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Diffstat (limited to 'source/blender/blenkernel/intern/library_asset.c')
-rw-r--r--source/blender/blenkernel/intern/library_asset.c269
1 files changed, 269 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/library_asset.c b/source/blender/blenkernel/intern/library_asset.c
new file mode 100644
index 00000000000..9ee6a2e426e
--- /dev/null
+++ b/source/blender/blenkernel/intern/library_asset.c
@@ -0,0 +1,269 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2015,2016 by Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Bastien Montagne.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/blenkernel/intern/library_asset.c
+ * \ingroup bke
+ *
+ * Contains asset-related management of ID's and libraries.
+ */
+
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_utildefines.h"
+
+#include "RNA_types.h"
+
+#include "BKE_asset_engine.h"
+#include "BKE_library.h"
+#include "BKE_library_query.h"
+#include "BKE_main.h"
+
+
+/* Asset managing - TODO: we most likely want to turn this into a hashing at some point, could become a bit slow
+ * when having huge assets (or many of them)... */
+void BKE_library_asset_repository_init(Library *lib, const AssetEngineType *aet, const char *repo_root)
+{
+ BKE_library_asset_repository_free(lib);
+ lib->asset_repository = MEM_mallocN(sizeof(*lib->asset_repository), __func__);
+
+ BLI_strncpy(lib->asset_repository->asset_engine, aet->idname, sizeof(lib->asset_repository->asset_engine));
+ lib->asset_repository->asset_engine_version = aet->version;
+ BLI_strncpy(lib->asset_repository->root, repo_root, sizeof(lib->asset_repository->root));
+
+ BLI_listbase_clear(&lib->asset_repository->assets);
+}
+
+void BKE_library_asset_repository_clear(Library *lib)
+{
+ if (lib->asset_repository) {
+ for (AssetRef *aref; (aref = BLI_pophead(&lib->asset_repository->assets)); ) {
+ BLI_freelistN(&aref->id_list);
+ MEM_freeN(aref);
+ }
+ }
+}
+
+void BKE_library_asset_repository_free(Library *lib)
+{
+ if (lib->asset_repository) {
+ BKE_library_asset_repository_clear(lib);
+ MEM_freeN(lib->asset_repository);
+ lib->asset_repository = NULL;
+ }
+}
+
+AssetRef *BKE_library_asset_repository_asset_add(Library *lib, const void *idv)
+{
+ const ID *id = idv;
+ BLI_assert(id->uuid != NULL);
+
+ AssetRef *aref = BKE_library_asset_repository_asset_find(lib, idv);
+ if (!aref) {
+ aref = MEM_callocN(sizeof(*aref), __func__);
+ aref->uuid = *id->uuid;
+ BKE_library_asset_repository_subdata_add(aref, idv);
+ BLI_addtail(&lib->asset_repository->assets, aref);
+ }
+
+ return aref;
+}
+
+AssetRef *BKE_library_asset_repository_asset_find(Library *lib, const void *idv)
+{
+ const ID *id = idv;
+ BLI_assert(id->uuid != NULL);
+
+ for (AssetRef *aref = lib->asset_repository->assets.first; aref; aref = aref->next) {
+ if (ASSETUUID_COMPARE(&aref->uuid, id->uuid)) {
+#ifndef NDEBUG
+ LinkData *link = aref->id_list.first;
+ BLI_assert(link && (link->data == idv));
+#endif
+ return aref;
+ }
+ }
+ return NULL;
+}
+
+void BKE_library_asset_repository_asset_remove(Library *lib, const void *idv)
+{
+ AssetRef *aref = BKE_library_asset_repository_asset_find(lib, idv);
+ BLI_remlink(&lib->asset_repository->assets, aref);
+ BLI_freelistN(&aref->id_list);
+ MEM_freeN(aref);
+}
+
+void BKE_library_asset_repository_subdata_add(AssetRef *aref, const void *idv)
+{
+ if (BLI_findptr(&aref->id_list, idv, offsetof(LinkData, data)) == NULL) {
+ BLI_addtail(&aref->id_list, BLI_genericNodeN((void *)idv));
+ }
+}
+
+void BKE_library_asset_repository_subdata_remove(AssetRef *aref, const void *idv)
+{
+ LinkData *link = BLI_findptr(&aref->id_list, idv, offsetof(LinkData, data));
