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Diffstat (limited to 'source/blender/blenkernel/intern/node.cc')
-rw-r--r--source/blender/blenkernel/intern/node.cc4944
1 files changed, 4944 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/node.cc b/source/blender/blenkernel/intern/node.cc
new file mode 100644
index 00000000000..39e23e34341
--- /dev/null
+++ b/source/blender/blenkernel/intern/node.cc
@@ -0,0 +1,4944 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2005 Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup bke
+ */
+
+#include "CLG_log.h"
+
+#include "MEM_guardedalloc.h"
+
+#include <climits>
+#include <cstddef>
+#include <cstdlib>
+#include <cstring>
+
+/* Allow using deprecated functionality for .blend file I/O. */
+#define DNA_DEPRECATED_ALLOW
+
+#include "DNA_action_types.h"
+#include "DNA_anim_types.h"
+#include "DNA_collection_types.h"
+#include "DNA_gpencil_types.h"
+#include "DNA_light_types.h"
+#include "DNA_linestyle_types.h"
+#include "DNA_material_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_node_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_simulation_types.h"
+#include "DNA_texture_types.h"
+#include "DNA_world_types.h"
+
+#include "BLI_ghash.h"
+#include "BLI_listbase.h"
+#include "BLI_math.h"
+#include "BLI_path_util.h"
+#include "BLI_string.h"
+#include "BLI_string_utils.h"
+#include "BLI_utildefines.h"
+
+#include "BLT_translation.h"
+
+#include "BKE_anim_data.h"
+#include "BKE_animsys.h"
+#include "BKE_colortools.h"
+#include "BKE_cryptomatte.h"
+#include "BKE_global.h"
+#include "BKE_idprop.h"
+#include "BKE_idtype.h"
+#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
+#include "BKE_main.h"
+#include "BKE_node.h"
+
+#include "BLI_ghash.h"
+#include "BLI_threads.h"
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "NOD_common.h"
+#include "NOD_composite.h"
+#include "NOD_function.h"
+#include "NOD_geometry.h"
+#include "NOD_shader.h"
+#include "NOD_socket.h"
+#include "NOD_texture.h"
+
+#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_build.h"
+
+#include "BLO_read_write.h"
+
+#include "MOD_nodes.h"
+
+#define NODE_DEFAULT_MAX_WIDTH 700
+
+/* Fallback types for undefined tree, nodes, sockets */
+static bNodeTreeType NodeTreeTypeUndefined;
+bNodeType NodeTypeUndefined;
+bNodeSocketType NodeSocketTypeUndefined;
+
+static CLG_LogRef LOG = {"bke.node"};
+
+static void ntree_set_typeinfo(bNodeTree *ntree, bNodeTreeType *typeinfo);
+static void node_socket_copy(bNodeSocket *sock_dst, const bNodeSocket *sock_src, const int flag);
+static void free_localized_node_groups(bNodeTree *ntree);
+static void node_free_node(bNodeTree *ntree, bNode *node);
+static void node_socket_interface_free(bNodeTree *UNUSED(ntree),
+ bNodeSocket *sock,
+ const bool do_id_user);
+
+static void ntree_init_data(ID *id)
+{
+ bNodeTree *ntree = (bNodeTree *)id;
+ ntree_set_typeinfo(ntree, nullptr);
+}
+
+static void ntree_copy_data(Main *UNUSED(bmain), ID *id_dst, const ID *id_src, const int flag)
+{
+ bNodeTree *ntree_dst = (bNodeTree *)id_dst;
+ const bNodeTree *ntree_src = (const bNodeTree *)id_src;
+
+ /* We never handle usercount here for own data. */
+ const int flag_subdata = flag | LIB_ID_CREATE_NO_USER_REFCOUNT;
+
+ /* in case a running nodetree is copied */
+ ntree_dst->execdata = nullptr;
+
+ BLI_listbase_clear(&ntree_dst->nodes);
+ BLI_listbase_clear(&ntree_dst->links);
+
+ /* Since source nodes and sockets are unique pointers we can put everything in a single map. */
+ GHash *new_pointers = BLI_ghash_ptr_new(__func__);
+
+ LISTBASE_FOREACH (const bNode *, node_src, &ntree_src->nodes) {
+ bNode *new_node = BKE_node_copy_ex(ntree_dst, node_src, flag_subdata, true);
+ BLI_ghash_insert(new_pointers, (void *)node_src, new_node);
+ /* Store mapping to inputs. */
+ bNodeSocket *new_input_sock = (bNodeSocket *)new_node->inputs.first;
+ const bNodeSocket *input_sock_src = (const bNodeSocket *)node_src->inputs.first;
+ while (new_input_sock != nullptr) {
+ BLI_ghash_insert(new_pointers, (void *)input_sock_src, new_input_sock);
+ new_input_sock = new_input_sock->next;
+ input_sock_src = input_sock_src->next;
+ }
+ /* Store mapping to outputs. */
+ bNodeSocket *new_output_sock = (bNodeSocket *)new_node->outputs.first;
+ const bNodeSocket *output_sock_src = (const bNodeSocket *)node_src->outputs.first;
+ while (new_output_sock != nullptr) {
+ BLI_ghash_insert(new_pointers, (void *)output_sock_src, new_output_sock);
+ new_output_sock = new_output_sock->next;
+ output_sock_src = output_sock_src->next;
+ }
+ }
+
+ /* copy links */
+ BLI_duplicatelist(&ntree_dst->links, &ntree_src->links);
+ LISTBASE_FOREACH (bNodeLink *, link_dst, &ntree_dst->links) {
+ link_dst->fromnode = (bNode *)BLI_ghash_lookup_default(
+ new_pointers, link_dst->fromnode, nullptr);
+ link_dst->fromsock = (bNodeSocket *)BLI_ghash_lookup_default(
+ new_pointers, link_dst->fromsock, nullptr);
+ link_dst->tonode = (bNode *)BLI_ghash_lookup_default(new_pointers, link_dst->tonode, nullptr);
+ link_dst->tosock = (bNodeSocket *)BLI_ghash_lookup_default(
+ new_pointers, link_dst->tosock, nullptr);
+ /* update the link socket's pointer */
+ if (link_dst->tosock) {
+ link_dst->tosock->link = link_dst;
+ }
+ }
+
+ /* copy interface sockets */
+ BLI_duplicatelist(&ntree_dst->inputs, &ntree_src->inputs);
+ bNodeSocket *sock_dst, *sock_src;
+ for (sock_dst = (bNodeSocket *)ntree_dst->inputs.first,
+ sock_src = (bNodeSocket *)ntree_src->inputs.first;
+ sock_dst != nullptr;
+ sock_dst = (bNodeSocket *)sock_dst->next, sock_src = (bNodeSocket *)sock_src->next) {
+ node_socket_copy(sock_dst, sock_src, flag_subdata);
+ }
+
+ BLI_duplicatelist(&ntree_dst->outputs, &ntree_src->outputs);
+ for (sock_dst = (bNodeSocket *)ntree_dst->outputs.first,
+ sock_src = (bNodeSocket *)ntree_src->outputs.first;
+ sock_dst != nullptr;
+ sock_dst = (bNodeSocket *)sock_dst->next, sock_src = (bNodeSocket *)sock_src->next) {
+ node_socket_copy(sock_dst, sock_src, flag_subdata);
+ }
+
+ /* copy preview hash */
+ if (ntree_src->previews && (flag & LIB_ID_COPY_NO_PREVIEW) == 0) {
+ bNodeInstanceHashIterator iter;
+
+ ntree_dst->previews = BKE_node_instance_hash_new("node previews");
+
+ NODE_INSTANCE_HASH_ITER (iter, ntree_src->previews) {
+ bNodeInstanceKey key = BKE_node_instance_hash_iterator_get_key(&iter);
+ bNodePreview *preview = (bNodePreview *)BKE_node_instance_hash_iterator_get_value(&iter);
+ BKE_node_instance_hash_insert(ntree_dst->previews, key, BKE_node_preview_copy(preview));
+ }
+ }
+ else {
+ ntree_dst->previews = nullptr;
+ }
+
+ /* update node->parent pointers */
+ for (bNode *node_dst = (bNode *)ntree_dst->nodes.first,
+ *node_src = (bNode *)ntree_src->nodes.first;
+ node_dst;
+ node_dst = (bNode *)node_dst->next, node_src = (bNode *)node_src->next) {
+ if (node_dst->parent) {
+ node_dst->parent = (bNode *)BLI_ghash_lookup_default(
+ new_pointers, node_dst->parent, nullptr);
+ }
+ }
+
+ BLI_ghash_free(new_pointers, nullptr, nullptr);
+
+ /* node tree will generate its own interface type */
+ ntree_dst->interface_type = nullptr;
+}
+
+static void ntree_free_data(ID *id)
+{
+ bNodeTree *ntree = (bNodeTree *)id;
+
+ /* XXX hack! node trees should not store execution graphs at all.
+ * This should be removed when old tree types no longer require it.
+ * Currently the execution data for texture nodes remains in the tree
+ * after execution, until the node tree is updated or freed.
+ */
+ if (ntree->execdata) {
+ switch (ntree->type) {
+ case NTREE_SHADER:
+ ntreeShaderEndExecTree(ntree->execdata);
+ break;
+ case NTREE_TEXTURE:
+ ntreeTexEndExecTree(ntree->execdata);
+ ntree->execdata = nullptr;
+ break;
+ }
+ }
+
+ /* XXX not nice, but needed to free localized node groups properly */
+ free_localized_node_groups(ntree);
+
+ /* unregister associated RNA types */
+ ntreeInterfaceTypeFree(ntree);
+
+ BLI_freelistN(&ntree->links); /* do first, then unlink_node goes fast */
+
+ LISTBASE_FOREACH_MUTABLE (bNode *, node, &ntree->nodes) {
+ node_free_node(ntree, node);
+ }
+
+ /* free interface sockets */
+ LISTBASE_FOREACH_MUTABLE (bNodeSocket *, sock, &ntree->inputs) {
+ node_socket_interface_free(ntree, sock, false);
+ MEM_freeN(sock);
+ }
+ LISTBASE_FOREACH_MUTABLE (bNodeSocket *, sock, &ntree->outputs) {
+ node_socket_interface_free(ntree, sock, false);
+ MEM_freeN(sock);
+ }
+
+ /* free preview hash */
+ if (ntree->previews) {
+ BKE_node_instance_hash_free(ntree->previews, (bNodeInstanceValueFP)BKE_node_preview_free);
+ }
+
+ if (ntree->id.tag & LIB_TAG_LOCALIZED) {
+ BKE_libblock_free_data(&ntree->id, true);
+ }
+}
+
+static void library_foreach_node_socket(LibraryForeachIDData *data, bNodeSocket *sock)
+{
+ IDP_foreach_property(
+ sock->prop, IDP_TYPE_FILTER_ID, BKE_lib_query_idpropertiesForeachIDLink_callback, data);
+
+ switch ((eNodeSocketDatatype)sock->type) {
+ case SOCK_OBJECT: {
+ bNodeSocketValueObject *default_value = (bNodeSocketValueObject *)sock->default_value;
+ BKE_LIB_FOREACHID_PROCESS(data, default_value->value, IDWALK_CB_USER);
+ break;
+ }
+ case SOCK_IMAGE: {
+ bNodeSocketValueImage *default_value = (bNodeSocketValueImage *)sock->default_value;
+ BKE_LIB_FOREACHID_PROCESS(data, default_value->value, IDWALK_CB_USER);
+ break;
+ }
+ case SOCK_COLLECTION: {
+ bNodeSocketValueCollection *default_value = (bNodeSocketValueCollection *)
+ sock->default_value;
+ BKE_LIB_FOREACHID_PROCESS(data, default_value->value, IDWALK_CB_USER);
+ break;
+ }
+ case SOCK_FLOAT:
+ case SOCK_VECTOR:
+ case SOCK_RGBA:
+ case SOCK_BOOLEAN:
+ case SOCK_INT:
+ case SOCK_STRING:
+ case __SOCK_MESH:
+ case SOCK_CUSTOM:
+ case SOCK_SHADER:
+ case SOCK_GEOMETRY:
+ break;
+ }
+}
+
+static void node_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ bNodeTree *ntree = (bNodeTree *)id;
+
+ BKE_LIB_FOREACHID_PROCESS(data, ntree->gpd, IDWALK_CB_USER);
+
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ BKE_LIB_FOREACHID_PROCESS_ID(data, node->id, IDWALK_CB_USER);
+
+ IDP_foreach_property(
+ node->prop, IDP_TYPE_FILTER_ID, BKE_lib_query_idpropertiesForeachIDLink_callback, data);
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
+ library_foreach_node_socket(data, sock);
+ }
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
+ library_foreach_node_socket(data, sock);
+ }
+ }
+
+ LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->inputs) {
+ library_foreach_node_socket(data, sock);
+ }
+ LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->outputs) {
+ library_foreach_node_socket(data, sock);
+ }
+}
+
+static void node_foreach_cache(ID *id,
+ IDTypeForeachCacheFunctionCallback function_callback,
+ void *user_data)
+{
+ bNodeTree *nodetree = (bNodeTree *)id;
+ IDCacheKey key = {0};
+ key.id_session_uuid = id->session_uuid;
+ key.offset_in_ID = offsetof(bNodeTree, previews);
+ key.cache_v = nodetree->previews;
+
+ /* TODO, see also `direct_link_nodetree()` in readfile.c. */
+#if 0
+ function_callback(id, &key, (void **)&nodetree->previews, 0, user_data);
+#endif
+
+ if (nodetree->type == NTREE_COMPOSIT) {
+ LISTBASE_FOREACH (bNode *, node, &nodetree->nodes) {
+ if (node->type == CMP_NODE_MOVIEDISTORTION) {
+ key.offset_in_ID = (size_t)BLI_ghashutil_strhash_p(node->name);
+ key.cache_v = node->storage;
+ function_callback(id, &key, (void **)&node->storage, 0, user_data);
+ }
+ }
+ }
+}
+
+static void write_node_socket_default_value(BlendWriter *writer, bNodeSocket *sock)
+{
+ if (sock->default_value == nullptr) {
+ return;
+ }
+
+ switch ((eNodeSocketDatatype)sock->type) {
+ case SOCK_FLOAT:
+ BLO_write_struct(writer, bNodeSocketValueFloat, sock->default_value);
+ break;
+ case SOCK_VECTOR:
+ BLO_write_struct(writer, bNodeSocketValueVector, sock->default_value);
+ break;
+ case SOCK_RGBA:
+ BLO_write_struct(writer, bNodeSocketValueRGBA, sock->default_value);
+ break;
+ case SOCK_BOOLEAN:
+ BLO_write_struct(writer, bNodeSocketValueBoolean, sock->default_value);
+ break;
+ case SOCK_INT:
+ BLO_write_struct(writer, bNodeSocketValueInt, sock->default_value);
+ break;
+ case SOCK_STRING:
+ BLO_write_struct(writer, bNodeSocketValueString, sock->default_value);
+ break;
+ case SOCK_OBJECT:
+ BLO_write_struct(writer, bNodeSocketValueObject, sock->default_value);
+ break;
+ case SOCK_IMAGE:
+ BLO_write_struct(writer, bNodeSocketValueImage, sock->default_value);
+ break;
+ case SOCK_COLLECTION:
+ BLO_write_struct(writer, bNodeSocketValueCollection, sock->default_value);
+ break;
+ case __SOCK_MESH:
+ case SOCK_CUSTOM:
+ case SOCK_SHADER:
+ case SOCK_GEOMETRY:
+ BLI_assert(false);
+ break;
+ }
+}
+
+static void write_node_socket(BlendWriter *writer, bNodeSocket *sock)
+{
+ /* actual socket writing */
+ BLO_write_struct(writer, bNodeSocket, sock);
+
+ if (sock->prop) {
+ IDP_BlendWrite(writer, sock->prop);
+ }
+
+ write_node_socket_default_value(writer, sock);
+}
+static void write_node_socket_interface(BlendWriter *writer, bNodeSocket *sock)
+{
+ /* actual socket writing */
+ BLO_write_struct(writer, bNodeSocket, sock);
+
+ if (sock->prop) {
+ IDP_BlendWrite(writer, sock->prop);
+ }
+
+ write_node_socket_default_value(writer, sock);
+}
+
+/* this is only direct data, tree itself should have been written */
+void ntreeBlendWrite(BlendWriter *writer, bNodeTree *ntree)
+{
+ BKE_id_blend_write(writer, &ntree->id);
+
+ /* for link_list() speed, we write per list */
+
+ if (ntree->adt) {
+ BKE_animdata_blend_write(writer, ntree->adt);
+ }
+
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ BLO_write_struct(writer, bNode, node);
+
+ if (node->prop) {
+ IDP_BlendWrite(writer, node->prop);
+ }
+
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
+ write_node_socket(writer, sock);
+ }
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
+ write_node_socket(writer, sock);
+ }
+
+ LISTBASE_FOREACH (bNodeLink *, link, &node->internal_links) {
+ BLO_write_struct(writer, bNodeLink, link);
+ }
+
+ if (node->storage) {
+ /* could be handlerized at some point, now only 1 exception still */
+ if ((ntree->type == NTREE_SHADER) &&
+ ELEM(node->type, SH_NODE_CURVE_VEC, SH_NODE_CURVE_RGB)) {
+ BKE_curvemapping_blend_write(writer, (const CurveMapping *)node->storage);
+ }
+ else if (ntree->type == NTREE_SHADER && (node->type == SH_NODE_SCRIPT)) {
+ NodeShaderScript *nss = (NodeShaderScript *)node->storage;
+ if (nss->bytecode) {
+ BLO_write_string(writer, nss->bytecode);
+ }
+ BLO_write_struct_by_name(writer, node->typeinfo->storagename, node->storage);
+ }
+ else if ((ntree->type == NTREE_COMPOSIT) && ELEM(node->type,
+ CMP_NODE_TIME,
+ CMP_NODE_CURVE_VEC,
+ CMP_NODE_CURVE_RGB,
+ CMP_NODE_HUECORRECT)) {
+ BKE_curvemapping_blend_write(writer, (const CurveMapping *)node->storage);
+ }
+ else if ((ntree->type == NTREE_TEXTURE) &&
+ (node->type == TEX_NODE_CURVE_RGB || node->type == TEX_NODE_CURVE_TIME)) {
+ BKE_curvemapping_blend_write(writer, (const CurveMapping *)node->storage);
+ }
+ else if ((ntree->type == NTREE_COMPOSIT) && (node->type == CMP_NODE_MOVIEDISTORTION)) {
+ /* pass */
+ }
+ else if ((ntree->type == NTREE_COMPOSIT) && (node->type == CMP_NODE_GLARE)) {
+ /* Simple forward compatibility for fix for T50736.
