diff options
Diffstat (limited to 'source/blender/blenkernel/intern/mesh_remap.c')
-rw-r--r-- | source/blender/blenkernel/intern/mesh_remap.c | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/source/blender/blenkernel/intern/mesh_remap.c b/source/blender/blenkernel/intern/mesh_remap.c index 2e634a14872..3a37c29c1d0 100644 --- a/source/blender/blenkernel/intern/mesh_remap.c +++ b/source/blender/blenkernel/intern/mesh_remap.c @@ -478,6 +478,7 @@ void BKE_mesh_remap_calc_verts_from_mesh(const int mode, const int numverts_dst, const bool UNUSED(dirty_nors_dst), Mesh *me_src, + Mesh *me_dst, MeshPairRemap *r_map) { const float full_weight = 1.0f; @@ -580,7 +581,7 @@ void BKE_mesh_remap_calc_verts_from_mesh(const int mode, MPoly *polys_src = me_src->mpoly; MLoop *loops_src = me_src->mloop; float(*vcos_src)[3] = BKE_mesh_vert_coords_alloc(me_src, NULL); - const float(*vert_normals_src)[3] = BKE_mesh_vertex_normals_ensure(me_src); + const float(*vert_normals_dst)[3] = BKE_mesh_vertex_normals_ensure(me_dst); size_t tmp_buff_size = MREMAP_DEFAULT_BUFSIZE; float(*vcos)[3] = MEM_mallocN(sizeof(*vcos) * tmp_buff_size, __func__); @@ -592,7 +593,7 @@ void BKE_mesh_remap_calc_verts_from_mesh(const int mode, if (mode == MREMAP_MODE_VERT_POLYINTERP_VNORPROJ) { for (i = 0; i < numverts_dst; i++) { copy_v3_v3(tmp_co, verts_dst[i].co); - copy_v3_v3(tmp_no, vert_normals_src[i]); + copy_v3_v3(tmp_no, vert_normals_dst[i]); /* Convert the vertex to tree coordinates, if needed. */ if (space_transform) { @@ -703,6 +704,7 @@ void BKE_mesh_remap_calc_edges_from_mesh(const int mode, const int numedges_dst, const bool UNUSED(dirty_nors_dst), Mesh *me_src, + Mesh *me_dst, MeshPairRemap *r_map) { const float full_weight = 1.0f; @@ -938,7 +940,7 @@ void BKE_mesh_remap_calc_edges_from_mesh(const int mode, BKE_bvhtree_from_mesh_get(&treedata, me_src, BVHTREE_FROM_EDGES, 2); - const float(*vert_normals_dst)[3] = BKE_mesh_vertex_normals_ensure(me_src); + const float(*vert_normals_dst)[3] = BKE_mesh_vertex_normals_ensure(me_dst); for (i = 0; i < numedges_dst; i++) { /* For each dst edge, we sample some rays from it (interpolated from its vertices) |