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Diffstat (limited to 'source/blender/blenkernel/intern/mesh.c')
-rw-r--r--source/blender/blenkernel/intern/mesh.c186
1 files changed, 98 insertions, 88 deletions
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index b04988a8035..eb8e6aad736 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -1,4 +1,4 @@
-/*
+/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
@@ -179,95 +179,90 @@ static void mesh_blend_write(BlendWriter *writer, ID *id, const void *id_address
{
Mesh *mesh = (Mesh *)id;
const bool is_undo = BLO_write_is_undo(writer);
- if (mesh->id.us > 0 || is_undo) {
- CustomDataLayer *vlayers = NULL, vlayers_buff[CD_TEMP_CHUNK_SIZE];
- CustomDataLayer *elayers = NULL, elayers_buff[CD_TEMP_CHUNK_SIZE];
- CustomDataLayer *flayers = NULL, flayers_buff[CD_TEMP_CHUNK_SIZE];
- CustomDataLayer *llayers = NULL, llayers_buff[CD_TEMP_CHUNK_SIZE];
- CustomDataLayer *players = NULL, players_buff[CD_TEMP_CHUNK_SIZE];
-
- /* cache only - don't write */
- mesh->mface = NULL;
- mesh->totface = 0;
- memset(&mesh->fdata, 0, sizeof(mesh->fdata));
- memset(&mesh->runtime, 0, sizeof(mesh->runtime));
- flayers = flayers_buff;
-
- /* Do not store actual geometry data in case this is a library override ID. */
- if (ID_IS_OVERRIDE_LIBRARY(mesh) && !is_undo) {
- mesh->mvert = NULL;
- mesh->totvert = 0;
- memset(&mesh->vdata, 0, sizeof(mesh->vdata));
- vlayers = vlayers_buff;
-
- mesh->medge = NULL;
- mesh->totedge = 0;
- memset(&mesh->edata, 0, sizeof(mesh->edata));
- elayers = elayers_buff;
-
- mesh->mloop = NULL;
- mesh->totloop = 0;
- memset(&mesh->ldata, 0, sizeof(mesh->ldata));
- llayers = llayers_buff;
-
- mesh->mpoly = NULL;
- mesh->totpoly = 0;
- memset(&mesh->pdata, 0, sizeof(mesh->pdata));
- players = players_buff;
- }
- else {
- CustomData_blend_write_prepare(
- &mesh->vdata, &vlayers, vlayers_buff, ARRAY_SIZE(vlayers_buff));
- CustomData_blend_write_prepare(
- &mesh->edata, &elayers, elayers_buff, ARRAY_SIZE(elayers_buff));
- CustomData_blend_write_prepare(
- &mesh->ldata, &llayers, llayers_buff, ARRAY_SIZE(llayers_buff));
- CustomData_blend_write_prepare(
- &mesh->pdata, &players, players_buff, ARRAY_SIZE(players_buff));
- }
- BLO_write_id_struct(writer, Mesh, id_address, &mesh->id);
- BKE_id_blend_write(writer, &mesh->id);
+ CustomDataLayer *vlayers = NULL, vlayers_buff[CD_TEMP_CHUNK_SIZE];
+ CustomDataLayer *elayers = NULL, elayers_buff[CD_TEMP_CHUNK_SIZE];
+ CustomDataLayer *flayers = NULL, flayers_buff[CD_TEMP_CHUNK_SIZE];
+ CustomDataLayer *llayers = NULL, llayers_buff[CD_TEMP_CHUNK_SIZE];
+ CustomDataLayer *players = NULL, players_buff[CD_TEMP_CHUNK_SIZE];
- /* direct data */
- if (mesh->adt) {
- BKE_animdata_blend_write(writer, mesh->adt);
- }
+ /* cache only - don't write */
+ mesh->mface = NULL;
+ mesh->totface = 0;
+ memset(&mesh->fdata, 0, sizeof(mesh->fdata));
