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Diffstat (limited to 'source/blender/blenkernel/intern/material.c')
-rw-r--r--source/blender/blenkernel/intern/material.c31
1 files changed, 14 insertions, 17 deletions
diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c
index 11c96e9a347..9774e97f69b 100644
--- a/source/blender/blenkernel/intern/material.c
+++ b/source/blender/blenkernel/intern/material.c
@@ -56,10 +56,6 @@
#include "BKE_node.h"
#include "BKE_utildefines.h"
-#ifndef DISABLE_PYTHON
-#include "BPY_extern.h"
-#endif
-
#include "GPU_material.h"
/* used in UI and render */
@@ -236,6 +232,7 @@ Material *copy_material(Material *ma)
void make_local_material(Material *ma)
{
+ Main *bmain= G.main;
Object *ob;
Mesh *me;
Curve *cu;
@@ -261,7 +258,7 @@ void make_local_material(Material *ma)
}
/* test objects */
- ob= G.main->object.first;
+ ob= bmain->object.first;
while(ob) {
if(ob->mat) {
for(a=0; a<ob->totcol; a++) {
@@ -274,7 +271,7 @@ void make_local_material(Material *ma)
ob= ob->id.next;
}
/* test meshes */
- me= G.main->mesh.first;
+ me= bmain->mesh.first;
while(me) {
if(me->mat) {
for(a=0; a<me->totcol; a++) {
@@ -287,7 +284,7 @@ void make_local_material(Material *ma)
me= me->id.next;
}
/* test curves */
- cu= G.main->curve.first;
+ cu= bmain->curve.first;
while(cu) {
if(cu->mat) {
for(a=0; a<cu->totcol; a++) {
@@ -300,7 +297,7 @@ void make_local_material(Material *ma)
cu= cu->id.next;
}
/* test mballs */
- mb= G.main->mball.first;
+ mb= bmain->mball.first;
while(mb) {
if(mb->mat) {
for(a=0; a<mb->totcol; a++) {
@@ -329,7 +326,7 @@ void make_local_material(Material *ma)
man->id.us= 0;
/* do objects */
- ob= G.main->object.first;
+ ob= bmain->object.first;
while(ob) {
if(ob->mat) {
for(a=0; a<ob->totcol; a++) {
@@ -345,7 +342,7 @@ void make_local_material(Material *ma)
ob= ob->id.next;
}
/* do meshes */
- me= G.main->mesh.first;
+ me= bmain->mesh.first;
while(me) {
if(me->mat) {
for(a=0; a<me->totcol; a++) {
@@ -361,7 +358,7 @@ void make_local_material(Material *ma)
me= me->id.next;
}
/* do curves */
- cu= G.main->curve.first;
+ cu= bmain->curve.first;
while(cu) {
if(cu->mat) {
for(a=0; a<cu->totcol; a++) {
@@ -377,7 +374,7 @@ void make_local_material(Material *ma)
cu= cu->id.next;
}
/* do mballs */
- mb= G.main->mball.first;
+ mb= bmain->mball.first;
while(mb) {
if(mb->mat) {
for(a=0; a<mb->totcol; a++) {
@@ -783,14 +780,14 @@ void init_render_material(Material *mat, int r_mode, float *amb)
}
}
-void init_render_materials(int r_mode, float *amb)
+void init_render_materials(Main *bmain, int r_mode, float *amb)
{
Material *ma;
/* clear these flags before going over materials, to make sure they
* are cleared only once, otherwise node materials contained in other
* node materials can go wrong */
- for(ma= G.main->mat.first; ma; ma= ma->id.next) {
+ for(ma= bmain->mat.first; ma; ma= ma->id.next) {
if(ma->id.us) {
ma->texco= 0;
ma->mapto= 0;
@@ -798,7 +795,7 @@ void init_render_materials(int r_mode, float *amb)
}
/* two steps, first initialize, then or the flags for layers */
- for(ma= G.main->mat.first; ma; ma= ma->id.next) {
+ for(ma= bmain->mat.first; ma; ma= ma->id.next) {
/* is_used flag comes back in convertblender.c */
ma->flag &= ~MA_IS_USED;
if(ma->id.us)
@@ -815,10 +812,10 @@ void end_render_material(Material *mat)
ntreeEndExecTree(mat->nodetree); /* has internal flag to detect it only does it once */
}
-void end_render_materials(void)
+void end_render_materials(Main *bmain)
{
Material *ma;
- for(ma= G.main->mat.first; ma; ma= ma->id.next)
+ for(ma= bmain->mat.first; ma; ma= ma->id.next)
if(ma->id.us)
end_render_material(ma);
}