+ * Not ideal (there is no ideal solution here), but should do for now. */
+ NodeGlare *ndg = (NodeGlare *)node->storage;
+ /* Not in undo case. */
+ if (!BLO_write_is_undo(writer)) {
+ switch (ndg->type) {
+ case 2: /* Grrrr! magic numbers :( */
+ ndg->angle = ndg->streaks;
+ break;
+ case 0:
+ ndg->angle = ndg->star_45;
+ break;
+ default:
+ break;
+ }
+ }
+ BLO_write_struct_by_name(writer, node->typeinfo->storagename, node->storage);
+ }
+ else if ((ntree->type == NTREE_COMPOSIT) && (node->type == CMP_NODE_CRYPTOMATTE)) {
+ NodeCryptomatte *nc = (NodeCryptomatte *)node->storage;
+ /* Update the matte_id so the files can be opened in versions that don't
+ * use `CryptomatteEntry`. */
+ MEM_SAFE_FREE(nc->matte_id);
+ nc->matte_id = BKE_cryptomatte_entries_to_matte_id(nc);
+ if (nc->matte_id) {
+ BLO_write_string(writer, nc->matte_id);
+ }
+ LISTBASE_FOREACH (CryptomatteEntry *, entry, &nc->entries) {
+ BLO_write_struct(writer, CryptomatteEntry, entry);
+ }
+ BLO_write_struct_by_name(writer, node->typeinfo->storagename, node->storage);
+ MEM_SAFE_FREE(nc->matte_id);
+ }
+ else if (node->typeinfo != &NodeTypeUndefined) {
+ BLO_write_struct_by_name(writer, node->typeinfo->storagename, node->storage);
+ }
+ }
+
+ if (node->type == CMP_NODE_OUTPUT_FILE) {
+ /* inputs have own storage data */
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
+ BLO_write_struct(writer, NodeImageMultiFileSocket, sock->storage);
+ }
+ }
+ if (ELEM(node->type, CMP_NODE_IMAGE, CMP_NODE_R_LAYERS)) {
+ /* write extra socket info */
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
+ BLO_write_struct(writer, NodeImageLayer, sock->storage);
+ }
+ }
+ }
+
+ LISTBASE_FOREACH (bNodeLink *, link, &ntree->links) {
+ BLO_write_struct(writer, bNodeLink, link);
+ }
+
+ LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->inputs) {
+ write_node_socket_interface(writer, sock);
+ }
+ LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->outputs) {
+ write_node_socket_interface(writer, sock);
+ }
+}
+
+static void ntree_blend_write(BlendWriter *writer, ID *id, const void *id_address)
+{
+ bNodeTree *ntree = (bNodeTree *)id;
+ if (ntree->id.us > 0 || BLO_write_is_undo(writer)) {
+ /* Clean up, important in undo case to reduce false detection of changed datablocks. */
+ ntree->init = 0; /* to set callbacks and force setting types */
+ ntree->is_updating = false;
+ ntree->typeinfo = nullptr;
+ ntree->interface_type = nullptr;
+ ntree->progress = nullptr;
+ ntree->execdata = nullptr;
+
+ BLO_write_id_struct(writer, bNodeTree, id_address, &ntree->id);
+
+ ntreeBlendWrite(writer, ntree);
+ }
+}
+
+static void direct_link_node_socket(BlendDataReader *reader, bNodeSocket *sock)
+{
+ BLO_read_data_address(reader, &sock->prop);
+ IDP_BlendDataRead(reader, &sock->prop);
+
+ BLO_read_data_address(reader, &sock->link);
+ sock->typeinfo = nullptr;
+ BLO_read_data_address(reader, &sock->storage);
+ BLO_read_data_address(reader, &sock->default_value);
+ sock->cache = nullptr;
+}
+
+/* ntree itself has been read! */
+void ntreeBlendReadData(BlendDataReader *reader, bNodeTree *ntree)
+{
+ /* note: writing and reading goes in sync, for speed */
+ ntree->init = 0; /* to set callbacks and force setting types */
+ ntree->is_updating = false;
+ ntree->typeinfo = nullptr;
+ ntree->interface_type = nullptr;
+
+ ntree->progress = nullptr;
+ ntree->execdata = nullptr;
+
+ BLO_read_data_address(reader, &ntree->adt);
+ BKE_animdata_blend_read_data(reader, ntree->adt);
+
+ BLO_read_list(reader, &ntree->nodes);
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ node->typeinfo = nullptr;
+
+ BLO_read_list(reader, &node->inputs);
+ BLO_read_list(reader, &node->outputs);
+
+ BLO_read_data_address(reader, &node->prop);
+ IDP_BlendDataRead(reader, &node->prop);
+
+ BLO_read_list(reader, &node->internal_links);
+ LISTBASE_FOREACH (bNodeLink *, link, &node->internal_links) {
+ BLO_read_data_address(reader, &link->fromnode);
+ BLO_read_data_address(reader, &link->fromsock);
+ BLO_read_data_address(reader, &link->tonode);
+ BLO_read_data_address(reader, &link->tosock);
+ }
+
+ if (node->type == CMP_NODE_MOVIEDISTORTION) {
+ /* Do nothing, this is runtime cache and hence handled by generic code using
+ * `IDTypeInfo.foreach_cache` callback. */
+ }
+ else {
+ BLO_read_data_address(reader, &node->storage);
+ }
+
+ if (node->storage) {
+ /* could be handlerized at some point */
+ switch (node->type) {
+ case SH_NODE_CURVE_VEC:
+ case SH_NODE_CURVE_RGB:
+ case CMP_NODE_TIME:
+ case CMP_NODE_CURVE_VEC:
+ case CMP_NODE_CURVE_RGB:
+ case CMP_NODE_HUECORRECT:
+ case TEX_NODE_CURVE_RGB:
+ case TEX_NODE_CURVE_TIME: {
+ BKE_curvemapping_blend_read(reader, (CurveMapping *)node->storage);
+ break;
+ }
+ case SH_NODE_SCRIPT: {
+ NodeShaderScript *nss = (NodeShaderScript *)node->storage;
+ BLO_read_data_address(reader, &nss->bytecode);
+ break;
+ }
+ case SH_NODE_TEX_POINTDENSITY: {
+ NodeShaderTexPointDensity *npd = (NodeShaderTexPointDensity *)node->storage;
+ memset(&npd->pd, 0, sizeof(npd->pd));
+ break;
+ }
+ case SH_NODE_TEX_IMAGE: {
+ NodeTexImage *tex = (NodeTexImage *)node->storage;
+ tex->iuser.ok = 1;
+ tex->iuser.scene = nullptr;
+ break;
+ }
+ case SH_NODE_TEX_ENVIRONMENT: {
+ NodeTexEnvironment *tex = (NodeTexEnvironment *)node->storage;
+ tex->iuser.ok = 1;
+ tex->iuser.scene = nullptr;
+ break;
+ }
+ case CMP_NODE_IMAGE:
+ case CMP_NODE_R_LAYERS:
+ case CMP_NODE_VIEWER:
+ case CMP_NODE_SPLITVIEWER: {
+ ImageUser *iuser = (ImageUser *)node->storage;
+ iuser->ok = 1;
+ iuser->scene = nullptr;
+ break;
+ }
+ case CMP_NODE_CRYPTOMATTE: {
+ NodeCryptomatte *nc = (NodeCryptomatte *)node->storage;
+ BLO_read_data_address(reader, &nc->matte_id);
+ BLO_read_list(reader, &nc->entries);
+ break;
+ }
+ case TEX_NODE_IMAGE: {
+ ImageUser *iuser = (ImageUser *)node->storage;
+ iuser->ok = 1;
+ iuser->scene = nullptr;
+ break;
+ }
+ default:
+ break;
+ }
+ }
+ }
+ BLO_read_list(reader, &ntree->links);
+
+ /* and we connect the rest */
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ BLO_read_data_address(reader, &node->parent);
+
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
+ direct_link_node_socket(reader, sock);
+ }
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
+ direct_link_node_socket(reader, sock);
+ }
+ }
+
+ /* interface socket lists */
+ BLO_read_list(reader, &ntree->inputs);
+ BLO_read_list(reader, &ntree->outputs);
+ LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->inputs) {
+ direct_link_node_socket(reader, sock);
+ }
+ LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->outputs) {
+ direct_link_node_socket(reader, sock);
+ }
+
+ LISTBASE_FOREACH (bNodeLink *, link, &ntree->links) {
+ BLO_read_data_address(reader, &link->fromnode);
+ BLO_read_data_address(reader, &link->tonode);
+ BLO_read_data_address(reader, &link->fromsock);
+ BLO_read_data_address(reader, &link->tosock);
+ }
+
+ /* TODO, should be dealt by new generic cache handling of IDs... */
+ ntree->previews = nullptr;
+
+ /* type verification is in lib-link */
+}
+
+static void ntree_blend_read_data(BlendDataReader *reader, ID *id)
+{
+ bNodeTree *ntree = (bNodeTree *)id;
+ ntreeBlendReadData(reader, ntree);
+}
+
+static void lib_link_node_socket(BlendLibReader *reader, Library *lib, bNodeSocket *sock)
+{
+ IDP_BlendReadLib(reader, sock->prop);
+
+ switch ((eNodeSocketDatatype)sock->type) {
+ case SOCK_OBJECT: {
+ bNodeSocketValueObject *default_value = (bNodeSocketValueObject *)sock->default_value;
+ BLO_read_id_address(reader, lib, &default_value->value);
+ break;
+ }
+ case SOCK_IMAGE: {
+ bNodeSocketValueImage *default_value = (bNodeSocketValueImage *)sock->default_value;
+ BLO_read_id_address(reader, lib, &default_value->value);
+ break;
+ }
+ case SOCK_COLLECTION: {
+ bNodeSocketValueCollection *default_value = (bNodeSocketValueCollection *)
+ sock->default_value;
+ BLO_read_id_address(reader, lib, &default_value->value);
+ break;
+ }
+ case SOCK_FLOAT:
+ case SOCK_VECTOR:
+ case SOCK_RGBA:
+ case SOCK_BOOLEAN:
+ case SOCK_INT:
+ case SOCK_STRING:
+ case __SOCK_MESH:
+ case SOCK_CUSTOM:
+ case SOCK_SHADER:
+ case SOCK_GEOMETRY:
+ break;
+ }
+}
+
+static void lib_link_node_sockets(BlendLibReader *reader, Library *lib, ListBase *sockets)
+{
+ LISTBASE_FOREACH (bNodeSocket *, sock, sockets) {
+ lib_link_node_socket(reader, lib, sock);
+ }
+}
+
+void ntreeBlendReadLib(struct BlendLibReader *reader, struct bNodeTree *ntree)
+{
+ Library *lib = ntree->id.lib;
+
+ BLO_read_id_address(reader, lib, &ntree->gpd);
+
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ /* Link ID Properties -- and copy this comment EXACTLY for easy finding
+ * of library blocks that implement this.*/
+ IDP_BlendReadLib(reader, node->prop);
+
+ BLO_read_id_address(reader, lib, &node->id);
+
+ lib_link_node_sockets(reader, lib, &node->inputs);
+ lib_link_node_sockets(reader, lib, &node->outputs);
+ }
+
+ lib_link_node_sockets(reader, lib, &ntree->inputs);
+ lib_link_node_sockets(reader, lib, &ntree->outputs);
+
+ /* Set node->typeinfo pointers. This is done in lib linking, after the
+ * first versioning that can change types still without functions that
+ * update the typeinfo pointers. Versioning after lib linking needs
+ * these top be valid. */
+ ntreeSetTypes(nullptr, ntree);
+
+ /* For nodes with static socket layout, add/remove sockets as needed
+ * to match the static layout. */
+ if (!BLO_read_lib_is_undo(reader)) {
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ node_verify_socket_templates(ntree, node);
+ }
+ }
+}
+
+static void ntree_blend_read_lib(BlendLibReader *reader, ID *id)
+{
+ bNodeTree *ntree = (bNodeTree *)id;
+ ntreeBlendReadLib(reader, ntree);
+}
+
+static void expand_node_socket(BlendExpander *expander, bNodeSocket *sock)
+{
+ IDP_BlendReadExpand(expander, sock->prop);
+
+ if (sock->default_value != nullptr) {
+
+ switch ((eNodeSocketDatatype)sock->type) {
+ case SOCK_OBJECT: {
+ bNodeSocketValueObject *default_value = (bNodeSocketValueObject *)sock->default_value;
+ BLO_expand(expander, default_value->value);
+ break;
+ }
+ case SOCK_IMAGE: {
+ bNodeSocketValueImage *default_value = (bNodeSocketValueImage *)sock->default_value;
+ BLO_expand(expander, default_value->value);
+ break;
+ }
+ case SOCK_COLLECTION: {
+ bNodeSocketValueCollection *default_value = (bNodeSocketValueCollection *)
+ sock->default_value;
+ BLO_expand(expander, default_value->value);
+ break;
+ }
+ case SOCK_FLOAT:
+ case SOCK_VECTOR:
+ case SOCK_RGBA:
+ case SOCK_BOOLEAN:
+ case SOCK_INT:
+ case SOCK_STRING:
+ case __SOCK_MESH:
+ case SOCK_CUSTOM:
+ case SOCK_SHADER:
+ case SOCK_GEOMETRY:
+ break;
+ }
+ }
+}
+
+static void expand_node_sockets(BlendExpander *expander, ListBase *sockets)
+{
+ LISTBASE_FOREACH (bNodeSocket *, sock, sockets) {
+ expand_node_socket(expander, sock);
+ }
+}
+
+void ntreeBlendReadExpand(BlendExpander *expander, bNodeTree *ntree)
+{
+ if (ntree->gpd) {
+ BLO_expand(expander, ntree->gpd);
+ }
+
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ if (node->id && node->type != CMP_NODE_R_LAYERS) {
+ BLO_expand(expander, node->id);
+ }
+
+ IDP_BlendReadExpand(expander, node->prop);
+
+ expand_node_sockets(expander, &node->inputs);
+ expand_node_sockets(expander, &node->outputs);
+ }
+
+ expand_node_sockets(expander, &ntree->inputs);
+ expand_node_sockets(expander, &ntree->outputs);
+}
+
+static void ntree_blend_read_expand(BlendExpander *expander, ID *id)
+{
+ bNodeTree *ntree = (bNodeTree *)id;
+ ntreeBlendReadExpand(expander, ntree);
+}
+
+IDTypeInfo IDType_ID_NT = {
+ /* id_code */ ID_NT,
+ /* id_filter */ FILTER_ID_NT,
+ /* main_listbase_index */ INDEX_ID_NT,
+ /* struct_size */ sizeof(bNodeTree),
+ /* name */ "NodeTree",
+ /* name_plural */ "node_groups",
+ /* translation_context */ BLT_I18NCONTEXT_ID_NODETREE,
+ /* flags */ 0,
+
+ /* init_data */ ntree_init_data,
+ /* copy_data */ ntree_copy_data,
+ /* free_data */ ntree_free_data,
+ /* make_local */ nullptr,
+ /* foreach_id */ node_foreach_id,
+ /* foreach_cache */ node_foreach_cache,
+
+ /* blend_write */ ntree_blend_write,
+ /* blend_read_data */ ntree_blend_read_data,
+ /* blend_read_lib */ ntree_blend_read_lib,
+ /* blend_read_expand */ ntree_blend_read_expand,
+
+ /* blend_read_undo_preserve */ nullptr,
+
+ /* lib_override_apply_post */ nullptr,
+};
+
+static void node_add_sockets_from_type(bNodeTree *ntree, bNode *node, bNodeType *ntype)
+{
+ bNodeSocketTemplate *sockdef;
+ /* bNodeSocket *sock; */ /* UNUSED */
+
+ if (ntype->inputs) {
+ sockdef = ntype->inputs;
+ while (sockdef->type != -1) {
+ /* sock = */ node_add_socket_from_template(ntree, node, sockdef, SOCK_IN);
+
+ sockdef++;
+ }
+ }
+ if (ntype->outputs) {
+ sockdef = ntype->outputs;
+ while (sockdef->type != -1) {
+ /* sock = */ node_add_socket_from_template(ntree, node, sockdef, SOCK_OUT);
+
+ sockdef++;
+ }
+ }
+}
+
+/* Note: This function is called to initialize node data based on the type.
+ * The bNodeType may not be registered at creation time of the node,
+ * so this can be delayed until the node type gets registered.
+ */
+static void node_init(const struct bContext *C, bNodeTree *ntree, bNode *node)
+{
+ bNodeType *ntype = node->typeinfo;
+ if (ntype == &NodeTypeUndefined) {
+ return;
+ }
+
+ /* only do this once */
+ if (node->flag & NODE_INIT) {
+ return;
+ }
+
+ node->flag = NODE_SELECT | NODE_OPTIONS | ntype->flag;
+ node->width = ntype->width;
+ node->miniwidth = 42.0f;
+ node->height = ntype->height;
+ node->color[0] = node->color[1] = node->color[2] = 0.608; /* default theme color */
+ /* initialize the node name with the node label.