+ memset(&mesh->runtime, 0, sizeof(mesh->runtime));
+ flayers = flayers_buff;
+
+ /* Do not store actual geometry data in case this is a library override ID. */
+ if (ID_IS_OVERRIDE_LIBRARY(mesh) && !is_undo) {
+ mesh->mvert = NULL;
+ mesh->totvert = 0;
+ memset(&mesh->vdata, 0, sizeof(mesh->vdata));
+ vlayers = vlayers_buff;
+
+ mesh->medge = NULL;
+ mesh->totedge = 0;
+ memset(&mesh->edata, 0, sizeof(mesh->edata));
+ elayers = elayers_buff;
+
+ mesh->mloop = NULL;
+ mesh->totloop = 0;
+ memset(&mesh->ldata, 0, sizeof(mesh->ldata));
+ llayers = llayers_buff;
+
+ mesh->mpoly = NULL;
+ mesh->totpoly = 0;
+ memset(&mesh->pdata, 0, sizeof(mesh->pdata));
+ players = players_buff;
+ }
+ else {
+ CustomData_blend_write_prepare(&mesh->vdata, &vlayers, vlayers_buff, ARRAY_SIZE(vlayers_buff));
+ CustomData_blend_write_prepare(&mesh->edata, &elayers, elayers_buff, ARRAY_SIZE(elayers_buff));
+ CustomData_blend_write_prepare(&mesh->ldata, &llayers, llayers_buff, ARRAY_SIZE(llayers_buff));
+ CustomData_blend_write_prepare(&mesh->pdata, &players, players_buff, ARRAY_SIZE(players_buff));
+ }
+
+ BLO_write_id_struct(writer, Mesh, id_address, &mesh->id);
+ BKE_id_blend_write(writer, &mesh->id);
+
+ /* direct data */
+ if (mesh->adt) {
+ BKE_animdata_blend_write(writer, mesh->adt);
+ }
- BKE_defbase_blend_write(writer, &mesh->vertex_group_names);
+ BKE_defbase_blend_write(writer, &mesh->vertex_group_names);
- BLO_write_pointer_array(writer, mesh->totcol, mesh->mat);
- BLO_write_raw(writer, sizeof(MSelect) * mesh->totselect, mesh->mselect);
+ BLO_write_pointer_array(writer, mesh->totcol, mesh->mat);
+ BLO_write_raw(writer, sizeof(MSelect) * mesh->totselect, mesh->mselect);
- CustomData_blend_write(
- writer, &mesh->vdata, vlayers, mesh->totvert, CD_MASK_MESH.vmask, &mesh->id);
- CustomData_blend_write(
- writer, &mesh->edata, elayers, mesh->totedge, CD_MASK_MESH.emask, &mesh->id);
- /* fdata is really a dummy - written so slots align */
- CustomData_blend_write(
- writer, &mesh->fdata, flayers, mesh->totface, CD_MASK_MESH.fmask, &mesh->id);
- CustomData_blend_write(
- writer, &mesh->ldata, llayers, mesh->totloop, CD_MASK_MESH.lmask, &mesh->id);
- CustomData_blend_write(
- writer, &mesh->pdata, players, mesh->totpoly, CD_MASK_MESH.pmask, &mesh->id);
+ CustomData_blend_write(
+ writer, &mesh->vdata, vlayers, mesh->totvert, CD_MASK_MESH.vmask, &mesh->id);
+ CustomData_blend_write(
+ writer, &mesh->edata, elayers, mesh->totedge, CD_MASK_MESH.emask, &mesh->id);
+ /* fdata is really a dummy - written so slots align */
+ CustomData_blend_write(
+ writer, &mesh->fdata, flayers, mesh->totface, CD_MASK_MESH.fmask, &mesh->id);
+ CustomData_blend_write(
+ writer, &mesh->ldata, llayers, mesh->totloop, CD_MASK_MESH.lmask, &mesh->id);
+ CustomData_blend_write(
+ writer, &mesh->pdata, players, mesh->totpoly, CD_MASK_MESH.pmask, &mesh->id);