+ if (link) {
+ BLI_freelinkN(&aref->id_list, link);
+ }
+}
+
+void BKE_libraries_asset_subdata_remove(Main *bmain, const void *idv)
+{
+ const ID *id = idv;
+
+ if (id->lib == NULL) {
+ return;
+ }
+
+ ListBase *lb = &bmain->library;
+ for (Library *lib = lb->first; lib; lib = lib->id.next) {
+ if (lib->asset_repository) {
+ for (AssetRef *aref = lib->asset_repository->assets.first; aref; aref = aref->next) {
+ LinkData *subdata = aref->id_list.first;
+ /* Skip first one, it's main asset, not subdata! */
+ for (subdata = subdata->next; subdata; subdata = subdata->next) {
+ if (subdata->data == idv) {
+ BLI_freelinkN(&aref->id_list, subdata);
+ break;
+ }
+ }
+ }
+ }
+ }
+}
+
+void BKE_libraries_asset_repositories_clear(Main *bmain)
+{
+ ListBase *lb = which_libbase(bmain, ID_LI);
+ for (Library *lib = lb->first; lib; lib = lib->id.next) {
+ BKE_library_asset_repository_clear(lib);
+ }
+ BKE_main_id_tag_all(bmain, LIB_TAG_ASSET, false);
+}
+
+static int library_asset_dependencies_rebuild_cb(void *userdata, ID *id_self, ID **idp, int UNUSED(cd_flag))
+{
+ if (!idp || !*idp) {
+ return IDWALK_RET_NOP;
+ }
+
+ AssetRef *aref = userdata;
+ ID *id = *idp;
+
+ if (id->uuid) {
+ return IDWALK_RET_STOP_RECURSION;
+ }
+
+ printf("%s (from %s)\n", id->name, id_self->name);
+
+ BKE_library_asset_repository_subdata_add(aref, (const void *)id);
+ id->tag |= LIB_TAG_ASSET;
+ return IDWALK_RET_NOP;
+}
+
+static void library_asset_dependencies_rebuild(ID *asset)
+{
+ Library *lib = asset->lib;
+ BLI_assert(lib && lib->asset_repository);
+
+ if (!(lib && lib->asset_repository)) {
+ printf("asset: %s\n", asset->name);
+ printf("lib: %p\n", lib);
+ printf("lib: %s\n", lib->id.name);
+ printf("lib: %s\n", lib->name);
+ printf("lib: %p\n\n\n", lib->asset_repository);
+ }
+
+ asset->tag |= LIB_TAG_ASSET;
+
+ AssetRef *aref = BKE_library_asset_repository_asset_add(lib, asset);
+
+ BKE_library_foreach_ID_link(asset, library_asset_dependencies_rebuild_cb, aref, IDWALK_RECURSE);
+}
+
+void BKE_libraries_asset_repositories_rebuild(Main *bmain)
+{
+ ListBase *lbarray[MAX_LIBARRAY];
+ ID *id;
+ int a;
+
+ BKE_libraries_asset_repositories_clear(bmain);
+
+ a = set_listbasepointers(bmain, lbarray);
+ while (a--) {
+ for (id = lbarray[a]->first; id; id = id->next) {
+ if (id->uuid) {
+ library_asset_dependencies_rebuild(id);
+ }
+ }
+ }
+}
+
+AssetRef *BKE_libraries_asset_repository_uuid_find(Main *bmain, const AssetUUID *uuid)
+{
+ ListBase *lb = which_libbase(bmain, ID_LI);
+ for (Library *lib = lb->first; lib; lib = lib->id.next) {
+ for (AssetRef *aref = lib->asset_repository->assets.first; aref; aref = aref->next) {
+ if (ASSETUUID_COMPARE(&aref->uuid, uuid)) {
+#ifndef NDEBUG
+ LinkData *link = aref->id_list.first;
+ BLI_assert(link && ((ID *)link->data)->uuid && ASSETUUID_COMPARE(((ID *)link->data)->uuid, uuid));
+#endif
+ return aref;
+ }
+ }
+ }
+ return NULL;
+}
+
+/** Find or add the 'virtual' library datablock matching this asset engine, used for non-blend-data assets. */
+Library *BKE_library_asset_virtual_ensure(Main *bmain, const AssetEngineType *aet)
+{
+ Library *lib;
+ ListBase *lb = which_libbase(bmain, ID_LI);
+
+ for (lib = lb->first; lib; lib = lib->id.next) {
+ if (!(lib->flag & LIBRARY_FLAG_VIRTUAL) || !lib->asset_repository) {
+ continue;
+ }
+
+ if (STREQ(lib->asset_repository->asset_engine, aet->idname) &&
+ lib->asset_repository->asset_engine_version == aet->version)
+ {
+ return lib;
+ }
+ }
+
+ lib = BKE_libblock_alloc(bmain, ID_LI, "VirtualLib");
+ BKE_library_asset_repository_init(lib, aet, "");
+ lib->flag |= LIBRARY_FLAG_VIRTUAL;
+ return lib;
+}