
+ Key *key = NULL;
- BKE_id_lib_local_paths(bmain, id->lib, id);
+ BKE_id_lib_local_paths(bmain, id->lib, id);
- id_fake_user_clear(id);
+ id_fake_user_clear(id);
- id->lib = NULL;
- id->tag &= ~(LIB_TAG_INDIRECT | LIB_TAG_EXTERN);
- if (id_in_mainlist) {
- if (BKE_id_new_name_validate(which_libbase(bmain, GS(id->name)), id, NULL)) {
- bmain->is_memfile_undo_written = false;
- }
- }
+ id->lib = NULL;
+ id->tag &= ~(LIB_TAG_INDIRECT | LIB_TAG_EXTERN);
+ if (id_in_mainlist) {
+ if (BKE_id_new_name_validate(which_libbase(bmain, GS(id->name)), id, NULL)) {
+ bmain->is_memfile_undo_written = false;
+ }
+ }
- /* Internal bNodeTree blocks inside datablocks also stores id->lib, make sure this stays in sync. */
- if ((ntree = ntreeFromID(id))) {
- id_clear_lib_data_ex(bmain, &ntree->id, false); /* Datablocks' nodetree is never in Main. */
- }
+ /* Internal bNodeTree blocks inside datablocks also stores id->lib, make sure this stays in sync. */
+ if ((ntree = ntreeFromID(id))) {
+ id_clear_lib_data_ex(bmain, &ntree->id, false); /* Datablocks' nodetree is never in Main. */
+ }
- /* Same goes for shapekeys. */
- if ((key = BKE_key_from_id(id))) {
- id_clear_lib_data_ex(bmain, &key->id, id_in_mainlist); /* sigh, why are keys in Main? */
- }
+ /* Same goes for shapekeys. */
+ if ((key = BKE_key_from_id(id))) {
+ id_clear_lib_data_ex(bmain, &key->id, id_in_mainlist); /* sigh, why are keys in Main? */
+ }
}
void id_clear_lib_data(Main *bmain, ID *id)
{
- id_clear_lib_data_ex(bmain, id, true);
+ id_clear_lib_data_ex(bmain, id, true);
}
/* next to indirect usage in read/writefile also in editobject.c scene.c */
void BKE_main_id_clear_newpoins(Main *bmain)
{
- ID *id;
-
- FOREACH_MAIN_ID_BEGIN(bmain, id)
- {
- id->newid = NULL;
- id->tag &= ~LIB_TAG_NEW;
- }
- FOREACH_MAIN_ID_END;
-}
-
-
-static void library_make_local_copying_check(ID *id, GSet *loop_tags, MainIDRelations *id_relations, GSet *done_ids)
-{
- if (BLI_gset_haskey(done_ids, id)) {
- return; /* Already checked, nothing else to do. */
- }
-
- MainIDRelationsEntry *entry = BLI_ghash_lookup(id_relations->id_used_to_user, id);
- BLI_gset_insert(loop_tags, id);
- for (; entry != NULL; entry = entry->next) {
- ID *par_id = (ID *)entry->id_pointer; /* used_to_user stores ID pointer, not pointer to ID pointer... */
-
- /* Our oh-so-beloved 'from' pointers... */
- if (entry->usage_flag & IDWALK_CB_LOOPBACK) {
- /* We totally disregard Object->proxy_from 'usage' here, this one would only generate fake positives. */
- if (GS(par_id->name) == ID_OB) {
- BLI_assert(((Object *)par_id)->proxy_from == (Object *)id);
- continue;
- }
-
- /* Shapekeys are considered 'private' to their owner ID here, and never tagged (since they cannot be linked),
- * so we have to switch effective parent to their owner. */
- if (GS(par_id->name) == ID_KE) {
- par_id = ((Key *)par_id)->from;
- }
- }
-
- if (par_id->lib == NULL) {
- /* Local user, early out to avoid some gset querying... */
- continue;
- }
- if (!BLI_gset_haskey(done_ids, par_id)) {
- if (BLI_gset_haskey(loop_tags, par_id)) {
- /* We are in a 'dependency loop' of IDs, this does not say us anything, skip it.
- * Note that this is the situation that can lead to archipelagoes of linked data-blocks
- * (since all of them have non-local users, they would all be duplicated, leading to a loop of unused
- * linked data-blocks that cannot be freed since they all use each other...). */
- continue;
- }
- /* Else, recursively check that user ID. */
- library_make_local_copying_check(par_id, loop_tags, id_relations, done_ids);
- }
-
- if (par_id->tag & LIB_TAG_DOIT) {
- /* This user will be fully local in future, so far so good, nothing to do here but check next user. */
- }
- else {
- /* This user won't be fully local in future, so current ID won't be either. And we are done checking it. */
- id->tag &= ~LIB_TAG_DOIT;
- break;
- }
- }
- BLI_gset_add(done_ids, id);
- BLI_gset_remove(loop_tags, id, NULL);
+ ID *id;
+
+ FOREACH_MAIN_ID_BEGIN(bmain, id)
+ {
+ id->newid = NULL;
+ id->tag &= ~LIB_TAG_NEW;
+ }
+ FOREACH_MAIN_ID_END;
+}
+
+static void library_make_local_copying_check(ID *id,
+ GSet *loop_tags,
+ MainIDRelations *id_relations,
+ GSet *done_ids)
+{
+ if (BLI_gset_haskey(done_ids, id)) {
+ return; /* Already checked, nothing else to do. */
+ }
+
+ MainIDRelationsEntry *entry = BLI_ghash_lookup(id_relations->id_used_to_user, id);
+ BLI_gset_insert(loop_tags, id);
+ for (; entry != NULL; entry = entry->next) {
+ ID *par_id =
+ (ID *)entry->id_pointer; /* used_to_user stores ID pointer, not pointer to ID pointer... */
+
+ /* Our oh-so-beloved 'from' pointers... */
+ if (entry->usage_flag & IDWALK_CB_LOOPBACK) {
+ /* We totally disregard Object->proxy_from 'usage' here, this one would only generate fake positives. */
+ if (GS(par_id->name) == ID_OB) {
+ BLI_assert(((Object *)par_id)->proxy_from == (Object *)id);
+ continue;
+ }
+
+ /* Shapekeys are considered 'private' to their owner ID here, and never tagged (since they cannot be linked),
+ * so we have to switch effective parent to their owner. */
+ if (GS(par_id->name) == ID_KE) {
+ par_id = ((Key *)par_id)->from;
+ }
+ }
+
+ if (par_id->lib == NULL) {
+ /* Local user, early out to avoid some gset querying... */
+ continue;
+ }
+ if (!BLI_gset_haskey(done_ids, par_id)) {
+ if (BLI_gset_haskey(loop_tags, par_id)) {
+ /* We are in a 'dependency loop' of IDs, this does not say us anything, skip it.
