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Diffstat (limited to 'source/blender/blenkernel/intern/mesh_tangent.cc')
-rw-r--r--source/blender/blenkernel/intern/mesh_tangent.cc52
1 files changed, 23 insertions, 29 deletions
diff --git a/source/blender/blenkernel/intern/mesh_tangent.cc b/source/blender/blenkernel/intern/mesh_tangent.cc
index 07b45cf376d..1162986aaf5 100644
--- a/source/blender/blenkernel/intern/mesh_tangent.cc
+++ b/source/blender/blenkernel/intern/mesh_tangent.cc
@@ -7,7 +7,7 @@
* Functions to evaluate mesh tangents.
*/
-#include <limits.h>
+#include <climits>
#include "MEM_guardedalloc.h"
@@ -224,12 +224,10 @@ struct SGLSLMeshToTangent {
const float *uv = mloopuv[loop_index].uv;
return mikk::float3(uv[0], uv[1], 1.0f);
}
- else {
- const float *l_orco = orco[mloop[loop_index].v];
- float u, v;
- map_to_sphere(&u, &v, l_orco[0], l_orco[1], l_orco[2]);
- return mikk::float3(u, v, 1.0f);
- }
+ const float *l_orco = orco[mloop[loop_index].v];
+ float u, v;
+ map_to_sphere(&u, &v, l_orco[0], l_orco[1], l_orco[2]);
+ return mikk::float3(u, v, 1.0f);
}
mikk::float3 GetNormal(const uint face_num, const uint vert_num)
@@ -239,35 +237,31 @@ struct SGLSLMeshToTangent {
if (precomputedLoopNormals) {
return mikk::float3(precomputedLoopNormals[loop_index]);
}
- else if ((mpoly[lt->poly].flag & ME_SMOOTH) == 0) { /* flat */
+ if ((mpoly[lt->poly].flag & ME_SMOOTH) == 0) { /* flat */
if (precomputedFaceNormals) {
return mikk::float3(precomputedFaceNormals[lt->poly]);
}
- else {
#ifdef USE_LOOPTRI_DETECT_QUADS
- const MPoly *mp = &mpoly[lt->poly];
- float normal[3];
- if (mp->totloop == 4) {
- normal_quad_v3(normal,
- mvert[mloop[mp->loopstart + 0].v].co,
- mvert[mloop[mp->loopstart + 1].v].co,
- mvert[mloop[mp->loopstart + 2].v].co,
- mvert[mloop[mp->loopstart + 3].v].co);
- }
- else
+ const MPoly *mp = &mpoly[lt->poly];
+ float normal[3];
+ if (mp->totloop == 4) {
+ normal_quad_v3(normal,
+ mvert[mloop[mp->loopstart + 0].v].co,
+ mvert[mloop[mp->loopstart + 1].v].co,
+ mvert[mloop[mp->loopstart + 2].v].co,
+ mvert[mloop[mp->loopstart + 3].v].co);
+ }
+ else
#endif
- {
- normal_tri_v3(normal,
- mvert[mloop[lt->tri[0]].v].co,
- mvert[mloop[lt->tri[1]].v].co,
- mvert[mloop[lt->tri[2]].v].co);
- }
- return mikk::float3(normal);
+ {
+ normal_tri_v3(normal,
+ mvert[mloop[lt->tri[0]].v].co,
+ mvert[mloop[lt->tri[1]].v].co,
+ mvert[mloop[lt->tri[2]].v].co);
}
+ return mikk::float3(normal);
}
- else {
- return mikk::float3(vert_normals[mloop[loop_index].v]);
- }
+ return mikk::float3(vert_normals[mloop[loop_index].v]);
}
void SetTangentSpace(const uint face_num, const uint vert_num, mikk::float3 T, bool orientation)