diff options
Diffstat (limited to 'source/blender/blenkernel/intern/library_query.c')
-rw-r--r-- | source/blender/blenkernel/intern/library_query.c | 2317 |
1 files changed, 1179 insertions, 1138 deletions
diff --git a/source/blender/blenkernel/intern/library_query.c b/source/blender/blenkernel/intern/library_query.c index b7ae8eea18d..7152c9786fb 100644 --- a/source/blender/blenkernel/intern/library_query.c +++ b/source/blender/blenkernel/intern/library_query.c @@ -79,971 +79,988 @@ #include "BKE_tracking.h" #include "BKE_workspace.h" - #define FOREACH_FINALIZE _finalize #define FOREACH_FINALIZE_VOID \ - if (0) { goto FOREACH_FINALIZE; } \ - FOREACH_FINALIZE: ((void)0) + if (0) { \ + goto FOREACH_FINALIZE; \ + } \ + FOREACH_FINALIZE: \ + ((void)0) #define FOREACH_CALLBACK_INVOKE_ID_PP(_data, id_pp, _cb_flag) \ - CHECK_TYPE(id_pp, ID **); \ - if (!((_data)->status & IDWALK_STOP)) { \ - const int _flag = (_data)->flag; \ - ID *old_id = *(id_pp); \ - const int callback_return = (_data)->callback((_data)->user_data, \ - (_data)->self_id, \ - id_pp, \ - (_cb_flag | (_data)->cb_flag) & ~(_data)->cb_flag_clear); \ - if (_flag & IDWALK_READONLY) { \ - BLI_assert(*(id_pp) == old_id); \ - } \ - if (old_id && (_flag & IDWALK_RECURSE)) { \ - if (BLI_gset_add((_data)->ids_handled, old_id)) { \ - if (!(callback_return & IDWALK_RET_STOP_RECURSION)) { \ - BLI_LINKSTACK_PUSH((_data)->ids_todo, old_id); \ - } \ - } \ - } \ - if (callback_return & IDWALK_RET_STOP_ITER) { \ - (_data)->status |= IDWALK_STOP; \ - goto FOREACH_FINALIZE; \ - } \ - } \ - else { \ - goto FOREACH_FINALIZE; \ - } ((void)0) + CHECK_TYPE(id_pp, ID **); \ + if (!((_data)->status & IDWALK_STOP)) { \ + const int _flag = (_data)->flag; \ + ID *old_id = *(id_pp); \ + const int callback_return = (_data)->callback((_data)->user_data, \ + (_data)->self_id, \ + id_pp, \ + (_cb_flag | (_data)->cb_flag) & \ + ~(_data)->cb_flag_clear); \ + if (_flag & IDWALK_READONLY) { \ + BLI_assert(*(id_pp) == old_id); \ + } \ + if (old_id && (_flag & IDWALK_RECURSE)) { \ + if (BLI_gset_add((_data)->ids_handled, old_id)) { \ + if (!(callback_return & IDWALK_RET_STOP_RECURSION)) { \ + BLI_LINKSTACK_PUSH((_data)->ids_todo, old_id); \ + } \ + } \ + } \ + if (callback_return & IDWALK_RET_STOP_ITER) { \ + (_data)->status |= IDWALK_STOP; \ + goto FOREACH_FINALIZE; \ + } \ + } \ + else { \ + goto FOREACH_FINALIZE; \ + } \ + ((void)0) #define FOREACH_CALLBACK_INVOKE_ID(_data, id, cb_flag) \ - { \ - CHECK_TYPE_ANY(id, ID *, void *); \ - FOREACH_CALLBACK_INVOKE_ID_PP(_data, (ID **)&(id), cb_flag); \ - } ((void)0) + { \ + CHECK_TYPE_ANY(id, ID *, void *); \ + FOREACH_CALLBACK_INVOKE_ID_PP(_data, (ID **)&(id), cb_flag); \ + } \ + ((void)0) #define FOREACH_CALLBACK_INVOKE(_data, id_super, cb_flag) \ - { \ - CHECK_TYPE(&((id_super)->id), ID *); \ - FOREACH_CALLBACK_INVOKE_ID_PP(_data, (ID **)&(id_super), cb_flag); \ - } ((void)0) + { \ + CHECK_TYPE(&((id_super)->id), ID *); \ + FOREACH_CALLBACK_INVOKE_ID_PP(_data, (ID **)&(id_super), cb_flag); \ + } \ + ((void)0) /* status */ enum { - IDWALK_STOP = 1 << 0, + IDWALK_STOP = 1 << 0, }; typedef struct LibraryForeachIDData { - ID *self_id; - int flag; - int cb_flag; - int cb_flag_clear; - LibraryIDLinkCallback callback; - void *user_data; - int status; - - /* To handle recursion. */ - GSet *ids_handled; /* All IDs that are either already done, or still in ids_todo stack. */ - BLI_LINKSTACK_DECLARE(ids_todo, ID *); + ID *self_id; + int flag; + int cb_flag; + int cb_flag_clear; + LibraryIDLinkCallback callback; + void *user_data; + int status; + + /* To handle recursion. */ + GSet *ids_handled; /* All IDs that are either already done, or still in ids_todo stack. */ + BLI_LINKSTACK_DECLARE(ids_todo, ID *); } LibraryForeachIDData; -static void library_foreach_ID_link( - Main *bmain, ID *id, - LibraryIDLinkCallback callback, void *user_data, int flag, - LibraryForeachIDData *inherit_data); +static void library_foreach_ID_link(Main *bmain, + ID *id, + LibraryIDLinkCallback callback, + void *user_data, + int flag, + LibraryForeachIDData *inherit_data); -static void library_foreach_idproperty_ID_link(LibraryForeachIDData *data, IDProperty *prop, int flag) +static void library_foreach_idproperty_ID_link(LibraryForeachIDData *data, + IDProperty *prop, + int flag) { - if (!prop) - return; - - switch (prop->type) { - case IDP_GROUP: - { - for (IDProperty *loop = prop->data.group.first; loop; loop = loop->next) { - library_foreach_idproperty_ID_link(data, loop, flag); - } - break; - } - case IDP_IDPARRAY: - { - IDProperty *loop = IDP_Array(prop); - for (int i = 0; i < prop->len; i++) { - library_foreach_idproperty_ID_link(data, &loop[i], flag); - } - break; - } - case IDP_ID: - FOREACH_CALLBACK_INVOKE_ID(data, prop->data.pointer, flag); - break; - default: - break; /* Nothing to do here with other types of IDProperties... */ - } - - FOREACH_FINALIZE_VOID; + if (!prop) + return; + + switch (prop->type) { + case IDP_GROUP: { + for (IDProperty *loop = prop->data.group.first; loop; loop = loop->next) { + library_foreach_idproperty_ID_link(data, loop, flag); + } + break; + } + case IDP_IDPARRAY: { + IDProperty *loop = IDP_Array(prop); + for (int i = 0; i < prop->len; i++) { + library_foreach_idproperty_ID_link(data, &loop[i], flag); + } + break; + } + case IDP_ID: + FOREACH_CALLBACK_INVOKE_ID(data, prop->data.pointer, flag); + break; + default: + break; /* Nothing to do here with other types of IDProperties... */ + } + + FOREACH_FINALIZE_VOID; } -static void library_foreach_rigidbodyworldSceneLooper( - struct RigidBodyWorld *UNUSED(rbw), ID **id_pointer, void *user_data, int cb_flag) +static void library_foreach_rigidbodyworldSceneLooper(struct RigidBodyWorld *UNUSED(rbw), + ID **id_pointer, + void *user_data, + int cb_flag) { - LibraryForeachIDData *data = (LibraryForeachIDData *) user_data; - FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cb_flag); + LibraryForeachIDData *data = (LibraryForeachIDData *)user_data; + FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cb_flag); - FOREACH_FINALIZE_VOID; + FOREACH_FINALIZE_VOID; } -static void library_foreach_modifiersForeachIDLink( - void *user_data, Object *UNUSED(object), ID **id_pointer, int cb_flag) +static void library_foreach_modifiersForeachIDLink(void *user_data, + Object *UNUSED(object), + ID **id_pointer, + int cb_flag) { - LibraryForeachIDData *data = (LibraryForeachIDData *) user_data; - FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cb_flag); + LibraryForeachIDData *data = (LibraryForeachIDData *)user_data; + FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cb_flag); - FOREACH_FINALIZE_VOID; + FOREACH_FINALIZE_VOID; } -static void library_foreach_gpencil_modifiersForeachIDLink( - void *user_data, Object *UNUSED(object), ID **id_pointer, int cb_flag) +static void library_foreach_gpencil_modifiersForeachIDLink(void *user_data, + Object *UNUSED(object), + ID **id_pointer, + int cb_flag) { - LibraryForeachIDData *data = (LibraryForeachIDData *) user_data; - FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cb_flag); + LibraryForeachIDData *data = (LibraryForeachIDData *)user_data; + FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cb_flag); - FOREACH_FINALIZE_VOID; + FOREACH_FINALIZE_VOID; } -static void library_foreach_shaderfxForeachIDLink( - void *user_data, Object *UNUSED(object), ID **id_pointer, int cb_flag) +static void library_foreach_shaderfxForeachIDLink(void *user_data, + Object *UNUSED(object), + ID **id_pointer, + int cb_flag) { - LibraryForeachIDData *data = (LibraryForeachIDData *) user_data; - FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cb_flag); + LibraryForeachIDData *data = (LibraryForeachIDData *)user_data; + FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cb_flag); - FOREACH_FINALIZE_VOID; + FOREACH_FINALIZE_VOID; } -static void library_foreach_constraintObjectLooper(bConstraint *UNUSED(con), ID **id_pointer, - bool is_reference, void *user_data) +static void library_foreach_constraintObjectLooper(bConstraint *UNUSED(con), + ID **id_pointer, + bool is_reference, + void *user_data) { - LibraryForeachIDData *data = (LibraryForeachIDData *) user_data; - const int cb_flag = is_reference ? IDWALK_CB_USER : IDWALK_CB_NOP; - FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cb_flag); + LibraryForeachIDData *data = (LibraryForeachIDData *)user_data; + const int cb_flag = is_reference ? IDWALK_CB_USER : IDWALK_CB_NOP; + FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cb_flag); - FOREACH_FINALIZE_VOID; + FOREACH_FINALIZE_VOID; } -static void library_foreach_particlesystemsObjectLooper( - ParticleSystem *UNUSED(psys), ID **id_pointer, void *user_data, int cb_flag) +static void library_foreach_particlesystemsObjectLooper(ParticleSystem *UNUSED(psys), + ID **id_pointer, + void *user_data, + int cb_flag) { - LibraryForeachIDData *data = (LibraryForeachIDData *) user_data; - FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cb_flag); + LibraryForeachIDData *data = (LibraryForeachIDData *)user_data; + FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cb_flag); - FOREACH_FINALIZE_VOID; + FOREACH_FINALIZE_VOID; } static void library_foreach_nla_strip(LibraryForeachIDData *data, NlaStrip *strip) { - NlaStrip *substrip; + NlaStrip *substrip; - FOREACH_CALLBACK_INVOKE(data, strip->act, IDWALK_CB_USER); + FOREACH_CALLBACK_INVOKE(data, strip->act, IDWALK_CB_USER); - for (substrip = strip->strips.first; substrip; substrip = substrip->next) { - library_foreach_nla_strip(data, substrip); - } + for (substrip = strip->strips.first; substrip; substrip = substrip->next) { + library_foreach_nla_strip(data, substrip); + } - FOREACH_FINALIZE_VOID; + FOREACH_FINALIZE_VOID; } static void library_foreach_animationData(LibraryForeachIDData *data, AnimData *adt) { - FCurve *fcu; - NlaTrack *nla_track; - NlaStrip *nla_strip; - - for (fcu = adt->drivers.first; fcu; fcu = fcu->next) { - ChannelDriver *driver = fcu->driver; - DriverVar *dvar; - - for (dvar = driver->variables.first; dvar; dvar = dvar->next) { - /* only used targets */ - DRIVER_TARGETS_USED_LOOPER_BEGIN(dvar) - { - FOREACH_CALLBACK_INVOKE_ID(data, dtar->id, IDWALK_CB_NOP); - } - DRIVER_TARGETS_LOOPER_END; - } - } - - FOREACH_CALLBACK_INVOKE(data, adt->action, IDWALK_CB_USER); - FOREACH_CALLBACK_INVOKE(data, adt->tmpact, IDWALK_CB_USER); - - for (nla_track = adt->nla_tracks.first; nla_track; nla_track = nla_track->next) { - for (nla_strip = nla_track->strips.first; nla_strip; nla_strip = nla_strip->next) { - library_foreach_nla_strip(data, nla_strip); - } - } - - FOREACH_FINALIZE_VOID; + FCurve *fcu; + NlaTrack *nla_track; + NlaStrip *nla_strip; + + for (fcu = adt->drivers.first; fcu; fcu = fcu->next) { + ChannelDriver *driver = fcu->driver; + DriverVar *dvar; + + for (dvar = driver->variables.first; dvar; dvar = dvar->next) { + /* only used targets */ + DRIVER_TARGETS_USED_LOOPER_BEGIN (dvar) { + FOREACH_CALLBACK_INVOKE_ID(data, dtar->id, IDWALK_CB_NOP); + } + DRIVER_TARGETS_LOOPER_END; + } + } + + FOREACH_CALLBACK_INVOKE(data, adt->action, IDWALK_CB_USER); + FOREACH_CALLBACK_INVOKE(data, adt->tmpact, IDWALK_CB_USER); + + for (nla_track = adt->nla_tracks.first; nla_track; nla_track = nla_track->next) { + for (nla_strip = nla_track->strips.first; nla_strip; nla_strip = nla_strip->next) { + library_foreach_nla_strip(data, nla_strip); + } + } + + FOREACH_FINALIZE_VOID; } static void library_foreach_mtex(LibraryForeachIDData *data, MTex *mtex) { - FOREACH_CALLBACK_INVOKE(data, mtex->object, IDWALK_CB_NOP); - FOREACH_CALLBACK_INVOKE(data, mtex->tex, IDWALK_CB_USER); + FOREACH_CALLBACK_INVOKE(data, mtex->object, IDWALK_CB_NOP); + FOREACH_CALLBACK_INVOKE(data, mtex->tex, IDWALK_CB_USER); - FOREACH_FINALIZE_VOID; + FOREACH_FINALIZE_VOID; } static void library_foreach_paint(LibraryForeachIDData *data, Paint *paint) { - FOREACH_CALLBACK_INVOKE(data, paint->brush, IDWALK_CB_USER); - for (int i = 0; i < paint->tool_slots_len; i++) { - FOREACH_CALLBACK_INVOKE(data, paint->tool_slots[i].brush, IDWALK_CB_USER); - } - FOREACH_CALLBACK_INVOKE(data, paint->palette, IDWALK_CB_USER); + FOREACH_CALLBACK_INVOKE(data, paint->brush, IDWALK_CB_USER); + for (int i = 0; i < paint->tool_slots_len; i++) { + FOREACH_CALLBACK_INVOKE(data, paint->tool_slots[i].brush, IDWALK_CB_USER); + } + FOREACH_CALLBACK_INVOKE(data, paint->palette, IDWALK_CB_USER); - FOREACH_FINALIZE_VOID; + FOREACH_FINALIZE_VOID; } static void library_foreach_bone(LibraryForeachIDData *data, Bone *bone) { - library_foreach_idproperty_ID_link(data, bone->prop, IDWALK_CB_USER); + library_foreach_idproperty_ID_link(data, bone->prop, IDWALK_CB_USER); - for (Bone *curbone = bone->childbase.first; curbone; curbone = curbone->next) { - library_foreach_bone(data, curbone); - } + for (Bone *curbone = bone->childbase.first; curbone; curbone = curbone->next) { + library_foreach_bone(data, curbone); + } - FOREACH_FINALIZE_VOID; + FOREACH_FINALIZE_VOID; } static void library_foreach_layer_collection(LibraryForeachIDData *data, ListBase *lb) { - for (LayerCollection *lc = lb->first; lc; lc = lc->next) { - FOREACH_CALLBACK_INVOKE(data, lc->collection, IDWALK_CB_NOP); - library_foreach_layer_collection(data, &lc->layer_collections); - } + for (LayerCollection *lc = lb->first; lc; lc = lc->next) { + FOREACH_CALLBACK_INVOKE(data, lc->collection, IDWALK_CB_NOP); + library_foreach_layer_collection(data, &lc->layer_collections); + } - FOREACH_FINALIZE_VOID; + FOREACH_FINALIZE_VOID; } -static void library_foreach_ID_as_subdata_link( - ID **id_pp, LibraryIDLinkCallback callback, void *user_data, int flag, LibraryForeachIDData *data) +static void library_foreach_ID_as_subdata_link(ID **id_pp, + LibraryIDLinkCallback callback, + void *user_data, + int flag, + LibraryForeachIDData *data) { - /* Needed e.g. for callbacks handling relationships... This call shall be absolutely readonly. */ - ID *id = *id_pp; - FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pp, IDWALK_CB_PRIVATE); - BLI_assert(id == *id_pp); - - if (flag & IDWALK_RECURSE) { - /* Defer handling into main loop, recursively calling BKE_library_foreach_ID_link in IDWALK_RECURSE case is - * troublesome, see T49553. */ - if (BLI_gset_add(data->ids_handled, id)) { - BLI_LINKSTACK_PUSH(data->ids_todo, id); - } - } - else { - library_foreach_ID_link(NULL, id, callback, user_data, flag, data); - } - - FOREACH_FINALIZE_VOID; + /* Needed e.g. for callbacks handling relationships... This call shall be absolutely readonly. */ + ID *id = *id_pp; + FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pp, IDWALK_CB_PRIVATE); + BLI_assert(id == *id_pp); + + if (flag & IDWALK_RECURSE) { + /* Defer handling into main loop, recursively calling BKE_library_foreach_ID_link in IDWALK_RECURSE case is + * troublesome, see T49553. */ + if (BLI_gset_add(data->ids_handled, id)) { + BLI_LINKSTACK_PUSH(data->ids_todo, id); + } + } + else { + library_foreach_ID_link(NULL, id, callback, user_data, flag, data); + } + + FOREACH_FINALIZE_VOID; } -static void library_foreach_ID_link( - Main *bmain, ID *id, - LibraryIDLinkCallback callback, void *user_data, int flag, - LibraryForeachIDData *inherit_data) +static void library_foreach_ID_link(Main *bmain, + ID *id, + LibraryIDLinkCallback callback, + void *user_data, + int flag, + LibraryForeachIDData *inherit_data) { - LibraryForeachIDData data; - int i; + LibraryForeachIDData data; + int i; - if (flag & IDWALK_RECURSE) { - /* For now, recusion implies read-only. */ - flag |= IDWALK_READONLY; + if (flag & IDWALK_RECURSE) { + /* For now, recusion implies read-only. */ + flag |= IDWALK_READONLY; - data.ids_handled = BLI_gset_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, __func__); - BLI_LINKSTACK_INIT(data.ids_todo); + data.ids_handled = BLI_gset_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, __func__); + BLI_LINKSTACK_INIT(data.ids_todo); - BLI_gset_add(data.ids_handled, id); - } - else { - data.ids_handled = NULL; - } - data.flag = flag; - data.status = 0; - data.callback = callback; - data.user_data = user_data; + BLI_gset_add(data.ids_handled, id); + } + else { + data.ids_handled = NULL; + } + data.flag = flag; + data.status = 0; + data.callback = callback; + data.user_data = user_data; -#define CALLBACK_INVOKE_ID(check_id, cb_flag) \ - FOREACH_CALLBACK_INVOKE_ID(&data, check_id, cb_flag) +#define CALLBACK_INVOKE_ID(check_id, cb_flag) FOREACH_CALLBACK_INVOKE_ID(&data, check_id, cb_flag) #define CALLBACK_INVOKE(check_id_super, cb_flag) \ - FOREACH_CALLBACK_INVOKE(&data, check_id_super, cb_flag) - - for (; id != NULL; id = (flag & IDWALK_RECURSE) ? BLI_LINKSTACK_POP(data.ids_todo) : NULL) { - data.self_id = id; - - /* inherit_data is non-NULL when this function is called for some sub-data ID - * (like root nodetree of a material). - * In that case, we do not want to generate those 'generic flags' from our current sub-data ID (the node tree), - * but re-use those generated for the 'owner' ID (the material)... */ - if (inherit_data == NULL) { - data.cb_flag = ID_IS_LINKED(id) ? IDWALK_CB_INDIRECT_USAGE : 0; - /* When an ID is not in Main database, it should never refcount IDs it is using. - * Exceptions: NodeTrees (yeeahhh!) directly used by Materials. */ - data.cb_flag_clear = (id->tag & LIB_TAG_NO_MAIN) ? IDWALK_CB_USER | IDWALK_CB_USER_ONE : 0; - } - else { - data.cb_flag = inherit_data->cb_flag; - data.cb_flag_clear = inherit_data->cb_flag_clear; - } - - if (bmain != NULL && bmain->relations != NULL && (flag & IDWALK_READONLY)) { - /* Note that this is minor optimization, even in worst cases (like id being an object with lots of - * drivers and constraints and modifiers, or material etc. with huge node tree), - * but we might as well use it (Main->relations is always assumed valid, it's responsibility of code - * creating it to free it, especially if/when it starts modifying Main database). */ - MainIDRelationsEntry *entry = BLI_ghash_lookup(bmain->relations->id_user_to_used, id); - for (; entry != NULL; entry = entry->next) { - FOREACH_CALLBACK_INVOKE_ID_PP(&data, entry->id_pointer, entry->usage_flag); - } - continue; - } - - if (id->override_static != NULL) { - CALLBACK_INVOKE_ID(id->override_static->reference, IDWALK_CB_USER | IDWALK_CB_STATIC_OVERRIDE_REFERENCE); - CALLBACK_INVOKE_ID(id->override_static->storage, IDWALK_CB_USER | IDWALK_CB_STATIC_OVERRIDE_REFERENCE); - } - - library_foreach_idproperty_ID_link(&data, id->properties, IDWALK_CB_USER); - - AnimData *adt = BKE_animdata_from_id(id); - if (adt) { - library_foreach_animationData(&data, adt); - } - - switch ((ID_Type)GS(id->name)) { - case ID_LI: - { - Library *lib = (Library *) id; - CALLBACK_INVOKE(lib->parent, IDWALK_CB_NEVER_SELF); - break; - } - case ID_SCE: - { - Scene *scene = (Scene *) id; - ToolSettings *toolsett = scene->toolsettings; - - CALLBACK_INVOKE(scene->camera, IDWALK_CB_NOP); - CALLBACK_INVOKE(scene->world, IDWALK_CB_USER); - CALLBACK_INVOKE(scene->set, IDWALK_CB_NEVER_SELF); - CALLBACK_INVOKE(scene->clip, IDWALK_CB_USER); - CALLBACK_INVOKE(scene->r.bake.cage_object, IDWALK_CB_NOP); - if (scene->nodetree) { - /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */ - library_foreach_ID_as_subdata_link((ID **)&scene->nodetree, callback, user_data, flag, &data); - } - if (scene->ed) { - Sequence *seq; - SEQP_BEGIN(scene->ed, seq) - { - CALLBACK_INVOKE(seq->scene, IDWALK_CB_NEVER_SELF); - CALLBACK_INVOKE(seq->scene_camera, IDWALK_CB_NOP); - CALLBACK_INVOKE(seq->clip, IDWALK_CB_USER); - CALLBACK_INVOKE(seq->mask, IDWALK_CB_USER); - CALLBACK_INVOKE(seq->sound, IDWALK_CB_USER); - library_foreach_idproperty_ID_link(&data, seq->prop, IDWALK_CB_USER); - for (SequenceModifierData *smd = seq->modifiers.first; smd; smd = smd->next) { - CALLBACK_INVOKE(smd->mask_id, IDWALK_CB_USER); - } - - if (seq->type == SEQ_TYPE_TEXT && seq->effectdata) { - TextVars *text_data = seq->effectdata; - CALLBACK_INVOKE(text_data->text_font, IDWALK_CB_USER); - } - } SEQ_END; - } - - - for (CollectionObject *cob = scene->master_collection->gobject.first; cob; cob = cob->next) { - CALLBACK_INVOKE(cob->ob, IDWALK_CB_USER); - } - for (CollectionChild *child = scene->master_collection->children.first; child; child = child->next) { - CALLBACK_INVOKE(child->collection, IDWALK_CB_USER); - } - - ViewLayer *view_layer; - for (view_layer = scene->view_layers.first; view_layer; view_layer = view_layer->next) { - CALLBACK_INVOKE(view_layer->mat_override, IDWALK_CB_USER); - - for (Base *base = view_layer->object_bases.first; base; base = base->next) { - CALLBACK_INVOKE(base->object, IDWALK_CB_NOP); - } - - library_foreach_layer_collection(&data, &view_layer->layer_collections); - - for (FreestyleModuleConfig *fmc = view_layer->freestyle_config.modules.first; fmc; fmc = fmc->next) { - if (fmc->script) { - CALLBACK_INVOKE(fmc->script, IDWALK_CB_NOP); - } - } - - for (FreestyleLineSet *fls = view_layer->freestyle_config.linesets.first; fls; fls = fls->next) { - if (fls->group) { - CALLBACK_INVOKE(fls->group, IDWALK_CB_USER); - } - - if (fls->linestyle) { - CALLBACK_INVOKE(fls->linestyle, IDWALK_CB_USER); - } - } - } - - for (TimeMarker *marker = scene->markers.first; marker; marker = marker->next) { - CALLBACK_INVOKE(marker->camera, IDWALK_CB_NOP); - } - - if (toolsett) { - CALLBACK_INVOKE(toolsett->particle.scene, IDWALK_CB_NOP); - CALLBACK_INVOKE(toolsett->particle.object, IDWALK_CB_NOP); - CALLBACK_INVOKE(toolsett->particle.shape_object, IDWALK_CB_NOP); - - library_foreach_paint(&data, &toolsett->imapaint.paint); - CALLBACK_INVOKE(toolsett->imapaint.stencil, IDWALK_CB_USER); - CALLBACK_INVOKE(toolsett->imapaint.clone, IDWALK_CB_USER); - CALLBACK_INVOKE(toolsett->imapaint.canvas, IDWALK_CB_USER); - - if (toolsett->vpaint) { - library_foreach_paint(&data, &toolsett->vpaint->paint); - } - if (toolsett->wpaint) { - library_foreach_paint(&data, &toolsett->wpaint->paint); - } - if (toolsett->sculpt) { - library_foreach_paint(&data, &toolsett->sculpt->paint); - CALLBACK_INVOKE(toolsett->sculpt->gravity_object, IDWALK_CB_NOP); - } - if (toolsett->uvsculpt) { - library_foreach_paint(&data, &toolsett->uvsculpt->paint); - } - if (toolsett->gp_paint) { - library_foreach_paint(&data, &toolsett->gp_paint->paint); - } - - CALLBACK_INVOKE(toolsett->gp_sculpt.guide.reference_object, IDWALK_CB_NOP); - - } - - if (scene->rigidbody_world) { - BKE_rigidbody_world_id_loop(scene->rigidbody_world, library_foreach_rigidbodyworldSceneLooper, &data); - } - - break; - } - - case ID_OB: - { - Object *object = (Object *) id; - ParticleSystem *psys; - - /* Object is special, proxies make things hard... */ - const int data_cb_flag = data.cb_flag; - const int proxy_cb_flag = ((data.flag & IDWALK_NO_INDIRECT_PROXY_DATA_USAGE) == 0 && (object->proxy || object->proxy_group)) ? - IDWALK_CB_INDIRECT_USAGE : 0; - - /* object data special case */ - data.cb_flag |= proxy_cb_flag; - if (object->type == OB_EMPTY) { - /* empty can have NULL or Image */ - CALLBACK_INVOKE_ID(object->data, IDWALK_CB_USER); - } - else { - /* when set, this can't be NULL */ - if (object->data) { - CALLBACK_INVOKE_ID(object->data, IDWALK_CB_USER | IDWALK_CB_NEVER_NULL); - } - } - data.cb_flag = data_cb_flag; - - CALLBACK_INVOKE(object->parent, IDWALK_CB_NEVER_SELF); - CALLBACK_INVOKE(object->track, IDWALK_CB_NEVER_SELF); - /* object->proxy is refcounted, but not object->proxy_group... *sigh* */ - CALLBACK_INVOKE(object->proxy, IDWALK_CB_NEVER_SELF); - CALLBACK_INVOKE(object->proxy_group, IDWALK_CB_NOP); - - /* Special case! - * Since this field is set/owned by 'user' of this ID (and not ID itself), it is only indirect usage - * if proxy object is linked... Twisted. */ - if (object->proxy_from) { - data.cb_flag = ID_IS_LINKED(object->proxy_from) ? IDWALK_CB_INDIRECT_USAGE : 0; - } - CALLBACK_INVOKE(object->proxy_from, IDWALK_CB_LOOPBACK | IDWALK_CB_NEVER_SELF); - data.cb_flag = data_cb_flag; - - CALLBACK_INVOKE(object->poselib, IDWALK_CB_USER); - - data.cb_flag |= proxy_cb_flag; - for (i = 0; i < object->totcol; i++) { - CALLBACK_INVOKE(object->mat[i], IDWALK_CB_USER); - } - data.cb_flag = data_cb_flag; - - /* Note that ob->gpd is deprecated, so no need to handle it here. */ - CALLBACK_INVOKE(object->instance_collection, IDWALK_CB_USER); - - if (object->pd) { - CALLBACK_INVOKE(object->pd->tex, IDWALK_CB_USER); - CALLBACK_INVOKE(object->pd->f_source, IDWALK_CB_NOP); - } - /* Note that ob->effect is deprecated, so no need to handle it here. */ - - if (object->pose) { - bPoseChannel *pchan; - - data.cb_flag |= proxy_cb_flag; - for (pchan = object->pose->chanbase.first; pchan; pchan = pchan->next) { - library_foreach_idproperty_ID_link(&data, pchan->prop, IDWALK_CB_USER); - CALLBACK_INVOKE(pchan->custom, IDWALK_CB_USER); - BKE_constraints_id_loop(&pchan->constraints, library_foreach_constraintObjectLooper, &data); - } - data.cb_flag = data_cb_flag; - } - - if (object->rigidbody_constraint) { - CALLBACK_INVOKE(object->rigidbody_constraint->ob1, IDWALK_CB_NEVER_SELF); - CALLBACK_INVOKE(object->rigidbody_constraint->ob2, IDWALK_CB_NEVER_SELF); - } - - if (object->lodlevels.first) { - LodLevel *level; - for (level = object->lodlevels.first; level; level = level->next) { - CALLBACK_INVOKE(level->source, IDWALK_CB_NEVER_SELF); - } - } - - modifiers_foreachIDLink(object, library_foreach_modifiersForeachIDLink, &data); - BKE_gpencil_modifiers_foreachIDLink(object, library_foreach_gpencil_modifiersForeachIDLink, &data); - BKE_constraints_id_loop(&object->constraints, library_foreach_constraintObjectLooper, &data); - BKE_shaderfx_foreachIDLink(object, library_foreach_shaderfxForeachIDLink, &data); - - for (psys = object->particlesystem.first; psys; psys = psys->next) { - BKE_particlesystem_id_loop(psys, library_foreach_particlesystemsObjectLooper, &data); - } - - if (object->soft) { - CALLBACK_INVOKE(object->soft->collision_group, IDWALK_CB_NOP); - - if (object->soft->effector_weights) { - CALLBACK_INVOKE(object->soft->effector_weights->group, IDWALK_CB_NOP); - } - } - break; - } - - case ID_AR: - { - bArmature *arm = (bArmature *)id; - - for (Bone *bone = arm->bonebase.first; bone; bone = bone->next) { - library_foreach_bone(&data, bone); - } - break; - } - - case ID_ME: - { - Mesh *mesh = (Mesh *) id; - CALLBACK_INVOKE(mesh->texcomesh, IDWALK_CB_NEVER_SELF); - CALLBACK_INVOKE(mesh->key, IDWALK_CB_USER); - for (i = 0; i < mesh->totcol; i++) { - CALLBACK_INVOKE(mesh->mat[i], IDWALK_CB_USER); - } - break; - } - - case ID_CU: - { - Curve *curve = (Curve *) id; - CALLBACK_INVOKE(curve->bevobj, IDWALK_CB_NOP); - CALLBACK_INVOKE(curve->taperobj, IDWALK_CB_NOP); - CALLBACK_INVOKE(curve->textoncurve, IDWALK_CB_NOP); - CALLBACK_INVOKE(curve->key, IDWALK_CB_USER); - for (i = 0; i < curve->totcol; i++) { - CALLBACK_INVOKE(curve->mat[i], IDWALK_CB_USER); - } - CALLBACK_INVOKE(curve->vfont, IDWALK_CB_USER); - CALLBACK_INVOKE(curve->vfontb, IDWALK_CB_USER); - CALLBACK_INVOKE(curve->vfonti, IDWALK_CB_USER); - CALLBACK_INVOKE(curve->vfontbi, IDWALK_CB_USER); - break; - } - - case ID_MB: - { - MetaBall *metaball = (MetaBall *) id; - for (i = 0; i < metaball->totcol; i++) { - CALLBACK_INVOKE(metaball->mat[i], IDWALK_CB_USER); - } - break; - } - - case ID_MA: - { - Material *material = (Material *) id; - if (material->nodetree) { - /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */ - library_foreach_ID_as_subdata_link((ID **)&material->nodetree, callback, user_data, flag, &data); - } - if (material->texpaintslot != NULL) { - CALLBACK_INVOKE(material->texpaintslot->ima, IDWALK_CB_NOP); - } - if (material->gp_style != NULL) { - CALLBACK_INVOKE(material->gp_style->sima, IDWALK_CB_USER); - CALLBACK_INVOKE(material->gp_style->ima, IDWALK_CB_USER); - } - break; - } - - case ID_TE: - { - Tex *texture = (Tex *) id; - if (texture->nodetree) { - /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */ - library_foreach_ID_as_subdata_link((ID **)&texture->nodetree, callback, user_data, flag, &data); - } - CALLBACK_INVOKE(texture->ima, IDWALK_CB_USER); - break; - } - - case ID_LT: - { - Lattice *lattice = (Lattice *) id; - CALLBACK_INVOKE(lattice->key, IDWALK_CB_USER); - break; - } - - case ID_LA: - { - Light *lamp = (Light *) id; - if (lamp->nodetree) { - /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */ - library_foreach_ID_as_subdata_link((ID **)&lamp->nodetree, callback, user_data, flag, &data); - } - break; - } - - case