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Diffstat (limited to 'source/blender/blenkernel/intern/node.c')
-rw-r--r--source/blender/blenkernel/intern/node.c376
1 files changed, 250 insertions, 126 deletions
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index e4e5883b2d8..a83b8817580 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -994,7 +994,7 @@ bNode *nodeCopyNode(struct bNodeTree *ntree, struct bNode *node, int internal)
*nnode= *node;
BLI_addtail(&ntree->nodes, nnode);
- duplicatelist(&nnode->inputs, &node->inputs);
+ BLI_duplicatelist(&nnode->inputs, &node->inputs);
oldsock= node->inputs.first;
for(sock= nnode->inputs.first; sock; sock= sock->next, oldsock= oldsock->next) {
oldsock->new_sock= sock;
@@ -1002,7 +1002,7 @@ bNode *nodeCopyNode(struct bNodeTree *ntree, struct bNode *node, int internal)
sock->own_index= 0;
}
- duplicatelist(&nnode->outputs, &node->outputs);
+ BLI_duplicatelist(&nnode->outputs, &node->outputs);
oldsock= node->outputs.first;
for(sock= nnode->outputs.first; sock; sock= sock->next, oldsock= oldsock->next) {
if(internal)
@@ -1012,8 +1012,7 @@ bNode *nodeCopyNode(struct bNodeTree *ntree, struct bNode *node, int internal)
oldsock->new_sock= sock;
}
- if(nnode->id)
- nnode->id->us++;
+ /* don't increase node->id users, freenode doesn't decrement either */
if(node->typeinfo->copystoragefunc)
node->typeinfo->copystoragefunc(node, nnode);
@@ -1056,6 +1055,14 @@ bNodeTree *ntreeAddTree(int type)
ntree->type= type;
ntree->alltypes.first = NULL;
ntree->alltypes.last = NULL;
+
+ /* this helps RNA identify ID pointers as nodetree */
+ if(ntree->type==NTREE_SHADER)
+ BLI_strncpy(ntree->id.name, "NTShader Nodetree", sizeof(ntree->id.name));
+ else if(ntree->type==NTREE_COMPOSIT)
+ BLI_strncpy(ntree->id.name, "NTComposit Nodetree", sizeof(ntree->id.name));
+ else if(ntree->type==NTREE_TEXTURE)
+ BLI_strncpy(ntree->id.name, "NTTexture Nodetree", sizeof(ntree->id.name));
ntreeInitTypes(ntree);
return ntree;
@@ -1124,7 +1131,8 @@ bNodeTree *ntreeCopyTree(bNodeTree *ntree, int internal_select)
/* check for copying links */
for(link= ntree->links.first; link; link= link->next) {
- if(link->fromnode->new_node && link->tonode->new_node) {
+ if(link->fromnode==NULL || link->tonode==NULL);
+ else if(link->fromnode->new_node && link->tonode->new_node) {
nlink= nodeAddLink(newtree, link->fromnode->new_node, NULL, link->tonode->new_node, NULL);
/* sockets were copied in order */
for(a=0, sock= link->fromnode->outputs.first; sock; sock= sock->next, a++) {
@@ -1158,6 +1166,104 @@ bNodeTree *ntreeCopyTree(bNodeTree *ntree, int internal_select)
return newtree;
}
+/* *************** preview *********** */
+/* if node->preview, then we assume the rect to exist */
+
+static void node_free_preview(bNode *node)
+{
+ if(node->preview) {
+ if(node->preview->rect)
+ MEM_freeN(node->preview->rect);
+ MEM_freeN(node->preview);
+ node->preview= NULL;
+ }
+}
+
+static void node_init_preview(bNode *node, int xsize, int ysize)
+{
+
+ if(node->preview==NULL) {
+ node->preview= MEM_callocN(sizeof(bNodePreview), "node preview");
+ // printf("added preview %s\n", node->name);
+ }
+
+ /* node previews can get added with variable size this way */
+ if(xsize==0 || ysize==0)
+ return;
+