+ * Note that this is the situation that can lead to archipelagoes of linked data-blocks
+ * (since all of them have non-local users, they would all be duplicated, leading to a loop of unused
+ * linked data-blocks that cannot be freed since they all use each other...). */
+ continue;
+ }
+ /* Else, recursively check that user ID. */
+ library_make_local_copying_check(par_id, loop_tags, id_relations, done_ids);
+ }
+
+ if (par_id->tag & LIB_TAG_DOIT) {
+ /* This user will be fully local in future, so far so good, nothing to do here but check next user. */
+ }
+ else {
+ /* This user won't be fully local in future, so current ID won't be either. And we are done checking it. */
+ id->tag &= ~LIB_TAG_DOIT;
+ break;
+ }
+ }
+ BLI_gset_add(done_ids, id);
+ BLI_gset_remove(loop_tags, id, NULL);
}
/** Make linked datablocks local.
@@ -1741,268 +1805,279 @@ static void library_make_local_copying_check(ID *id, GSet *loop_tags, MainIDRela
* This allows to avoid any unneeded duplication of IDs, and hence all time lost afterwards to remove
* orphaned linked data-blocks...
*/
-void BKE_library_make_local(
- Main *bmain, const Library *lib, GHash *old_to_new_ids, const bool untagged_only, const bool set_fake)
+void BKE_library_make_local(Main *bmain,
+ const Library *lib,
+ GHash *old_to_new_ids,
+ const bool untagged_only,
+ const bool set_fake)
{
- ListBase *lbarray[MAX_LIBARRAY];
+ ListBase *lbarray[MAX_LIBARRAY];
- LinkNode *todo_ids = NULL;
- LinkNode *copied_ids = NULL;
- MemArena *linklist_mem = BLI_memarena_new(512 * sizeof(*todo_ids), __func__);
+ LinkNode *todo_ids = NULL;
+ LinkNode *copied_ids = NULL;
+ MemArena *linklist_mem = BLI_memarena_new(512 * sizeof(*todo_ids), __func__);
- GSet *done_ids = BLI_gset_ptr_new(__func__);
+ GSet *done_ids = BLI_gset_ptr_new(__func__);
#ifdef DEBUG_TIME
- TIMEIT_START(make_local);
+ TIMEIT_START(make_local);
#endif
- BKE_main_relations_create(bmain);
+ BKE_main_relations_create(bmain);
#ifdef DEBUG_TIME
- printf("Pre-compute current ID relations: Done.\n");
- TIMEIT_VALUE_PRINT(make_local);
+ printf("Pre-compute current ID relations: Done.\n");
+ TIMEIT_VALUE_PRINT(make_local);
#endif
- /* Step 1: Detect datablocks to make local. */
- for (int a = set_listbasepointers(bmain, lbarray); a--; ) {
- ID *id = lbarray[a]->first;
-
- /* Do not explicitly make local non-linkable IDs (shapekeys, in fact), they are assumed to be handled
- * by real datablocks responsible of them. */
- const bool do_skip = (id && !BKE_idcode_is_linkable(GS(id->name)));
-
- for (; id; id = id->next) {
- ID *ntree = (ID *)ntreeFromID(id);
-
- id->tag &= ~LIB_TAG_DOIT;
- if (ntree != NULL) {
- ntree->tag &= ~LIB_TAG_DOIT;
- }
-
- if (id->lib == NULL) {
- id->tag &= ~(LIB_TAG_EXTERN | LIB_TAG_INDIRECT | LIB_TAG_NEW);
- }
- /* The check on the fourth line (LIB_TAG_PRE_EXISTING) is done so its possible to tag data you don't want to
- * be made local, used for appending data, so any libdata already linked wont become local (very nasty
- * to discover all your links are lost after appending).
- * Also, never ever make proxified objects local, would not make any sense. */
- /* Some more notes:
- * - Shapekeys are never tagged here (since they are not linkable).
- * - Nodetrees used in materials etc. have to be tagged manually, since they do not exist in Main (!).