+ * note: do this after the initfunc so nodes get their data set which may be used in naming
+ * (node groups for example) */
+ /* XXX Do not use nodeLabel() here, it returns translated content for UI,
+ * which should *only* be used in UI, *never* in data...
+ * Data have their own translation option!
+ * This solution may be a bit rougher than nodeLabel()'s returned string, but it's simpler
+ * than adding "do_translate" flags to this func (and labelfunc() as well). */
+ BLI_strncpy(node->name, DATA_(ntype->ui_name), NODE_MAXSTR);
+ nodeUniqueName(ntree, node);
+
+ node_add_sockets_from_type(ntree, node, ntype);
+
+ if (ntype->initfunc != nullptr) {
+ ntype->initfunc(ntree, node);
+ }
+
+ if (ntree->typeinfo->node_add_init != nullptr) {
+ ntree->typeinfo->node_add_init(ntree, node);
+ }
+
+ if (node->id) {
+ id_us_plus(node->id);
+ }
+
+ /* extra init callback */
+ if (ntype->initfunc_api) {
+ PointerRNA ptr;
+ RNA_pointer_create((ID *)ntree, &RNA_Node, node, &ptr);
+
+ /* XXX Warning: context can be nullptr in case nodes are added in do_versions.
+ * Delayed init is not supported for nodes with context-based initfunc_api atm.
+ */
+ BLI_assert(C != nullptr);
+ ntype->initfunc_api(C, &ptr);
+ }
+
+ node->flag |= NODE_INIT;
+}
+
+static void ntree_set_typeinfo(bNodeTree *ntree, bNodeTreeType *typeinfo)
+{
+ if (typeinfo) {
+ ntree->typeinfo = typeinfo;
+
+ /* deprecated integer type */
+ ntree->type = typeinfo->type;
+ }
+ else {
+ ntree->typeinfo = &NodeTreeTypeUndefined;
+
+ ntree->init &= ~NTREE_TYPE_INIT;
+ }
+}
+
+static void node_set_typeinfo(const struct bContext *C,
+ bNodeTree *ntree,
+ bNode *node,
+ bNodeType *typeinfo)
+{
+ /* for nodes saved in older versions storage can get lost, make undefined then */
+ if (node->flag & NODE_INIT) {
+ if (typeinfo && typeinfo->storagename[0] && !node->storage) {
+ typeinfo = nullptr;
+ }
+ }
+
+ if (typeinfo) {
+ node->typeinfo = typeinfo;
+
+ /* deprecated integer type */
+ node->type = typeinfo->type;
+
+ /* initialize the node if necessary */
+ node_init(C, ntree, node);
+ }
+ else {
+ node->typeinfo = &NodeTypeUndefined;
+
+ ntree->init &= ~NTREE_TYPE_INIT;
+ }
+}
+
+static void node_socket_set_typeinfo(bNodeTree *ntree,
+ bNodeSocket *sock,
+ bNodeSocketType *typeinfo)
+{
+ if (typeinfo) {
+ sock->typeinfo = typeinfo;
+
+ /* deprecated integer type */
+ sock->type = typeinfo->type;
+
+ if (sock->default_value == nullptr) {
+ /* initialize the default_value pointer used by standard socket types */
+ node_socket_init_default_value(sock);
+ }
+ }
+ else {
+ sock->typeinfo = &NodeSocketTypeUndefined;
+
+ ntree->init &= ~NTREE_TYPE_INIT;
+ }
+}
+
+/* Set specific typeinfo pointers in all node trees on register/unregister */
+static void update_typeinfo(Main *bmain,
+ const struct bContext *C,
+ bNodeTreeType *treetype,
+ bNodeType *nodetype,
+ bNodeSocketType *socktype,
+ bool unregister)
+{
+ if (!bmain) {
+ return;
+ }
+
+ FOREACH_NODETREE_BEGIN (bmain, ntree, id) {
+ ntree->init |= NTREE_TYPE_INIT;
+
+ if (treetype && STREQ(ntree->idname, treetype->idname)) {
+ ntree_set_typeinfo(ntree, unregister ? nullptr : treetype);
+ }
+
+ /* initialize nodes */
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ if (nodetype && STREQ(node->idname, nodetype->idname)) {
+ node_set_typeinfo(C, ntree, node, unregister ? nullptr : nodetype);
+ }
+
+ /* initialize node sockets */
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
+ if (socktype && STREQ(sock->idname, socktype->idname)) {
+ node_socket_set_typeinfo(ntree, sock, unregister ? nullptr : socktype);
+ }
+ }
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
+ if (socktype && STREQ(sock->idname, socktype->idname)) {
+ node_socket_set_typeinfo(ntree, sock, unregister ? nullptr : socktype);
+ }
+ }
+ }
+
+ /* initialize tree sockets */
+ LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->inputs) {
+ if (socktype && STREQ(sock->idname, socktype->idname)) {
+ node_socket_set_typeinfo(ntree, sock, unregister ? nullptr : socktype);
+ }
+ }
+ LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->outputs) {
+ if (socktype && STREQ(sock->idname, socktype->idname)) {
+ node_socket_set_typeinfo(ntree, sock, unregister ? nullptr : socktype);
+ }
+ }
+ }
+ FOREACH_NODETREE_END;
+}
+
+/* Try to initialize all typeinfo in a node tree.
+ * NB: In general undefined typeinfo is a perfectly valid case,
+ * the type may just be registered later.
+ * In that case the update_typeinfo function will set typeinfo on registration
+ * and do necessary updates.
+ */
+void ntreeSetTypes(const struct bContext *C, bNodeTree *ntree)
+{
+ ntree->init |= NTREE_TYPE_INIT;
+
+ ntree_set_typeinfo(ntree, ntreeTypeFind(ntree->idname));
+
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ node_set_typeinfo(C, ntree, node, nodeTypeFind(node->idname));
+
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
+ node_socket_set_typeinfo(ntree, sock, nodeSocketTypeFind(sock->idname));
+ }
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
+ node_socket_set_typeinfo(ntree, sock, nodeSocketTypeFind(sock->idname));
+ }
+ }
+
+ LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->inputs) {
+ node_socket_set_typeinfo(ntree, sock, nodeSocketTypeFind(sock->idname));
+ }
+ LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->outputs) {
+ node_socket_set_typeinfo(ntree, sock, nodeSocketTypeFind(sock->idname));
+ }
+}
+
+static GHash *nodetreetypes_hash = nullptr;
+static GHash *nodetypes_hash = nullptr;
+static GHash *nodesockettypes_hash = nullptr;
+
+bNodeTreeType *ntreeTypeFind(const char *idname)
+{
+ if (idname[0]) {
+ bNodeTreeType *nt = (bNodeTreeType *)BLI_ghash_lookup(nodetreetypes_hash, idname);
+ if (nt) {
+ return nt;
+ }
+ }
+
+ return nullptr;
+}
+
+void ntreeTypeAdd(bNodeTreeType *nt)
+{
+ BLI_ghash_insert(nodetreetypes_hash, nt->idname, nt);
+ /* XXX pass Main to register function? */
+ /* Probably not. It is pretty much expected we want to update G_MAIN here I think -
+ * or we'd want to update *all* active Mains, which we cannot do anyway currently. */
+ update_typeinfo(G_MAIN, nullptr, nt, nullptr, nullptr, false);
+}
+
+/* callback for hash value free function */
+static void ntree_free_type(void *treetype_v)
+{
+ bNodeTreeType *treetype = (bNodeTreeType *)treetype_v;
+ /* XXX pass Main to unregister function? */
+ /* Probably not. It is pretty much expected we want to update G_MAIN here I think -
+ * or we'd want to update *all* active Mains, which we cannot do anyway currently. */
+ update_typeinfo(G_MAIN, nullptr, treetype, nullptr, nullptr, true);
+ MEM_freeN(treetype);
+}
+
+void ntreeTypeFreeLink(const bNodeTreeType *nt)
+{
+ BLI_ghash_remove(nodetreetypes_hash, nt->idname, nullptr, ntree_free_type);
+}
+
+bool ntreeIsRegistered(bNodeTree *ntree)
+{
+ return (ntree->typeinfo != &NodeTreeTypeUndefined);
+}
+
+GHashIterator *ntreeTypeGetIterator(void)
+{
+ return BLI_ghashIterator_new(nodetreetypes_hash);
+}
+
+bNodeType *nodeTypeFind(const char *idname)
+{
+ if (idname[0]) {
+ bNodeType *nt = (bNodeType *)BLI_ghash_lookup(nodetypes_hash, idname);
+ if (nt) {
+ return nt;
+ }
+ }
+
+ return nullptr;
+}
+
+static void free_dynamic_typeinfo(bNodeType *ntype)
+{
+ if (ntype->type == NODE_DYNAMIC) {
+ if (ntype->inputs) {
+ MEM_freeN(ntype->inputs);
+ }
+ if (ntype->outputs) {
+ MEM_freeN(ntype->outputs);
+ }
+ }
+}
+
+/* callback for hash value free function */
+static void node_free_type(void *nodetype_v)
+{
+ bNodeType *nodetype = (bNodeType *)nodetype_v;
+ /* XXX pass Main to unregister function? */
+ /* Probably not. It is pretty much expected we want to update G_MAIN here I think -
+ * or we'd want to update *all* active Mains, which we cannot do anyway currently. */
+ update_typeinfo(G_MAIN, nullptr, nullptr, nodetype, nullptr, true);
+
+ /* XXX deprecated */
+ if (nodetype->type == NODE_DYNAMIC) {
+ free_dynamic_typeinfo(nodetype);
+ }
+
+ /* Can be null when the type is not dynamically allocated. */
+ if (nodetype->free_self) {
+ nodetype->free_self(nodetype);
+ }
+}
+
+void nodeRegisterType(bNodeType *nt)
+{
+ /* debug only: basic verification of registered types */
+ BLI_assert(nt->idname[0] != '\0');
+ BLI_assert(nt->poll != nullptr);
+
+ BLI_ghash_insert(nodetypes_hash, nt->idname, nt);
+ /* XXX pass Main to register function? */
+ /* Probably not. It is pretty much expected we want to update G_MAIN here I think -
+ * or we'd want to update *all* active Mains, which we cannot do anyway currently. */
+ update_typeinfo(G_MAIN, nullptr, nullptr, nt, nullptr, false);
+}
+
+void nodeUnregisterType(bNodeType *nt)
+{
+ BLI_ghash_remove(nodetypes_hash, nt->idname, nullptr, node_free_type);
+}
+
+bool nodeTypeUndefined(bNode *node)
+{
+ return (node->typeinfo == &NodeTypeUndefined) ||
+ (node->type == NODE_GROUP && node->id && ID_IS_LINKED(node->id) &&
+ (node->id->tag & LIB_TAG_MISSING));
+}
+
+GHashIterator *nodeTypeGetIterator(void)
+{
+ return BLI_ghashIterator_new(nodetypes_hash);
+}
+
+bNodeSocketType *nodeSocketTypeFind(const char *idname)
+{
+ if (idname[0]) {
+ bNodeSocketType *st = (bNodeSocketType *)BLI_ghash_lookup(nodesockettypes_hash, idname);
+ if (st) {
+ return st;
+ }
+ }
+
+ return nullptr;
+}
+
+/* callback for hash value free function */
+static void node_free_socket_type(void *socktype_v)
+{
+ bNodeSocketType *socktype = (bNodeSocketType *)socktype_v;
+ /* XXX pass Main to unregister function? */
+ /* Probably not. It is pretty much expected we want to update G_MAIN here I think -
+ * or we'd want to update *all* active Mains, which we cannot do anyway currently. */
+ update_typeinfo(G_MAIN, nullptr, nullptr, nullptr, socktype, true);
+
+ socktype->free_self(socktype);
+}
+
+void nodeRegisterSocketType(bNodeSocketType *st)
+{
+ BLI_ghash_insert(nodesockettypes_hash, (void *)st->idname, st);
+ /* XXX pass Main to register function? */
+ /* Probably not. It is pretty much expected we want to update G_MAIN here I think -
+ * or we'd want to update *all* active Mains, which we cannot do anyway currently. */
+ update_typeinfo(G_MAIN, nullptr, nullptr, nullptr, st, false);
+}
+
+void nodeUnregisterSocketType(bNodeSocketType *st)
+{
+ BLI_ghash_remove(nodesockettypes_hash, st->idname, nullptr, node_free_socket_type);
+}
+
+bool nodeSocketIsRegistered(bNodeSocket *sock)
+{
+ return (sock->typeinfo != &NodeSocketTypeUndefined);
+}
+
+GHashIterator *nodeSocketTypeGetIterator(void)
+{
+ return BLI_ghashIterator_new(nodesockettypes_hash);
+}
+
+struct bNodeSocket *nodeFindSocket(const bNode *node, int in_out, const char *identifier)
+{
+ const ListBase *sockets = (in_out == SOCK_IN) ? &node->inputs : &node->outputs;
+ LISTBASE_FOREACH (bNodeSocket *, sock, sockets) {
+ if (STREQ(sock->identifier, identifier)) {
+ return sock;
+ }
+ }
+ return nullptr;
+}
+
+/* find unique socket identifier */
+static bool unique_identifier_check(void *arg, const char *identifier)
+{
+ const ListBase *lb = (const ListBase *)arg;
+ LISTBASE_FOREACH (bNodeSocket *, sock, lb) {
+ if (STREQ(sock->identifier, identifier)) {
+ return true;
+ }
+ }
+ return false;
+}
+
+static bNodeSocket *make_socket(bNodeTree *ntree,
+ bNode *UNUSED(node),
+ int in_out,
+ ListBase *lb,
+ const char *idname,
+ const char *identifier,
+ const char *name)
+{
+ char auto_identifier[MAX_NAME];
+
+ if (identifier && identifier[0] != '\0') {
+ /* use explicit identifier */
+ BLI_strncpy(auto_identifier, identifier, sizeof(auto_identifier));
+ }
+ else {
+ /* if no explicit identifier is given, assign a unique identifier based on the name */
+ BLI_strncpy(auto_identifier, name, sizeof(auto_identifier));
+ }
+ /* make the identifier unique */
+ BLI_uniquename_cb(
+ unique_identifier_check, lb, "socket", '.', auto_identifier, sizeof(auto_identifier));
+
+ bNodeSocket *sock = (bNodeSocket *)MEM_callocN(sizeof(bNodeSocket), "sock");
+ sock->in_out = in_out;
+
+ BLI_strncpy(sock->identifier, auto_identifier, NODE_MAXSTR);
+ sock->limit = (in_out == SOCK_IN ? 1 : 0xFFF);
+
+ BLI_strncpy(sock->name, name, NODE_MAXSTR);
+ sock->storage = nullptr;
+ sock->flag |= SOCK_COLLAPSED;
+ sock->type = SOCK_CUSTOM; /* int type undefined by default */
+
+ BLI_strncpy(sock->idname, idname, sizeof(sock->idname));
+ node_socket_set_typeinfo(ntree, sock, nodeSocketTypeFind(idname));
+
+ return sock;
+}
+
+static void socket_id_user_increment(bNodeSocket *sock)
+{
+ switch ((eNodeSocketDatatype)sock->type) {
+ case SOCK_OBJECT: {
+ bNodeSocketValueObject *default_value = (bNodeSocketValueObject *)sock->default_value;
+ id_us_plus((ID *)default_value->value);
+ break;
+ }
+ case SOCK_IMAGE: {
+ bNodeSocketValueImage *default_value = (bNodeSocketValueImage *)sock->default_value;
+ id_us_plus((ID *)default_value->value);
+ break;
+ }
+ case SOCK_COLLECTION: {
+ bNodeSocketValueCollection *default_value = (bNodeSocketValueCollection *)
+ sock->default_value;
+ id_us_plus((ID *)default_value->value);
+ break;
+ }
+ case SOCK_FLOAT:
+ case SOCK_VECTOR:
+ case SOCK_RGBA:
+ case SOCK_BOOLEAN:
+ case SOCK_INT:
+ case SOCK_STRING:
+ case __SOCK_MESH:
+ case SOCK_CUSTOM:
+ case SOCK_SHADER:
+ case SOCK_GEOMETRY:
+ break;
+ }
+}
+
+static void socket_id_user_decrement(bNodeSocket *sock)
+{
+ switch ((eNodeSocketDatatype)sock->type) {
+ case SOCK_OBJECT: {
+ bNodeSocketValueObject *default_value = (bNodeSocketValueObject *)sock->default_value;
+ id_us_min(&default_value->value->id);
+ break;
+ }
+ case SOCK_IMAGE: {
+ bNodeSocketValueImage *default_value = (bNodeSocketValueImage *)sock->default_value;
+ id_us_min(&default_value->value->id);
+ break;
+ }
+ case SOCK_COLLECTION: {
+ bNodeSocketValueCollection *default_value = (bNodeSocketValueCollection *)
+ sock->default_value;
+ id_us_min(&default_value->value->id);
+ break;
+ }
+ case SOCK_FLOAT:
+ case SOCK_VECTOR:
+ case SOCK_RGBA:
+ case SOCK_BOOLEAN:
+ case SOCK_INT:
+ case SOCK_STRING:
+ case __SOCK_MESH:
+ case SOCK_CUSTOM:
+ case SOCK_SHADER:
+ case SOCK_GEOMETRY:
+ break;
+ }
+}
+
+void nodeModifySocketType(
+ bNodeTree *ntree, bNode *UNUSED(node), bNodeSocket *sock, int type, int subtype)
+{
+ const char *idname = nodeStaticSocketType(type, subtype);
+
+ if (!idname) {
+ CLOG_ERROR(&LOG, "static node socket type %d undefined", type);
+ return;
+ }
+
+ if (sock->default_value) {
+ socket_id_user_decrement(sock);
+ MEM_freeN(sock->default_value);
+ sock->default_value = nullptr;
+ }
+
+ sock->type = type;
+ BLI_strncpy(sock->idname, idname, sizeof(sock->idname));
+ node_socket_set_typeinfo(ntree, sock, nodeSocketTypeFind(idname));
+}
+
+bNodeSocket *nodeAddSocket(bNodeTree *ntree,
+ bNode *node,
+ int in_out,
+ const char *idname,
+ const char *identifier,
+ const char *name)
+{
+ BLI_assert(node->type != NODE_FRAME);
+ BLI_assert(!(in_out == SOCK_IN && node->type == NODE_GROUP_INPUT));
+ BLI_assert(!(in_out == SOCK_OUT && node->type == NODE_GROUP_OUTPUT));
+
+ ListBase *lb = (in_out == SOCK_IN ? &node->inputs : &node->outputs);
+ bNodeSocket *sock = make_socket(ntree, node, in_out, lb, idname, identifier, name);
+
+ BLI_remlink(lb, sock); /* does nothing for new socket */
+ BLI_addtail(lb, sock);
+
+ node->update |= NODE_UPDATE;
+
+ return sock;
+}
+
+bNodeSocket *nodeInsertSocket(bNodeTree *ntree,
+ bNode *node,
+ int in_out,
+ const char *idname,
+ bNodeSocket *next_sock,
+ const char *identifier,
+ const char *name)
+{
+ ListBase *lb = (in_out == SOCK_IN ? &node->inputs : &node->outputs);
+ bNodeSocket *sock = make_socket(ntree, node, in_out, lb, idname, identifier, name);
+
+ BLI_remlink(lb, sock); /* does nothing for new socket */
+ BLI_insertlinkbefore(lb, next_sock, sock);
+
+ node->update |= NODE_UPDATE;
+
+ return sock;
+}
+
+const char *nodeStaticSocketType(int type, int subtype)
+{
+ switch (type) {
+ case SOCK_FLOAT:
+ switch (subtype) {
+ case PROP_UNSIGNED:
+ return "NodeSocketFloatUnsigned";
+ case PROP_PERCENTAGE:
+ return "NodeSocketFloatPercentage";
+ case PROP_FACTOR:
+ return "NodeSocketFloatFactor";
+ case PROP_ANGLE:
+ return "NodeSocketFloatAngle";
+ case PROP_TIME:
+ return "NodeSocketFloatTime";
+ case PROP_NONE:
+ default:
+ return "NodeSocketFloat";
+ }
+ case SOCK_INT:
+ switch (subtype) {
+ case PROP_UNSIGNED:
+ return "NodeSocketIntUnsigned";
+ case PROP_PERCENTAGE:
+ return "NodeSocketIntPercentage";
+ case PROP_FACTOR:
+ return "NodeSocketIntFactor";
+ case PROP_NONE:
+ default:
+ return "NodeSocketInt";
+ }
+ case SOCK_BOOLEAN:
+ return "NodeSocketBool";
+ case SOCK_VECTOR:
+ switch (subtype) {
+ case PROP_TRANSLATION:
+ return "NodeSocketVectorTranslation";
+ case PROP_DIRECTION:
+ return "NodeSocketVectorDirection";
+ case PROP_VELOCITY:
+ return "NodeSocketVectorVelocity";
+ case PROP_ACCELERATION:
+ return "NodeSocketVectorAcceleration";
+ case PROP_EULER:
+ return "NodeSocketVectorEuler";
+ case PROP_XYZ:
+ return "NodeSocketVectorXYZ";
+ case PROP_NONE:
+ default:
+ return "NodeSocketVector";
+ }
+ case SOCK_RGBA:
+ return "NodeSocketColor";
+ case SOCK_STRING:
+ return "NodeSocketString";
+ case SOCK_SHADER:
+ return "NodeSocketShader";
+ case SOCK_OBJECT:
+ return "NodeSocketObject";
+ case SOCK_IMAGE:
+ return "NodeSocketImage";
+ case SOCK_GEOMETRY:
+ return "NodeSocketGeometry";
+ case SOCK_COLLECTION:
+ return "NodeSocketCollection";
+ }
+ return nullptr;
+}
+
+const char *nodeStaticSocketInterfaceType(int type, int subtype)
+{
+ switch (type) {
+ case SOCK_FLOAT:
+ switch (subtype) {
+ case PROP_UNSIGNED:
+ return "NodeSocketInterfaceFloatUnsigned";
+ case PROP_PERCENTAGE:
+ return "NodeSocketInterfaceFloatPercentage";
+ case PROP_FACTOR:
+ return "NodeSocketInterfaceFloatFactor";
+ case PROP_ANGLE:
+ return "NodeSocketInterfaceFloatAngle";
+ case PROP_TIME:
+ return "NodeSocketInterfaceFloatTime";
+ case PROP_NONE:
+ default:
+ return "NodeSocketInterfaceFloat";
+ }
+ case SOCK_INT:
+ switch (subtype) {
+ case PROP_UNSIGNED:
+ return "NodeSocketInterfaceIntUnsigned";
+ case PROP_PERCENTAGE:
+ return "NodeSocketInterfaceIntPercentage";
+ case PROP_FACTOR:
+ return "NodeSocketInterfaceIntFactor";
+ case PROP_NONE:
+ default:
+ return "NodeSocketInterfaceInt";
+ }
+ case SOCK_BOOLEAN:
+ return "NodeSocketInterfaceBool";
+ case SOCK_VECTOR:
+ switch (subtype) {
+ case PROP_TRANSLATION:
+ return "NodeSocketInterfaceVectorTranslation";
+ case PROP_DIRECTION:
+ return "NodeSocketInterfaceVectorDirection";
+ case PROP_VELOCITY:
+ return "NodeSocketInterfaceVectorVelocity";
+ case PROP_ACCELERATION:
+ return "NodeSocketInterfaceVectorAcceleration";
+ case PROP_EULER:
+ return "NodeSocketInterfaceVectorEuler";
+ case PROP_XYZ:
+ return "NodeSocketInterfaceVectorXYZ";
+ case PROP_NONE:
+ default:
+ return "NodeSocketInterfaceVector";
+ }
+ case SOCK_RGBA:
+ return "NodeSocketInterfaceColor";
+ case SOCK_STRING:
+ return "NodeSocketInterfaceString";
+ case SOCK_SHADER:
+ return "NodeSocketInterfaceShader";
+ case SOCK_OBJECT:
+ return "NodeSocketInterfaceObject";
+ case SOCK_IMAGE:
+ return "NodeSocketInterfaceImage";
+ case SOCK_GEOMETRY:
+ return "NodeSocketInterfaceGeometry";
+ case SOCK_COLLECTION:
+ return "NodeSocketInterfaceCollection";
+ }
+ return nullptr;
+}
+
+bNodeSocket *nodeAddStaticSocket(bNodeTree *ntree,
+ bNode *node,
+ int in_out,
+ int type,
+ int subtype,
+ const char *identifier,
+ const char *name)
+{
+ const char *idname = nodeStaticSocketType(type, subtype);
+
+ if (!idname) {
+ CLOG_ERROR(&LOG, "static node socket type %d undefined", type);
+ return nullptr;
+ }
+
+ bNodeSocket *sock = nodeAddSocket(ntree, node, in_out, idname, identifier, name);
+ sock->type = type;
+ return sock;
+}
+
+bNodeSocket *nodeInsertStaticSocket(bNodeTree *ntree,
+ bNode *node,
+ int in_out,
+ int type,
+ int subtype,
+ bNodeSocket *next_sock,
+ const char *identifier,
+ const char *name)
+{
+ const char *idname = nodeStaticSocketType(type, subtype);
+
+ if (!idname) {
+ CLOG_ERROR(&LOG, "static node socket type %d undefined", type);
+ return nullptr;
+ }
+
+ bNodeSocket *sock = nodeInsertSocket(ntree, node, in_out, idname, next_sock, identifier, name);
+ sock->type = type;
+ return sock;
+}
+
+static void node_socket_free(bNodeTree *UNUSED(ntree),
+ bNodeSocket *sock,
+ bNode *UNUSED(node),
+ const bool do_id_user)
+{
+ if (sock->prop) {
+ IDP_FreePropertyContent_ex(sock->prop, do_id_user);
+ MEM_freeN(sock->prop);
+ }
+
+ if (sock->default_value) {
+ if (do_id_user) {
+ socket_id_user_decrement(sock);
+ }
+ MEM_freeN(sock->default_value);
+ }
+}
+
+void nodeRemoveSocket(bNodeTree *ntree, bNode *node, bNodeSocket *sock)
+{
+ LISTBASE_FOREACH_MUTABLE (bNodeLink *, link, &ntree->links) {
+ if (link->fromsock == sock || link->tosock == sock) {
+ nodeRemLink(ntree, link);
+ }
+ }
+
+ /* this is fast, this way we don't need an in_out argument */
+ BLI_remlink(&node->inputs, sock);
+ BLI_remlink(&node->outputs, sock);
+
+ node_socket_free(ntree, sock, node, true);
+ MEM_freeN(sock);
+
+ node->update |= NODE_UPDATE;
+}
+
+void nodeRemoveAllSockets(bNodeTree *ntree, bNode *node)
+{
+ LISTBASE_FOREACH_MUTABLE (bNodeLink *, link, &ntree->links) {
+ if (link->fromnode == node || link->tonode == node) {
+ nodeRemLink(ntree, link);
+ }
+ }
+
+ LISTBASE_FOREACH_MUTABLE (bNodeSocket *, sock, &node->inputs) {
+ node_socket_free(ntree, sock, node, true);
+ MEM_freeN(sock);
+ }
+ BLI_listbase_clear(&node->inputs);
+
+ LISTBASE_FOREACH_MUTABLE (bNodeSocket *, sock, &node->outputs) {
+ node_socket_free(ntree, sock, node, true);
+ MEM_freeN(sock);
+ }
+ BLI_listbase_clear(&node->outputs);
+
+ node->update |= NODE_UPDATE;
+}
+
+/* finds a node based on its name */
+bNode *nodeFindNodebyName(bNodeTree *ntree, const char *name)
+{
+ return (bNode *)BLI_findstring(&ntree->nodes, name, offsetof(bNode, name));
+}
+
+/* Finds a node based on given socket and returns true on success. */
+bool nodeFindNode(bNodeTree *ntree, bNodeSocket *sock, bNode **r_node, int *r_sockindex)
+{
+ *r_node = nullptr;
+
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ ListBase *sockets = (sock->in_out == SOCK_IN) ? &node->inputs : &node->outputs;
+ int index = 0;
+ LISTBASE_FOREACH (bNodeSocket *, tsock, sockets) {
+ if (sock == tsock) {
+ if (r_node != nullptr) {
+ *r_node = node;
+ }
+ if (r_sockindex != nullptr) {
+ *r_sockindex = index;
+ }
+ return true;
+ }
+ index++;
+ }
+ }
+ return false;
+}
+
+/**
+ * \note Recursive
+ */
+bNode *nodeFindRootParent(bNode *node)
+{
+ if (node->parent) {
+ return nodeFindRootParent(node->parent);
+ }
+ return node->type == NODE_FRAME ? node : nullptr;
+}
+
+/**
+ * \returns true if \a child has \a parent as a parent/grandparent/...
+ * \note Recursive
+ */
+bool nodeIsChildOf(const bNode *parent, const bNode *child)
+{
+ if (parent == child) {
+ return true;
+ }
+ if (child->parent) {
+ return nodeIsChildOf(parent, child->parent);
+ }
+ return false;
+}
+
+/**
+ * Iterate over a chain of nodes, starting with \a node_start, executing
+ * \a callback for each node (which can return false to end iterator).
+ *
+ * \param reversed: for backwards iteration
+ * \note Recursive
+ */
+void nodeChainIter(const bNodeTree *ntree,
+ const bNode *node_start,
+ bool (*callback)(bNode *, bNode *, void *, const bool),
+ void *userdata,
+ const bool reversed)
+{
+ LISTBASE_FOREACH (bNodeLink *, link, &ntree->links) {
+ if ((link->flag & NODE_LINK_VALID) == 0) {
+ /* Skip links marked as cyclic. */
+ continue;
+ }
+ if (link->tonode && link->fromnode) {
+ /* Is the link part of the chain meaning node_start == fromnode
+ * (or tonode for reversed case)? */
+ if ((reversed && (link->tonode == node_start)) ||
+ (!reversed && link->fromnode == node_start)) {
+ if (!callback(link->fromnode, link->tonode, userdata, reversed)) {
+ return;
+ }
+ nodeChainIter(
+ ntree, reversed ? link->fromnode : link->tonode, callback, userdata, reversed);
+ }
+ }
+ }
+}
+
+static void iter_backwards_ex(const bNodeTree *ntree,
+ const bNode *node_start,
+ bool (*callback)(bNode *, bNode *, void *),
+ void *userdata,
+ char recursion_mask)
+{
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node_start->inputs) {
+ bNodeLink *link = sock->link;
+ if (link == nullptr) {
+ continue;
+ }
+ if ((link->flag & NODE_LINK_VALID) == 0) {
+ /* Skip links marked as cyclic. */
+ continue;
+ }
+ if (link->fromnode->iter_flag & recursion_mask) {
+ continue;
+ }
+
+ link->fromnode->iter_flag |= recursion_mask;
+
+ if (!callback(link->fromnode, link->tonode, userdata)) {
+ return;
+ }
+ iter_backwards_ex(ntree, link->fromnode, callback, userdata, recursion_mask);
+ }
+}
+
+/**
+ * Iterate over a chain of nodes, starting with \a node_start, executing
+ * \a callback for each node (which can return false to end iterator).
+ *
+ * Faster than nodeChainIter. Iter only once per node.
+ * Can be called recursively (using another nodeChainIterBackwards) by
+ * setting the recursion_lvl accordingly.
+ *
+ * \note Needs updated socket links (ntreeUpdateTree).
+ * \note Recursive
+ */
+void nodeChainIterBackwards(const bNodeTree *ntree,
+ const bNode *node_start,
+ bool (*callback)(bNode *, bNode *, void *),
+ void *userdata,
+ int recursion_lvl)
+{
+ if (!node_start) {
+ return;
+ }
+
+ /* Limited by iter_flag type. */
+ BLI_assert(recursion_lvl < 8);
+ char recursion_mask = (1 << recursion_lvl);
+
+ /* Reset flag. */
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ node->iter_flag &= ~recursion_mask;
+ }
+
+ iter_backwards_ex(ntree, node_start, callback, userdata, recursion_mask);
+}
+
+/**
+ * Iterate over all parents of \a node, executing \a callback for each parent
+ * (which can return false to end iterator)
+ *
+ * \note Recursive
+ */
+void nodeParentsIter(bNode *node, bool (*callback)(bNode *, void *), void *userdata)
+{
+ if (node->parent) {
+ if (!callback(node->parent, userdata)) {
+ return;
+ }
+ nodeParentsIter(node->parent, callback, userdata);
+ }
+}
+
+/* ************** Add stuff ********** */
+
+/* Find the first available, non-duplicate name for a given node */
+void nodeUniqueName(bNodeTree *ntree, bNode *node)
+{
+ BLI_uniquename(
+ &ntree->nodes, node, DATA_("Node"), '.', offsetof(bNode, name), sizeof(node->name));
+}
+
+bNode *nodeAddNode(const struct bContext *C, bNodeTree *ntree, const char *idname)
+{
+ bNode *node = (bNode *)MEM_callocN(sizeof(bNode), "new node");
+ BLI_addtail(&ntree->nodes, node);
+
+ BLI_strncpy(node->idname, idname, sizeof(node->idname));
+ node_set_typeinfo(C, ntree, node, nodeTypeFind(idname));
+
+ ntree->update |= NTREE_UPDATE_NODES;
+
+ return node;
+}
+
+bNode *nodeAddStaticNode(const struct bContext *C, bNodeTree *ntree, int type)
+{
+ const char *idname = nullptr;
+
+ NODE_TYPES_BEGIN (ntype) {
+ /* do an extra poll here, because some int types are used
+ * for multiple node types, this helps find the desired type
+ */
+ if (ntype->type == type && (!ntype->poll || ntype->poll(ntype, ntree))) {
+ idname = ntype->idname;
+ break;
+ }
+ }
+ NODE_TYPES_END;
+ if (!idname) {
+ CLOG_ERROR(&LOG, "static node type %d undefined", type);
+ return nullptr;
+ }
+ return nodeAddNode(C, ntree, idname);
+}
+
+static void node_socket_copy(bNodeSocket *sock_dst, const bNodeSocket *sock_src, const int flag)
+{
+ if (sock_src->prop) {
+ sock_dst->prop = IDP_CopyProperty_ex(sock_src->prop, flag);
+ }
+
+ if (sock_src->default_value) {
+ sock_dst->default_value = MEM_dupallocN(sock_src->default_value);
+
+ if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
+ socket_id_user_increment(sock_dst);
+ }
+ }
+
+ sock_dst->stack_index = 0;
+ /* XXX some compositor node (e.g. image, render layers) still store
+ * some persistent buffer data here, need to clear this to avoid dangling pointers.
