diff options
Diffstat (limited to 'source/blender/blenkernel/intern/mesh_remesh_voxel.cc')
-rw-r--r-- | source/blender/blenkernel/intern/mesh_remesh_voxel.cc | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/blenkernel/intern/mesh_remesh_voxel.cc b/source/blender/blenkernel/intern/mesh_remesh_voxel.cc index 1b583b6a851..eb14028f49a 100644 --- a/source/blender/blenkernel/intern/mesh_remesh_voxel.cc +++ b/source/blender/blenkernel/intern/mesh_remesh_voxel.cc @@ -61,7 +61,7 @@ static Mesh *remesh_quadriflow(const Mesh *input_mesh, void (*update_cb)(void *, float progress, int *cancel), void *update_cb_data) { - const Span<MVert> input_verts = input_mesh->vertices(); + const Span<MVert> input_verts = input_mesh->verts(); const Span<MLoop> input_loops = input_mesh->loops(); const MLoopTri *looptri = BKE_mesh_runtime_looptri_ensure(input_mesh); @@ -124,8 +124,8 @@ static Mesh *remesh_quadriflow(const Mesh *input_mesh, /* Construct the new output mesh */ Mesh *mesh = BKE_mesh_new_nomain(qrd.out_totverts, 0, 0, qrd.out_totfaces * 4, qrd.out_totfaces); - MutableSpan<MVert> mesh_verts = mesh->vertices_for_write(); - MutableSpan<MPoly> polys = mesh->polygons_for_write(); + MutableSpan<MVert> mesh_verts = mesh->verts_for_write(); + MutableSpan<MPoly> polys = mesh->polys_for_write(); MutableSpan<MLoop> loops = mesh->loops_for_write(); for (const int i : IndexRange(qrd.out_totverts)) { @@ -190,7 +190,7 @@ Mesh *BKE_mesh_remesh_quadriflow(const Mesh *mesh, static openvdb::FloatGrid::Ptr remesh_voxel_level_set_create(const Mesh *mesh, const float voxel_size) { - const Span<MVert> verts = mesh->vertices(); + const Span<MVert> verts = mesh->verts(); const Span<MLoop> loops = mesh->loops(); Span<MLoopTri> looptris{BKE_mesh_runtime_looptri_ensure(mesh), BKE_mesh_runtime_looptri_len(mesh)}; @@ -230,8 +230,8 @@ static Mesh *remesh_voxel_volume_to_mesh(const openvdb::FloatGrid::Ptr level_set Mesh *mesh = BKE_mesh_new_nomain( vertices.size(), 0, 0, quads.size() * 4 + tris.size() * 3, quads.size() + tris.size()); - MutableSpan<MVert> mesh_verts = mesh->vertices_for_write(); - MutableSpan<MPoly> mesh_polys = mesh->polygons_for_write(); + MutableSpan<MVert> mesh_verts = mesh->verts_for_write(); + MutableSpan<MPoly> mesh_polys = mesh->polys_for_write(); MutableSpan<MLoop> mesh_loops = mesh->loops_for_write(); for (const int i : mesh_verts.index_range()) { |