- * This is ok-ish on 'make local' side of things (since those are handled by their 'owner' IDs),
- * but complicates slightly the pre-processing of relations between IDs at step 2... */
- else if (!do_skip && id->tag & (LIB_TAG_EXTERN | LIB_TAG_INDIRECT | LIB_TAG_NEW) &&
- ELEM(lib, NULL, id->lib) &&
- !(GS(id->name) == ID_OB && ((Object *)id)->proxy_from != NULL) &&
- ((untagged_only == false) || !(id->tag & LIB_TAG_PRE_EXISTING)))
- {
- BLI_linklist_prepend_arena(&todo_ids, id, linklist_mem);
- id->tag |= LIB_TAG_DOIT;
-
- /* Tag those nasty non-ID nodetrees, but do not add them to todo list, making them local is handled
- * by 'owner' ID. This is needed for library_make_local_copying_check() to work OK at step 2. */
- if (ntree != NULL) {
- ntree->tag |= LIB_TAG_DOIT;
- }
- }
- else {
- /* Linked ID that we won't be making local (needed info for step 2, see below). */
- BLI_gset_add(done_ids, id);
- }
- }
- }
+ /* Step 1: Detect datablocks to make local. */
+ for (int a = set_listbasepointers(bmain, lbarray); a--;) {
+ ID *id = lbarray[a]->first;
+
+ /* Do not explicitly make local non-linkable IDs (shapekeys, in fact), they are assumed to be handled
+ * by real datablocks responsible of them. */
+ const bool do_skip = (id && !BKE_idcode_is_linkable(GS(id->name)));
+
+ for (; id; id = id->next) {
+ ID *ntree = (ID *)ntreeFromID(id);
+
+ id->tag &= ~LIB_TAG_DOIT;
+ if (ntree != NULL) {
+ ntree->tag &= ~LIB_TAG_DOIT;
+ }
+
+ if (id->lib == NULL) {
+ id->tag &= ~(LIB_TAG_EXTERN | LIB_TAG_INDIRECT | LIB_TAG_NEW);
+ }
+ /* The check on the fourth line (LIB_TAG_PRE_EXISTING) is done so its possible to tag data you don't want to
+ * be made local, used for appending data, so any libdata already linked wont become local (very nasty
+ * to discover all your links are lost after appending).
+ * Also, never ever make proxified objects local, would not make any sense. */
+ /* Some more notes:
+ * - Shapekeys are never tagged here (since they are not linkable).
+ * - Nodetrees used in materials etc. have to be tagged manually, since they do not exist in Main (!).
+ * This is ok-ish on 'make local' side of things (since those are handled by their 'owner' IDs),
+ * but complicates slightly the pre-processing of relations between IDs at step 2... */
+ else if (!do_skip && id->tag & (LIB_TAG_EXTERN | LIB_TAG_INDIRECT | LIB_TAG_NEW) &&
+ ELEM(lib, NULL, id->lib) &&
+ !(GS(id->name) == ID_OB && ((Object *)id)->proxy_from != NULL) &&
+ ((untagged_only == false) || !(id->tag & LIB_TAG_PRE_EXISTING))) {
+ BLI_linklist_prepend_arena(&todo_ids, id, linklist_mem);
+ id->tag |= LIB_TAG_DOIT;
+
+ /* Tag those nasty non-ID nodetrees, but do not add them to todo list, making them local is handled
+ * by 'owner' ID. This is needed for library_make_local_copying_check() to work OK at step 2. */
+ if (ntree != NULL) {
+ ntree->tag |= LIB_TAG_DOIT;
+ }
+ }
+ else {
+ /* Linked ID that we won't be making local (needed info for step 2, see below). */
+ BLI_gset_add(done_ids, id);
+ }
+ }
+ }
#ifdef DEBUG_TIME
- printf("Step 1: Detect datablocks to make local: Done.\n");
- TIMEIT_VALUE_PRINT(make_local);
+ printf("Step 1: Detect datablocks to make local: Done.\n");
+ TIMEIT_VALUE_PRINT(make_local);
#endif
- /* Step 2: Check which datablocks we can directly make local (because they are only used by already, or future,
- * local data), others will need to be duplicated. */
- GSet *loop_tags = BLI_gset_ptr_new(__func__);
- for (LinkNode *it = todo_ids; it; it = it->next) {
- library_make_local_copying_check(it->link, loop_tags, bmain->relations, done_ids);
- BLI_assert(BLI_gset_len(loop_tags) == 0);
- }
- BLI_gset_free(loop_tags, NULL);
- BLI_gset_free(done_ids, NULL);
+ /* Step 2: Check which datablocks we can directly make local (because they are only used by already, or future,
+ * local data), others will need to be duplicated. */
+ GSet *loop_tags = BLI_gset_ptr_new(__func__);
+ for (LinkNode *it = todo_ids; it; it = it->next) {
+ library_make_local_copying_check(it->link, loop_tags, bmain->relations, done_ids);
+ BLI_assert(BLI_gset_len(loop_tags) == 0);
+ }
+ BLI_gset_free(loop_tags, NULL);
+ BLI_gset_free(done_ids, NULL);
- /* Next step will most likely add new IDs, better to get rid of this mapping now. */
- BKE_main_relations_free(bmain);
+ /* Next step will most likely add new IDs, better to get rid of this mapping now. */
+ BKE_main_relations_free(bmain);
#ifdef DEBUG_TIME
- printf("Step 2: Check which datablocks we can directly make local: Done.\n");
- TIMEIT_VALUE_PRINT(make_local);
+ printf("Step 2: Check which datablocks we can directly make local: Done.\n");
+ TIMEIT_VALUE_PRINT(make_local);
#endif
- /* Step 3: Make IDs local, either directly (quick and simple), or using generic process,
- * which involves more complex checks and might instead create a local copy of original linked ID. */
- for (LinkNode *it = todo_ids, *it_next; it; it = it_next) {
- it_next = it->next;
- ID *id = it->link;
-
- if (id->tag & LIB_TAG_DOIT) {
- /* We know all users of this object are local or will be made fully local, even if currently there are
- * some indirect usages. So instead of making a copy that we'll likely get rid of later, directly make
- * that data block local. Saves a tremendous amount of time with complex scenes... */
- id_clear_lib_data_ex(bmain, id, true);
- BKE_id_expand_local(bmain, id);
- id->tag &= ~LIB_TAG_DOIT;
- }
- else {
- /* In this specific case, we do want to make ID local even if it has no local usage yet... */
- if (GS(id->name) == ID_OB) {
- /* Special case for objects because we don't want proxy pointers to be
- * cleared yet. This will happen down the road in this function.