ID_CA: - { - Camera *camera = (Camera *) id; - CALLBACK_INVOKE(camera->dof_ob, IDWALK_CB_NOP); - for (CameraBGImage *bgpic = camera->bg_images.first; bgpic; bgpic = bgpic->next) { - if (bgpic->source == CAM_BGIMG_SOURCE_IMAGE) { - CALLBACK_INVOKE(bgpic->ima, IDWALK_CB_USER); - } - else if (bgpic->source == CAM_BGIMG_SOURCE_MOVIE) { - CALLBACK_INVOKE(bgpic->clip, IDWALK_CB_USER); - } - } - - break; - } - - case ID_KE: - { - Key *key = (Key *) id; - CALLBACK_INVOKE_ID(key->from, IDWALK_CB_LOOPBACK); - break; - } - - case ID_WO: - { - World *world = (World *) id; - if (world->nodetree) { - /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */ - library_foreach_ID_as_subdata_link((ID **)&world->nodetree, callback, user_data, flag, &data); - } - break; - } - - case ID_SPK: - { - Speaker *speaker = (Speaker *) id; - CALLBACK_INVOKE(speaker->sound, IDWALK_CB_USER); - break; - } - - case ID_LP: - { - LightProbe *probe = (LightProbe *) id; - CALLBACK_INVOKE(probe->image, IDWALK_CB_USER); - CALLBACK_INVOKE(probe->visibility_grp, IDWALK_CB_NOP); - break; - } - - case ID_GR: - { - Collection *collection = (Collection *) id; - for (CollectionObject *cob = collection->gobject.first; cob; cob = cob->next) { - CALLBACK_INVOKE(cob->ob, IDWALK_CB_USER); - } - for (CollectionChild *child = collection->children.first; child; child = child->next) { - CALLBACK_INVOKE(child->collection, IDWALK_CB_NEVER_SELF | IDWALK_CB_USER); - } - for (CollectionParent *parent = collection->parents.first; parent; parent = parent->next) { - CALLBACK_INVOKE(parent->collection, IDWALK_CB_NEVER_SELF | IDWALK_CB_LOOPBACK); - } - break; - } - - case ID_NT: - { - bNodeTree *ntree = (bNodeTree *) id; - bNode *node; - bNodeSocket *sock; - - CALLBACK_INVOKE(ntree->gpd, IDWALK_CB_USER); - - for (node = ntree->nodes.first; node; node = node->next) { - CALLBACK_INVOKE_ID(node->id, IDWALK_CB_USER); - - library_foreach_idproperty_ID_link(&data, node->prop, IDWALK_CB_USER); - for (sock = node->inputs.first; sock; sock = sock->next) { - library_foreach_idproperty_ID_link(&data, sock->prop, IDWALK_CB_USER); - } - for (sock = node->outputs.first; sock; sock = sock->next) { - library_foreach_idproperty_ID_link(&data, sock->prop, IDWALK_CB_USER); - } - } - - for (sock = ntree->inputs.first; sock; sock = sock->next) { - library_foreach_idproperty_ID_link(&data, sock->prop, IDWALK_CB_USER); - } - for (sock = ntree->outputs.first; sock; sock = sock->next) { - library_foreach_idproperty_ID_link(&data, sock->prop, IDWALK_CB_USER); - } - break; - } - - case ID_BR: - { - Brush *brush = (Brush *) id; - CALLBACK_INVOKE(brush->toggle_brush, IDWALK_CB_NOP); - CALLBACK_INVOKE(brush->clone.image, IDWALK_CB_NOP); - CALLBACK_INVOKE(brush->paint_curve, IDWALK_CB_USER); - if (brush->gpencil_settings) { - CALLBACK_INVOKE(brush->gpencil_settings->material, IDWALK_CB_USER); - } - library_foreach_mtex(&data, &brush->mtex); - library_foreach_mtex(&data, &brush->mask_mtex); - break; - } - - case ID_PA: - { - ParticleSettings *psett = (ParticleSettings *) id; - CALLBACK_INVOKE(psett->instance_collection, IDWALK_CB_USER); - CALLBACK_INVOKE(psett->instance_object, IDWALK_CB_NOP); - CALLBACK_INVOKE(psett->bb_ob, IDWALK_CB_NOP); - CALLBACK_INVOKE(psett->collision_group, IDWALK_CB_NOP); - - for (i = 0; i < MAX_MTEX; i++) { - if (psett->mtex[i]) { - library_foreach_mtex(&data, psett->mtex[i]); - } - } - - if (psett->effector_weights) { - CALLBACK_INVOKE(psett->effector_weights->group, IDWALK_CB_NOP); - } - - if (psett->pd) { - CALLBACK_INVOKE(psett->pd->tex, IDWALK_CB_USER); - CALLBACK_INVOKE(psett->pd->f_source, IDWALK_CB_NOP); - } - if (psett->pd2) { - CALLBACK_INVOKE(psett->pd2->tex, IDWALK_CB_USER); - CALLBACK_INVOKE(psett->pd2->f_source, IDWALK_CB_NOP); - } - - if (psett->boids) { - BoidState *state; - BoidRule *rule; - - for (state = psett->boids->states.first; state; state = state->next) { - for (rule = state->rules.first; rule; rule = rule->next) { - if (rule->type == eBoidRuleType_Avoid) { - BoidRuleGoalAvoid *gabr = (BoidRuleGoalAvoid *)rule; - CALLBACK_INVOKE(gabr->ob, IDWALK_CB_NOP); - } - else if (rule->type == eBoidRuleType_FollowLeader) { - BoidRuleFollowLeader *flbr = (BoidRuleFollowLeader *)rule; - CALLBACK_INVOKE(flbr->ob, IDWALK_CB_NOP); - } - } - } - } - - for (ParticleDupliWeight *dw = psett->instance_weights.first; dw; dw = dw->next) { - CALLBACK_INVOKE(dw->ob, IDWALK_CB_NOP); - } - break; - } - - case ID_MC: - { - MovieClip *clip = (MovieClip *) id; - MovieTracking *tracking = &clip->tracking; - MovieTrackingObject *object; - MovieTrackingTrack *track; - MovieTrackingPlaneTrack *plane_track; - - CALLBACK_INVOKE(clip->gpd, IDWALK_CB_USER); - - for (track = tracking->tracks.first; track; track = track->next) { - CALLBACK_INVOKE(track->gpd, IDWALK_CB_USER); - } - for (object = tracking->objects.first; object; object = object->next) { - for (track = object->tracks.first; track; track = track->next) { - CALLBACK_INVOKE(track->gpd, IDWALK_CB_USER); - } - } - - for (plane_track = tracking->plane_tracks.first; plane_track; plane_track = plane_track->next) { - CALLBACK_INVOKE(plane_track->image, IDWALK_CB_USER); - } - break; - } - - case ID_MSK: - { - Mask *mask = (Mask *) id; - MaskLayer *mask_layer; - for (mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) { - MaskSpline *mask_spline; - - for (mask_spline = mask_layer->splines.first; mask_spline; mask_spline = mask_spline->next) { - for (i = 0; i < mask_spline->tot_point; i++) { - MaskSplinePoint *point = &mask_spline->points[i]; - CALLBACK_INVOKE_ID(point->parent.id, IDWALK_CB_USER); - } - } - } - break; - } - - case ID_LS: - { - FreestyleLineStyle *linestyle = (FreestyleLineStyle *) id; - LineStyleModifier *lsm; - for (i = 0; i < MAX_MTEX; i++) { - if (linestyle->mtex[i]) { - library_foreach_mtex(&data, linestyle->mtex[i]); - } - } - if (linestyle->nodetree) { - /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */ - library_foreach_ID_as_subdata_link((ID **)&linestyle->nodetree, callback, user_data, flag, &data); - } - - for (lsm = linestyle->color_modifiers.first; lsm; lsm = lsm->next) { - if (lsm->type == LS_MODIFIER_DISTANCE_FROM_OBJECT) { - LineStyleColorModifier_DistanceFromObject *p = (LineStyleColorModifier_DistanceFromObject *)lsm; - if (p->target) { - CALLBACK_INVOKE(p->target, IDWALK_CB_NOP); - } - } - } - for (lsm = linestyle->alpha_modifiers.first; lsm; lsm = lsm->next) { - if (lsm->type == LS_MODIFIER_DISTANCE_FROM_OBJECT) { - LineStyleAlphaModifier_DistanceFromObject *p = (LineStyleAlphaModifier_DistanceFromObject *)lsm; - if (p->target) { - CALLBACK_INVOKE(p->target, IDWALK_CB_NOP); - } - } - } - for (lsm = linestyle->thickness_modifiers.first; lsm; lsm = lsm->next) { - if (lsm->type == LS_MODIFIER_DISTANCE_FROM_OBJECT) { - LineStyleThicknessModifier_DistanceFromObject *p = (LineStyleThicknessModifier_DistanceFromObject *)lsm; - if (p->target) { - CALLBACK_INVOKE(p->target, IDWALK_CB_NOP); - } - } - } - break; - } - case ID_AC: - { - bAction *act = (bAction *) id; - - for (TimeMarker *marker = act->markers.first; marker; marker = marker->next) { - CALLBACK_INVOKE(marker->camera, IDWALK_CB_NOP); - } - break; - } - - case ID_WM: - { - wmWindowManager *wm = (wmWindowManager *)id; - - for (wmWindow *win = wm->windows.first; win; win = win->next) { - ID *workspace = (ID *)BKE_workspace_active_get(win->workspace_hook); - - CALLBACK_INVOKE(win->scene, IDWALK_CB_USER_ONE); - - CALLBACK_INVOKE_ID(workspace, IDWALK_CB_NOP); - /* allow callback to set a different workspace */ - BKE_workspace_active_set(win->workspace_hook, (WorkSpace *)workspace); - } - break; - } - - case ID_WS: - { - WorkSpace *workspace = (WorkSpace *)id; - ListBase *layouts = BKE_workspace_layouts_get(workspace); - - for (WorkSpaceLayout *layout = layouts->first; layout; layout = layout->next) { - bScreen *screen = BKE_workspace_layout_screen_get(layout); - - /* CALLBACK_INVOKE expects an actual pointer, not a variable holding the pointer. - * However we can't access layout->screen here since we are outside the workspace project. */ - CALLBACK_INVOKE(screen, IDWALK_CB_USER); - /* allow callback to set a different screen */ - BKE_workspace_layout_screen_set(layout, screen); - } - break; - } - case ID_GD: - { - bGPdata *gpencil = (bGPdata *) id; - /* materials */ - for (i = 0; i < gpencil->totcol; i++) { - CALLBACK_INVOKE(gpencil->mat[i], IDWALK_CB_USER); - } - - for (bGPDlayer *gplayer = gpencil->layers.first; gplayer != NULL; gplayer = gplayer->next) { - CALLBACK_INVOKE(gplayer->parent, IDWALK_CB_NOP); - } - - break; - } - - /* Nothing needed for those... */ - case ID_SCR: - case ID_IM: - case ID_VF: - case ID_TXT: - case ID_SO: - case ID_PAL: - case ID_PC: - case ID_CF: - break; - - /* Deprecated. */ - case ID_IP: - break; - - } - } + FOREACH_CALLBACK_INVOKE(&data, check_id_super, cb_flag) + + for (; id != NULL; id = (flag & IDWALK_RECURSE) ? BLI_LINKSTACK_POP(data.ids_todo) : NULL) { + data.self_id = id; + + /* inherit_data is non-NULL when this function is called for some sub-data ID + * (like root nodetree of a material). + * In that case, we do not want to generate those 'generic flags' from our current sub-data ID (the node tree), + * but re-use those generated for the 'owner' ID (the material)... */ + if (inherit_data == NULL) { + data.cb_flag = ID_IS_LINKED(id) ? IDWALK_CB_INDIRECT_USAGE : 0; + /* When an ID is not in Main database, it should never refcount IDs it is