+ */
+ sock_dst->cache = nullptr;
+}
+
+/* keep socket listorder identical, for copying links */
+/* ntree is the target tree */
+/* unique_name needs to be true. It's only disabled for speed when doing GPUnodetrees. */
+bNode *BKE_node_copy_ex(bNodeTree *ntree,
+ const bNode *node_src,
+ const int flag,
+ const bool unique_name)
+{
+ bNode *node_dst = (bNode *)MEM_callocN(sizeof(bNode), "dupli node");
+ bNodeSocket *sock_dst, *sock_src;
+ bNodeLink *link_dst, *link_src;
+
+ *node_dst = *node_src;
+ /* can be called for nodes outside a node tree (e.g. clipboard) */
+ if (ntree) {
+ if (unique_name) {
+ nodeUniqueName(ntree, node_dst);
+ }
+
+ BLI_addtail(&ntree->nodes, node_dst);
+ }
+
+ BLI_duplicatelist(&node_dst->inputs, &node_src->inputs);
+ for (sock_dst = (bNodeSocket *)node_dst->inputs.first,
+ sock_src = (bNodeSocket *)node_src->inputs.first;
+ sock_dst != nullptr;
+ sock_dst = (bNodeSocket *)sock_dst->next, sock_src = (bNodeSocket *)sock_src->next) {
+ node_socket_copy(sock_dst, sock_src, flag);
+ }
+
+ BLI_duplicatelist(&node_dst->outputs, &node_src->outputs);
+ for (sock_dst = (bNodeSocket *)node_dst->outputs.first,
+ sock_src = (bNodeSocket *)node_src->outputs.first;
+ sock_dst != nullptr;
+ sock_dst = (bNodeSocket *)sock_dst->next, sock_src = (bNodeSocket *)sock_src->next) {
+ node_socket_copy(sock_dst, sock_src, flag);
+ }
+
+ if (node_src->prop) {
+ node_dst->prop = IDP_CopyProperty_ex(node_src->prop, flag);
+ }
+
+ BLI_duplicatelist(&node_dst->internal_links, &node_src->internal_links);
+ for (link_dst = (bNodeLink *)node_dst->internal_links.first,
+ link_src = (bNodeLink *)node_src->internal_links.first;
+ link_dst != nullptr;
+ link_dst = (bNodeLink *)link_dst->next, link_src = (bNodeLink *)link_src->next) {
+ /* This is a bit annoying to do index lookups in a list, but is likely to be faster than
+ * trying to create a hash-map. At least for usual nodes, which only have so much sockets
+ * and internal links. */
+ const int from_sock_index = BLI_findindex(&node_src->inputs, link_src->fromsock);
+ const int to_sock_index = BLI_findindex(&node_src->outputs, link_src->tosock);
+ BLI_assert(from_sock_index != -1);
+ BLI_assert(to_sock_index != -1);
+ link_dst->fromnode = node_dst;
+ link_dst->tonode = node_dst;
+ link_dst->fromsock = (bNodeSocket *)BLI_findlink(&node_dst->inputs, from_sock_index);
+ link_dst->tosock = (bNodeSocket *)BLI_findlink(&node_dst->outputs, to_sock_index);
+ }
+
+ if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
+ id_us_plus(node_dst->id);
+ }
+
+ if (node_src->typeinfo->copyfunc) {
+ node_src->typeinfo->copyfunc(ntree, node_dst, node_src);
+ }
+
+ node_dst->new_node = nullptr;
+
+ /* Only call copy function when a copy is made for the main database, not
+ * for cases like the dependency graph and localization. */
+ if (node_dst->typeinfo->copyfunc_api && !(flag & LIB_ID_CREATE_NO_MAIN)) {
+ PointerRNA ptr;
+ RNA_pointer_create((ID *)ntree, &RNA_Node, node_dst, &ptr);
+
+ node_dst->typeinfo->copyfunc_api(&ptr, node_src);
+ }
+
+ if (ntree) {
+ ntree->update |= NTREE_UPDATE_NODES;
+ }
+
+ return node_dst;
+}
+
+static void node_set_new_pointers(bNode *node_src, bNode *new_node)
+{
+ /* Store mapping to the node itself. */
+ node_src->new_node = new_node;
+ /* Store mapping to inputs. */
+ bNodeSocket *new_input_sock = (bNodeSocket *)new_node->inputs.first;
+ bNodeSocket *input_sock_src = (bNodeSocket *)node_src->inputs.first;
+ while (new_input_sock != nullptr) {
+ input_sock_src->new_sock = new_input_sock;
+ new_input_sock = new_input_sock->next;
+ input_sock_src = input_sock_src->next;
+ }
+ /* Store mapping to outputs. */
+ bNodeSocket *new_output_sock = (bNodeSocket *)new_node->outputs.first;
+ bNodeSocket *output_sock_src = (bNodeSocket *)node_src->outputs.first;
+ while (new_output_sock != nullptr) {
+ output_sock_src->new_sock = new_output_sock;
+ new_output_sock = new_output_sock->next;
+ output_sock_src = output_sock_src->next;
+ }
+}
+
+bNode *BKE_node_copy_store_new_pointers(bNodeTree *ntree, bNode *node_src, const int flag)
+{
+ bNode *new_node = BKE_node_copy_ex(ntree, node_src, flag, true);
+ node_set_new_pointers(node_src, new_node);
+ return new_node;
+}
+
+bNodeTree *ntreeCopyTree_ex_new_pointers(const bNodeTree *ntree,
+ Main *bmain,
+ const bool do_id_user)
+{
+ bNodeTree *new_ntree = ntreeCopyTree_ex(ntree, bmain, do_id_user);
+ bNode *new_node = (bNode *)new_ntree->nodes.first;
+ bNode *node_src = (bNode *)ntree->nodes.first;
+ while (new_node != nullptr) {
+ node_set_new_pointers(node_src, new_node);
+ new_node = new_node->next;
+ node_src = node_src->next;
+ }
+ return new_ntree;
+}
+
+/* also used via rna api, so we check for proper input output direction */
+bNodeLink *nodeAddLink(
+ bNodeTree *ntree, bNode *fromnode, bNodeSocket *fromsock, bNode *tonode, bNodeSocket *tosock)
+{
+ bNodeLink *link = nullptr;
+
+ /* test valid input */
+ BLI_assert(fromnode);
+ BLI_assert(tonode);
+
+ if (fromsock->in_out == SOCK_OUT && tosock->in_out == SOCK_IN) {
+ link = (bNodeLink *)MEM_callocN(sizeof(bNodeLink), "link");
+ if (ntree) {
+ BLI_addtail(&ntree->links, link);
+ }
+ link->fromnode = fromnode;
+ link->fromsock = fromsock;
+ link->tonode = tonode;
+ link->tosock = tosock;
+ }
+ else if (fromsock->in_out == SOCK_IN && tosock->in_out == SOCK_OUT) {
+ /* OK but flip */
+ link = (bNodeLink *)MEM_callocN(sizeof(bNodeLink), "link");
+ if (ntree) {
+ BLI_addtail(&ntree->links, link);
+ }
+ link->fromnode = tonode;
+ link->fromsock = tosock;
+ link->tonode = fromnode;
+ link->tosock = fromsock;
+ }
+
+ if (ntree) {
+ ntree->update |= NTREE_UPDATE_LINKS;
+ }
+
+ return link;
+}
+
+void nodeRemLink(bNodeTree *ntree, bNodeLink *link)
+{
+ /* can be called for links outside a node tree (e.g. clipboard) */
+ if (ntree) {
+ BLI_remlink(&ntree->links, link);
+ }
+
+ if (link->tosock) {
+ link->tosock->link = nullptr;
+ }
+ MEM_freeN(link);
+
+ if (ntree) {
+ ntree->update |= NTREE_UPDATE_LINKS;
+ }
+}
+
+void nodeRemSocketLinks(bNodeTree *ntree, bNodeSocket *sock)
+{
+ LISTBASE_FOREACH_MUTABLE (bNodeLink *, link, &ntree->links) {
+ if (link->fromsock == sock || link->tosock == sock) {
+ nodeRemLink(ntree, link);
+ }
+ }
+
+ ntree->update |= NTREE_UPDATE_LINKS;
+}
+
+bool nodeLinkIsHidden(const bNodeLink *link)
+{
+ return nodeSocketIsHidden(link->fromsock) || nodeSocketIsHidden(link->tosock);
+}
+
+void nodeInternalRelink(bNodeTree *ntree, bNode *node)
+{
+ /* store link pointers in output sockets, for efficient lookup */
+ LISTBASE_FOREACH (bNodeLink *, link, &node->internal_links) {
+ link->tosock->link = link;
+ }
+
+ /* redirect downstream links */
+ LISTBASE_FOREACH_MUTABLE (bNodeLink *, link, &ntree->links) {
+ /* do we have internal link? */
+ if (link->fromnode == node) {
+ if (link->fromsock->link) {
+ /* get the upstream input link */
+ bNodeLink *fromlink = link->fromsock->link->fromsock->link;
+ /* skip the node */
+ if (fromlink) {
+ link->fromnode = fromlink->fromnode;
+ link->fromsock = fromlink->fromsock;
+
+ /* if the up- or downstream link is invalid,
+ * the replacement link will be invalid too.
+ */
+ if (!(fromlink->flag & NODE_LINK_VALID)) {
+ link->flag &= ~NODE_LINK_VALID;
+ }
+
+ ntree->update |= NTREE_UPDATE_LINKS;
+ }
+ else {
+ nodeRemLink(ntree, link);
+ }
+ }
+ else {
+ nodeRemLink(ntree, link);
+ }
+ }
+ }
+
+ /* remove remaining upstream links */
+ LISTBASE_FOREACH_MUTABLE (bNodeLink *, link, &ntree->links) {
+ if (link->tonode == node) {
+ nodeRemLink(ntree, link);
+ }
+ }
+}
+
+void nodeToView(const bNode *node, float x, float y, float *rx, float *ry)
+{
+ if (node->parent) {
+ nodeToView(node->parent, x + node->locx, y + node->locy, rx, ry);
+ }
+ else {
+ *rx = x + node->locx;
+ *ry = y + node->locy;
+ }
+}
+
+void nodeFromView(const bNode *node, float x, float y, float *rx, float *ry)
+{
+ if (node->parent) {
+ nodeFromView(node->parent, x, y, rx, ry);
+ *rx -= node->locx;
+ *ry -= node->locy;
+ }
+ else {
+ *rx = x - node->locx;
+ *ry = y - node->locy;
+ }
+}
+
+bool nodeAttachNodeCheck(const bNode *node, const bNode *parent)
+{
+ for (const bNode *parent_iter = node; parent_iter; parent_iter = parent_iter->parent) {
+ if (parent_iter == parent) {
+ return true;
+ }
+ }
+
+ return false;
+}
+
+void nodeAttachNode(bNode *node, bNode *parent)
+{
+ BLI_assert(parent->type == NODE_FRAME);
+ BLI_assert(nodeAttachNodeCheck(parent, node) == false);
+
+ float locx, locy;
+ nodeToView(node, 0.0f, 0.0f, &locx, &locy);
+
+ node->parent = parent;
+ /* transform to parent space */
+ nodeFromView(parent, locx, locy, &node->locx, &node->locy);
+}
+
+void nodeDetachNode(struct bNode *node)
+{
+ if (node->parent) {
+ BLI_assert(node->parent->type == NODE_FRAME);
+
+ /* transform to view space */
+ float locx, locy;
+ nodeToView(node, 0.0f, 0.0f, &locx, &locy);
+ node->locx = locx;
+ node->locy = locy;
+ node->parent = nullptr;
+ }
+}
+
+void nodePositionRelative(bNode *from_node,
+ bNode *to_node,
+ bNodeSocket *from_sock,
+ bNodeSocket *to_sock)
+{
+ float offset_x;
+ int tot_sock_idx;
+
+ /* Socket to plug into. */
+ if (SOCK_IN == to_sock->in_out) {
+ offset_x = -(from_node->typeinfo->width + 50);
+ tot_sock_idx = BLI_listbase_count(&to_node->outputs);
+ tot_sock_idx += BLI_findindex(&to_node->inputs, to_sock);
+ }
+ else {
+ offset_x = to_node->typeinfo->width + 50;
+ tot_sock_idx = BLI_findindex(&to_node->outputs, to_sock);
+ }
+
+ BLI_assert(tot_sock_idx != -1);
+
+ float offset_y = U.widget_unit * tot_sock_idx;
+
+ /* Output socket. */
+ if (from_sock) {
+ if (SOCK_IN == from_sock->in_out) {
+ tot_sock_idx = BLI_listbase_count(&from_node->outputs);
+ tot_sock_idx += BLI_findindex(&from_node->inputs, from_sock);
+ }
+ else {
+ tot_sock_idx = BLI_findindex(&from_node->outputs, from_sock);
+ }
+ }
+
+ BLI_assert(tot_sock_idx != -1);
+
+ offset_y -= U.widget_unit * tot_sock_idx;
+
+ from_node->locx = to_node->locx + offset_x;
+ from_node->locy = to_node->locy - offset_y;
+}
+
+void nodePositionPropagate(bNode *node)
+{
+ LISTBASE_FOREACH (bNodeSocket *, nsock, &node->inputs) {
+ if (nsock->link != nullptr) {
+ bNodeLink *link = nsock->link;
+ nodePositionRelative(link->fromnode, link->tonode, link->fromsock, link->tosock);
+ nodePositionPropagate(link->fromnode);
+ }
+ }
+}
+
+bNodeTree *ntreeAddTree(Main *bmain, const char *name, const char *idname)
+{
+ /* trees are created as local trees for compositor, material or texture nodes,
+ * node groups and other tree types are created as library data.
+ */
+ const bool is_embedded = (bmain == nullptr);
+ int flag = 0;
+ if (is_embedded) {
+ flag |= LIB_ID_CREATE_NO_MAIN;
+ }
+ bNodeTree *ntree = (bNodeTree *)BKE_libblock_alloc(bmain, ID_NT, name, flag);
+ if (is_embedded) {
+ ntree->id.flag |= LIB_EMBEDDED_DATA;
+ }
+
+ /* Types are fully initialized at this point,
+ * if an undefined node is added later this will be reset.
+ */
+ ntree->init |= NTREE_TYPE_INIT;
+
+ BLI_strncpy(ntree->idname, idname, sizeof(ntree->idname));
+ ntree_set_typeinfo(ntree, ntreeTypeFind(idname));
+
+ return ntree;
+}
+
+bNodeTree *ntreeCopyTree_ex(const bNodeTree *ntree, Main *bmain, const bool do_id_user)
+{
+ const int flag = do_id_user ? 0 : LIB_ID_CREATE_NO_USER_REFCOUNT | LIB_ID_CREATE_NO_MAIN;
+
+ bNodeTree *ntree_copy = (bNodeTree *)BKE_id_copy_ex(bmain, (ID *)ntree, nullptr, flag);
+ return ntree_copy;
+}
+bNodeTree *ntreeCopyTree(Main *bmain, const bNodeTree *ntree)
+{
+ return ntreeCopyTree_ex(ntree, bmain, true);
+}
+
+/* *************** Node Preview *********** */
+
+/* XXX this should be removed eventually ...
+ * Currently BKE functions are modeled closely on previous code,
+ * using BKE_node_preview_init_tree to set up previews for a whole node tree in advance.
+ * This should be left more to the individual node tree implementations.