- */
- BKE_object_make_local_ex(bmain, (Object *)id, true, false);
- }
- else {
- id_make_local(bmain, id, false, true);
- }
-
- if (id->newid) {
- /* Reuse already allocated LinkNode (transferring it from todo_ids to copied_ids). */
- BLI_linklist_prepend_nlink(&copied_ids, id, it);
- }
- }
-
- if (set_fake) {
- if (!ELEM(GS(id->name), ID_OB, ID_GR)) {
- /* do not set fake user on objects, groups (instancing) */
- id_fake_user_set(id);
- }
- }
- }
+ /* Step 3: Make IDs local, either directly (quick and simple), or using generic process,
+ * which involves more complex checks and might instead create a local copy of original linked ID. */
+ for (LinkNode *it = todo_ids, *it_next; it; it = it_next) {
+ it_next = it->next;
+ ID *id = it->link;
+
+ if (id->tag & LIB_TAG_DOIT) {
+ /* We know all users of this object are local or will be made fully local, even if currently there are
+ * some indirect usages. So instead of making a copy that we'll likely get rid of later, directly make
+ * that data block local. Saves a tremendous amount of time with complex scenes... */
+ id_clear_lib_data_ex(bmain, id, true);
+ BKE_id_expand_local(bmain, id);
+ id->tag &= ~LIB_TAG_DOIT;
+ }
+ else {
+ /* In this specific case, we do want to make ID local even if it has no local usage yet... */
+ if (GS(id->name) == ID_OB) {
+ /* Special case for objects because we don't want proxy pointers to be
+ * cleared yet. This will happen down the road in this function.
+ */
+ BKE_object_make_local_ex(bmain, (Object *)id, true, false);
+ }
+ else {
+ id_make_local(bmain, id, false, true);
+ }
+
+ if (id->newid) {
+ /* Reuse already allocated LinkNode (transferring it from todo_ids to copied_ids). */
+ BLI_linklist_prepend_nlink(&copied_ids, id, it);
+ }
+ }
+
+ if (set_fake) {
+ if (!ELEM(GS(id->name), ID_OB, ID_GR)) {
+ /* do not set fake user on objects, groups (instancing) */
+ id_fake_user_set(id);
+ }
+ }
+ }
#ifdef DEBUG_TIME
- printf("Step 3: Make IDs local: Done.\n");
- TIMEIT_VALUE_PRINT(make_local);
+ printf("Step 3: Make IDs local: Done.\n");
+ TIMEIT_VALUE_PRINT(make_local);
#endif
- /* At this point, we are done with directly made local IDs. Now we have to handle duplicated ones, since their
- * remaining linked original counterpart may not be needed anymore... */
- todo_ids = NULL;
-
- /* Step 4: We have to remap local usages of old (linked) ID to new (local) ID in a separated loop,
- * as lbarray ordering is not enough to ensure us we did catch all dependencies
- * (e.g. if making local a parent object before its child...). See T48907. */
- /* TODO This is now the biggest step by far (in term of processing time). We may be able to gain here by
- * using again main->relations mapping, but... this implies BKE_libblock_remap & co to be able to update
- * main->relations on the fly. Have to think about it a bit more, and see whether new code is OK first, anyway. */
- for (LinkNode *it = copied_ids; it; it = it->next) {
- ID *id = it->link;
-
- BLI_assert(id->newid != NULL);
- BLI_assert(id->lib != NULL);
-
- BKE_libblock_remap(bmain, id, id->newid, ID_REMAP_SKIP_INDIRECT_USAGE);
- if (old_to_new_ids) {
- BLI_ghash_insert(old_to_new_ids, id, id->newid);
- }
-
- /* Special hack for groups... Thing is, since we can't instantiate them here, we need to ensure
- * they remain 'alive' (only instantiation is a real group 'user'... *sigh* See T49722. */
- if (GS(id->name) == ID_GR && (id->tag & LIB_TAG_INDIRECT) != 0) {
- id_us_ensure_real(id->newid);
- }
- }
+ /* At this point, we are done with directly made local IDs. Now we have to handle duplicated ones, since their
+ * remaining linked original counterpart may not be needed anymore... */
+ todo_ids = NULL;
+
+ /* Step 4: We have to remap local usages of old (linked) ID to new (local) ID in a separated loop,
+ * as lbarray ordering is not enough to ensure us we did catch all dependencies
+ * (e.g. if making local a parent object before its child...). See T48907. */
+ /* TODO This is now the biggest step by far (in term of processing time). We may be able to gain here by
+ * using again main->relations mapping, but... this implies BKE_libblock_remap & co to be able to update
+ * main->relations on the fly. Have to think about it a bit more, and see whether new code is OK first, anyway. */
+ for (LinkNode *it = copied_ids; it; it = it->next) {
+ ID *id = it->link;
+
+ BLI_assert(id->newid != NULL);
+ BLI_assert(id->lib != NULL);
+
+ BKE_libblock_remap(bmain, id, id->newid, ID_REMAP_SKIP_INDIRECT_USAGE);
+ if (old_to_new_ids) {
+ BLI_ghash_insert(old_to_new_ids, id, id->newid);
+ }
+
+ /* Special hack for groups... Thing is, since we can't instantiate them here, we need to ensure
+ * they remain 'alive' (only instantiation is a real group 'user'... *sigh* See T49722. */
+ if (GS(id->name) == ID_GR && (id->tag & LIB_TAG_INDIRECT) != 0) {
+ id_us_ensure_real(id->newid);
+ }
+ }
#ifdef DEBUG_TIME
- printf("Step 4: Remap local usages of old (linked) ID to new (local) ID: Done.\n");
- TIMEIT_VALUE_PRINT(make_local);
+ printf("Step 4: Remap local usages of old (linked) ID to new (local) ID: Done.\n");
+ TIMEIT_VALUE_PRINT(make_local);
#endif
- /* Step 5: proxy 'remapping' hack. */
- for (LinkNode *it = copied_ids; it; it = it->next) {
- ID *id = it->link;
-
- /* Attempt to re-link copied proxy objects. This allows appending of an entire scene
- * from another blend file into this one, even when that blend file contains proxified
- * armatures that have local references. Since the proxified object needs to be linked
- * (not local), this will only work when the "Localize all" checkbox is disabled.