using. + * Exceptions: NodeTrees (yeeahhh!) directly used by Materials. */ + data.cb_flag_clear = (id->tag & LIB_TAG_NO_MAIN) ? IDWALK_CB_USER | IDWALK_CB_USER_ONE : 0; + } + else { + data.cb_flag = inherit_data->cb_flag; + data.cb_flag_clear = inherit_data->cb_flag_clear; + } + + if (bmain != NULL && bmain->relations != NULL && (flag & IDWALK_READONLY)) { + /* Note that this is minor optimization, even in worst cases (like id being an object with lots of + * drivers and constraints and modifiers, or material etc. with huge node tree), + * but we might as well use it (Main->relations is always assumed valid, it's responsibility of code + * creating it to free it, especially if/when it starts modifying Main database). */ + MainIDRelationsEntry *entry = BLI_ghash_lookup(bmain->relations->id_user_to_used, id); + for (; entry != NULL; entry = entry->next) { + FOREACH_CALLBACK_INVOKE_ID_PP(&data, entry->id_pointer, entry->usage_flag); + } + continue; + } + + if (id->override_static != NULL) { + CALLBACK_INVOKE_ID(id->override_static->reference, + IDWALK_CB_USER | IDWALK_CB_STATIC_OVERRIDE_REFERENCE); + CALLBACK_INVOKE_ID(id->override_static->storage, + IDWALK_CB_USER | IDWALK_CB_STATIC_OVERRIDE_REFERENCE); + } + + library_foreach_idproperty_ID_link(&data, id->properties, IDWALK_CB_USER); + + AnimData *adt = BKE_animdata_from_id(id); + if (adt) { + library_foreach_animationData(&data, adt); + } + + switch ((ID_Type)GS(id->name)) { + case ID_LI: { + Library *lib = (Library *)id; + CALLBACK_INVOKE(lib->parent, IDWALK_CB_NEVER_SELF); + break; + } + case ID_SCE: { + Scene *scene = (Scene *)id; + ToolSettings *toolsett = scene->toolsettings; + + CALLBACK_INVOKE(scene->camera, IDWALK_CB_NOP); + CALLBACK_INVOKE(scene->world, IDWALK_CB_USER); + CALLBACK_INVOKE(scene->set, IDWALK_CB_NEVER_SELF); + CALLBACK_INVOKE(scene->clip, IDWALK_CB_USER); + CALLBACK_INVOKE(scene->r.bake.cage_object, IDWALK_CB_NOP); + if (scene->nodetree) { + /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */ + library_foreach_ID_as_subdata_link( + (ID **)&scene->nodetree, callback, user_data, flag, &data); + } + if (scene->ed) { + Sequence *seq; + SEQP_BEGIN (scene->ed, seq) { + CALLBACK_INVOKE(seq->scene, IDWALK_CB_NEVER_SELF); + CALLBACK_INVOKE(seq->scene_camera, IDWALK_CB_NOP); + CALLBACK_INVOKE(seq->clip, IDWALK_CB_USER); + CALLBACK_INVOKE(seq->mask, IDWALK_CB_USER); + CALLBACK_INVOKE(seq->sound, IDWALK_CB_USER); + library_foreach_idproperty_ID_link(&data, seq->prop, IDWALK_CB_USER); + for (SequenceModifierData *smd = seq->modifiers.first; smd; smd = smd->next) { + CALLBACK_INVOKE(smd->mask_id, IDWALK_CB_USER); + } + + if (seq->type == SEQ_TYPE_TEXT && seq->effectdata) { + TextVars *text_data = seq->effectdata; + CALLBACK_INVOKE(text_data->text_font, IDWALK_CB_USER); + } + } + SEQ_END; + } + + for (CollectionObject *cob = scene->master_collection->gobject.first; cob; + cob = cob->next) { + CALLBACK_INVOKE(cob->ob, IDWALK_CB_USER); + } + for (CollectionChild *child = scene->master_collection->children.first; child; + child = child->next) { + CALLBACK_INVOKE(child->collection, IDWALK_CB_USER); + } + + ViewLayer *view_layer; + for (view_layer = scene->view_layers.first; view_layer; view_layer = view_layer->next) { + CALLBACK_INVOKE(view_layer->mat_override, IDWALK_CB_USER); + + for (Base *base = view_layer->object_bases.first; base; base = base->next) { + CALLBACK_INVOKE(base->object, IDWALK_CB_NOP); + } + + library_foreach_layer_collection(&data, &view_layer->layer_collections); + + for (FreestyleModuleConfig *fmc = view_layer->freestyle_config.modules.first; fmc; + fmc = fmc->next) { + if (fmc->script) { + CALLBACK_INVOKE(fmc->script, IDWALK_CB_NOP); + } + } + + for (FreestyleLineSet *fls = view_layer->freestyle_config.linesets.first; fls; + fls = fls->next) { + if (fls->group) { + CALLBACK_INVOKE(fls->group, IDWALK_CB_USER); + } + + if (fls->linestyle) { + CALLBACK_INVOKE(fls->linestyle, IDWALK_CB_USER); + } + } + } + + for (TimeMarker *marker = scene->markers.first; marker; marker = marker->next) { + CALLBACK_INVOKE(marker->camera, IDWALK_CB_NOP); + } + + if (toolsett) { + CALLBACK_INVOKE(toolsett->particle.scene, IDWALK_CB_NOP); + CALLBACK_INVOKE(toolsett->particle.object, IDWALK_CB_NOP); + CALLBACK_INVOKE(toolsett->particle.shape_object, IDWALK_CB_NOP); + + library_foreach_paint(&data, &toolsett->imapaint.paint); + CALLBACK_INVOKE(toolsett->imapaint.stencil, IDWALK_CB_USER); + CALLBACK_INVOKE(toolsett->imapaint.clone, IDWALK_CB_USER); + CALLBACK_INVOKE(toolsett->imapaint.canvas, IDWALK_CB_USER); + + if (toolsett->vpaint) { + library_foreach_paint(&data, &toolsett->vpaint->paint); + } + if (toolsett->wpaint) { + library_foreach_paint(&data, &toolsett->wpaint->paint); + } + if (toolsett->sculpt) { + library_foreach_paint(&data, &toolsett->sculpt->paint); + CALLBACK_INVOKE(toolsett->sculpt->gravity_object, IDWALK_CB_NOP); + } + if (toolsett->uvsculpt) { + library_foreach_paint(&data, &toolsett->uvsculpt->paint); + } + if (toolsett->gp_paint) { + library_foreach_paint(&data, &toolsett->gp_paint->paint); + } + + CALLBACK_INVOKE(toolsett->gp_sculpt.guide.reference_object, IDWALK_CB_NOP); + } + + if (scene->rigidbody_world) { + BKE_rigidbody_world_id_loop( + scene->rigidbody_world, library_foreach_rigidbodyworldSceneLooper, &data); + } + + break; + } + + case ID_OB: { + Object *object = (Object *)id; + ParticleSystem *psys; + + /* Object is special, proxies make things hard... */ + const int data_cb_flag = data.cb_flag; + const int proxy_cb_flag = ((data.flag & IDWALK_NO_INDIRECT_PROXY_DATA_USAGE) == 0 && + (object->proxy || object->proxy_group)) ? + IDWALK_CB_INDIRECT_USAGE : + 0; + + /* object data special case */ + data.cb_flag |= proxy_cb_flag; + if (object->type == OB_EMPTY) { + /* empty can have NULL or Image */ + CALLBACK_INVOKE_ID(object->data, IDWALK_CB_USER); + } + else { + /* when set, this can't be NULL */ + if (object->data) { + CALLBACK_INVOKE_ID(object->data, IDWALK_CB_USER | IDWALK_CB_NEVER_NULL); + } + } + data.cb_flag = data_cb_flag; + + CALLBACK_INVOKE(object->parent, IDWALK_CB_NEVER_SELF); + CALLBACK_INVOKE(object->track, IDWALK_CB_NEVER_SELF); + /* object->proxy is refcounted, but not object->proxy_group... *sigh* */ + CALLBACK_INVOKE(object->proxy, IDWALK_CB_NEVER_SELF); + CALLBACK_INVOKE(object->proxy_group, IDWALK_CB_NOP); + + /* Special case! + * Since this field is set/owned by 'user' of this ID (and not ID itself), it is only indirect usage + * if proxy object is linked... Twisted. */ + if (object->proxy_from) { + data.cb_flag = ID_IS_LINKED(object->proxy_from) ? IDWALK_CB_INDIRECT_USAGE : 0; + } + CALLBACK_INVOKE(object->proxy_from, IDWALK_CB_LOOPBACK | IDWALK_CB_NEVER_SELF); + data.cb_flag = data_cb_flag; + + CALLBACK_INVOKE(object->poselib, IDWALK_CB_USER); + + data.cb_flag |= proxy_cb_flag; + for (i = 0; i < object->totcol; i++) { + CALLBACK_INVOKE(object->mat[i], IDWALK_CB_USER); + } + data.cb_flag = data_cb_flag; + + /* Note that ob->gpd is deprecated, so no need to handle it here. */ + CALLBACK_INVOKE(object->instance_collection, IDWALK_CB_USER); + + if (object->pd) { + CALLBACK_INVOKE(object->pd->tex, IDWALK_CB_USER); + CALLBACK_INVOKE(object->pd->f_source, IDWALK_CB_NOP); + } + /* Note that ob->effect is deprecated, so no need to handle it here. */ + + if (object->pose) { + bPoseChannel *pchan; + + data.cb_flag |= proxy_cb_flag; + for (pchan = object->pose->chanbase.first; pchan; pchan = pchan->next) { + library_foreach_idproperty_ID_link(&data, pchan->prop, IDWALK_CB_USER); + CALLBACK_INVOKE(pchan->custom, IDWALK_CB_USER); + BKE_constraints_id_loop( + &pchan->constraints, library_foreach_constraintObjectLooper, &data); + } + data.cb_flag = data_cb_flag; + } + + if (object->rigidbody_constraint) { + CALLBACK_INVOKE(object->rigidbody_constraint->ob1, IDWALK_CB_NEVER_SELF); + CALLBACK_INVOKE(object->rigidbody_constraint->ob2, IDWALK_CB_NEVER_SELF); + } + + if (object->lodlevels.first) { + LodLevel *level; + for (level = object->lodlevels.first; level; level = level->next) { + CALLBACK_INVOKE(level->source, IDWALK_CB_NEVER_SELF); + } + } + + modifiers_foreachIDLink(object, library_foreach_modifiersForeachIDLink, &data); + BKE_gpencil_modifiers_foreachIDLink( + object, library_foreach_gpencil_modifiersForeachIDLink, &data); + BKE_constraints_id_loop( + &object->constraints, library_foreach_constraintObjectLooper, &data); + BKE_shaderfx_foreachIDLink(object, library_foreach_shaderfxForeachIDLink, &data); + + for (psys = object->particlesystem.first; psys; psys = psys->next) { + BKE_particlesystem_id_loop(psys, library_foreach_particlesystemsObjectLooper, &data); + } + + if (object->soft) { + CALLBACK_INVOKE(object->soft->collision_group, IDWALK_CB_NOP); + + if (object->soft->effector_weights) { + CALLBACK_INVOKE(object->soft->effector_weights->group, IDWALK_CB_NOP); + } + } + break; + } + + case ID_AR: { + bArmature *arm = (bArmature *)id; + + for (Bone *bone = arm->bonebase.first; bone; bone = bone->next) { + library_foreach_bone(&data, bone); + } + break; + } + + case ID_ME: { + Mesh *mesh = (Mesh *)id; + CALLBACK_INVOKE(mesh->texcomesh, IDWALK_CB_NEVER_SELF); + CALLBACK_INVOKE(mesh->key, IDWALK_CB_USER); + for (i = 0; i < mesh->totcol; i++) { + CALLBACK_INVOKE(mesh->mat[i], IDWALK_CB_USER); + } + break; + } + + case ID_CU: { + Curve *curve = (Curve *)id; + CALLBACK_INVOKE(curve->bevobj, IDWALK_CB_NOP); + CALLBACK_INVOKE(curve->taperobj, IDWALK_CB_NOP); + CALLBACK_INVOKE(curve->textoncurve, IDWALK_CB_NOP); + CALLBACK_INVOKE(curve->key, IDWALK_CB_USER); + for (i = 0; i < curve->totcol; i++) { + CALLBACK_INVOKE(curve->mat[i], IDWALK_CB_USER); + } + CALLBACK_INVOKE(curve->vfont, IDWALK_CB_USER); + CALLBACK_INVOKE(curve->vfontb, IDWALK_CB_USER); + CALLBACK_INVOKE(curve->vfonti, IDWALK_CB_USER); + CALLBACK_INVOKE(curve->vfontbi, IDWALK_CB_USER); + break; + } + + case ID_MB: { + MetaBall *metaball = (MetaBall *)id; + for (i = 0; i < metaball->totcol; i++) { + CALLBACK_INVOKE(metaball->mat[i], IDWALK_CB_USER); + } + break; + } + + case ID_MA: { + Material *material = (Material *)id; + if (material->nodetree) { + /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */ + library_foreach_ID_as_subdata_link( + (ID **)&material->nodetree, callback, user_data, flag, &data); + } + if (material->texpaintslot != NULL) { + CALLBACK_INVOKE(material->texpaintslot->ima, IDWALK_CB_NOP); + } + if (material->gp_style != NULL) { + CALLBACK_INVOKE(material->gp_style->sima, IDWALK_CB_USER); + CALLBACK_INVOKE(material->gp_style->ima, IDWALK_CB_USER); + } + break; + } + + case ID_TE: { + Tex *texture = (Tex *)id; + if (texture->nodetree) { + /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */ + library_foreach_ID_as_subdata_link( + (ID **)&texture->nodetree, callback, user_data, flag, &data); + } + CALLBACK_INVOKE(texture->ima, IDWALK_CB_USER); + break; + } + + case ID_LT: { + Lattice *lattice = (Lattice *)id; + CALLBACK_INVOKE(lattice->key, IDWALK_CB_USER); + break; + } + + case ID_LA: { + Light *lamp = (Light *)id; + if (lamp->nodetree) { + /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */ + library_foreach_ID_as_subdata_link( + (ID **)&lamp->nodetree, callback, user_data, flag, &data); + } + break; + } + + case ID_CA: { + Camera *camera = (Camera *)id; + CALLBACK_INVOKE(camera->dof_ob, IDWALK_CB_NOP); + for (CameraBGImage *bgpic = camera->bg_images.first; bgpic; bgpic = bgpic->next) { + if (bgpic->source == CAM_BGIMG_SOURCE_IMAGE) { + CALLBACK_INVOKE(bgpic->ima, IDWALK_CB_USER); + } + else if (bgpic->source == CAM_BGIMG_SOURCE_MOVIE) { + CALLBACK_INVOKE(bgpic->clip, IDWALK_CB_USER); + } + } + + break; + } + + case ID_KE: { + Key *key = (Key *)id; + CALLBACK_INVOKE_ID(key->from, IDWALK_CB_LOOPBACK); + break; + } + + case ID_WO: { + World *world = (World *)id; + if (world->nodetree) { + /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */ + library_foreach_ID_as_subdata_link( + (ID **)&world->nodetree, callback, user_data, flag, &data); + } + break; + } + + case ID_SPK: { + Speaker *speaker = (Speaker *)id; + CALLBACK_INVOKE(speaker->sound, IDWALK_CB_USER); + break; + } + + case ID_LP: { + LightProbe *probe = (LightProbe *)id; + CALLBACK_INVOKE(probe->image, IDWALK_CB_USER); + CALLBACK_INVOKE(probe->visibility_grp, IDWALK_CB_NOP); + break; + } + + case ID_GR: { + Collection *collection = (Collection *)id; + for (CollectionObject *cob = collection->gobject.first; cob; cob = cob->next) { + CALLBACK_INVOKE(cob->ob, IDWALK_CB_USER); + } + for (CollectionChild *child = collection->children.first; child; child = child->next) { + CALLBACK_INVOKE(child->collection, IDWALK_CB_NEVER_SELF | IDWALK_CB_USER); + } + for (CollectionParent *parent = collection->parents.first; parent; parent = parent->next) { + CALLBACK_INVOKE(parent->collection, IDWALK_CB_NEVER_SELF | IDWALK_CB_LOOPBACK); + } + break; + } + + case ID_NT: { + bNodeTree *ntree = (bNodeTree *)id; + bNode *node; + bNodeSocket *sock; + + CALLBACK_INVOKE(ntree->gpd, IDWALK_CB_USER); + + for (node = ntree->nodes.first; node; node = node->next) { + CALLBACK_INVOKE_ID(node->id, IDWALK_CB_USER); + + library_foreach_idproperty_ID_link(&data, node->prop, IDWALK_CB_USER); + for (sock = node->inputs.first; sock; sock = sock->next) { + library_foreach_idproperty_ID_link(&data, sock->prop, IDWALK_CB_USER); + } + for (sock = node->outputs.first; sock; sock = sock->next) { + library_foreach_idproperty_ID_link(&data, sock->prop, IDWALK_CB_USER); + } + } + + for (sock = ntree->inputs.first; sock; sock = sock->next) { + library_foreach_idproperty_ID_link(&data, sock->prop, IDWALK_CB_USER); + } + for (sock = ntree->outputs.first; sock; sock = sock->next) { + library_foreach_idproperty_ID_link(&data, sock->prop, IDWALK_CB_USER); + } + break; + } + + case ID_BR: { + Brush *brush = (Brush *)id; + CALLBACK_INVOKE(brush->toggle_brush, IDWALK_CB_NOP); + CALLBACK_INVOKE(brush->clone.image, IDWALK_CB_NOP); + CALLBACK_INVOKE(brush->paint_curve, IDWALK_CB_USER); + if (brush->gpencil_settings) { + CALLBACK_INVOKE(brush->gpencil_settings->material, IDWALK_CB_USER); + } + library_foreach_mtex(&data, &brush->mtex); + library_foreach_mtex(&data, &brush->mask_mtex); + break; + } + + case ID_PA: { + ParticleSettings *psett = (ParticleSettings *)id; + CALLBACK_INVOKE(psett->instance_collection, IDWALK_CB_USER); + CALLBACK_INVOKE(psett->instance_object, IDWALK_CB_NOP); + CALLBACK_INVOKE(psett->bb_ob, IDWALK_CB_NOP); + CALLBACK_INVOKE(psett->collision_group, IDWALK_CB_NOP); + + for (i = 0; i < MAX_MTEX; i++) { + if (psett->mtex[i]) { + library_foreach_mtex(&data, psett->mtex[i]); + } + } + + if (psett->effector_weights) { + CALLBACK_INVOKE(psett->effector_weights->group, IDWALK_CB_NOP); + } + + if (psett->pd) { + CALLBACK_INVOKE(psett->pd->tex, IDWALK_CB_USER); + CALLBACK_INVOKE(psett->pd->f_source, IDWALK_CB_NOP); + } + if (psett->pd2) { + CALLBACK_INVOKE(psett->pd2->tex, IDWALK_CB_USER); + CALLBACK_INVOKE(psett->pd2->f_source, IDWALK_CB_NOP); + } + + if (psett->boids) { + BoidState *state; + BoidRule *rule; + + for (state = psett->boids->states.first; state; state = state->next) { + for (rule = state->rules.first; rule; rule = rule->next) { + if (rule->type == eBoidRuleType_Avoid) { + BoidRuleGoalAvoid *gabr = (BoidRuleGoalAvoid *)rule; + CALLBACK_INVOKE(gabr->ob, IDWALK_CB_NOP); + } + else if (rule->type == eBoidRuleType_FollowLeader) { + BoidRuleFollowLeader *flbr = (BoidRuleFollowLeader *)rule; + CALLBACK_INVOKE(flbr->ob, IDWALK_CB_NOP); + } + } + } + } + + for (ParticleDupliWeight *dw = psett->instance_weights.first; dw; dw = dw->next) { + CALLBACK_INVOKE(dw->ob, IDWALK_CB_NOP); + } + break; + } + + case ID_MC: { + MovieClip *clip = (MovieClip *)id; + MovieTracking *tracking = &clip->tracking; + MovieTrackingObject *object; + MovieTrackingTrack *track; + MovieTrackingPlaneTrack *plane_track; + + CALLBACK_INVOKE(clip->gpd, IDWALK_CB_USER); + + for (track = tracking->tracks.first; track; track = track->next) { + CALLBACK_INVOKE(track->gpd, IDWALK_CB_USER); + } + for (object = tracking->objects.first; object; object = object->next) { + for (track = object->tracks.first; track; track = track->next) { + CALLBACK_INVOKE(track->gpd, IDWALK_CB_USER); + } + } + + for (plane_track = tracking->plane_tracks.first; plane_track; + plane_track = plane_track->next) { + CALLBACK_INVOKE(plane_track->image, IDWALK_CB_USER); + } + break; + } + + case ID_MSK: { + Mask *mask = (Mask *)id; + MaskLayer *mask_layer; + for (mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) { + MaskSpline *mask_spline; + + for (mask_spline = mask_layer->splines.first; mask_spline; + mask_spline = mask_spline->next) { + for (i = 0; i < mask_spline->tot_point; i++) { + MaskSplinePoint *point = &mask_spline->points[i]; + CALLBACK_INVOKE_ID(point->parent.id, IDWALK_CB_USER); + } + } + } + break; + } + + case ID_LS: { + FreestyleLineStyle *linestyle = (FreestyleLineStyle *)id; + LineStyleModifier *lsm; + for (i = 0; i < MAX_MTEX; i++) { + if (linestyle->mtex[i]) { + library_foreach_mtex(&data, linestyle->mtex[i]); + } + } + if (linestyle->nodetree) { + /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */ + library_foreach_ID_as_subdata_link( + (ID **)&linestyle->nodetree, callback, user_data, flag, &data); + } + + for (lsm = linestyle->color_modifiers.first; lsm; lsm = lsm->next) { + if (lsm->type == LS_MODIFIER_DISTANCE_FROM_OBJECT) { + LineStyleColorModifier_DistanceFromObject *p = + (LineStyleColorModifier_DistanceFromObject *)lsm; + if (p->target) { + CALLBACK_INVOKE(p->target, IDWALK_CB_NOP); + } + } + } + for (lsm = linestyle->alpha_modifiers.first; lsm; lsm = lsm->next) { + if (lsm->type == LS_MODIFIER_DISTANCE_FROM_OBJECT) { + LineStyleAlphaModifier_DistanceFromObject *p = + (LineStyleAlphaModifier_DistanceFromObject *)lsm; + if (p->target) { + CALLBACK_INVOKE(p->target, IDWALK_CB_NOP); + } + } + } + for (lsm = linestyle->thickness_modifiers.first; lsm; lsm = lsm->next) { + if (lsm->type == LS_MODIFIER_DISTANCE_FROM_OBJECT) { + LineStyleThicknessModifier_DistanceFromObject *p = + (LineStyleThicknessModifier_DistanceFromObject *)lsm; + if (p->target) { + CALLBACK_INVOKE(p->target, IDWALK_CB_NOP); + } + } + } + break; + } + case ID_AC: { + bAction *act = (bAction *)id; + + for (TimeMarker *marker = act->markers.first; marker; marker = marker->next) { + CALLBACK_INVOKE(marker->camera, IDWALK_CB_NOP); + } + break; + } + + case ID_WM: { + wmWindowManager *wm = (wmWindowManager *)id; + + for (wmWindow *win = wm->windows.first; win; win = win->next) { + ID *workspace = (ID *)BKE_workspace_active_get(win->workspace_hook); + + CALLBACK_INVOKE(win->scene, IDWALK_CB_USER_ONE); + + CALLBACK_INVOKE_ID(workspace, IDWALK_CB_NOP); + /* allow callback to set a different workspace */ + BKE_workspace_active_set(win->workspace_hook, (WorkSpace *)workspace); + } + break; + } + + case ID_WS: { + WorkSpace *workspace = (WorkSpace *)id; + ListBase *layouts = BKE_workspace_layouts_get(workspace); + + for (WorkSpaceLayout *layout = layouts->first; layout; layout = layout->next) { + bScreen *screen = BKE_workspace_layout_screen_get(layout); + + /* CALLBACK_INVOKE expects an actual pointer, not a variable holding the pointer. + * However we can't access layout->screen here since we are outside the workspace project. */ + CALLBACK_INVOKE(screen, IDWALK_CB_USER); + /* allow callback to set a different screen */ + BKE_workspace_layout_screen_set(layout, screen); + } + break; + } + case ID_GD: { + bGPdata *gpencil = (bGPdata *)id; + /* materials */ + for (i = 0; i < gpencil->totcol; i++) { + CALLBACK_INVOKE(gpencil->mat[i], IDWALK_CB_USER); + } + + for (bGPDlayer *gplayer = gpencil->layers.first; gplayer != NULL; + gplayer = gplayer->next) { + CALLBACK_INVOKE(gplayer->parent, IDWALK_CB_NOP); + } + + break; + } + + /* Nothing needed for those... */ + case ID_SCR: + case ID_IM: + case ID_VF: + case ID_TXT: + case ID_SO: + case ID_PAL: + case ID_PC: + case ID_CF: + break; + + /* Deprecated. */ + case ID_IP: + break; + } + } FOREACH_FINALIZE: - if (data.ids_handled) { - BLI_gset_free(data.ids_handled, NULL); - BLI_LINKSTACK_FREE(data.ids_todo); - } + if (data.ids_handled) { + BLI_gset_free(data.ids_handled, NULL); + BLI_LINKSTACK_FREE(data.ids_todo); + } #undef CALLBACK_INVOKE_ID #undef CALLBACK_INVOKE @@ -1055,9 +1072,10 @@ FOREACH_FINALIZE: /** * Loop over all of the ID's this datablock links to. */ -void BKE_library_foreach_ID_link(Main *bmain, ID *id, LibraryIDLinkCallback callback, void *user_data, int flag) +void BKE_library_foreach_ID_link( + Main *bmain, ID *id, LibraryIDLinkCallback callback, void *user_data, int flag) { - library_foreach_ID_link(bmain, id, callback, user_data, flag, NULL); + library_foreach_ID_link(bmain, id, callback, user_data, flag, NULL); } /** @@ -1065,13 +1083,13 @@ void BKE_library_foreach_ID_link(Main *bmain, ID *id, LibraryIDLinkCallback call */ void BKE_library_update_ID_link_user(ID *id_dst, ID *id_src, const int cb_flag) { - if (cb_flag & IDWALK_CB_USER) { - id_us_min(id_src); - id_us_plus(id_dst); - } - else if (cb_flag & IDWALK_CB_USER_ONE) { - id_us_ensure_real(id_dst); - } + if (cb_flag & IDWALK_CB_USER) { + id_us_min(id_src); + id_us_plus(id_dst); + } + else if (cb_flag & IDWALK_CB_USER_ONE) { + id_us_ensure_real(id_dst); + } } /** @@ -1084,140 +1102,159 @@ void BKE_library_update_ID_link_user(ID *id_dst, ID *id_src, const int cb_flag) * IDProps will support ID pointers), we'll have to do some quick checks on IDs themselves... */ bool BKE_library_id_can_use_idtype(ID *id_owner, const short id_type_used) { - /* any type of ID can be used in custom props. */ - if (id_owner->properties) { - return true; - } - - const short id_type_owner = GS(id_owner->name); - - /* IDProps of armature bones and nodes, and bNode->id can use virtually any type of ID. */ - if (ELEM(id_type_owner, ID_NT, ID_AR)) { - return true; - } - - if (ntreeFromID(id_owner)) { - return true; - } - - if (BKE_animdata_from_id(id_owner)) { - return true; /* AnimationData can use virtually any kind of datablocks, through drivers especially. */ - } - - switch ((ID_Type)id_type_owner) { - case ID_LI: - return ELEM(id_type_used, ID_LI); - case ID_SCE: - return (ELEM(id_type_used, ID_OB, ID_WO, ID_SCE, ID_MC, ID_MA, ID_GR, ID_TXT, - ID_LS, ID_MSK, ID_SO, ID_GD, ID_BR, ID_PAL, ID_IM, ID_NT)); - case ID_OB: - /* Could be more specific, but simpler to just always say 'yes' here. */ - return true; - case ID_ME: - return ELEM(id_type_used, ID_ME, ID_KE, ID_MA, ID_IM); - case ID_CU: - return ELEM(id_type_used, ID_OB, ID_KE, ID_MA, ID_VF); - case ID_MB: - return ELEM(id_type_used, ID_MA); - case ID_MA: - return (ELEM(id_type_used, ID_TE, ID_GR)); - case ID_TE: - return (ELEM(id_type_used, ID_IM, ID_OB)); - case ID_LT: - return ELEM(id_type_used, ID_KE); - case ID_LA: - return (ELEM(id_type_used, ID_TE)); - case ID_CA: - return ELEM(id_type_used, ID_OB); - case ID_KE: - return ELEM(id_type_used, ID_ME, ID_CU, ID_LT); /* Warning! key->from, could be more types in future? */ - case ID_SCR: - return ELEM(id_type_used, ID_SCE); - case ID_WO: - return (ELEM(id_type_used, ID_TE)); - case ID_SPK: - return ELEM(id_type_used, ID_SO); - case ID_GR: - return ELEM(id_type_used, ID_OB, ID_GR); - case ID_NT: - /* Could be more specific, but node.id has no type restriction... */ - return true; - case ID_BR: - return ELEM(id_type_used, ID_BR, ID_IM, ID_PC, ID_TE, ID_MA); - case ID_PA: - return ELEM(id_type_used, ID_OB, ID_GR, ID_TE); - case ID_MC: - return ELEM(id_type_used, ID_GD, ID_IM); - case ID_MSK: - return ELEM(id_type_used, ID_MC); /* WARNING! mask->parent.id, not typed. */ - case ID_LS: - return (ELEM(id_type_used, ID_TE, ID_OB)); - case ID_LP: - return ELEM(id_type_used, ID_IM); - case ID_GD: - return ELEM(id_type_used, ID_MA); - case ID_WS: - return ELEM(id_type_used, ID_SCR, ID_SCE); - case ID_IM: - case ID_VF: - case ID_TXT: - case ID_SO: - case ID_AR: - case ID_AC: - case ID_WM: - case ID_PAL: - case ID_PC: - case ID_CF: - /* Those types never use/reference other IDs... */ - return false; - case ID_IP: - /* Deprecated... */ - return false; - } - return false; + /* any type of ID can be used in custom props. */ + if (id_owner->properties) { + return true; + } + + const short id_type_owner = GS(id_owner->name); + + /* IDProps of armature bones and nodes, and bNode->id can use virtually any type of ID. */ + if (ELEM(id_type_owner, ID_NT, ID_AR)) { + return true; + } + + if (ntreeFromID(id_owner)) { + return true; + } + + if (BKE_animdata_from_id(id_owner)) { + return true; /* AnimationData can use virtually any kind of datablocks, through drivers especially. */ + } + + switch ((ID_Type)id_type_owner) { + case ID_LI: + return ELEM(id_type_used, ID_LI); + case ID_SCE: + return (ELEM(id_type_used, + ID_OB, + ID_WO, + ID_SCE, + ID_MC, + ID_MA, + ID_GR, + ID_TXT, + ID_LS, + ID_MSK, + ID_SO, + ID_GD, + ID_BR, + ID_PAL, + ID_IM, + ID_NT)); + case ID_OB: + /* Could be more specific, but simpler to just always say 'yes' here. */ + return true; + case ID_ME: + return ELEM(id_type_used, ID_ME, ID_KE, ID_MA, ID_IM); + case ID_CU: + return ELEM(id_type_used, ID_OB, ID_KE, ID_MA, ID_VF); + case ID_MB: + return ELEM(id_type_used, ID_MA); + case ID_MA: + return (ELEM(id_type_used, ID_TE, ID_GR)); + case ID_TE: + return (ELEM(id_type_used, ID_IM, ID_OB)); + case ID_LT: + return ELEM(id_type_used, ID_KE); + case ID_LA: + return (ELEM(id_type_used, ID_TE)); + case ID_CA: + return ELEM(id_type_used, ID_OB); + case ID_KE: + return ELEM(id_type_used, + ID_ME, + ID_CU, + ID_LT); /* Warning! key->from, could be more types in future? */ + case ID_SCR: + return ELEM(id_type_used, ID_SCE); + case ID_WO: + return (ELEM(id_type_used, ID_TE)); + case ID_SPK: + return ELEM(id_type_used, ID_SO); + case ID_GR: + return ELEM(id_type_used, ID_OB, ID_GR); + case ID_NT: + /* Could be more specific, but node.id has no type restriction... */ + return true; + case ID_BR: + return ELEM(id_type_used, ID_BR, ID_IM, ID_PC, ID_TE, ID_MA); + case ID_PA: + return ELEM(id_type_used, ID_OB, ID_GR, ID_TE); + case ID_MC: + return ELEM(id_type_used, ID_GD, ID_IM); + case ID_MSK: + return ELEM(id_type_used, ID_MC); /* WARNING! mask->parent.id, not typed. */ + case ID_LS: + return (ELEM(id_type_used, ID_TE, ID_OB)); + case ID_LP: + return ELEM(id_type_used, ID_IM); + case ID_GD: + return ELEM(id_type_used, ID_MA); + case ID_WS: + return ELEM(id_type_used, ID_SCR, ID_SCE); + case ID_IM: + case ID_VF: + case ID_TXT: + case ID_SO: + case ID_AR: + case ID_AC: + case ID_WM: + case ID_PAL: + case ID_PC: + case ID_CF: + /* Those types never use/reference other IDs... */ + return false; + case ID_IP: + /* Deprecated... */ + return false; + } + return false; } - /* ***** ID users iterator. ***** */ typedef struct IDUsersIter { - ID *id; + ID *id; - ListBase *lb_array[MAX_LIBARRAY]; - int lb_idx; + ListBase *lb_array[MAX_LIBARRAY]; + int lb_idx; - ID *curr_id; - int count_direct, count_indirect; /* Set by callback. */ + ID *curr_id; + int count_direct, count_indirect; /* Set by callback. */ } IDUsersIter; -static int foreach_libblock_id_users_callback(void *user_data, ID *UNUSED(self_id), ID **id_p, int cb_flag) +static int foreach_libblock_id_users_callback(void *user_data, + ID *UNUSED(self_id), + ID **id_p, + int cb_flag) { - IDUsersIter *iter = user_data; + IDUsersIter *iter = user_data; - if (*id_p) { - /* 'Loopback' ID pointers (the ugly 'from' ones, Object->proxy_from and Key->from). - * Those are not actually ID usage, we can ignore them here. - */ - if (cb_flag & IDWALK_CB_LOOPBACK) { - return IDWALK_RET_NOP; - } + if (*id_p) { + /* 'Loopback' ID pointers (the ugly 'from' ones, Object->proxy_from and Key->from). + * Those are not actually ID usage, we can ignore them here. + */ + if (cb_flag & IDWALK_CB_LOOPBACK) { + return IDWALK_RET_NOP; + } - if (*id_p == iter->id) { + if (*id_p == iter->id) { #if 0 - printf("%s uses %s (refcounted: %d, userone: %d, used_one: %d, used_one_active: %d, indirect_usage: %d)\n", - iter->curr_id->name, iter->id->name, (cb_flag & IDWALK_USER) ? 1 : 0, (cb_flag & IDWALK_USER_ONE) ? 1 : 0, - (iter->id->tag & LIB_TAG_EXTRAUSER) ? 1 : 0, (iter->id->tag & LIB_TAG_EXTRAUSER_SET) ? 1 : 0, - (cb_flag & IDWALK_INDIRECT_USAGE) ? 1 : 0); + printf("%s uses %s (refcounted: %d, userone: %d, used_one: %d, used_one_active: %d, indirect_usage: %d)\n", + iter->curr_id->name, iter->id->name, (cb_flag & IDWALK_USER) ? 