+ /* sanity checks & initialize */
+ if(node->preview->rect) {
+ if(node->preview->xsize!=xsize && node->preview->ysize!=ysize) {
+ MEM_freeN(node->preview->rect);
+ node->preview->rect= NULL;
+ }
+ }
+
+ if(node->preview->rect==NULL) {
+ node->preview->rect= MEM_callocN(4*xsize + xsize*ysize*sizeof(float)*4, "node preview rect");
+ node->preview->xsize= xsize;
+ node->preview->ysize= ysize;
+ }
+}
+
+void ntreeInitPreview(bNodeTree *ntree, int xsize, int ysize)
+{
+ bNode *node;
+
+ if(ntree==NULL)
+ return;
+
+ for(node= ntree->nodes.first; node; node= node->next) {
+ if(node->typeinfo->flag & NODE_PREVIEW) /* hrms, check for closed nodes? */
+ node_init_preview(node, xsize, ysize);
+ if(node->type==NODE_GROUP && (node->flag & NODE_GROUP_EDIT))
+ ntreeInitPreview((bNodeTree *)node->id, xsize, ysize);
+ }
+}
+
+static void nodeClearPreview(bNode *node)
+{
+ if(node->preview && node->preview->rect)
+ memset(node->preview->rect, 0, MEM_allocN_len(node->preview->rect));
+}
+
+/* use it to enforce clear */
+void ntreeClearPreview(bNodeTree *ntree)
+{
+ bNode *node;
+
+ if(ntree==NULL)
+ return;
+
+ for(node= ntree->nodes.first; node; node= node->next) {
+ if(node->typeinfo->flag & NODE_PREVIEW)
+ nodeClearPreview(node);
+ if(node->type==NODE_GROUP && (node->flag & NODE_GROUP_EDIT))
+ ntreeClearPreview((bNodeTree *)node->id);
+ }
+}
+
+/* hack warning! this function is only used for shader previews, and
+since it gets called multiple times per pixel for Ztransp we only
+add the color once. Preview gets cleared before it starts render though */
+void nodeAddToPreview(bNode *node, float *col, int x, int y)
+{
+ bNodePreview *preview= node->preview;
+ if(preview) {
+ if(x>=0 && y>=0) {
+ if(x<preview->xsize && y<preview->ysize) {
+ float *tar= preview->rect+ 4*((preview->xsize*y) + x);
+ //if(tar[0]==0.0f) {
+ QUATCOPY(tar, col);
+ //}
+ }
+ //else printf("prv out bound x y %d %d\n", x, y);
+ }
+ //else printf("prv out bound x y %d %d\n", x, y);
+ }
+}
+
+
/* ************** Free stuff ********** */
/* goes over entire tree */
@@ -1215,11 +1321,8 @@ void nodeFreeNode(bNodeTree *ntree, bNode *node)
BLI_freelistN(&node->inputs);
BLI_freelistN(&node->outputs);
- if(node->preview) {
- if(node->preview->rect)
- MEM_freeN(node->preview->rect);
- MEM_freeN(node->preview);
- }
+ node_free_preview(node);
+
if(node->typeinfo && node->typeinfo->freestoragefunc) {
node->typeinfo->freestoragefunc(node);
}
@@ -1653,14 +1756,8 @@ void NodeTagChanged(bNodeTree *ntree, bNode *node)
for(sock= node->outputs.first; sock; sock= sock->next) {
if(sock->ns.data) {
- free_compbuf(sock->ns.data);
- sock->ns.data= NULL;
-
- //if(node->preview && node->preview->rect) {
- // MEM_freeN(node->preview->rect);
- // node->preview->rect= NULL;
- //}
-
+ //free_compbuf(sock->ns.data);
+ //sock->ns.data= NULL;
}
}
node->need_exec= 1;
@@ -1682,95 +1779,6 @@ void NodeTagIDChanged(bNodeTree *ntree, ID *id)
}
-/* *************** preview *********** */
-
-/* if node->preview, then we assume the rect to exist */
-
-static void nodeInitPreview(bNode *node, int xsize, int ysize)
-{
-
- if(node->preview==NULL) {
- node->preview= MEM_callocN(sizeof(bNodePreview), "node preview");
-// printf("added preview %s\n", node->name);
- }
-
