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Diffstat (limited to 'source/blender/blenkernel/intern/mesh_mapping.c')
-rw-r--r--source/blender/blenkernel/intern/mesh_mapping.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/mesh_mapping.c b/source/blender/blenkernel/intern/mesh_mapping.c
index 3572939f78c..81642b156d5 100644
--- a/source/blender/blenkernel/intern/mesh_mapping.c
+++ b/source/blender/blenkernel/intern/mesh_mapping.c
@@ -777,7 +777,7 @@ static void poly_edge_loop_islands_calc(const MEdge *medge,
if (UNLIKELY(gid_bit > 31)) {
/* All bits used in contiguous smooth groups, we can't do much!
* Note: this is *very* unlikely - theoretically, four groups are enough,
- * I don't think we can reach this goal with such a simple algo,
+ * I don't think we can reach this goal with such a simple algorithm,
* but I don't think either we'll never need all 32 groups!
*/
printf(