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Diffstat (limited to 'source/blender/blenkernel/intern/multires_reshape.c')
-rw-r--r--source/blender/blenkernel/intern/multires_reshape.c77
1 files changed, 51 insertions, 26 deletions
diff --git a/source/blender/blenkernel/intern/multires_reshape.c b/source/blender/blenkernel/intern/multires_reshape.c
index 02cd5f094a6..e59b19638f8 100644
--- a/source/blender/blenkernel/intern/multires_reshape.c
+++ b/source/blender/blenkernel/intern/multires_reshape.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
@@ -28,8 +28,6 @@
#include "DNA_modifier_types.h"
#include "DNA_scene_types.h"
-#include "BLI_math_vector.h"
-
#include "BKE_customdata.h"
#include "BKE_lib_id.h"
#include "BKE_mesh.h"
@@ -37,14 +35,16 @@
#include "BKE_modifier.h"
#include "BKE_multires.h"
#include "BKE_subdiv.h"
+#include "BKE_subsurf.h"
+#include "BLI_math_vector.h"
#include "DEG_depsgraph_query.h"
#include "multires_reshape.h"
-/* ================================================================================================
- * Reshape from object.
- */
+/* -------------------------------------------------------------------- */
+/** \name Reshape from object
+ * \{ */
bool multiresModifier_reshapeFromVertcos(struct Depsgraph *depsgraph,
struct Object *object,
@@ -93,9 +93,11 @@ bool multiresModifier_reshapeFromObject(struct Depsgraph *depsgraph,
return result;
}
-/* ================================================================================================
- * Reshape from modifier.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Reshape from modifier
+ * \{ */
bool multiresModifier_reshapeFromDeformModifier(struct Depsgraph *depsgraph,
struct Object *object,
@@ -119,7 +121,7 @@ bool multiresModifier_reshapeFromDeformModifier(struct Depsgraph *depsgraph,
.object = object,
.flag = MOD_APPLY_USECACHE | MOD_APPLY_IGNORE_SIMPLIFY,
};
- modwrap_deformVerts(
+ BKE_modifier_deform_verts(
deform_md, &modifier_ctx, multires_mesh, deformed_verts, multires_mesh->totvert);
BKE_id_free(NULL, multires_mesh);
@@ -133,9 +135,11 @@ bool multiresModifier_reshapeFromDeformModifier(struct Depsgraph *depsgraph,
return result;
}
-/* ================================================================================================
- * Reshape from grids.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Reshape from grids
+ * \{ */
bool multiresModifier_reshapeFromCCG(const int tot_level,
Mesh *coarse_mesh,
@@ -161,19 +165,24 @@ bool multiresModifier_reshapeFromCCG(const int tot_level,
return true;
}
-/* ================================================================================================
- * Subdivision.
- */
+/** \} */
-void multiresModifier_subdivide(Object *object, MultiresModifierData *mmd)
+/* -------------------------------------------------------------------- */
+/** \name Subdivision
+ * \{ */
+
+void multiresModifier_subdivide(Object *object,
+ MultiresModifierData *mmd,
+ const eMultiresSubdivideModeType mode)
{
const int top_level = mmd->totlvl + 1;
- multiresModifier_subdivide_to_level(object, mmd, top_level);
+ multiresModifier_subdivide_to_level(object, mmd, top_level, mode);
}
void multiresModifier_subdivide_to_level(struct Object *object,
struct MultiresModifierData *mmd,
- const int top_level)
+ const int top_level,
+ const eMultiresSubdivideModeType mode)
{
if (top_level <= mmd->totlvl) {
return;
@@ -190,7 +199,12 @@ void multiresModifier_subdivide_to_level(struct Object *object,
}
if (!has_mdisps || top_level == 1) {
multires_reshape_ensure_grids(coarse_mesh, top_level);
- multires_set_tot_level(object, mmd, top_level);
+ if (ELEM(mode, MULTIRES_SUBDIVIDE_LINEAR, MULTIRES_SUBDIVIDE_SIMPLE)) {
+ multires_subdivide_create_tangent_displacement_linear_grids(object, mmd);
+ }
+ else {
+ multires_set_tot_level(object, mmd, top_level);
+ }
return;
}
@@ -199,25 +213,34 @@ void multiresModifier_subdivide_to_level(struct Object *object,
if (!multires_reshape_context_create_from_subdivide(&reshape_context, object, mmd, top_level)) {
return;
}
+
multires_reshape_store_original_grids(&reshape_context);
multires_reshape_ensure_grids(coarse_mesh, reshape_context.top.level);
- multires_reshape_assign_final_coords_from_orig_mdisps(&reshape_context);
+ multires_reshape_assign_final_elements_from_orig_mdisps(&reshape_context);
/* Free original grids which makes it so smoothing with details thinks all the details were
* added against base mesh's limit surface. This is similar behavior to as if we've done all
- * displacement in sculpt mode at the old top level and then propagated to the new top level. */
+ * displacement in sculpt mode at the old top level and then propagated to the new top level.*/
multires_reshape_free_original_grids(&reshape_context);
- multires_reshape_smooth_object_grids_with_details(&reshape_context);
+ if (ELEM(mode, MULTIRES_SUBDIVIDE_LINEAR, MULTIRES_SUBDIVIDE_SIMPLE)) {
+ multires_reshape_smooth_object_grids(&reshape_context, mode);
+ }
+ else {
+ multires_reshape_smooth_object_grids_with_details(&reshape_context);
+ }
+
multires_reshape_object_grids_to_tangent_displacement(&reshape_context);
multires_reshape_context_free(&reshape_context);
multires_set_tot_level(object, mmd, top_level);
}
-/* ================================================================================================
- * Apply base.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Apply base
+ * \{ */
void multiresModifier_base_apply(struct Depsgraph *depsgraph,
Object *object,
@@ -263,3 +286,5 @@ void multiresModifier_base_apply(struct Depsgraph *depsgraph,
multires_reshape_context_free(&reshape_context);
}
+
+/** \} */