- * TL;DR: this is a dirty hack on top of an already weak feature (proxies). */
- if (GS(id->name) == ID_OB && ((Object *)id)->proxy != NULL) {
- Object *ob = (Object *)id;
- Object *ob_new = (Object *)id->newid;
- bool is_local = false, is_lib = false;
-
- /* Proxies only work when the proxified object is linked-in from a library. */
- if (ob->proxy->id.lib == NULL) {
- CLOG_WARN(&LOG, "proxy object %s will loose its link to %s, because the "
- "proxified object is local.", id->newid->name, ob->proxy->id.name);
- continue;
- }
-
- BKE_library_ID_test_usages(bmain, id, &is_local, &is_lib);
-
- /* We can only switch the proxy'ing to a made-local proxy if it is no longer
- * referred to from a library. Not checking for local use; if new local proxy
- * was not used locally would be a nasty bug! */
- if (is_local || is_lib) {
- CLOG_WARN(&LOG, "made-local proxy object %s will loose its link to %s, "
- "because the linked-in proxy is referenced (is_local=%i, is_lib=%i).",
- id->newid->name, ob->proxy->id.name, is_local, is_lib);
- }
- else {
- /* we can switch the proxy'ing from the linked-in to the made-local proxy.
- * BKE_object_make_proxy() shouldn't be used here, as it allocates memory that
- * was already allocated by BKE_object_make_local_ex() (which called BKE_object_copy). */
- ob_new->proxy = ob->proxy;
- ob_new->proxy_group = ob->proxy_group;
- ob_new->proxy_from = ob->proxy_from;
- ob_new->proxy->proxy_from = ob_new;
- ob->proxy = ob->proxy_from = ob->proxy_group = NULL;
- }
- }
- }
+ /* Step 5: proxy 'remapping' hack. */
+ for (LinkNode *it = copied_ids; it; it = it->next) {
+ ID *id = it->link;
+
+ /* Attempt to re-link copied proxy objects. This allows appending of an entire scene
+ * from another blend file into this one, even when that blend file contains proxified
+ * armatures that have local references. Since the proxified object needs to be linked
+ * (not local), this will only work when the "Localize all" checkbox is disabled.
+ * TL;DR: this is a dirty hack on top of an already weak feature (proxies). */
+ if (GS(id->name) == ID_OB && ((Object *)id)->proxy != NULL) {
+ Object *ob = (Object *)id;
+ Object *ob_new = (Object *)id->newid;
+ bool is_local = false, is_lib = false;
+
+ /* Proxies only work when the proxified object is linked-in from a library. */
+ if (ob->proxy->id.lib == NULL) {
+ CLOG_WARN(&LOG,
+ "proxy object %s will loose its link to %s, because the "
+ "proxified object is local.",
+ id->newid->name,
+ ob->proxy->id.name);
+ continue;
+ }
+
+ BKE_library_ID_test_usages(bmain, id, &is_local, &is_lib);
+
+ /* We can only switch the proxy'ing to a made-local proxy if it is no longer
+ * referred to from a library. Not checking for local use; if new local proxy
+ * was not used locally would be a nasty bug! */
+ if (is_local || is_lib) {
+ CLOG_WARN(&LOG,
+ "made-local proxy object %s will loose its link to %s, "
+ "because the linked-in proxy is referenced (is_local=%i, is_lib=%i).",
+ id->newid->name,
+ ob->proxy->id.name,
+ is_local,
+ is_lib);
+ }
+ else {
+ /* we can switch the proxy'ing from the linked-in to the made-local proxy.
+ * BKE_object_make_proxy() shouldn't be used here, as it allocates memory that
+ * was already allocated by BKE_object_make_local_ex() (which called BKE_object_copy). */
+ ob_new->proxy = ob->proxy;
+ ob_new->proxy_group = ob->proxy_group;
+ ob_new->proxy_from = ob->proxy_from;
+ ob_new->proxy->proxy_from = ob_new;
+ ob->proxy = ob->proxy_from = ob->proxy_group = NULL;
+ }
+ }
+ }
#ifdef DEBUG_TIME
- printf("Step 5: Proxy 'remapping' hack: Done.\n");
- TIMEIT_VALUE_PRINT(make_local);
+ printf("Step 5: Proxy 'remapping' hack: Done.\n");
+ TIMEIT_VALUE_PRINT(make_local);
#endif
- /* This is probably more of a hack than something we should do here, but...
