diff options
Diffstat (limited to 'source/blender/blenkernel/intern/mesh.c')
-rw-r--r-- | source/blender/blenkernel/intern/mesh.c | 186 |
1 files changed, 98 insertions, 88 deletions
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c index b04988a8035..eb8e6aad736 100644 --- a/source/blender/blenkernel/intern/mesh.c +++ b/source/blender/blenkernel/intern/mesh.c @@ -1,4 +1,4 @@ -/* +/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 @@ -179,95 +179,90 @@ static void mesh_blend_write(BlendWriter *writer, ID *id, const void *id_address { Mesh *mesh = (Mesh *)id; const bool is_undo = BLO_write_is_undo(writer); - if (mesh->id.us > 0 || is_undo) { - CustomDataLayer *vlayers = NULL, vlayers_buff[CD_TEMP_CHUNK_SIZE]; - CustomDataLayer *elayers = NULL, elayers_buff[CD_TEMP_CHUNK_SIZE]; - CustomDataLayer *flayers = NULL, flayers_buff[CD_TEMP_CHUNK_SIZE]; - CustomDataLayer *llayers = NULL, llayers_buff[CD_TEMP_CHUNK_SIZE]; - CustomDataLayer *players = NULL, players_buff[CD_TEMP_CHUNK_SIZE]; - - /* cache only - don't write */ - mesh->mface = NULL; - mesh->totface = 0; - memset(&mesh->fdata, 0, sizeof(mesh->fdata)); - memset(&mesh->runtime, 0, sizeof(mesh->runtime)); - flayers = flayers_buff; - - /* Do not store actual geometry data in case this is a library override ID. */ - if (ID_IS_OVERRIDE_LIBRARY(mesh) && !is_undo) { - mesh->mvert = NULL; - mesh->totvert = 0; - memset(&mesh->vdata, 0, sizeof(mesh->vdata)); - vlayers = vlayers_buff; - - mesh->medge = NULL; - mesh->totedge = 0; - memset(&mesh->edata, 0, sizeof(mesh->edata)); - elayers = elayers_buff; - - mesh->mloop = NULL; - mesh->totloop = 0; - memset(&mesh->ldata, 0, sizeof(mesh->ldata)); - llayers = llayers_buff; - - mesh->mpoly = NULL; - mesh->totpoly = 0; - memset(&mesh->pdata, 0, sizeof(mesh->pdata)); - players = players_buff; - } - else { - CustomData_blend_write_prepare( - &mesh->vdata, &vlayers, vlayers_buff, ARRAY_SIZE(vlayers_buff)); - CustomData_blend_write_prepare( - &mesh->edata, &elayers, elayers_buff, ARRAY_SIZE(elayers_buff)); - CustomData_blend_write_prepare( - &mesh->ldata, &llayers, llayers_buff, ARRAY_SIZE(llayers_buff)); - CustomData_blend_write_prepare( - &mesh->pdata, &players, players_buff, ARRAY_SIZE(players_buff)); - } - BLO_write_id_struct(writer, Mesh, id_address, &mesh->id); - BKE_id_blend_write(writer, &mesh->id); + CustomDataLayer *vlayers = NULL, vlayers_buff[CD_TEMP_CHUNK_SIZE]; + CustomDataLayer *elayers = NULL, elayers_buff[CD_TEMP_CHUNK_SIZE]; + CustomDataLayer *flayers = NULL, flayers_buff[CD_TEMP_CHUNK_SIZE]; + CustomDataLayer *llayers = NULL, llayers_buff[CD_TEMP_CHUNK_SIZE]; + CustomDataLayer *players = NULL, players_buff[CD_TEMP_CHUNK_SIZE]; - /* direct data */ - if (mesh->adt) { - BKE_animdata_blend_write(writer, mesh->adt); - } + /* cache only - don't write */ + mesh->mface = NULL; + mesh->totface = 0; + memset(&mesh->fdata, 