1 : 0, (cb_flag & IDWALK_USER_ONE) ? 1 : 0, + (iter->id->tag & LIB_TAG_EXTRAUSER) ? 1 : 0, (iter->id->tag & LIB_TAG_EXTRAUSER_SET) ? 1 : 0, + (cb_flag & IDWALK_INDIRECT_USAGE) ? 1 : 0); #endif - if (cb_flag & IDWALK_CB_INDIRECT_USAGE) { - iter->count_indirect++; - } - else { - iter->count_direct++; - } - } - } - - return IDWALK_RET_NOP; + if (cb_flag & IDWALK_CB_INDIRECT_USAGE) { + iter->count_indirect++; + } + else { + iter->count_direct++; + } + } + } + + return IDWALK_RET_NOP; } /** @@ -1232,49 +1269,50 @@ static int foreach_libblock_id_users_callback(void *user_data, ID *UNUSED(self_i */ int BKE_library_ID_use_ID(ID *id_user, ID *id_used) { - IDUsersIter iter; + IDUsersIter iter; - /* We do not care about iter.lb_array/lb_idx here... */ - iter.id = id_used; - iter.curr_id = id_user; - iter.count_direct = iter.count_indirect = 0; + /* We do not care about iter.lb_array/lb_idx here... */ + iter.id = id_used; + iter.curr_id = id_user; + iter.count_direct = iter.count_indirect = 0; - BKE_library_foreach_ID_link(NULL, iter.curr_id, foreach_libblock_id_users_callback, (void *)&iter, IDWALK_READONLY); + BKE_library_foreach_ID_link( + NULL, iter.curr_id, foreach_libblock_id_users_callback, (void *)&iter, IDWALK_READONLY); - return iter.count_direct + iter.count_indirect; + return iter.count_direct + iter.count_indirect; } static bool library_ID_is_used(Main *bmain, void *idv, const bool check_linked) { - IDUsersIter iter; - ListBase *lb_array[MAX_LIBARRAY]; - ID *id = idv; - int i = set_listbasepointers(bmain, lb_array); - bool is_defined = false; - - iter.id = id; - iter.count_direct = iter.count_indirect = 0; - while (i-- && !is_defined) { - ID *id_curr = lb_array[i]->first; - - if (!id_curr || !BKE_library_id_can_use_idtype(id_curr, GS(id->name))) { - continue; - } - - for (; id_curr && !is_defined; id_curr = id_curr->next) { - if (id_curr == id) { - /* We are not interested in self-usages (mostly from drivers or bone constraints...). */ - continue; - } - iter.curr_id = id_curr; - BKE_library_foreach_ID_link( - bmain, id_curr, foreach_libblock_id_users_callback, &iter, IDWALK_READONLY); - - is_defined = ((check_linked ? iter.count_indirect : iter.count_direct) != 0); - } - } - - return is_defined; + IDUsersIter iter; + ListBase *lb_array[MAX_LIBARRAY]; + ID *id = idv; + int i = set_listbasepointers(bmain, lb_array); + bool is_defined = false; + + iter.id = id; + iter.count_direct = iter.count_indirect = 0; + while (i-- && !is_defined) { + ID *id_curr = lb_array[i]->first; + + if (!id_curr || !BKE_library_id_can_use_idtype(id_curr, GS(id->name))) { + continue; + } + + for (; id_curr && !is_defined; id_curr = id_curr->next) { + if (id_curr == id) { + /* We are not interested in self-usages (mostly from drivers or bone constraints...). */ + continue; + } + iter.curr_id = id_curr; + BKE_library_foreach_ID_link( + bmain, id_curr, foreach_libblock_id_users_callback, &iter, IDWALK_READONLY); + + is_defined = ((check_linked ? iter.count_indirect : iter.count_direct) != 0); + } + } + + return is_defined; } /** @@ -1282,7 +1320,7 @@ static bool library_ID_is_used(Main *bmain, void *idv, const bool check_linked) */ bool BKE_library_ID_is_locally_used(Main *bmain, void *idv) { - return library_ID_is_used(bmain, idv, false); + return library_ID_is_used(bmain, idv, false); } /** @@ -1290,7 +1328,7 @@ bool BKE_library_ID_is_locally_used(Main *bmain, void *idv) */ bool BKE_library_ID_is_indirectly_used(Main *bmain, void *idv) { - return library_ID_is_used(bmain, idv, true); + return library_ID_is_used(bmain, idv, true); } /** @@ -1298,58 +1336,61 @@ bool BKE_library_ID_is_indirectly_used(Main *bmain, void *idv) */ void BKE_library_ID_test_usages(Main *bmain, void *idv, bool *is_used_local, bool *is_used_linked) { - IDUsersIter iter; - ListBase *lb_array[MAX_LIBARRAY]; - ID *id = idv; - int i = set_listbasepointers(bmain, lb_array); - bool is_defined = false; - - iter.id = id; - iter.count_direct = iter.count_indirect = 0; - while (i-- && !is_defined) { - ID *id_curr = lb_array[i]->first; - - if (!id_curr || !BKE_library_id_can_use_idtype(id_curr, GS(id->name))) { - continue; - } - - for (; id_curr && !is_defined; id_curr = id_curr->next) { - if (id_curr == id) { - /* We are not interested in self-usages (mostly from drivers or bone constraints...). */ - continue; - } - iter.curr_id = id_curr; - BKE_library_foreach_ID_link(bmain, id_curr, foreach_libblock_id_users_callback, &iter, IDWALK_READONLY); - - is_defined = (iter.count_direct != 0 && iter.count_indirect != 0); - } - } - - *is_used_local = (iter.count_direct != 0); - *is_used_linked = (iter.count_indirect != 0); + IDUsersIter iter; + ListBase *lb_array[MAX_LIBARRAY]; + ID *id = idv; + int i = set_listbasepointers(bmain, lb_array); + bool is_defined = false; + + iter.id = id; + iter.count_direct = iter.count_indirect = 0; + while (i-- && !is_defined) { + ID *id_curr = lb_array[i]->first; + + if (!id_curr || !BKE_library_id_can_use_idtype(id_curr, GS(id->name))) { + continue; + } + + for (; id_curr && !is_defined; id_curr = id_curr->next) { + if (id_curr == id) { + /* We are not interested in self-usages (mostly from drivers or bone constraints...). */ + continue; + } + iter.curr_id = id_curr; + BKE_library_foreach_ID_link( + bmain, id_curr, foreach_libblock_id_users_callback, &iter, IDWALK_READONLY); + + is_defined = (iter.count_direct != 0 && iter.count_indirect != 0); + } + } + + *is_used_local = (iter.count_direct != 0); + *is_used_linked = (iter.count_indirect != 0); } /* ***** IDs usages.checking/tagging. ***** */ -static int foreach_libblock_used_linked_data_tag_clear_cb( - void *user_data, ID *self_id, ID **id_p, int cb_flag) +static int foreach_libblock_used_linked_data_tag_clear_cb(void *user_data, + ID *self_id, + ID **id_p, + int cb_flag) { - bool *is_changed = user_data; - - if (*id_p) { - /* The infamous 'from' pointers (Key.from, Object.proxy_from, ...). - * those are not actually ID usage, so we ignore them here. */ - if (cb_flag & IDWALK_CB_LOOPBACK) { - return IDWALK_RET_NOP; - } - - /* If checked id is used by an assumed used ID, then it is also used and not part of any linked archipelago. */ - if (!(self_id->tag & LIB_TAG_DOIT) && ((*id_p)->tag & LIB_TAG_DOIT)) { - (*id_p)->tag &= ~LIB_TAG_DOIT; - *is_changed = true; - } - } - - return IDWALK_RET_NOP; + bool *is_changed = user_data; + + if (*id_p) { + /* The infamous 'from' pointers (Key.from, Object.proxy_from, ...). + * those are not actually ID usage, so we ignore them here. */ + if (cb_flag & IDWALK_CB_LOOPBACK) { + return IDWALK_RET_NOP; + } + + /* If checked id is used by an assumed used ID, then it is also used and not part of any linked archipelago. */ + if (!(self_id->tag & LIB_TAG_DOIT) && ((*id_p)->tag & LIB_TAG_DOIT)) { + (*id_p)->tag &= ~LIB_TAG_DOIT; + *is_changed = true; + } + } + + return IDWALK_RET_NOP; } /** @@ -1362,33 +1403,33 @@ static int foreach_libblock_used_linked_data_tag_clear_cb( */ void BKE_library_unused_linked_data_set_tag(Main *bmain, const bool do_init_tag) { - ID *id; - - if (do_init_tag) { - FOREACH_MAIN_ID_BEGIN(bmain, id) - { - if (id->lib && (id->tag & LIB_TAG_INDIRECT) != 0) { - id->tag |= LIB_TAG_DOIT; - } - else { - id->tag &= ~LIB_TAG_DOIT; - } - } - FOREACH_MAIN_ID_END; - } - - for (bool do_loop = true; do_loop; ) { - do_loop = false; - FOREACH_MAIN_ID_BEGIN(bmain, id) - { - /* We only want to check that ID if it is currently known as used... */ - if ((id->tag & LIB_TAG_DOIT) == 0) { - BKE_library_foreach_ID_link( - bmain, id, foreach_libblock_used_linked_data_tag_clear_cb, &do_loop, IDWALK_READONLY); - } - } - FOREACH_MAIN_ID_END; - } + ID *id; + + if (do_init_tag) { + FOREACH_MAIN_ID_BEGIN(bmain, id) + { + if (id->lib && (id->tag & LIB_TAG_INDIRECT) != 0) { + id->tag |= LIB_TAG_DOIT; + } + else { + id->tag &= ~LIB_TAG_DOIT; + } + } + FOREACH_MAIN_ID_END; + } + + for (bool do_loop = true; do_loop;) { + do_loop = false; + FOREACH_MAIN_ID_BEGIN(bmain, id) + { + /* We only want to check that ID if it is currently known as used... */ + if ((id->tag & LIB_TAG_DOIT) == 0) { + BKE_library_foreach_ID_link( + bmain, id, foreach_libblock_used_linked_data_tag_clear_cb, &do_loop, IDWALK_READONLY); + } + } + FOREACH_MAIN_ID_END; + } } /** @@ -1399,22 +1440,22 @@ void BKE_library_unused_linked_data_set_tag(Main *bmain, const bool do_init_tag) */ void BKE_library_indirectly_used_data_tag_clear(Main *bmain) { - ListBase *lb_array[MAX_LIBARRAY]; - - bool do_loop = true; - while (do_loop) { - int i = set_listbasepointers(bmain, lb_array); - do_loop = false; - - while (i--) { - for (ID *id = lb_array[i]->first; id; id = id->next) { - if (id->lib == NULL || id->tag & LIB_TAG_DOIT) { - /* Local or non-indirectly-used ID (so far), no need to check it further. */ - continue; - } - BKE_library_foreach_ID_link( - bmain, id, foreach_libblock_used_linked_data_tag_clear_cb, &do_loop, IDWALK_READONLY); - } - } - } + ListBase *lb_array[MAX_LIBARRAY]; + + bool do_loop = true; + while (do_loop) { + int i = set_listbasepointers(bmain, lb_array); + do_loop = false; + + while (i--) { + for (ID *id = lb_array[i]->first; id; id = id->next) { + if (id->lib == NULL || id->tag & LIB_TAG_DOIT) { + /* Local or non-indirectly-used ID (so far), no need to check it further. */ + continue; + } + BKE_library_foreach_ID_link( + bmain, id, foreach_libblock_used_linked_data_tag_clear_cb, &do_loop, IDWALK_READONLY); + } + } + } } |