- * Issue is, the whole copying + remapping done in complex cases above may leave pose channels of armatures
- * in complete invalid state (more precisely, the bone pointers of the pchans - very crappy cross-datablocks
- * relationship), se we tag it to be fully recomputed, but this does not seems to be enough in some cases,
- * and evaluation code ends up trying to evaluate a not-yet-updated armature object's deformations.
- * Try "make all local" in 04_01_H.lighting.blend from Agent327 without this, e.g. */
- for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) {
- if (ob->data != NULL && ob->type == OB_ARMATURE && ob->pose != NULL && ob->pose->flag & POSE_RECALC) {
- BKE_pose_rebuild(bmain, ob, ob->data, true);
- }
- }
-
- /* Reset rigid body objects. */
- for (LinkNode *it = copied_ids; it; it = it->next) {
- ID *id = it->link;
- if (GS(id->name) == ID_OB) {
- Object *ob = (Object *)id;
-
- /* If there was ever any rigidbody settings in the object, we reset it. */
- if (ob->rigidbody_object) {
- for (Scene *scene_iter = bmain->scenes.first; scene_iter; scene_iter = scene_iter->id.next) {
- if (scene_iter->rigidbody_world) {
- BKE_rigidbody_remove_object(bmain, scene_iter, ob);
- }
- }
- BKE_rigidbody_free_object(ob, NULL);
- }
- }
- }
+ /* This is probably more of a hack than something we should do here, but...
+ * Issue is, the whole copying + remapping done in complex cases above may leave pose channels of armatures
+ * in complete invalid state (more precisely, the bone pointers of the pchans - very crappy cross-datablocks
+ * relationship), se we tag it to be fully recomputed, but this does not seems to be enough in some cases,
+ * and evaluation code ends up trying to evaluate a not-yet-updated armature object's deformations.
+ * Try "make all local" in 04_01_H.lighting.blend from Agent327 without this, e.g. */
+ for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) {
+ if (ob->data != NULL && ob->type == OB_ARMATURE && ob->pose != NULL &&
+ ob->pose->flag & POSE_RECALC) {
+ BKE_pose_rebuild(bmain, ob, ob->data, true);
+ }
+ }
+
+ /* Reset rigid body objects. */
+ for (LinkNode *it = copied_ids; it; it = it->next) {
+ ID *id = it->link;
+ if (GS(id->name) == ID_OB) {
+ Object *ob = (Object *)id;
+
+ /* If there was ever any rigidbody settings in the object, we reset it. */
+ if (ob->rigidbody_object) {
+ for (Scene *scene_iter = bmain->scenes.first; scene_iter;
+ scene_iter = scene_iter->id.next) {
+ if (scene_iter->rigidbody_world) {
+ BKE_rigidbody_remove_object(bmain, scene_iter, ob);
+ }
+ }
+ BKE_rigidbody_free_object(ob, NULL);
+ }
+ }
+ }
#ifdef DEBUG_TIME
- printf("Hack: Forcefully rebuild armature object poses: Done.\n");
- TIMEIT_VALUE_PRINT(make_local);
+ printf("Hack: Forcefully rebuild armature object poses: Done.\n");
+ TIMEIT_VALUE_PRINT(make_local);
#endif
- BKE_main_id_clear_newpoins(bmain);
- BLI_memarena_free(linklist_mem);
+ BKE_main_id_clear_newpoins(bmain);
+ BLI_memarena_free(linklist_mem);
#ifdef DEBUG_TIME
- printf("Cleanup and finish: Done.\n");
- TIMEIT_END(make_local);
+ printf("Cleanup and finish: Done.\n");
+ TIMEIT_END(make_local);
#endif
}
@@ -2012,19 +2087,20 @@ void BKE_library_make_local(
*/
void BLI_libblock_ensure_unique_name(Main *bmain, const char *name)
{
- ListBase *lb;
- ID *idtest;
+ ListBase *lb;
+ ID *idtest;
- lb = which_libbase(bmain, GS(name));
- if (lb == NULL) return;
+ lb = which_libbase(bmain, GS(name));
+ if (lb == NULL)
+ return;
- /* search for id */
- idtest = BLI_findstring(lb, name + 2, offsetof(ID, name) + 2);
- if (idtest != NULL) {
- /* BKE_id_new_name_validate also takes care of sorting. */
- BKE_id_new_name_validate(lb, idtest, NULL);
- bmain->is_memfile_undo_written = false;
- }
+ /* search for id */
+ idtest = BLI_findstring(lb, name + 2, offsetof(ID, name) + 2);
+ if (idtest != NULL) {
+ /* BKE_id_new_name_validate also takes care of sorting. */
+ BKE_id_new_name_validate(lb, idtest, NULL);
+ bmain->is_memfile_undo_written = false;
+ }
}
/**
@@ -2032,10 +2108,10 @@ void BLI_libblock_ensure_unique_name(Main *bmain, const char *name)
*/
void BKE_libblock_rename(Main *bmain, ID *id, const char *name)
{
- ListBase *lb = which_libbase(bmain, GS(id->name));
- if (BKE_id_new_name_validate(lb, id, name)) {
- bmain->is_memfile_undo_written = false;
- }
+ ListBase *lb = which_libbase(bmain, GS(id->name));
+ if (BKE_id_new_name_validate(lb, id, name)) {
+ bmain->is_memfile_undo_written = false;
+ }
}
/**
@@ -2047,18 +2123,18 @@ void BKE_libblock_rename(Main *bmain, ID *id, const char *name)
*/
void BKE_id_full_name_get(char name[MAX_ID_FULL_NAME], const ID *id)
{
- strcpy(name, id->name + 2);
+ strcpy(name, id->name + 2);