0, sizeof(mesh->fdata)); + memset(&mesh->runtime, 0, sizeof(mesh->runtime)); + flayers = flayers_buff; + + /* Do not store actual geometry data in case this is a library override ID. */ + if (ID_IS_OVERRIDE_LIBRARY(mesh) && !is_undo) { + mesh->mvert = NULL; + mesh->totvert = 0; + memset(&mesh->vdata, 0, sizeof(mesh->vdata)); + vlayers = vlayers_buff; + + mesh->medge = NULL; + mesh->totedge = 0; + memset(&mesh->edata, 0, sizeof(mesh->edata)); + elayers = elayers_buff; + + mesh->mloop = NULL; + mesh->totloop = 0; + memset(&mesh->ldata, 0, sizeof(mesh->ldata)); + llayers = llayers_buff; + + mesh->mpoly = NULL; + mesh->totpoly = 0; + memset(&mesh->pdata, 0, sizeof(mesh->pdata)); + players = players_buff; + } + else { + CustomData_blend_write_prepare(&mesh->vdata, &vlayers, vlayers_buff, ARRAY_SIZE(vlayers_buff)); + CustomData_blend_write_prepare(&mesh->edata, &elayers, elayers_buff, ARRAY_SIZE(elayers_buff)); + CustomData_blend_write_prepare(&mesh->ldata, &llayers, llayers_buff, ARRAY_SIZE(llayers_buff)); + CustomData_blend_write_prepare(&mesh->pdata, &players, players_buff, ARRAY_SIZE(players_buff)); + } + + BLO_write_id_struct(writer, Mesh, id_address, &mesh->id); + BKE_id_blend_write(writer, &mesh->id); + + /* direct data */ + if (mesh->adt) { + BKE_animdata_blend_write(writer, mesh->adt); + } - BKE_defbase_blend_write(writer, &mesh->vertex_group_names); + BKE_defbase_blend_write(writer, &mesh->vertex_group_names); - BLO_write_pointer_array(writer, mesh->totcol, mesh->mat); - BLO_write_raw(writer, sizeof(MSelect) * mesh->totselect, mesh->mselect); + BLO_write_pointer_array(writer, mesh->totcol, mesh->mat); + BLO_write_raw(writer, sizeof(MSelect) * mesh->totselect, mesh->mselect); - CustomData_blend_write( - writer, &mesh->vdata, vlayers, mesh->totvert, CD_MASK_MESH.vmask, &mesh->id); - CustomData_blend_write( - writer, &mesh->edata, elayers, mesh->totedge, CD_MASK_MESH.emask, &mesh->id); - /* fdata is really a dummy - written so slots align */ - CustomData_blend_write( - writer, &mesh->fdata, flayers, mesh->totface, CD_MASK_MESH.fmask, &mesh->id); - CustomData_blend_write( - writer, &mesh->ldata, llayers, mesh->totloop, CD_MASK_MESH.lmask, &mesh->id); - CustomData_blend_write( - writer, &mesh->pdata, players, mesh->totpoly, CD_MASK_MESH.pmask, &mesh->id); + CustomData_blend_write( + writer, &mesh->vdata, vlayers, mesh->totvert, CD_MASK_MESH.vmask, &mesh->id); + CustomData_blend_write( + writer, &mesh->edata, elayers, mesh->totedge, CD_MASK_MESH.emask, &mesh->id); + /* fdata is really a dummy - written so slots align */ + CustomData_blend_write( + writer, &mesh->fdata, flayers, mesh->totface, CD_MASK_MESH.fmask, &mesh->id); + CustomData_blend_write( + writer, &mesh->ldata, llayers, mesh->totloop, CD_MASK_MESH.lmask, &mesh->id); + CustomData_blend_write( + writer, &mesh->pdata, players, mesh->totpoly, CD_MASK_MESH.pmask, &mesh->id); - /* Free