- /* node previews can get added with variable size this way */
- if(xsize==0 || ysize==0)
- return;
-
- /* sanity checks & initialize */
- if(node->preview->rect) {
- if(node->preview->xsize!=xsize && node->preview->ysize!=ysize) {
- MEM_freeN(node->preview->rect);
- node->preview->rect= NULL;
- }
- }
-
- if(node->preview->rect==NULL) {
- node->preview->rect= MEM_callocN(4*xsize + xsize*ysize*sizeof(float)*4, "node preview rect");
- node->preview->xsize= xsize;
- node->preview->ysize= ysize;
- }
-}
-
-void ntreeInitPreview(bNodeTree *ntree, int xsize, int ysize)
-{
- bNode *node;
-
- if(ntree==NULL)
- return;
-
- for(node= ntree->nodes.first; node; node= node->next) {
- if(node->typeinfo->flag & NODE_PREVIEW) /* hrms, check for closed nodes? */
- nodeInitPreview(node, xsize, ysize);
- if(node->type==NODE_GROUP && (node->flag & NODE_GROUP_EDIT))
- ntreeInitPreview((bNodeTree *)node->id, xsize, ysize);
- }
-}
-
-static void nodeClearPreview(bNode *node)
-{
- if(node->preview && node->preview->rect)
- memset(node->preview->rect, 0, MEM_allocN_len(node->preview->rect));
-}
-
-/* use it to enforce clear */
-void ntreeClearPreview(bNodeTree *ntree)
-{
- bNode *node;
-
- if(ntree==NULL)
- return;
-
- for(node= ntree->nodes.first; node; node= node->next) {
- if(node->typeinfo->flag & NODE_PREVIEW)
- nodeClearPreview(node);
- if(node->type==NODE_GROUP && (node->flag & NODE_GROUP_EDIT))
- ntreeClearPreview((bNodeTree *)node->id);
- }
-}
-
-/* hack warning! this function is only used for shader previews, and
- since it gets called multiple times per pixel for Ztransp we only
- add the color once. Preview gets cleared before it starts render though */
-void nodeAddToPreview(bNode *node, float *col, int x, int y)
-{
- bNodePreview *preview= node->preview;
- if(preview) {
- if(x>=0 && y>=0) {
- if(x<preview->xsize && y<preview->ysize) {
- float *tar= preview->rect+ 4*((preview->xsize*y) + x);
- if(tar[0]==0.0f) {
- QUATCOPY(tar, col);
- }
- }
- //else printf("prv out bound x y %d %d\n", x, y);
- }
- //else printf("prv out bound x y %d %d\n", x, y);
- }
-}
-
-
/* ******************* executing ************* */
@@ -1982,9 +1990,9 @@ static void group_tag_used_outputs(bNode *gnode, bNodeStack *stack)
}
}
+/* notes below are ancient! (ton) */
/* stack indices make sure all nodes only write in allocated data, for making it thread safe */
/* only root tree gets the stack, to enable instances to have own stack entries */
-/* only two threads now! */
/* per tree (and per group) unique indices are created */
/* the index_ext we need to be able to map from groups to the group-node own stack */
@@ -1999,14 +2007,9 @@ static bNodeThreadStack *ntreeGetThreadStack(bNodeTree *ntree, int thread)
ListBase *lb= &ntree->threadstack[thread];
bNodeThreadStack *nts;
- /* for material shading this is called quite a lot (perhaps too much locking unlocking)
- * however without locking we get bug #18058 - Campbell */
- BLI_lock_thread(LOCK_CUSTOM1);
-
for(nts=lb->first; nts; nts=nts->next) {
if(!nts->used) {
nts->used= 1;
- BLI_unlock_thread(LOCK_CUSTOM1);
return nts;
}
}
@@ -2014,7 +2017,7 @@ static bNodeThreadStack *ntreeGetThreadStack(bNodeTree *ntree, int thread)
nts->stack= MEM_dupallocN(ntree->stack);
nts->used= 1;
BLI_addtail(lb, nts);
