Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/blenkernel/intern/mesh_tessellate.cc')
-rw-r--r--source/blender/blenkernel/intern/mesh_tessellate.cc343
1 files changed, 343 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/mesh_tessellate.cc b/source/blender/blenkernel/intern/mesh_tessellate.cc
new file mode 100644
index 00000000000..df83743634c
--- /dev/null
+++ b/source/blender/blenkernel/intern/mesh_tessellate.cc
@@ -0,0 +1,343 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later
+ * Copyright 2001-2002 NaN Holding BV. All rights reserved. */
+
+/** \file
+ * \ingroup bke
+ *
+ * This file contains code for polygon tessellation
+ * (creating triangles from polygons).
+ *
+ * \see bmesh_mesh_tessellate.c for the #BMesh equivalent of this file.
+ */
+
+#include <climits>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+
+#include "BLI_math.h"
+#include "BLI_memarena.h"
+#include "BLI_polyfill_2d.h"
+#include "BLI_task.h"
+#include "BLI_utildefines.h"
+
+#include "BKE_customdata.h"
+#include "BKE_mesh.h" /* Own include. */
+
+#include "BLI_strict_flags.h"
+
+/** Compared against total loops. */
+#define MESH_FACE_TESSELLATE_THREADED_LIMIT 4096
+
+/* -------------------------------------------------------------------- */
+/** \name Loop Tessellation
+ *
+ * Fill in #MLoopTri data-structure.
+ * \{ */
+
+/**
+ * \param face_normal: This will be optimized out as a constant.
+ */
+BLI_INLINE void mesh_calc_tessellation_for_face_impl(const MLoop *mloop,
+ const MPoly *mpoly,
+ const MVert *mvert,
+ uint poly_index,
+ MLoopTri *mlt,
+ MemArena **pf_arena_p,
+ const bool face_normal,
+ const float normal_precalc[3])
+{
+ const uint mp_loopstart = uint(mpoly[poly_index].loopstart);
+ const uint mp_totloop = uint(mpoly[poly_index].totloop);
+
+#define ML_TO_MLT(i1, i2, i3) \
+ { \
+ ARRAY_SET_ITEMS(mlt->tri, mp_loopstart + i1, mp_loopstart + i2, mp_loopstart + i3); \
+ mlt->poly = poly_index; \
+ } \
+ ((void)0)
+
+ switch (mp_totloop) {
+ case 3: {
+ ML_TO_MLT(0, 1, 2);
+ break;
+ }
+ case 4: {
+ ML_TO_MLT(0, 1, 2);
+ MLoopTri *mlt_a = mlt++;
+ ML_TO_MLT(0, 2, 3);
+ MLoopTri *mlt_b = mlt;
+
+ if (UNLIKELY(face_normal ? is_quad_flip_v3_first_third_fast_with_normal(
+ /* Simpler calculation (using the normal). */
+ mvert[mloop[mlt_a->tri[0]].v].co,
+ mvert[mloop[mlt_a->tri[1]].v].co,
+ mvert[mloop[mlt_a->tri[2]].v].co,
+ mvert[mloop[mlt_b->tri[2]].v].co,
+ normal_precalc) :
+ is_quad_flip_v3_first_third_fast(
+ /* Expensive calculation (no normal). */
+ mvert[mloop[mlt_a->tri[0]].v].co,
+ mvert[mloop[mlt_a->tri[1]].v].co,
+ mvert[mloop[mlt_a->tri[2]].v].co,
+ mvert[mloop[mlt_b->tri[2]].v].co))) {
+ /* Flip out of degenerate 0-2 state. */
+ mlt_a->tri[2] = mlt_b->tri[2];
+ mlt_b->tri[0] = mlt_a->tri[1];
+ }
+ break;
+ }
+ default: {
+ const MLoop *ml;
+ float axis_mat[3][3];
+
+ /* Calculate `axis_mat` to project verts to 2D. */
+ if (face_normal == false) {
+ float normal[3];
+ const float *co_curr, *co_prev;
+
+ zero_v3(normal);
+
+ /* Calc normal, flipped: to get a positive 2D cross product. */
+ ml = mloop + mp_loopstart;
+ co_prev = mvert[ml[mp_totloop - 1].v].co;
+ for (uint j = 0; j < mp_totloop; j++, ml++) {
