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Diffstat (limited to 'source/blender/blenkernel/intern/mask_evaluate.c')
-rw-r--r--source/blender/blenkernel/intern/mask_evaluate.c32
1 files changed, 16 insertions, 16 deletions
diff --git a/source/blender/blenkernel/intern/mask_evaluate.c b/source/blender/blenkernel/intern/mask_evaluate.c
index 3425510c8b9..7ece6946e00 100644
--- a/source/blender/blenkernel/intern/mask_evaluate.c
+++ b/source/blender/blenkernel/intern/mask_evaluate.c
@@ -24,10 +24,10 @@
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_query.h"
-unsigned int BKE_mask_spline_resolution(MaskSpline *spline, int width, int height)
+uint BKE_mask_spline_resolution(MaskSpline *spline, int width, int height)
{
float max_segment = 0.01f;
- unsigned int i, resol = 1;
+ uint i, resol = 1;
if (width != 0 && height != 0) {
max_segment = 1.0f / (float)max_ii(width, height);
@@ -37,7 +37,7 @@ unsigned int BKE_mask_spline_resolution(MaskSpline *spline, int width, int heigh
MaskSplinePoint *point = &spline->points[i];
BezTriple *bezt_curr, *bezt_next;
float a, b, c, len;
- unsigned int cur_resol;
+ uint cur_resol;
bezt_curr = &point->bezt;
bezt_next = BKE_mask_spline_point_next_bezt(spline, spline->points, point);
@@ -63,10 +63,10 @@ unsigned int BKE_mask_spline_resolution(MaskSpline *spline, int width, int heigh
return CLAMPIS(resol, 1, MASK_RESOL_MAX);
}
-unsigned int BKE_mask_spline_feather_resolution(MaskSpline *spline, int width, int height)
+uint BKE_mask_spline_feather_resolution(MaskSpline *spline, int width, int height)
{
const float max_segment = 0.005;
- unsigned int resol = BKE_mask_spline_resolution(spline, width, height);
+ uint resol = BKE_mask_spline_resolution(spline, width, height);
float max_jump = 0.0f;
/* avoid checking the featrher if we already hit the maximum value */
@@ -102,7 +102,7 @@ unsigned int BKE_mask_spline_feather_resolution(MaskSpline *spline, int width, i
return CLAMPIS(resol, 1, MASK_RESOL_MAX);
}
-int BKE_mask_spline_differentiate_calc_total(const MaskSpline *spline, const unsigned int resol)
+int BKE_mask_spline_differentiate_calc_total(const MaskSpline *spline, const uint resol)
{
if (spline->flag & MASK_SPLINE_CYCLIC) {
return spline->tot_point * resol;
@@ -112,8 +112,8 @@ int BKE_mask_spline_differentiate_calc_total(const MaskSpline *spline, const uns
}
float (*BKE_mask_spline_differentiate_with_resolution(MaskSpline *spline,
- const unsigned int resol,
- unsigned int *r_tot_diff_point))[2]
+ const uint resol,
+ uint *r_tot_diff_point))[2]
{
MaskSplinePoint *points_array = BKE_mask_spline_point_array(spline);
@@ -176,7 +176,7 @@ float (*BKE_mask_spline_differentiate_with_resolution(MaskSpline *spline,
}
float (*BKE_mask_spline_differentiate(
- MaskSpline *spline, int width, int height, unsigned int *r_tot_diff_point))[2]
+ MaskSpline *spline, int width, int height, uint *r_tot_diff_point))[2]
{
uint resol = BKE_mask_spline_resolution(spline, width, height);
@@ -316,7 +316,7 @@ static void feather_bucket_get_diagonal(FeatherEdgesBucket *buckets,
void BKE_mask_spline_feather_collapse_inner_loops(MaskSpline *spline,
float (*feather_points)[2],
- const unsigned int tot_feather_point)
+ const uint tot_feather_point)
{
#define BUCKET_INDEX(co) feather_bucket_index_from_coord(co, min, bucket_scale, buckets_per_side)
@@ -340,7 +340,7 @@ void BKE_mask_spline_feather_collapse_inner_loops(MaskSpline *spline,
INIT_MINMAX2(min, max);
for (uint i = 0; i < tot_feather_point; i++) {
- unsigned int next = i + 1;
+ uint next = i + 1;
float delta;
minmax_v2v2_v2(min, max, feather_points[i]);
@@ -489,11 +489,11 @@ void BKE_mask_spline_feather_collapse_inner_loops(MaskSpline *spline,
}
/** only called from #BKE_mask_spline_feather_differentiated_points_with_resolution() ! */
-static float (*mask_spline_feather_differentiated_points_with_resolution__even(
- MaskSpline *spline,
- const unsigned int resol,
- const bool do_feather_isect,
- unsigned int *r_tot_feather_point))[2]
+static float (
+ *mask_spline_feather_differentiated_points_with_resolution__even(MaskSpline *spline,
+ const uint resol,
+ const bool do_feather_isect,
+ uint *r_tot_feather_point))[2]
{
MaskSplinePoint *points_array = BKE_mask_spline_point_array(spline);
MaskSplinePoint *point_curr, *point_prev;