temporary data */ + /* Free temporary data */ -/* Free custom-data layers, when not assigned a buffer value. */ + /* Free custom-data layers, when not assigned a buffer value. */ #define CD_LAYERS_FREE(id) \ if (id && id != id##_buff) { \ MEM_freeN(id); \ } \ ((void)0) - CD_LAYERS_FREE(vlayers); - CD_LAYERS_FREE(elayers); - /* CD_LAYER_FREE(flayers); */ /* Never allocated. */ - CD_LAYERS_FREE(llayers); - CD_LAYERS_FREE(players); + CD_LAYERS_FREE(vlayers); + CD_LAYERS_FREE(elayers); + // CD_LAYER_FREE(flayers); /* Never allocated. */ + CD_LAYERS_FREE(llayers); + CD_LAYERS_FREE(players); #undef CD_LAYERS_FREE - } } static void mesh_blend_read_data(BlendDataReader *reader, ID *id) @@ -638,6 +633,19 @@ static int customdata_compare( } break; } + case CD_PROP_COLOR: { + const MPropCol *l1_data = l1->data; + const MPropCol *l2_data = l2->data; + + for (int i = 0; i < total_length; i++) { + for (j = 0; j < 4; j++) { + if (fabsf(l1_data[i].color[j] - l2_data[i].color[j]) > thresh) { + return MESHCMP_ATTRIBUTE_VALUE_MISMATCH; + } + } + } + break; + } default: { break; } @@ -853,8 +861,11 @@ bool BKE_mesh_has_custom_loop_normals(Mesh *me) return CustomData_has_layer(&me->ldata, CD_CUSTOMLOOPNORMAL); } -/** Free (or release) any data used by this mesh (does not free the mesh itself). */ -void BKE_mesh_free(Mesh *me) +/** + * Free (or release) any data used by this mesh (does not free the mesh itself). + * Only use for undo, in most cases `BKE_id_free(NULL, me)` should be used. + */ +void BKE_mesh_free_data_for_undo(Mesh *me) { mesh_free_data(&me->id); } @@ -942,7 +953,7 @@ Mesh *BKE_mesh_new_nomain( NULL, ID_ME, BKE_idtype_idcode_to_name(ID_ME), LIB_ID_CREATE_LOCALIZE); BKE_libblock_init_empty(&mesh->id); - /* Don't use CustomData_reset(...); because we don't want to touch custom-data. */ + /* Don't use #CustomData_reset because we don't want to touch custom-data. */ copy_vn_i(mesh->vdata.typemap, CD_NUMTYPES, -1); copy_vn_i(mesh->edata.typemap, CD_NUMTYPES, -1); copy_vn_i(mesh->fdata.typemap, CD_NUMTYPES, -1); @@ -1070,7 +1081,7 @@ void BKE_mesh_eval_delete(struct Mesh *mesh_eval) { /* Evaluated mesh may point to edit mesh, but never owns it. */ mesh_eval->edit_mesh = NULL; - BKE_mesh_free(mesh_eval); + mesh_free_data(&mesh_eval->id); BKE_libblock_free_data(&mesh_eval->id, false); MEM_freeN(mesh_eval); } @@ -1890,15 +1901,14 @@ void BKE_mesh_calc_normals_split_ex(Mesh *mesh, MLoopNorSpaceArray *r_lnors_spac } else { polynors = MEM_malloc_arrayN(mesh->totpoly, sizeof(float[3]), __func__); - BKE_mesh_calc_normals_poly(mesh->mvert, - NULL, - mesh->totvert, - mesh->mloop, - mesh->mpoly, - mesh->totloop, - mesh->totpoly, - polynors, - false); + BKE_mesh_calc_normals_poly_and_vertex(mesh->mvert, + mesh->totvert, + mesh->mloop, + mesh->totloop, + mesh->mpoly, + mesh->totpoly, + polynors, + NULL); free_polynors = true; } |