+ co_curr = mvert[ml->v].co;
+ add_newell_cross_v3_v3v3(normal, co_prev, co_curr);
+ co_prev = co_curr;
+ }
+ if (UNLIKELY(normalize_v3(normal) == 0.0f)) {
+ normal[2] = 1.0f;
+ }
+ axis_dominant_v3_to_m3_negate(axis_mat, normal);
+ }
+ else {
+ axis_dominant_v3_to_m3_negate(axis_mat, normal_precalc);
+ }
+
+ const uint totfilltri = mp_totloop - 2;
+
+ MemArena *pf_arena = *pf_arena_p;
+ if (UNLIKELY(pf_arena == nullptr)) {
+ pf_arena = *pf_arena_p = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, __func__);
+ }
+
+ uint(*tris)[3] = static_cast<uint(*)[3]>(
+ BLI_memarena_alloc(pf_arena, sizeof(*tris) * size_t(totfilltri)));
+ float(*projverts)[2] = static_cast<float(*)[2]>(
+ BLI_memarena_alloc(pf_arena, sizeof(*projverts) * size_t(mp_totloop)));
+
+ ml = mloop + mp_loopstart;
+ for (uint j = 0; j < mp_totloop; j++, ml++) {
+ mul_v2_m3v3(projverts[j], axis_mat, mvert[ml->v].co);
+ }
+
+ BLI_polyfill_calc_arena(projverts, mp_totloop, 1, tris, pf_arena);
+
+ /* Apply fill. */
+ for (uint j = 0; j < totfilltri; j++, mlt++) {
+ const uint *tri = tris[j];
+ ML_TO_MLT(tri[0], tri[1], tri[2]);
+ }
+
+ BLI_memarena_clear(pf_arena);
+
+ break;
+ }
+ }
+#undef ML_TO_MLT
+}
+
+static void mesh_calc_tessellation_for_face(const MLoop *mloop,
+ const MPoly *mpoly,
+ const MVert *mvert,
+ uint poly_index,
+ MLoopTri *mlt,
+ MemArena **pf_arena_p)
+{
+ mesh_calc_tessellation_for_face_impl(
+ mloop, mpoly, mvert, poly_index, mlt, pf_arena_p, false, nullptr);
+}
+
+static void mesh_calc_tessellation_for_face_with_normal(const MLoop *mloop,
+ const MPoly *mpoly,
+ const MVert *mvert,
+ uint poly_index,
+ MLoopTri *mlt,
+ MemArena **pf_arena_p,
+ const float normal_precalc[3])
+{
+ mesh_calc_tessellation_for_face_impl(
+ mloop, mpoly, mvert, poly_index, mlt, pf_arena_p, true, normal_precalc);
+}
+
+static void mesh_recalc_looptri__single_threaded(const MLoop *mloop,
+ const MPoly *mpoly,
+ const MVert *mvert,
+ int totloop,
+ int totpoly,
+ MLoopTri *mlooptri,
+ const float (*poly_normals)[3])
+{
+ MemArena *pf_arena = nullptr;
+ const MPoly *mp = mpoly;
+ uint tri_index = 0;
+
+ if (poly_normals != nullptr) {
+ for (uint poly_index = 0; poly_index < uint(totpoly); poly_index++, mp++) {
+ mesh_calc_tessellation_for_face_with_normal(mloop,
+ mpoly,
+ mvert,
+ poly_index,
+ &mlooptri[tri_index],
+ &pf_arena,
+ poly_normals[poly_index]);
+ tri_index += uint(mp->totloop - 2);
+ }
+ }
+ else {
+ for (uint poly_index = 0; poly_index < uint(totpoly); poly_index++, mp++) {
+ mesh_calc_tessellation_for_face(
+ mloop, mpoly, mvert, poly_index, &mlooptri[tri_index], &pf_arena);
+ tri_index += uint(mp->totloop - 2);
+ }
+ }
+
+ if (pf_arena) {
+ BLI_memarena_free(pf_arena);
+ pf_arena = nullptr;
+ }
+ BLI_assert(tri_index == uint(poly_to_tri_count(totpoly, totloop)));
+ UNUSED_VARS_NDEBUG(totloop);
+}
+
+struct TessellationUserData {
+ const MLoop *mloop;
+ const MPoly *mpoly;
+ const MVert *mvert;
+
+ /** Output array. */
+ MLoopTri *mlooptri;
+
+ /** Optional pre-calculated polygon normals array. */
+ const float (*poly_normals)[3];
+};
+
+struct TessellationUserTLS {
+ MemArena *pf_arena;
+};
+
+static void mesh_calc_tessellation_for_face_fn(void *__restrict userdata,
