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Diffstat (limited to 'source/blender/blenkernel/intern/multires_reshape_smooth.c')
-rw-r--r--source/blender/blenkernel/intern/multires_reshape_smooth.c16
1 files changed, 7 insertions, 9 deletions
diff --git a/source/blender/blenkernel/intern/multires_reshape_smooth.c b/source/blender/blenkernel/intern/multires_reshape_smooth.c
index e887f543dc5..1463404069f 100644
--- a/source/blender/blenkernel/intern/multires_reshape_smooth.c
+++ b/source/blender/blenkernel/intern/multires_reshape_smooth.c
@@ -482,13 +482,14 @@ static bool is_crease_supported(const MultiresReshapeSmoothContext *reshape_smoo
/* Get crease which will be used for communication to OpenSubdiv topology.
* Note that simple subdivision treats all base edges as infinitely sharp. */
-static char get_effective_crease_char(const MultiresReshapeSmoothContext *reshape_smooth_context,
- const MEdge *base_edge)
+static float get_effective_crease(const MultiresReshapeSmoothContext *reshape_smooth_context,
+ const int base_edge_index)
{
if (!is_crease_supported(reshape_smooth_context)) {
return 255;
}
- return base_edge->crease;
+ const float *creases = reshape_smooth_context->reshape_context->cd_vertex_crease;
+ return creases ? creases[base_edge_index] : 0.0f;
}
static float get_effective_crease_float(const MultiresReshapeSmoothContext *reshape_smooth_context,
@@ -812,7 +813,6 @@ static void foreach_edge(const struct SubdivForeachContext *foreach_context,
const int subdiv_v2)
{
MultiresReshapeSmoothContext *reshape_smooth_context = foreach_context->user_data;
- const MultiresReshapeContext *reshape_context = reshape_smooth_context->reshape_context;
if (reshape_smooth_context->smoothing_type == MULTIRES_SUBDIVIDE_LINEAR) {
if (!is_loose) {
@@ -832,8 +832,7 @@ static void foreach_edge(const struct SubdivForeachContext *foreach_context,
return;
}
/* Edges without crease are to be ignored as well. */
- const MEdge *base_edge = &reshape_context->base_edges[coarse_edge_index];
- const char crease = get_effective_crease_char(reshape_smooth_context, base_edge);
+ const char crease = get_effective_crease(reshape_smooth_context, coarse_edge_index);
if (crease == 0) {
return;
}
@@ -846,7 +845,6 @@ static void geometry_init_loose_information(MultiresReshapeSmoothContext *reshap
const Mesh *base_mesh = reshape_context->base_mesh;
const MPoly *base_mpoly = reshape_context->base_polys;
const MLoop *base_mloop = reshape_context->base_loops;
- const MEdge *base_edge = reshape_context->base_edges;
reshape_smooth_context->non_loose_base_edge_map = BLI_BITMAP_NEW(base_mesh->totedge,
"non_loose_base_edge_map");
@@ -859,8 +857,8 @@ static void geometry_init_loose_information(MultiresReshapeSmoothContext *reshap
if (!BLI_BITMAP_TEST_BOOL(reshape_smooth_context->non_loose_base_edge_map, loop->e)) {
BLI_BITMAP_ENABLE(reshape_smooth_context->non_loose_base_edge_map, loop->e);
- const char crease = get_effective_crease_char(reshape_smooth_context, &base_edge[loop->e]);
- if (crease != 0) {
+ const float crease = get_effective_crease(reshape_smooth_context, loop->e);
+ if (crease > 0.0f) {
++num_used_edges;
}
}