- if (id->lib != NULL) {
- const size_t idname_len = strlen(id->name + 2);
- const size_t libname_len = strlen(id->lib->id.name + 2);
+ if (id->lib != NULL) {
+ const size_t idname_len = strlen(id->name + 2);
+ const size_t libname_len = strlen(id->lib->id.name + 2);
- name[idname_len] = ' ';
- name[idname_len + 1] = '[';
- strcpy(name + idname_len + 2, id->lib->id.name + 2);
- name[idname_len + 2 + libname_len] = ']';
- name[idname_len + 2 + libname_len + 1] = '\0';
- }
+ name[idname_len] = ' ';
+ name[idname_len + 1] = '[';
+ strcpy(name + idname_len + 2, id->lib->id.name + 2);
+ name[idname_len + 2 + libname_len] = ']';
+ name[idname_len + 2 + libname_len + 1] = '\0';
+ }
}
/**
@@ -2071,11 +2147,11 @@ void BKE_id_full_name_get(char name[MAX_ID_FULL_NAME], const ID *id)
*/
void BKE_id_full_name_ui_prefix_get(char name[MAX_ID_FULL_NAME_UI], const ID *id)
{
- name[0] = id->lib ? (ID_MISSING(id) ? 'M' : 'L') : ID_IS_STATIC_OVERRIDE(id) ? 'O' : ' ';
- name[1] = (id->flag & LIB_FAKEUSER) ? 'F' : ((id->us == 0) ? '0' : ' ');
- name[2] = ' ';
+ name[0] = id->lib ? (ID_MISSING(id) ? 'M' : 'L') : ID_IS_STATIC_OVERRIDE(id) ? 'O' : ' ';
+ name[1] = (id->flag & LIB_FAKEUSER) ? 'F' : ((id->us == 0) ? '0' : ' ');
+ name[2] = ' ';
- BKE_id_full_name_get(name + 3, id);
+ BKE_id_full_name_get(name + 3, id);
}
/**
@@ -2085,92 +2161,92 @@ void BKE_id_full_name_ui_prefix_get(char name[MAX_ID_FULL_NAME_UI], const ID *id
*/
char *BKE_id_to_unique_string_key(const struct ID *id)
{
- if (id->lib == NULL) {
- return BLI_strdup(id->name);
- }
- else {
- /* Prefix with an ascii character in the range of 32..96 (visible)
- * this ensures we can't have a library ID pair that collide.
- * Where 'LIfooOBbarOBbaz' could be ('LIfoo, OBbarOBbaz') or ('LIfooOBbar', 'OBbaz'). */
- const char ascii_len = strlen(id->lib->id.name + 2) + 32;
- return BLI_sprintfN("%c%s%s", ascii_len, id->lib->id.name, id->name);
- }
+ if (id->lib == NULL) {
+ return BLI_strdup(id->name);
+ }
+ else {
+ /* Prefix with an ascii character in the range of 32..96 (visible)
+ * this ensures we can't have a library ID pair that collide.
+ * Where 'LIfooOBbarOBbaz' could be ('LIfoo, OBbarOBbaz') or ('LIfooOBbar', 'OBbaz'). */
+ const char ascii_len = strlen(id->lib->id.name + 2) + 32;
+ return BLI_sprintfN("%c%s%s", ascii_len, id->lib->id.name, id->name);
+ }
}
void BKE_library_filepath_set(Main *bmain, Library *lib, const char *filepath)
{
- /* in some cases this is used to update the absolute path from the
- * relative */
- if (lib->name != filepath) {
- BLI_strncpy(lib->name, filepath, sizeof(lib->name));
- }
-
- BLI_strncpy(lib->filepath, filepath, sizeof(lib->filepath));
-
- /* not essential but set filepath is an absolute copy of value which
- * is more useful if its kept in sync */
- if (BLI_path_is_rel(lib->filepath)) {
- /* note that the file may be unsaved, in this case, setting the
- * filepath on an indirectly linked path is not allowed from the
- * outliner, and its not really supported but allow from here for now
- * since making local could cause this to be directly linked - campbell
- */
- /* Never make paths relative to parent lib - reading code (blenloader) always set *all* lib->name relative to
- * current main, not to their parent for indirectly linked ones. */
- const char *basepath = BKE_main_blendfile_path(bmain);
- BLI_path_abs(lib->filepath, basepath);
- }
+ /* in some cases this is used to update the absolute path from the
+ * relative */
+ if (lib->name != filepath) {
+ BLI_strncpy(lib->name, filepath, sizeof(lib->name));
+ }
+
+ BLI_strncpy(lib->filepath, filepath, sizeof(lib->filepath));
+
+ /* not essential but set filepath is an absolute copy of value which
+ * is more useful if its kept in sync */
+ if (BLI_path_is_rel(lib->filepath)) {
+ /* note that the file may be unsaved, in this case, setting the
+ * filepath on an indirectly linked path is not allowed from the
+ * outliner, and its not really supported but allow from here for now
+ * since making local could cause this to be directly linked - campbell
+ */
+ /* Never make paths relative to parent lib - reading code (blenloader) always set *all* lib->name relative to
+ * current main, not to their parent for indirectly linked ones. */
+ const char *basepath = BKE_main_blendfile_path(bmain);
+ BLI_path_abs(lib->filepath, basepath);
+ }
}
void BKE_id_tag_set_atomic(ID *id, int tag)
{
- atomic_fetch_and_or_int32(&id->tag, tag);
+ atomic_fetch_and_or_int32(&id->tag, tag);
}
void BKE_id_tag_clear_atomic(ID *id, int tag)
{
- atomic_fetch_and_and_int32(&id->tag, ~tag);
+ atomic_fetch_and_and_int32(&id->tag, ~tag);
}
/** Check that given ID pointer actually is in G_MAIN.