- /* Free temporary data */
+ /* Free temporary data */
-/* Free custom-data layers, when not assigned a buffer value. */
+ /* Free custom-data layers, when not assigned a buffer value. */
#define CD_LAYERS_FREE(id) \
if (id && id != id##_buff) { \
MEM_freeN(id); \
} \
((void)0)
- CD_LAYERS_FREE(vlayers);
- CD_LAYERS_FREE(elayers);
- /* CD_LAYER_FREE(flayers); */ /* Never allocated. */
- CD_LAYERS_FREE(llayers);
- CD_LAYERS_FREE(players);
+ CD_LAYERS_FREE(vlayers);
+ CD_LAYERS_FREE(elayers);
+ // CD_LAYER_FREE(flayers); /* Never allocated. */
+ CD_LAYERS_FREE(llayers);
+ CD_LAYERS_FREE(players);
#undef CD_LAYERS_FREE
- }
}
static void mesh_blend_read_data(BlendDataReader *reader, ID *id)
@@ -638,6 +633,19 @@ static int customdata_compare(
}
break;
}
+ case CD_PROP_COLOR: {
+ const MPropCol *l1_data = l1->data;
+ const MPropCol *l2_data = l2->data;
+
+ for (int i = 0; i < total_length; i++) {
+ for (j = 0; j < 4; j++) {
+ if (fabsf(l1_data[i].color[j] - l2_data[i].color[j]) > thresh) {
+ return MESHCMP_ATTRIBUTE_VALUE_MISMATCH;
+ }
+ }
+ }
+ break;
+ }
default: {
break;
}
@@ -853,8 +861,11 @@ bool BKE_mesh_has_custom_loop_normals(Mesh *me)
return CustomData_has_layer(&me->ldata, CD_CUSTOMLOOPNORMAL);
}
-/** Free (or release) any data used by this mesh (does not free the mesh itself). */
-void BKE_mesh_free(Mesh *me)
+/**
+ * Free (or release) any data used by this mesh (does not free the mesh itself).
+ * Only use for undo, in most cases `BKE_id_free(NULL, me)` should be used.
+ */
+void BKE_mesh_free_data_for_undo(Mesh *me)
{
mesh_free_data(&me->id);
}
@@ -942,7 +953,7 @@ Mesh *BKE_mesh_new_nomain(
NULL, ID_ME, BKE_idtype_idcode_to_name(ID_ME), LIB_ID_CREATE_LOCALIZE);
BKE_libblock_init_empty(&mesh->id);
- /* Don't use CustomData_reset(...); because we don't want to touch custom-data. */
+ /* Don't use #CustomData_reset because we don't want to touch custom-data. */
copy_vn_i(mesh->vdata.typemap, CD_NUMTYPES, -1);
copy_vn_i(mesh->edata.typemap, CD_NUMTYPES, -1);
copy_vn_i(mesh->fdata.typemap, CD_NUMTYPES, -1);
@@ -1070,7 +1081,7 @@ void BKE_mesh_eval_delete(struct Mesh *mesh_eval)
{
/* Evaluated mesh may point to edit mesh, but never owns it. */
mesh_eval->edit_mesh = NULL;
- BKE_mesh_free(mesh_eval);
+ mesh_free_data(&mesh_eval->id);
BKE_libblock_free_data(&mesh_eval->id, false);
MEM_freeN(mesh_eval);
}
@@ -1890,15 +1901,14 @@ void BKE_mesh_calc_normals_split_ex(Mesh *mesh, MLoopNorSpaceArray *r_lnors_spac
}
else {
polynors = MEM_malloc_arrayN(mesh->totpoly, sizeof(float[3]), __func__);
- BKE_mesh_calc_normals_poly(mesh->mvert,
- NULL,
- mesh->totvert,
- mesh->mloop,
- mesh->mpoly,
- mesh->totloop,
- mesh->totpoly,
- polynors,
- false);
+ BKE_mesh_calc_normals_poly_and_vertex(mesh->mvert,
+ mesh->totvert,
+ mesh->mloop,
+ mesh->totloop,
+ mesh->mpoly,
+ mesh->totpoly,
+ polynors,
+ NULL);
free_polynors = true;
}