+ */
+bool BKE_node_preview_used(const bNode *node)
+{
+ /* XXX check for closed nodes? */
+ return (node->typeinfo->flag & NODE_PREVIEW) != 0;
+}
+
+bNodePreview *BKE_node_preview_verify(
+ bNodeInstanceHash *previews, bNodeInstanceKey key, int xsize, int ysize, bool create)
+{
+ bNodePreview *preview = (bNodePreview *)BKE_node_instance_hash_lookup(previews, key);
+ if (!preview) {
+ if (create) {
+ preview = (bNodePreview *)MEM_callocN(sizeof(bNodePreview), "node preview");
+ BKE_node_instance_hash_insert(previews, key, preview);
+ }
+ else {
+ return nullptr;
+ }
+ }
+
+ /* node previews can get added with variable size this way */
+ if (xsize == 0 || ysize == 0) {
+ return preview;
+ }
+
+ /* sanity checks & initialize */
+ if (preview->rect) {
+ if (preview->xsize != xsize || preview->ysize != ysize) {
+ MEM_freeN(preview->rect);
+ preview->rect = nullptr;
+ }
+ }
+
+ if (preview->rect == nullptr) {
+ preview->rect = (unsigned char *)MEM_callocN(4 * xsize + xsize * ysize * sizeof(char[4]),
+ "node preview rect");
+ preview->xsize = xsize;
+ preview->ysize = ysize;
+ }
+ /* no clear, makes nicer previews */
+
+ return preview;
+}
+
+bNodePreview *BKE_node_preview_copy(bNodePreview *preview)
+{
+ bNodePreview *new_preview = (bNodePreview *)MEM_dupallocN(preview);
+ if (preview->rect) {
+ new_preview->rect = (unsigned char *)MEM_dupallocN(preview->rect);
+ }
+ return new_preview;
+}
+
+void BKE_node_preview_free(bNodePreview *preview)
+{
+ if (preview->rect) {
+ MEM_freeN(preview->rect);
+ }
+ MEM_freeN(preview);
+}
+
+static void node_preview_init_tree_recursive(bNodeInstanceHash *previews,
+ bNodeTree *ntree,
+ bNodeInstanceKey parent_key,
+ int xsize,
+ int ysize,
+ int create)
+{
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ bNodeInstanceKey key = BKE_node_instance_key(parent_key, ntree, node);
+
+ if (BKE_node_preview_used(node)) {
+ node->preview_xsize = xsize;
+ node->preview_ysize = ysize;
+
+ BKE_node_preview_verify(previews, key, xsize, ysize, create);
+ }
+
+ if (node->type == NODE_GROUP && node->id) {
+ node_preview_init_tree_recursive(previews, (bNodeTree *)node->id, key, xsize, ysize, create);
+ }
+ }
+}
+
+void BKE_node_preview_init_tree(bNodeTree *ntree, int xsize, int ysize, int create_previews)
+{
+ if (!ntree) {
+ return;
+ }
+
+ if (!ntree->previews) {
+ ntree->previews = BKE_node_instance_hash_new("node previews");
+ }
+
+ node_preview_init_tree_recursive(
+ ntree->previews, ntree, NODE_INSTANCE_KEY_BASE, xsize, ysize, create_previews);
+}
+
+static void node_preview_tag_used_recursive(bNodeInstanceHash *previews,
+ bNodeTree *ntree,
+ bNodeInstanceKey parent_key)
+{
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ bNodeInstanceKey key = BKE_node_instance_key(parent_key, ntree, node);
+
+ if (BKE_node_preview_used(node)) {
+ BKE_node_instance_hash_tag_key(previews, key);
+ }
+
+ if (node->type == NODE_GROUP && node->id) {
+ node_preview_tag_used_recursive(previews, (bNodeTree *)node->id, key);
+ }
+ }
+}
+
+void BKE_node_preview_remove_unused(bNodeTree *ntree)
+{
+ if (!ntree || !ntree->previews) {
+ return;
+ }
+
+ /* use the instance hash functions for tagging and removing unused previews */
+ BKE_node_instance_hash_clear_tags(ntree->previews);
+ node_preview_tag_used_recursive(ntree->previews, ntree, NODE_INSTANCE_KEY_BASE);
+
+ BKE_node_instance_hash_remove_untagged(ntree->previews,
+ (bNodeInstanceValueFP)BKE_node_preview_free);
+}
+
+void BKE_node_preview_free_tree(bNodeTree *ntree)
+{
+ if (!ntree) {
+ return;
+ }
+
+ if (ntree->previews) {
+ BKE_node_instance_hash_free(ntree->previews, (bNodeInstanceValueFP)BKE_node_preview_free);
+ ntree->previews = nullptr;
+ }
+}
+
+void BKE_node_preview_clear(bNodePreview *preview)
+{
+ if (preview && preview->rect) {
+ memset(preview->rect, 0, MEM_allocN_len(preview->rect));
+ }
+}
+
+void BKE_node_preview_clear_tree(bNodeTree *ntree)
+{
+ if (!ntree || !ntree->previews) {
+ return;
+ }
+
+ bNodeInstanceHashIterator iter;
+ NODE_INSTANCE_HASH_ITER (iter, ntree->previews) {
+ bNodePreview *preview = (bNodePreview *)BKE_node_instance_hash_iterator_get_value(&iter);
+ BKE_node_preview_clear(preview);
+ }
+}
+
+static void node_preview_sync(bNodePreview *to, bNodePreview *from)
+{
+ /* sizes should have been initialized by BKE_node_preview_init_tree */
+ BLI_assert(to->xsize == from->xsize && to->ysize == from->ysize);
+
+ /* copy over contents of previews */
+ if (to->rect && from->rect) {
+ int xsize = to->xsize;
+ int ysize = to->ysize;
+ memcpy(to->rect, from->rect, xsize * ysize * sizeof(char[4]));
+ }
+}
+
+void BKE_node_preview_sync_tree(bNodeTree *to_ntree, bNodeTree *from_ntree)
+{
+ bNodeInstanceHash *from_previews = from_ntree->previews;
+ bNodeInstanceHash *to_previews = to_ntree->previews;
+
+ if (!from_previews || !to_previews) {
+ return;
+ }
+
+ bNodeInstanceHashIterator iter;
+ NODE_INSTANCE_HASH_ITER (iter, from_previews) {
+ bNodeInstanceKey key = BKE_node_instance_hash_iterator_get_key(&iter);
+ bNodePreview *from = (bNodePreview *)BKE_node_instance_hash_iterator_get_value(&iter);
+ bNodePreview *to = (bNodePreview *)BKE_node_instance_hash_lookup(to_previews, key);
+
+ if (from && to) {
+ node_preview_sync(to, from);
+ }
+ }
+}
+
+void BKE_node_preview_merge_tree(bNodeTree *to_ntree, bNodeTree *from_ntree, bool remove_old)
+{
+ if (remove_old || !to_ntree->previews) {
+ /* free old previews */
+ if (to_ntree->previews) {
+ BKE_node_instance_hash_free(to_ntree->previews, (bNodeInstanceValueFP)BKE_node_preview_free);
+ }
+
+ /* transfer previews */
+ to_ntree->previews = from_ntree->previews;
+ from_ntree->previews = nullptr;
+
+ /* clean up, in case any to_ntree nodes have been removed */
+ BKE_node_preview_remove_unused(to_ntree);
+ }
+ else {
+ if (from_ntree->previews) {
+ bNodeInstanceHashIterator iter;
+ NODE_INSTANCE_HASH_ITER (iter, from_ntree->previews) {
+ bNodeInstanceKey key = BKE_node_instance_hash_iterator_get_key(&iter);
+ bNodePreview *preview = (bNodePreview *)BKE_node_instance_hash_iterator_get_value(&iter);
+
+ /* replace existing previews */
+ BKE_node_instance_hash_remove(
+ to_ntree->previews, key, (bNodeInstanceValueFP)BKE_node_preview_free);
+ BKE_node_instance_hash_insert(to_ntree->previews, key, preview);
+ }
+
+ /* Note: null free function here,
+ * because pointers have already been moved over to to_ntree->previews! */
+ BKE_node_instance_hash_free(from_ntree->previews, nullptr);
+ from_ntree->previews = nullptr;
+ }
+ }
+}
+
+/* hack warning! this function is only used for shader previews, and
+ * since it gets called multiple times per pixel for Ztransp we only
+ * add the color once. Preview gets cleared before it starts render though */
+void BKE_node_preview_set_pixel(
+ bNodePreview *preview, const float col[4], int x, int y, bool do_manage)
+{
+ if (preview) {
+ if (x >= 0 && y >= 0) {
+ if (x < preview->xsize && y < preview->ysize) {
+ unsigned char *tar = preview->rect + 4 * ((preview->xsize * y) + x);
+
+ if (do_manage) {
+ linearrgb_to_srgb_uchar4(tar, col);
+ }
+ else {
+ rgba_float_to_uchar(tar, col);
+ }
+ }
+ // else printf("prv out bound x y %d %d\n", x, y);
+ }
+ // else printf("prv out bound x y %d %d\n", x, y);
+ }
+}
+
+/* ************** Free stuff ********** */
+
+/* goes over entire tree */
+void nodeUnlinkNode(bNodeTree *ntree, bNode *node)
+{
+ LISTBASE_FOREACH_MUTABLE (bNodeLink *, link, &ntree->links) {
+ ListBase *lb;
+ if (link->fromnode == node) {
+ lb = &node->outputs;
+ if (link->tonode) {
+ link->tonode->update |= NODE_UPDATE;
+ }
+ }
+ else if (link->tonode == node) {
+ lb = &node->inputs;
+ }
+ else {
+ lb = nullptr;
+ }
+
+ if (lb) {
+ LISTBASE_FOREACH (bNodeSocket *, sock, lb) {
+ if (link->fromsock == sock || link->tosock == sock) {
+ nodeRemLink(ntree, link);
+ break;
+ }
+ }
+ }
+ }
+}
+
+static void node_unlink_attached(bNodeTree *ntree, bNode *parent)
+{
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ if (node->parent == parent) {
+ nodeDetachNode(node);
+ }
+ }
+}
+
+/* Free the node itself. ID user refcounting is up the caller,
+ * that does not happen here. */
+static void node_free_node(bNodeTree *ntree, bNode *node)
+{
+ /* since it is called while free database, node->id is undefined */
+
+ /* can be called for nodes outside a node tree (e.g. clipboard) */
+ if (ntree) {
+ /* remove all references to this node */
+ nodeUnlinkNode(ntree, node);
+ node_unlink_attached(ntree, node);
+
+ BLI_remlink(&ntree->nodes, node);
+
+ if (ntree->typeinfo->free_node_cache) {
+ ntree->typeinfo->free_node_cache(ntree, node);
+ }
+
+ /* texture node has bad habit of keeping exec data around */
+ if (ntree->type == NTREE_TEXTURE && ntree->execdata) {
+ ntreeTexEndExecTree(ntree->execdata);
+ ntree->execdata = nullptr;
+ }
+ }
+
+ if (node->typeinfo->freefunc) {
+ node->typeinfo->freefunc(node);
+ }
+
+ LISTBASE_FOREACH_MUTABLE (bNodeSocket *, sock, &node->inputs) {
+ /* Remember, no ID user refcount management here! */
+ node_socket_free(ntree, sock, node, false);
+ MEM_freeN(sock);
+ }
+ LISTBASE_FOREACH_MUTABLE (bNodeSocket *, sock, &node->outputs) {
+ /* Remember, no ID user refcount management here! */
+ node_socket_free(ntree, sock, node, false);
+ MEM_freeN(sock);
+ }
+
+ BLI_freelistN(&node->internal_links);
+
+ if (node->prop) {
+ /* Remember, no ID user refcount management here! */
+ IDP_FreePropertyContent_ex(node->prop, false);
+ MEM_freeN(node->prop);
+ }
+
+ MEM_freeN(node);
+
+ if (ntree) {
+ ntree->update |= NTREE_UPDATE_NODES;
+ }
+}
+
+void ntreeFreeLocalNode(bNodeTree *ntree, bNode *node)
+{
+ /* For removing nodes while editing localized node trees. */
+ BLI_assert((ntree->id.tag & LIB_TAG_LOCALIZED) != 0);
+ node_free_node(ntree, node);
+}
+
+void nodeRemoveNode(Main *bmain, bNodeTree *ntree, bNode *node, bool do_id_user)
+{
+ /* This function is not for localized node trees, we do not want
+ * do to ID user refcounting and removal of animdation data then. */
+ BLI_assert((ntree->id.tag & LIB_TAG_LOCALIZED) == 0);
+
+ if (do_id_user) {
+ /* Free callback for NodeCustomGroup. */
+ if (node->typeinfo->freefunc_api) {
+ PointerRNA ptr;
+ RNA_pointer_create((ID *)ntree, &RNA_Node, node, &ptr);
+
+ node->typeinfo->freefunc_api(&ptr);
+ }
+
+ /* Do user counting. */
+ if (node->id) {
+ id_us_min(node->id);
+ }
+
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
+ socket_id_user_decrement(sock);
+ }
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
+ socket_id_user_decrement(sock);
+ }
+ }
+
+ /* Remove animation data. */
+ char propname_esc[MAX_IDPROP_NAME * 2];
+ char prefix[MAX_IDPROP_NAME * 2];
+
+ BLI_str_escape(propname_esc, node->name, sizeof(propname_esc));
+ BLI_snprintf(prefix, sizeof(prefix), "nodes[\"%s\"]", propname_esc);
+
+ if (BKE_animdata_fix_paths_remove((ID *)ntree, prefix)) {
+ if (bmain != nullptr) {
+ DEG_relations_tag_update(bmain);
+ }
+ }
+
+ /* Free node itself. */
+ node_free_node(ntree, node);
+}
+
+static void node_socket_interface_free(bNodeTree *UNUSED(ntree),
+ bNodeSocket *sock,
+ const bool do_id_user)
+{
+ if (sock->prop) {
+ IDP_FreeProperty_ex(sock->prop, do_id_user);
+ }
+
+ if (sock->default_value) {
+ if (do_id_user) {
+ socket_id_user_decrement(sock);
+ }
+ MEM_freeN(sock->default_value);
+ }
+}
+
+static void free_localized_node_groups(bNodeTree *ntree)
+{
+ /* Only localized node trees store a copy for each node group tree.
+ * Each node group tree in a localized node tree can be freed,
+ * since it is a localized copy itself (no risk of accessing free'd
+ * data in main, see T37939).
+ */
+ if (!(ntree->id.tag & LIB_TAG_LOCALIZED)) {
+ return;
+ }
+
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ if ((ELEM(node->type, NODE_GROUP, NODE_CUSTOM_GROUP)) && node->id) {
+ bNodeTree *ngroup = (bNodeTree *)node->id;
+ ntreeFreeTree(ngroup);
+ MEM_freeN(ngroup);
+ }
+ }
+}
+
+/* Free (or release) any data used by this nodetree. Does not free the
+ * nodetree itself and does no ID user counting. */
+void ntreeFreeTree(bNodeTree *ntree)
+{
+ ntree_free_data(&ntree->id);
+ BKE_animdata_free(&ntree->id, false);
+}
+
+void ntreeFreeEmbeddedTree(bNodeTree *ntree)
+{
+ ntreeFreeTree(ntree);
+ BKE_libblock_free_data(&ntree->id, true);
+}
+
+void ntreeFreeLocalTree(bNodeTree *ntree)
+{
+ if (ntree->id.tag & LIB_TAG_LOCALIZED) {
+ ntreeFreeTree(ntree);
+ }
+ else {
+ ntreeFreeTree(ntree);
+ BKE_libblock_free_data(&ntree->id, true);
+ }
+}
+
+void ntreeFreeCache(bNodeTree *ntree)
+{
+ if (ntree == nullptr) {
+ return;
+ }
+
+ if (ntree->typeinfo->free_cache) {
+ ntree->typeinfo->free_cache(ntree);
+ }
+}
+
+void ntreeSetOutput(bNodeTree *ntree)
+{
+ /* find the active outputs, might become tree type dependent handler */
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ if (node->typeinfo->nclass == NODE_CLASS_OUTPUT) {
+ /* we need a check for which output node should be tagged like this, below an exception */
+ if (node->type == CMP_NODE_OUTPUT_FILE) {
+ continue;
+ }
+
+ int output = 0;
+ /* there is more types having output class, each one is checked */
+ LISTBASE_FOREACH (bNode *, tnode, &ntree->nodes) {
+ if (tnode->typeinfo->nclass == NODE_CLASS_OUTPUT) {
+ if (ntree->type == NTREE_COMPOSIT) {
+ /* same type, exception for viewer */
+ if (tnode->type == node->type ||
+ (ELEM(tnode->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER) &&
+ ELEM(node->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER))) {
+ if (tnode->flag & NODE_DO_OUTPUT) {
+ output++;
+ if (output > 1) {
+ tnode->flag &= ~NODE_DO_OUTPUT;
+ }
+ }
+ }
+ }
+ else {
+ /* same type */
+ if (tnode->type == node->type) {
+ if (tnode->flag & NODE_DO_OUTPUT) {
+ output++;
+ if (output > 1) {
+ tnode->flag &= ~NODE_DO_OUTPUT;
+ }
+ }
+ }
+ }
+ }
+ }
+ if (output == 0) {
+ node->flag |= NODE_DO_OUTPUT;
+ }
+ }
+
+ /* group node outputs use this flag too */
+ if (node->type == NODE_GROUP_OUTPUT) {
+ int output = 0;
+ LISTBASE_FOREACH (bNode *, tnode, &ntree->nodes) {
+ if (tnode->type == NODE_GROUP_OUTPUT) {
+ if (tnode->flag & NODE_DO_OUTPUT) {
+ output++;
+ if (output > 1) {
+ tnode->flag &= ~NODE_DO_OUTPUT;
+ }
+ }
+ }
+ }
+ if (output == 0) {
+ node->flag |= NODE_DO_OUTPUT;
+ }
+ }
+ }
+
+ /* here we could recursively set which nodes have to be done,
+ * might be different for editor or for "real" use... */
+}
+
+/** Get address of potential nodetree pointer of given ID.
+ *
+ * \warning Using this function directly is potentially dangerous, if you don't know or are not
+ * sure, please use `ntreeFromID()` instead. */
+bNodeTree **BKE_ntree_ptr_from_id(ID *id)
+{
+ switch (GS(id->name)) {
+ case ID_MA:
+ return &((Material *)id)->nodetree;
+ case ID_LA:
+ return &((Light *)id)->nodetree;
+ case ID_WO:
+ return &((World *)id)->nodetree;
+ case ID_TE:
+ return &((Tex *)id)->nodetree;
+ case ID_SCE:
+ return &((Scene *)id)->nodetree;
+ case ID_LS:
+ return &((FreestyleLineStyle *)id)->nodetree;
+ case ID_SIM:
+ return &((Simulation *)id)->nodetree;
+ default:
+ return nullptr;
+ }
+}
+
+/* Returns the private NodeTree object of the datablock, if it has one. */
+bNodeTree *ntreeFromID(ID *id)
+{
+ bNodeTree **nodetree = BKE_ntree_ptr_from_id(id);
+ return (nodetree != nullptr) ? *nodetree : nullptr;
+}
+
+/* Finds and returns the datablock that privately owns the given tree, or null. */
+ID *BKE_node_tree_find_owner_ID(Main *bmain, struct bNodeTree *ntree)
+{
+ ListBase *lists[] = {&bmain->materials,
+ &bmain->lights,
+ &bmain->worlds,
+ &bmain->textures,
+ &bmain->scenes,
+ &bmain->linestyles,
+ &bmain->simulations,
+ nullptr};
+
+ for (int i = 0; lists[i] != nullptr; i++) {
+ LISTBASE_FOREACH (ID *, id, lists[i]) {
+ if (ntreeFromID(id) == ntree) {
+ return id;
+ }
+ }
+ }
+
+ return nullptr;
+}
+
+bool ntreeNodeExists(const bNodeTree *ntree, const bNode *testnode)
+{
+ LISTBASE_FOREACH (const bNode *, node, &ntree->nodes) {
+ if (node == testnode) {
+ return true;
+ }
+ }
+ return false;
+}
+
+bool ntreeOutputExists(const bNode *node, const bNodeSocket *testsock)
+{
+ LISTBASE_FOREACH (const bNodeSocket *, sock, &node->outputs) {
+ if (sock == testsock) {
+ return true;
+ }
+ }
+ return false;
+}
+
+void ntreeNodeFlagSet(const bNodeTree *ntree, const int flag, const bool enable)
+{
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ if (enable) {
+ node->flag |= flag;
+ }
+ else {
+ node->flag &= ~flag;
+ }
+ }
+}
+
+/* returns localized tree for execution in threads */
+bNodeTree *ntreeLocalize(bNodeTree *ntree)
+{
+ if (ntree) {
+ /* Make full copy outside of Main database.
+ * Note: previews are not copied here.