* Main intended use is for debug asserts in places we cannot easily get rid of G_Main... */
bool BKE_id_is_in_global_main(ID *id)
{
- /* We do not want to fail when id is NULL here, even though this is a bit strange behavior... */
- return (id == NULL || BLI_findindex(which_libbase(G_MAIN, GS(id->name)), id) != -1);
+ /* We do not want to fail when id is NULL here, even though this is a bit strange behavior... */
+ return (id == NULL || BLI_findindex(which_libbase(G_MAIN, GS(id->name)), id) != -1);
}
/************************* Datablock order in UI **************************/
static int *id_order_get(ID *id)
{
- /* Only for workspace tabs currently. */
- switch (GS(id->name)) {
- case ID_WS:
- return &((WorkSpace *)id)->order;
- default:
- return NULL;
- }
+ /* Only for workspace tabs currently. */
+ switch (GS(id->name)) {
+ case ID_WS:
+ return &((WorkSpace *)id)->order;
+ default:
+ return NULL;
+ }
}
static int id_order_compare(const void *a, const void *b)
{
- ID *id_a = ((LinkData *)a)->data;
- ID *id_b = ((LinkData *)b)->data;
+ ID *id_a = ((LinkData *)a)->data;
+ ID *id_b = ((LinkData *)b)->data;
- int *order_a = id_order_get(id_a);
- int *order_b = id_order_get(id_b);
+ int *order_a = id_order_get(id_a);
+ int *order_b = id_order_get(id_b);
- if (order_a && order_b) {
- if (*order_a < *order_b) {
- return -1;
- }
- else if (*order_a > *order_b) {
- return 1;
- }
- }
+ if (order_a && order_b) {
+ if (*order_a < *order_b) {
+ return -1;
+ }
+ else if (*order_a > *order_b) {
+ return 1;
+ }
+ }
- return strcmp(id_a->name, id_b->name);
+ return strcmp(id_a->name, id_b->name);
}
/**
@@ -2179,21 +2255,21 @@ static int id_order_compare(const void *a, const void *b)
*/
void BKE_id_ordered_list(ListBase *ordered_lb, const ListBase *lb)
{
- BLI_listbase_clear(ordered_lb);
+ BLI_listbase_clear(ordered_lb);
- for (ID *id = lb->first; id; id = id->next) {
- BLI_addtail(ordered_lb, BLI_genericNodeN(id));
- }
+ for (ID *id = lb->first; id; id = id->next) {
+ BLI_addtail(ordered_lb, BLI_genericNodeN(id));
+ }
- BLI_listbase_sort(ordered_lb, id_order_compare);
+ BLI_listbase_sort(ordered_lb, id_order_compare);
- int num = 0;
- for (LinkData *link = ordered_lb->first; link; link = link->next) {
- int *order = id_order_get(link->data);
- if (order) {
- *order = num++;
- }
- }
+ int num = 0;
+ for (LinkData *link = ordered_lb->first; link; link = link->next) {
+ int *order = id_order_get(link->data);
+ if (order) {
+ *order = num++;
+ }
+ }
}
/**
@@ -2201,36 +2277,36 @@ void BKE_id_ordered_list(ListBase *ordered_lb, const ListBase *lb)
*/
void BKE_id_reorder(const ListBase *lb, ID *id, ID *relative, bool after)
{
- int *id_order = id_order_get(id);
- int relative_order;
-
- if (relative) {
- relative_order = *id_order_get(relative);
- }
- else {
- relative_order = (after) ? BLI_listbase_count(lb) : 0;
- }
-
- if (after) {
- /* Insert after. */
- for (ID *other = lb->first; other; other = other->next) {
- int *order = id_order_get(other);
- if (*order > relative_order) {
- (*order)++;
- }
- }
-
- *id_order = relative_order + 1;
- }
- else {
- /* Insert before. */
- for (ID *other = lb->first; other; other = other->next) {
- int *order = id_order_get(other);
- if (*order < relative_order) {
- (*order)--;
- }
- }
-
- *id_order = relative_order - 1;
- }
+ int *id_order = id_order_get(id);
+ int relative_order;
+
+ if (relative) {
+ relative_order = *id_order_get(relative);
+ }
+ else {
+ relative_order = (after) ? BLI_listbase_count(lb) : 0;
+ }
+
+ if (after) {
+ /* Insert after. */
+ for (ID *other = lb->first; other; other = other->next) {
+ int *order = id_order_get(other);
+ if (*order > relative_order) {
+ (*order)++;
+ }
+ }
+
+ *id_order = relative_order + 1;
+ }
+ else {
+ /* Insert before. */
+ for (ID *other = lb->first; other; other = other->next) {
+ int *order = id_order_get(other);
+ if (*order < relative_order) {
+ (*order)--;
+ }
+ }
+
+ *id_order = relative_order - 1;
+ }
}