- BLI_unlock_thread(LOCK_CUSTOM1);
+
return nts;
}
@@ -2228,7 +2231,7 @@ static void *exec_composite_node(void *node_v)
bNodeStack *nsin[MAX_SOCKET]; /* arbitrary... watch this */
bNodeStack *nsout[MAX_SOCKET]; /* arbitrary... watch this */
bNode *node= node_v;
- ThreadData *thd= (ThreadData *)node->new_node; /* abuse */
+ ThreadData *thd= (ThreadData *)node->threaddata;
node_get_stack(node, thd->stack, nsin, nsout);
@@ -2292,8 +2295,10 @@ static int setExecutableNodes(bNodeTree *ntree, ThreadData *thd)
/* is sock in use? */
else if(sock->link) {
bNodeLink *link= sock->link;
+
/* this is the test for a cyclic case */
- if(link->fromnode->level >= link->tonode->level && link->tonode->level!=0xFFF) {
+ if(link->fromnode==NULL || link->tonode==NULL);
+ else if(link->fromnode->level >= link->tonode->level && link->tonode->level!=0xFFF) {
if(link->fromnode->need_exec) {
node->need_exec= 1;
break;
@@ -2323,7 +2328,7 @@ static int setExecutableNodes(bNodeTree *ntree, ThreadData *thd)
}
else {
/* tag for getExecutableNode() */
- node->exec= NODE_READY|NODE_FINISHED;
+ node->exec= NODE_READY|NODE_FINISHED|NODE_SKIPPED;
}
}
@@ -2433,7 +2438,7 @@ void ntreeCompositExecTree(bNodeTree *ntree, RenderData *rd, int do_preview)
/* sets need_exec tags in nodes */
totnode= setExecutableNodes(ntree, &thdata);
-
+
BLI_init_threads(&threads, exec_composite_node, rd->threads);
while(rendering) {
@@ -2441,17 +2446,17 @@ void ntreeCompositExecTree(bNodeTree *ntree, RenderData *rd, int do_preview)
if(BLI_available_threads(&threads)) {
node= getExecutableNode(ntree);
if(node) {
-
+
if(ntree->timecursor)
- ntree->timecursor(totnode);
+ ntree->timecursor(ntree->tch, totnode);
if(ntree->stats_draw) {
char str[64];
sprintf(str, "Compositing %d %s", totnode, node->name);
- ntree->stats_draw(str);
+ ntree->stats_draw(ntree->sdh, str);
}
totnode--;
- node->new_node = (bNode *)&thdata;
+ node->threaddata = &thdata;
node->exec= NODE_PROCESSING;
BLI_insert_thread(&threads, node);
}
@@ -2463,7 +2468,7 @@ void ntreeCompositExecTree(bNodeTree *ntree, RenderData *rd, int do_preview)
rendering= 0;
/* test for ESC */
- if(ntree->test_break && ntree->test_break()) {
+ if(ntree->test_break && ntree->test_break(ntree->tbh)) {
for(node= ntree->nodes.first; node; node= node->next)
node->exec |= NODE_READY;
}
@@ -2484,12 +2489,131 @@ void ntreeCompositExecTree(bNodeTree *ntree, RenderData *rd, int do_preview)
}
}
-
BLI_end_threads(&threads);
ntreeEndExecTree(ntree);
}
+
+/* ********** copy composite tree entirely, to allow threaded exec ******************* */
+/* ***************** do NOT execute this in a thread! ****************** */
+
+/* returns localized composite tree for execution in threads */
+/* local tree then owns all compbufs */
+bNodeTree *ntreeLocalize(bNodeTree *ntree)
+{
+ bNodeTree *ltree= ntreeCopyTree(ntree, 0);
+ bNode *node;
+ bNodeSocket *sock;
+
+ /* move over the compbufs */
+ /* right after ntreeCopyTree() oldsock pointers are valid */
+ for(node= ntree->nodes.first; node; node= node->next) {
+
+ /* store new_node pointer to original */
+ node->new_node->new_node= node;
+ /* ensure new user input gets handled ok */
+ node->need_exec= 0;
+
+ if(ELEM(node->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER)) {
+ if(node->id) {