+ */
+ bNodeTree *ltree = (bNodeTree *)BKE_id_copy_ex(
+ nullptr, &ntree->id, nullptr, (LIB_ID_COPY_LOCALIZE | LIB_ID_COPY_NO_ANIMDATA));
+
+ ltree->id.tag |= LIB_TAG_LOCALIZED;
+
+ LISTBASE_FOREACH (bNode *, node, &ltree->nodes) {
+ if ((ELEM(node->type, NODE_GROUP, NODE_CUSTOM_GROUP)) && node->id) {
+ node->id = (ID *)ntreeLocalize((bNodeTree *)node->id);
+ }
+ }
+
+ /* ensures only a single output node is enabled */
+ ntreeSetOutput(ntree);
+
+ bNode *node_src = (bNode *)ntree->nodes.first;
+ bNode *node_local = (bNode *)ltree->nodes.first;
+ while (node_src != nullptr) {
+ node_local->original = node_src;
+ node_src = node_src->next;
+ node_local = node_local->next;
+ }
+
+ if (ntree->typeinfo->localize) {
+ ntree->typeinfo->localize(ltree, ntree);
+ }
+
+ return ltree;
+ }
+
+ return nullptr;
+}
+
+/* sync local composite with real tree */
+/* local tree is supposed to be running, be careful moving previews! */
+/* is called by jobs manager, outside threads, so it doesn't happen during draw */
+void ntreeLocalSync(bNodeTree *localtree, bNodeTree *ntree)
+{
+ if (localtree && ntree) {
+ if (ntree->typeinfo->local_sync) {
+ ntree->typeinfo->local_sync(localtree, ntree);
+ }
+ }
+}
+
+/* merge local tree results back, and free local tree */
+/* we have to assume the editor already changed completely */
+void ntreeLocalMerge(Main *bmain, bNodeTree *localtree, bNodeTree *ntree)
+{
+ if (ntree && localtree) {
+ if (ntree->typeinfo->local_merge) {
+ ntree->typeinfo->local_merge(bmain, localtree, ntree);
+ }
+
+ ntreeFreeTree(localtree);
+ MEM_freeN(localtree);
+ }
+}
+
+/* ************ NODE TREE INTERFACE *************** */
+
+static bNodeSocket *make_socket_interface(bNodeTree *ntree,
+ int in_out,
+ const char *idname,
+ const char *name)
+{
+ bNodeSocketType *stype = nodeSocketTypeFind(idname);
+ int own_index = ntree->cur_index++;
+
+ if (stype == nullptr) {
+ return nullptr;
+ }
+
+ bNodeSocket *sock = (bNodeSocket *)MEM_callocN(sizeof(bNodeSocket), "socket template");
+ BLI_strncpy(sock->idname, stype->idname, sizeof(sock->idname));
+ node_socket_set_typeinfo(ntree, sock, stype);
+ sock->in_out = in_out;
+ sock->type = SOCK_CUSTOM; /* int type undefined by default */
+
+ /* assign new unique index */
+ own_index = ntree->cur_index++;
+ /* use the own_index as socket identifier */
+ if (in_out == SOCK_IN) {
+ BLI_snprintf(sock->identifier, MAX_NAME, "Input_%d", own_index);
+ }
+ else {
+ BLI_snprintf(sock->identifier, MAX_NAME, "Output_%d", own_index);
+ }
+
+ sock->limit = (in_out == SOCK_IN ? 1 : 0xFFF);
+
+ BLI_strncpy(sock->name, name, NODE_MAXSTR);
+ sock->storage = nullptr;
+ sock->flag |= SOCK_COLLAPSED;
+
+ return sock;
+}
+
+bNodeSocket *ntreeFindSocketInterface(bNodeTree *ntree, int in_out, const char *identifier)
+{
+ ListBase *sockets = (in_out == SOCK_IN) ? &ntree->inputs : &ntree->outputs;
+ LISTBASE_FOREACH (bNodeSocket *, iosock, sockets) {
+ if (STREQ(iosock->identifier, identifier)) {
+ return iosock;
+ }
+ }
+ return nullptr;
+}
+
+bNodeSocket *ntreeAddSocketInterface(bNodeTree *ntree,
+ int in_out,
+ const char *idname,
+ const char *name)
+{
+ bNodeSocket *iosock = make_socket_interface(ntree, in_out, idname, name);
+ if (in_out == SOCK_IN) {
+ BLI_addtail(&ntree->inputs, iosock);
+ ntree->update |= NTREE_UPDATE_GROUP_IN;
+ }
+ else if (in_out == SOCK_OUT) {
+ BLI_addtail(&ntree->outputs, iosock);
+ ntree->update |= NTREE_UPDATE_GROUP_OUT;
+ }
+ return iosock;
+}
+
+bNodeSocket *ntreeInsertSocketInterface(
+ bNodeTree *ntree, int in_out, const char *idname, bNodeSocket *next_sock, const char *name)
+{
+ bNodeSocket *iosock = make_socket_interface(ntree, in_out, idname, name);
+ if (in_out == SOCK_IN) {
+ BLI_insertlinkbefore(&ntree->inputs, next_sock, iosock);
+ ntree->update |= NTREE_UPDATE_GROUP_IN;
+ }
+ else if (in_out == SOCK_OUT) {
+ BLI_insertlinkbefore(&ntree->outputs, next_sock, iosock);
+ ntree->update |= NTREE_UPDATE_GROUP_OUT;
+ }
+ return iosock;
+}
+
+struct bNodeSocket *ntreeAddSocketInterfaceFromSocket(bNodeTree *ntree,
+ bNode *from_node,
+ bNodeSocket *from_sock)
+{
+ bNodeSocket *iosock = ntreeAddSocketInterface(
+ ntree, from_sock->in_out, from_sock->idname, from_sock->name);
+ if (iosock) {
+ if (iosock->typeinfo->interface_from_socket) {
+ iosock->typeinfo->interface_from_socket(ntree, iosock, from_node, from_sock);
+ }
+ }
+ return iosock;
+}
+
+struct bNodeSocket *ntreeInsertSocketInterfaceFromSocket(bNodeTree *ntree,
+ bNodeSocket *next_sock,
+ bNode *from_node,
+ bNodeSocket *from_sock)
+{
+ bNodeSocket *iosock = ntreeInsertSocketInterface(
+ ntree, from_sock->in_out, from_sock->idname, next_sock, from_sock->name);
+ if (iosock) {
+ if (iosock->typeinfo->interface_from_socket) {
+ iosock->typeinfo->interface_from_socket(ntree, iosock, from_node, from_sock);
+ }
+ }
+ return iosock;
+}
+
+void ntreeRemoveSocketInterface(bNodeTree *ntree, bNodeSocket *sock)
+{
+ /* this is fast, this way we don't need an in_out argument */
+ BLI_remlink(&ntree->inputs, sock);
+ BLI_remlink(&ntree->outputs, sock);
+
+ node_socket_interface_free(ntree, sock, true);
+ MEM_freeN(sock);
+
+ ntree->update |= NTREE_UPDATE_GROUP;
+}
+
+/* generates a valid RNA identifier from the node tree name */
+static void ntree_interface_identifier_base(bNodeTree *ntree, char *base)
+{
+ /* generate a valid RNA identifier */
+ sprintf(base, "NodeTreeInterface_%s", ntree->id.name + 2);
+ RNA_identifier_sanitize(base, false);
+}
+
+/* check if the identifier is already in use */
+static bool ntree_interface_unique_identifier_check(void *UNUSED(data), const char *identifier)
+{
+ return (RNA_struct_find(identifier) != nullptr);
+}
+
+/* generates the actual unique identifier and ui name and description */
+static void ntree_interface_identifier(bNodeTree *ntree,
+ const char *base,
+ char *identifier,
+ int maxlen,
+ char *name,
+ char *description)
+{
+ /* There is a possibility that different node tree names get mapped to the same identifier
+ * after sanitation (e.g. "SomeGroup_A", "SomeGroup.A" both get sanitized to "SomeGroup_A").
+ * On top of the sanitized id string add a number suffix if necessary to avoid duplicates.
+ */
+ identifier[0] = '\0';
+ BLI_uniquename_cb(
+ ntree_interface_unique_identifier_check, nullptr, base, '_', identifier, maxlen);
+
+ sprintf(name, "Node Tree %s Interface", ntree->id.name + 2);
+ sprintf(description, "Interface properties of node group %s", ntree->id.name + 2);
+}
+
+static void ntree_interface_type_create(bNodeTree *ntree)
+{
+ /* strings are generated from base string + ID name, sizes are sufficient */
+ char base[MAX_ID_NAME + 64], identifier[MAX_ID_NAME + 64], name[MAX_ID_NAME + 64],
+ description[MAX_ID_NAME + 64];
+
+ /* generate a valid RNA identifier */
+ ntree_interface_identifier_base(ntree, base);
+ ntree_interface_identifier(ntree, base, identifier, sizeof(identifier), name, description);
+
+ /* register a subtype of PropertyGroup */
+ StructRNA *srna = RNA_def_struct_ptr(&BLENDER_RNA, identifier, &RNA_PropertyGroup);
+ RNA_def_struct_ui_text(srna, name, description);
+ RNA_def_struct_duplicate_pointers(&BLENDER_RNA, srna);
+
+ /* associate the RNA type with the node tree */
+ ntree->interface_type = srna;
+ RNA_struct_blender_type_set(srna, ntree);
+
+ /* add socket properties */
+ LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->inputs) {
+ bNodeSocketType *stype = sock->typeinfo;
+ if (stype && stype->interface_register_properties) {
+ stype->interface_register_properties(ntree, sock, srna);
+ }
+ }
+ LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->outputs) {
+ bNodeSocketType *stype = sock->typeinfo;
+ if (stype && stype->interface_register_properties) {
+ stype->interface_register_properties(ntree, sock, srna);
+ }
+ }
+}
+
+StructRNA *ntreeInterfaceTypeGet(bNodeTree *ntree, bool create)
+{
+ if (ntree->interface_type) {
+ /* strings are generated from base string + ID name, sizes are sufficient */
+ char base[MAX_ID_NAME + 64], identifier[MAX_ID_NAME + 64], name[MAX_ID_NAME + 64],
+ description[MAX_ID_NAME + 64];
+
+ /* A bit of a hack: when changing the ID name, update the RNA type identifier too,
+ * so that the names match. This is not strictly necessary to keep it working,
+ * but better for identifying associated NodeTree blocks and RNA types.
+ */
+ StructRNA *srna = ntree->interface_type;
+
+ ntree_interface_identifier_base(ntree, base);
+
+ /* RNA identifier may have a number suffix, but should start with the idbase string */
+ if (!STREQLEN(RNA_struct_identifier(srna), base, sizeof(base))) {
+ /* generate new unique RNA identifier from the ID name */
+ ntree_interface_identifier(ntree, base, identifier, sizeof(identifier), name, description);
+
+ /* rename the RNA type */
+ RNA_def_struct_free_pointers(&BLENDER_RNA, srna);
+ RNA_def_struct_identifier(&BLENDER_RNA, srna, identifier);
+ RNA_def_struct_ui_text(srna, name, description);
+ RNA_def_struct_duplicate_pointers(&BLENDER_RNA, srna);
+ }
+ }
+ else if (create) {
+ ntree_interface_type_create(ntree);
+ }
+
+ return ntree->interface_type;
+}
+
+void ntreeInterfaceTypeFree(bNodeTree *ntree)
+{
+ if (ntree->interface_type) {
+ RNA_struct_free(&BLENDER_RNA, ntree->interface_type);
+ ntree->interface_type = nullptr;
+ }
+}
+
+void ntreeInterfaceTypeUpdate(bNodeTree *ntree)
+{
+ /* XXX it would be sufficient to just recreate all properties
+ * instead of re-registering the whole struct type,
+ * but there is currently no good way to do this in the RNA functions.
+ * Overhead should be negligible.
+ */
+ ntreeInterfaceTypeFree(ntree);
+ ntree_interface_type_create(ntree);
+}
+
+/* ************ find stuff *************** */
+
+bNode *ntreeFindType(const bNodeTree *ntree, int type)
+{
+ if (ntree) {
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ if (node->type == type) {
+ return node;
+ }
+ }
+ }
+ return nullptr;
+}
+
+bool ntreeHasType(const bNodeTree *ntree, int type)
+{
+ return ntreeFindType(ntree, type) != nullptr;
+}
+
+bool ntreeHasTree(const bNodeTree *ntree, const bNodeTree *lookup)
+{
+ if (ntree == lookup) {
+ return true;
+ }
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ if (ELEM(node->type, NODE_GROUP, NODE_CUSTOM_GROUP) && node->id) {
+ if (ntreeHasTree((bNodeTree *)node->id, lookup)) {
+ return true;
+ }
+ }
+ }
+ return false;
+}
+
+bNodeLink *nodeFindLink(bNodeTree *ntree, const bNodeSocket *from, const bNodeSocket *to)
+{
+ LISTBASE_FOREACH (bNodeLink *, link, &ntree->links) {
+ if (link->fromsock == from && link->tosock == to) {
+ return link;
+ }
+ if (link->fromsock == to && link->tosock == from) { /* hrms? */
+ return link;
+ }
+ }
+ return nullptr;
+}
+
+int nodeCountSocketLinks(const bNodeTree *ntree, const bNodeSocket *sock)
+{
+ int tot = 0;
+ LISTBASE_FOREACH (const bNodeLink *, link, &ntree->links) {
+ if (link->fromsock == sock || link->tosock == sock) {
+ tot++;
+ }
+ }
+ return tot;
+}
+
+bNode *nodeGetActive(bNodeTree *ntree)
+{
+ if (ntree == nullptr) {
+ return nullptr;
+ }
+
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ if (node->flag & NODE_ACTIVE) {
+ return node;
+ }
+ }
+ return nullptr;
+}
+
+static bNode *node_get_active_id_recursive(bNodeInstanceKey active_key,
+ bNodeInstanceKey parent_key,
+ bNodeTree *ntree,
+ short idtype)
+{
+ if (parent_key.value == active_key.value || active_key.value == 0) {
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ if (node->id && GS(node->id->name) == idtype) {
+ if (node->flag & NODE_ACTIVE_ID) {
+ return node;
+ }
+ }
+ }
+ }
+ else {
+ /* no node with active ID in this tree, look inside groups */
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ if (node->type == NODE_GROUP) {
+ bNodeTree *group = (bNodeTree *)node->id;
+ if (group) {
+ bNodeInstanceKey group_key = BKE_node_instance_key(parent_key, ntree, node);
+ bNode *tnode = node_get_active_id_recursive(active_key, group_key, group, idtype);
+ if (tnode) {
+ return tnode;
+ }
+ }
+ }
+ }
+ }
+ return nullptr;
+}
+
+/* two active flags, ID nodes have special flag for buttons display */
+bNode *nodeGetActiveID(bNodeTree *ntree, short idtype)
+{
+ if (ntree) {
+ return node_get_active_id_recursive(
+ ntree->active_viewer_key, NODE_INSTANCE_KEY_BASE, ntree, idtype);
+ }
+ return nullptr;
+}
+
+bool nodeSetActiveID(bNodeTree *ntree, short idtype, ID *id)
+{
+ bool ok = false;
+
+ if (ntree == nullptr) {
+ return ok;
+ }
+
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ if (node->id && GS(node->id->name) == idtype) {
+ if (id && ok == false && node->id == id) {
+ node->flag |= NODE_ACTIVE_ID;
+ ok = true;
+ }
+ else {
+ node->flag &= ~NODE_ACTIVE_ID;
+ }
+ }
+ }
+
+ /* update all groups linked from here
+ * if active ID node has been found already,
+ * just pass null so other matching nodes are deactivated.
+ */
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ if (node->type == NODE_GROUP) {
+ ok |= nodeSetActiveID((bNodeTree *)node->id, idtype, (ok == false ? id : nullptr));
+ }
+ }
+
+ return ok;
+}
+
+/* two active flags, ID nodes have special flag for buttons display */
+void nodeClearActiveID(bNodeTree *ntree, short idtype)
+{
+ if (ntree == nullptr) {
+ return;
+ }
+
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ if (node->id && GS(node->id->name) == idtype) {
+ node->flag &= ~NODE_ACTIVE_ID;
+ }
+ }
+}
+
+void nodeSetSelected(bNode *node, bool select)
+{
+ if (select) {
+ node->flag |= NODE_SELECT;
+ }
+ else {
+ node->flag &= ~NODE_SELECT;
+
+ /* deselect sockets too */
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
+ sock->flag &= ~NODE_SELECT;
+ }
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
+ sock->flag &= ~NODE_SELECT;
+ }
+ }
+}
+
+void nodeClearActive(bNodeTree *ntree)
+{
+ if (ntree == nullptr) {
+ return;
+ }
+
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ node->flag &= ~(NODE_ACTIVE | NODE_ACTIVE_ID);
+ }
+}
+
+/* two active flags, ID nodes have special flag for buttons display */
+void nodeSetActive(bNodeTree *ntree, bNode *node)
+{
+ /* make sure only one node is active, and only one per ID type */
+ LISTBASE_FOREACH (bNode *, tnode, &ntree->nodes) {
+ tnode->flag &= ~NODE_ACTIVE;
+
+ if (node->id && tnode->id) {
+ if (GS(node->id->name) == GS(tnode->id->name)) {
+ tnode->flag &= ~NODE_ACTIVE_ID;
+ }
+ }
+ if (node->typeinfo->nclass == NODE_CLASS_TEXTURE) {
+ tnode->flag &= ~NODE_ACTIVE_TEXTURE;
+ }
+ }
+
+ node->flag |= NODE_ACTIVE;
+ if (node->id) {
+ node->flag |= NODE_ACTIVE_ID;
+ }
+ if (node->typeinfo->nclass == NODE_CLASS_TEXTURE) {
+ node->flag |= NODE_ACTIVE_TEXTURE;
+ }
+}
+
+int nodeSocketIsHidden(const bNodeSocket *sock)
+{
+ return ((sock->flag & (SOCK_HIDDEN | SOCK_UNAVAIL)) != 0);
+}
+
+void nodeSetSocketAvailability(bNodeSocket *sock, bool is_available)
+{
+ if (is_available) {
+ sock->flag &= ~SOCK_UNAVAIL;
+ }
+ else {
+ sock->flag |= SOCK_UNAVAIL;
+ }
+}
+
+int nodeSocketLinkLimit(const bNodeSocket *sock)
+{
+ bNodeSocketType *stype = sock->typeinfo;
+ if (stype != nullptr && stype->use_link_limits_of_type) {
+ int limit = (sock->in_out == SOCK_IN) ? stype->input_link_limit : stype->output_link_limit;
+ return limit;
+ }
+
+ return sock->limit;
+}
+
+/* ************** Node Clipboard *********** */
+
+#define USE_NODE_CB_VALIDATE
+
+#ifdef USE_NODE_CB_VALIDATE
+/**
+ * This data structure is to validate the node on creation,
+ * otherwise we may reference missing data.