+ const int index,
+ const TaskParallelTLS *__restrict tls)
+{
+ const TessellationUserData *data = static_cast<const TessellationUserData *>(userdata);
+ TessellationUserTLS *tls_data = static_cast<TessellationUserTLS *>(tls->userdata_chunk);
+ const int tri_index = poly_to_tri_count(index, data->mpoly[index].loopstart);
+ mesh_calc_tessellation_for_face_impl(data->mloop,
+ data->mpoly,
+ data->mvert,
+ uint(index),
+ &data->mlooptri[tri_index],
+ &tls_data->pf_arena,
+ false,
+ nullptr);
+}
+
+static void mesh_calc_tessellation_for_face_with_normal_fn(void *__restrict userdata,
+ const int index,
+ const TaskParallelTLS *__restrict tls)
+{
+ const TessellationUserData *data = static_cast<const TessellationUserData *>(userdata);
+ TessellationUserTLS *tls_data = static_cast<TessellationUserTLS *>(tls->userdata_chunk);
+ const int tri_index = poly_to_tri_count(index, data->mpoly[index].loopstart);
+ mesh_calc_tessellation_for_face_impl(data->mloop,
+ data->mpoly,
+ data->mvert,
+ uint(index),
+ &data->mlooptri[tri_index],
+ &tls_data->pf_arena,
+ true,
+ data->poly_normals[index]);
+}
+
+static void mesh_calc_tessellation_for_face_free_fn(const void *__restrict /*userdata*/,
+ void *__restrict tls_v)
+{
+ TessellationUserTLS *tls_data = static_cast<TessellationUserTLS *>(tls_v);
+ if (tls_data->pf_arena) {
+ BLI_memarena_free(tls_data->pf_arena);
+ }
+}
+
+static void mesh_recalc_looptri__multi_threaded(const MLoop *mloop,
+ const MPoly *mpoly,
+ const MVert *mvert,
+ int /*totloop*/,
+ int totpoly,
+ MLoopTri *mlooptri,
+ const float (*poly_normals)[3])
+{
+ struct TessellationUserTLS tls_data_dummy = {nullptr};
+
+ struct TessellationUserData data {
+ };
+ data.mloop = mloop;
+ data.mpoly = mpoly;
+ data.mvert = mvert;
+ data.mlooptri = mlooptri;
+ data.poly_normals = poly_normals;
+
+ TaskParallelSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+
+ settings.userdata_chunk = &tls_data_dummy;
+ settings.userdata_chunk_size = sizeof(tls_data_dummy);
+
+ settings.func_free = mesh_calc_tessellation_for_face_free_fn;
+
+ BLI_task_parallel_range(0,
+ totpoly,
+ &data,
+ poly_normals ? mesh_calc_tessellation_for_face_with_normal_fn :
+ mesh_calc_tessellation_for_face_fn,
+ &settings);
+}
+
+void BKE_mesh_recalc_looptri(const MLoop *mloop,
+ const MPoly *mpoly,
+ const MVert *mvert,
+ int totloop,
+ int totpoly,
+ MLoopTri *mlooptri)
+{
+ if (totloop < MESH_FACE_TESSELLATE_THREADED_LIMIT) {
+ mesh_recalc_looptri__single_threaded(mloop, mpoly, mvert, totloop, totpoly, mlooptri, nullptr);
+ }
+ else {
+ mesh_recalc_looptri__multi_threaded(mloop, mpoly, mvert, totloop, totpoly, mlooptri, nullptr);
+ }
+}
+
+void BKE_mesh_recalc_looptri_with_normals(const MLoop *mloop,
+ const MPoly *mpoly,
+ const MVert *mvert,
+ int totloop,
+ int totpoly,
+ MLoopTri *mlooptri,
+ const float (*poly_normals)[3])
+{
+ BLI_assert(poly_normals != nullptr);
+ if (totloop < MESH_FACE_TESSELLATE_THREADED_LIMIT) {
+ mesh_recalc_looptri__single_threaded(
+ mloop, mpoly, mvert, totloop, totpoly, mlooptri, poly_normals);
+ }
+ else {
+ mesh_recalc_looptri__multi_threaded(
+ mloop, mpoly, mvert, totloop, totpoly, mlooptri, poly_normals);
+ }
+}
+
+/** \} */