+ if(node->flag & NODE_DO_OUTPUT)
+ node->new_node->id= (ID *)BKE_image_copy((Image *)node->id);
+ else
+ node->new_node->id= NULL;
+ }
+ }
+
+ for(sock= node->outputs.first; sock; sock= sock->next) {
+
+ sock->new_sock->ns.data= sock->ns.data;
+ sock->ns.data= NULL;
+ sock->new_sock->new_sock= sock;
+ }
+ }
+
+ return ltree;
+}
+
+static int node_exists(bNodeTree *ntree, bNode *testnode)
+{
+ bNode *node= ntree->nodes.first;
+ for(; node; node= node->next)
+ if(node==testnode)
+ return 1;
+ return 0;
+}
+
+static int outsocket_exists(bNode *node, bNodeSocket *testsock)
+{
+ bNodeSocket *sock= node->outputs.first;
+ for(; sock; sock= sock->next)
+ if(sock==testsock)
+ return 1;
+ return 0;
+}
+
+
+/* sync local composite with real tree */
+/* local composite is supposed to be running, be careful moving previews! */
+void ntreeLocalSync(bNodeTree *localtree, bNodeTree *ntree)
+{
+ bNode *lnode;
+
+ /* move over the compbufs and previews */
+ for(lnode= localtree->nodes.first; lnode; lnode= lnode->next) {
+ if( (lnode->exec & NODE_READY) && !(lnode->exec & NODE_SKIPPED) ) {
+ if(node_exists(ntree, lnode->new_node)) {
+
+ if(lnode->preview && lnode->preview->rect) {
+ node_free_preview(lnode->new_node);
+ lnode->new_node->preview= lnode->preview;
+ lnode->preview= NULL;
+ }
+ }
+ }
+ }
+}
+
+/* merge local tree results back, and free local tree */
+/* we have to assume the editor already changed completely */
+void ntreeLocalMerge(bNodeTree *localtree, bNodeTree *ntree)
+{
+ bNode *lnode;
+ bNodeSocket *lsock;
+
+ /* move over the compbufs and previews */
+ for(lnode= localtree->nodes.first; lnode; lnode= lnode->next) {
+ if(node_exists(ntree, lnode->new_node)) {
+
+ if(lnode->preview && lnode->preview->rect) {
+ node_free_preview(lnode->new_node);
+ lnode->new_node->preview= lnode->preview;
+ lnode->preview= NULL;
+ }
+
+ if(ELEM(lnode->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER)) {
+ if(lnode->id && (lnode->flag & NODE_DO_OUTPUT)) {
+ /* image_merge does sanity check for pointers */
+ BKE_image_merge((Image *)lnode->new_node->id, (Image *)lnode->id);
+ }
+ }
+
+ for(lsock= lnode->outputs.first; lsock; lsock= lsock->next) {
+ if(outsocket_exists(lnode->new_node, lsock->new_sock)) {
+ lsock->new_sock->ns.data= lsock->ns.data;
+ lsock->ns.data= NULL;
+ lsock->new_sock= NULL;
+ }
+ }
+ }
+ }
+ ntreeFreeTree(localtree);
+ MEM_freeN(localtree);
+}
+
+/* *********************************************** */
+
/* GPU material from shader nodes */
static void gpu_from_node_stack(ListBase *sockets, bNodeStack **ns, GPUNodeStack *gs)
@@ -2651,7 +2775,7 @@ static void force_hidden_passes(bNode *node, int passflag)
}
/* based on rules, force sockets hidden always */
-void ntreeCompositForceHidden(bNodeTree *ntree)
+void ntreeCompositForceHidden(bNodeTree *ntree, Scene *curscene)
{
bNode *node;
@@ -2659,7 +2783,7 @@ void ntreeCompositForceHidden(bNodeTree *ntree)
for(node= ntree->nodes.first; node; node= node->next) {
if( node->type==CMP_NODE_R_LAYERS) {
- Scene *sce= node->id?(Scene *)node->id:G.scene; /* G.scene is WEAK! */
+ Scene *sce= node->id?(Scene *)node->id:curscene;
SceneRenderLayer *srl= BLI_findlink(&sce->r.layers, node->custom1);
if(srl)
force_hidden_passes(node, srl->passflag);