+ *
+ * Currently its only used for ID's, but nodes may one day
+ * reference other pointers which need validation.
+ */
+struct bNodeClipboardExtraInfo {
+ struct bNodeClipboardExtraInfo *next, *prev;
+ ID *id;
+ char id_name[MAX_ID_NAME];
+ char library_name[FILE_MAX];
+};
+#endif /* USE_NODE_CB_VALIDATE */
+
+struct bNodeClipboard {
+ ListBase nodes;
+
+#ifdef USE_NODE_CB_VALIDATE
+ ListBase nodes_extra_info;
+#endif
+
+ ListBase links;
+ int type;
+};
+
+static bNodeClipboard node_clipboard = {{nullptr}};
+
+void BKE_node_clipboard_init(const struct bNodeTree *ntree)
+{
+ node_clipboard.type = ntree->type;
+}
+
+void BKE_node_clipboard_clear(void)
+{
+ LISTBASE_FOREACH_MUTABLE (bNodeLink *, link, &node_clipboard.links) {
+ nodeRemLink(nullptr, link);
+ }
+ BLI_listbase_clear(&node_clipboard.links);
+
+ LISTBASE_FOREACH_MUTABLE (bNode *, node, &node_clipboard.nodes) {
+ node_free_node(nullptr, node);
+ }
+ BLI_listbase_clear(&node_clipboard.nodes);
+
+#ifdef USE_NODE_CB_VALIDATE
+ BLI_freelistN(&node_clipboard.nodes_extra_info);
+#endif
+}
+
+/* return false when one or more ID's are lost */
+bool BKE_node_clipboard_validate(void)
+{
+ bool ok = true;
+
+#ifdef USE_NODE_CB_VALIDATE
+ bNodeClipboardExtraInfo *node_info;
+ bNode *node;
+
+ /* lists must be aligned */
+ BLI_assert(BLI_listbase_count(&node_clipboard.nodes) ==
+ BLI_listbase_count(&node_clipboard.nodes_extra_info));
+
+ for (node = (bNode *)node_clipboard.nodes.first,
+ node_info = (bNodeClipboardExtraInfo *)node_clipboard.nodes_extra_info.first;
+ node;
+ node = (bNode *)node->next, node_info = (bNodeClipboardExtraInfo *)node_info->next) {
+ /* validate the node against the stored node info */
+
+ /* re-assign each loop since we may clear,
+ * open a new file where the ID is valid, and paste again */
+ node->id = node_info->id;
+
+ /* currently only validate the ID */
+ if (node->id) {
+ /* We want to search into current blend file, so using G_MAIN is valid here too. */
+ ListBase *lb = which_libbase(G_MAIN, GS(node_info->id_name));
+ BLI_assert(lb != nullptr);
+
+ if (BLI_findindex(lb, node_info->id) == -1) {
+ /* May assign null. */
+ node->id = (ID *)BLI_findstring(lb, node_info->id_name + 2, offsetof(ID, name) + 2);
+
+ if (node->id == nullptr) {
+ ok = false;
+ }
+ }
+ }
+ }
+#endif /* USE_NODE_CB_VALIDATE */
+
+ return ok;
+}
+
+void BKE_node_clipboard_add_node(bNode *node)
+{
+#ifdef USE_NODE_CB_VALIDATE
+ /* add extra info */
+ bNodeClipboardExtraInfo *node_info = (bNodeClipboardExtraInfo *)MEM_mallocN(
+ sizeof(bNodeClipboardExtraInfo), __func__);
+
+ node_info->id = node->id;
+ if (node->id) {
+ BLI_strncpy(node_info->id_name, node->id->name, sizeof(node_info->id_name));
+ if (ID_IS_LINKED(node->id)) {
+ BLI_strncpy(
+ node_info->library_name, node->id->lib->filepath_abs, sizeof(node_info->library_name));
+ }
+ else {
+ node_info->library_name[0] = '\0';
+ }
+ }
+ else {
+ node_info->id_name[0] = '\0';
+ node_info->library_name[0] = '\0';
+ }
+ BLI_addtail(&node_clipboard.nodes_extra_info, node_info);
+ /* end extra info */
+#endif /* USE_NODE_CB_VALIDATE */
+
+ /* add node */
+ BLI_addtail(&node_clipboard.nodes, node);
+}
+
+void BKE_node_clipboard_add_link(bNodeLink *link)
+{
+ BLI_addtail(&node_clipboard.links, link);
+}
+
+const ListBase *BKE_node_clipboard_get_nodes(void)
+{
+ return &node_clipboard.nodes;
+}
+
+const ListBase *BKE_node_clipboard_get_links(void)
+{
+ return &node_clipboard.links;
+}
+
+int BKE_node_clipboard_get_type(void)
+{
+ return node_clipboard.type;
+}
+
+void BKE_node_clipboard_free(void)
+{
+ BKE_node_clipboard_validate();
+ BKE_node_clipboard_clear();
+}
+
+/* Node Instance Hash */
+
+/* magic number for initial hash key */
+const bNodeInstanceKey NODE_INSTANCE_KEY_BASE = {5381};
+const bNodeInstanceKey NODE_INSTANCE_KEY_NONE = {0};
+
+/* Generate a hash key from ntree and node names
+ * Uses the djb2 algorithm with xor by Bernstein:
+ * http://www.cse.yorku.ca/~oz/hash.html
+ */
+static bNodeInstanceKey node_hash_int_str(bNodeInstanceKey hash, const char *str)
+{
+ char c;
+
+ while ((c = *str++)) {
+ hash.value = ((hash.value << 5) + hash.value) ^ c; /* (hash * 33) ^ c */
+ }
+
+ /* separator '\0' character, to avoid ambiguity from concatenated strings */
+ hash.value = (hash.value << 5) + hash.value; /* hash * 33 */
+
+ return hash;
+}
+
+bNodeInstanceKey BKE_node_instance_key(bNodeInstanceKey parent_key,
+ const bNodeTree *ntree,
+ const bNode *node)
+{
+ bNodeInstanceKey key = node_hash_int_str(parent_key, ntree->id.name + 2);
+
+ if (node) {
+ key = node_hash_int_str(key, node->name);
+ }
+
+ return key;
+}
+
+static unsigned int node_instance_hash_key(const void *key)
+{
+ return ((const bNodeInstanceKey *)key)->value;
+}
+
+static bool node_instance_hash_key_cmp(const void *a, const void *b)
+{
+ unsigned int value_a = ((const bNodeInstanceKey *)a)->value;
+ unsigned int value_b = ((const bNodeInstanceKey *)b)->value;
+
+ return (value_a != value_b);
+}
+
+bNodeInstanceHash *BKE_node_instance_hash_new(const char *info)
+{
+ bNodeInstanceHash *hash = (bNodeInstanceHash *)MEM_mallocN(sizeof(bNodeInstanceHash), info);
+ hash->ghash = BLI_ghash_new(
+ node_instance_hash_key, node_instance_hash_key_cmp, "node instance hash ghash");
+ return hash;
+}
+
+void BKE_node_instance_hash_free(bNodeInstanceHash *hash, bNodeInstanceValueFP valfreefp)
+{
+ BLI_ghash_free(hash->ghash, nullptr, (GHashValFreeFP)valfreefp);
+ MEM_freeN(hash);
+}
+
+void BKE_node_instance_hash_insert(bNodeInstanceHash *hash, bNodeInstanceKey key, void *value)
+{
+ bNodeInstanceHashEntry *entry = (bNodeInstanceHashEntry *)value;
+ entry->key = key;
+ entry->tag = 0;
+ BLI_ghash_insert(hash->ghash, &entry->key, value);
+}
+
+void *BKE_node_instance_hash_lookup(bNodeInstanceHash *hash, bNodeInstanceKey key)
+{
+ return BLI_ghash_lookup(hash->ghash, &key);
+}
+
+int BKE_node_instance_hash_remove(bNodeInstanceHash *hash,
+ bNodeInstanceKey key,
+ bNodeInstanceValueFP valfreefp)
+{
+ return BLI_ghash_remove(hash->ghash, &key, nullptr, (GHashValFreeFP)valfreefp);
+}
+
+void BKE_node_instance_hash_clear(bNodeInstanceHash *hash, bNodeInstanceValueFP valfreefp)
+{
+ BLI_ghash_clear(hash->ghash, nullptr, (GHashValFreeFP)valfreefp);
+}
+
+void *BKE_node_instance_hash_pop(bNodeInstanceHash *hash, bNodeInstanceKey key)
+{
+ return BLI_ghash_popkey(hash->ghash, &key, nullptr);
+}
+
+int BKE_node_instance_hash_haskey(bNodeInstanceHash *hash, bNodeInstanceKey key)
+{
+ return BLI_ghash_haskey(hash->ghash, &key);
+}
+
+int BKE_node_instance_hash_size(bNodeInstanceHash *hash)
+{
+ return BLI_ghash_len(hash->ghash);
+}
+
+void BKE_node_instance_hash_clear_tags(bNodeInstanceHash *hash)
+{
+ bNodeInstanceHashIterator iter;
+
+ NODE_INSTANCE_HASH_ITER (iter, hash) {
+ bNodeInstanceHashEntry *value = (bNodeInstanceHashEntry *)
+ BKE_node_instance_hash_iterator_get_value(&iter);
+
+ value->tag = 0;
+ }
+}
+
+void BKE_node_instance_hash_tag(bNodeInstanceHash *UNUSED(hash), void *value)
+{
+ bNodeInstanceHashEntry *entry = (bNodeInstanceHashEntry *)value;
+ entry->tag = 1;
+}
+
+bool BKE_node_instance_hash_tag_key(bNodeInstanceHash *hash, bNodeInstanceKey key)
+{
+ bNodeInstanceHashEntry *entry = (bNodeInstanceHashEntry *)BKE_node_instance_hash_lookup(hash,
+ key);
+
+ if (entry) {
+ entry->tag = 1;
+ return true;
+ }
+
+ return false;
+}
+
+void BKE_node_instance_hash_remove_untagged(bNodeInstanceHash *hash,
+ bNodeInstanceValueFP valfreefp)
+{
+ /* NOTE: Hash must not be mutated during iterating!
+ * Store tagged entries in a separate list and remove items afterward.
+ */
+ bNodeInstanceKey *untagged = (bNodeInstanceKey *)MEM_mallocN(
+ sizeof(bNodeInstanceKey) * BKE_node_instance_hash_size(hash),
+ "temporary node instance key list");
+ bNodeInstanceHashIterator iter;
+ int num_untagged = 0;
+ NODE_INSTANCE_HASH_ITER (iter, hash) {
+ bNodeInstanceHashEntry *value = (bNodeInstanceHashEntry *)
+ BKE_node_instance_hash_iterator_get_value(&iter);
+
+ if (!value->tag) {
+ untagged[num_untagged++] = BKE_node_instance_hash_iterator_get_key(&iter);
+ }
+ }
+
+ for (int i = 0; i < num_untagged; i++) {
+ BKE_node_instance_hash_remove(hash, untagged[i], valfreefp);
+ }
+
+ MEM_freeN(untagged);
+}
+
+/* ************** dependency stuff *********** */
+
+/* node is guaranteed to be not checked before */
+static int node_get_deplist_recurs(bNodeTree *ntree, bNode *node, bNode ***nsort)
+{
+ int level = 0xFFF;
+
+ node->done = true;
+
+ /* check linked nodes */
+ LISTBASE_FOREACH (bNodeLink *, link, &ntree->links) {
+ if (link->tonode == node) {
+ bNode *fromnode = link->fromnode;
+ if (fromnode->done == 0) {
+ fromnode->level = node_get_deplist_recurs(ntree, fromnode, nsort);
+ }
+ if (fromnode->level <= level) {
+ level = fromnode->level - 1;
+ }
+ }
+ }
+
+ /* check parent node */
+ if (node->parent) {
+ if (node->parent->done == 0) {
+ node->parent->level = node_get_deplist_recurs(ntree, node->parent, nsort);
+ }
+ if (node->parent->level <= level) {
+ level = node->parent->level - 1;
+ }
+ }
+
+ if (nsort) {
+ **nsort = node;
+ (*nsort)++;
+ }
+
+ return level;
+}
+
+void ntreeGetDependencyList(struct bNodeTree *ntree, struct bNode ***deplist, int *totnodes)
+{
+ *totnodes = 0;
+
+ /* first clear data */
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ node->done = false;
+ (*totnodes)++;
+ }
+ if (*totnodes == 0) {
+ *deplist = nullptr;
+ return;
+ }
+
+ bNode **nsort;
+ nsort = *deplist = (bNode **)MEM_callocN((*totnodes) * sizeof(bNode *), "sorted node array");
+
+ /* recursive check */
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ if (node->done == 0) {
+ node->level = node_get_deplist_recurs(ntree, node, &nsort);
+ }
+ }
+}
+
+/* only updates node->level for detecting cycles links */
+static void ntree_update_node_level(bNodeTree *ntree)
+{
+ /* first clear tag */
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ node->done = false;
+ }
+
+ /* recursive check */
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ if (node->done == 0) {
+ node->level = node_get_deplist_recurs(ntree, node, nullptr);
+ }
+ }
+}
+
+void ntreeTagUsedSockets(bNodeTree *ntree)
+{
+ /* first clear data */
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
+ sock->flag &= ~SOCK_IN_USE;
+ }
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
+ sock->flag &= ~SOCK_IN_USE;
+ }
+ }
+
+ LISTBASE_FOREACH (bNodeLink *, link, &ntree->links) {
+ link->fromsock->flag |= SOCK_IN_USE;
+ link->tosock->flag |= SOCK_IN_USE;
+ }
+}
+
+static void ntree_update_link_pointers(bNodeTree *ntree)
+{
+ /* first clear data */
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
+ sock->link = nullptr;
+ }
+ }
+
+ LISTBASE_FOREACH (bNodeLink *, link, &ntree->links) {
+ link->tosock->link = link;
+ }
+
+ ntreeTagUsedSockets(ntree);
+}
+
+static void ntree_validate_links(bNodeTree *ntree)
+{
+ LISTBASE_FOREACH (bNodeLink *, link, &ntree->links) {
+ link->flag |= NODE_LINK_VALID;
+ if (link->fromnode && link->tonode && link->fromnode->level <= link->tonode->level) {
+ link->flag &= ~NODE_LINK_VALID;
+ }
+ else if (ntree->typeinfo->validate_link) {
+ if (!ntree->typeinfo->validate_link(ntree, link)) {
+ link->flag &= ~NODE_LINK_VALID;
+ }
+ }
+ }
+}
+
+void ntreeUpdateAllNew(Main *main)
+{
+ /* Update all new node trees on file read or append, to add/remove sockets
+ * in groups nodes if the group changed, and handle any update flags that
+ * might have been set in file reading or versioning. */
+ FOREACH_NODETREE_BEGIN (main, ntree, owner_id) {
+ if (owner_id->tag & LIB_TAG_NEW) {
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ if (node->typeinfo->group_update_func) {
+ node->typeinfo->group_update_func(ntree, node);
+ }
+ }
+
+ ntreeUpdateTree(nullptr, ntree);
+ }
+ }
+ FOREACH_NODETREE_END;
+}
+
+void ntreeUpdateAllUsers(Main *main, ID *id)
+{
+ if (id == nullptr) {
+ return;
+ }
+
+ /* Update all users of ngroup, to add/remove sockets as needed. */
+ FOREACH_NODETREE_BEGIN (main, ntree, owner_id) {
+ bool need_update = false;
+
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ if (node->id == id) {
+ if (node->typeinfo->group_update_func) {
+ node->typeinfo->group_update_func(ntree, node);
+ }
+
+ need_update = true;
+ }
+ }
+
+ if (need_update) {
+ ntreeUpdateTree(nullptr, ntree);
+ }
+ }
+ FOREACH_NODETREE_END;
+
+ if (GS(id->name) == ID_NT) {
+ bNodeTree *ngroup = (bNodeTree *)id;
+ if (ngroup->type == NTREE_GEOMETRY) {
+ LISTBASE_FOREACH (Object *, object, &main->objects) {
+ LISTBASE_FOREACH (ModifierData *, md, &object->modifiers) {
+ if (md->type == eModifierType_Nodes) {
+ NodesModifierData *nmd = (NodesModifierData *)md;
+ if (nmd->node_group == ngroup) {
+ MOD_nodes_update_interface(object, nmd);
+ }
+ }
+ }
+ }
+ }
+ }
+}
+
+void ntreeUpdateTree(Main *bmain, bNodeTree *ntree)
+{
+ if (!ntree) {
+ return;
+ }
+
+ /* Avoid re-entrant updates, can be caused by RNA update callbacks. */
+ if (ntree->is_updating) {
+ return;
+ }
+ ntree->is_updating = true;
+
+ if (ntree->update & (NTREE_UPDATE_LINKS | NTREE_UPDATE_NODES)) {
+ /* set the bNodeSocket->link pointers */
+ ntree_update_link_pointers(ntree);
+ }
+
+ /* update individual nodes */
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ /* node tree update tags override individual node update flags */
+ if ((node->update & NODE_UPDATE) || (ntree->update & NTREE_UPDATE)) {
+ if (node->typeinfo->updatefunc) {
+ node->typeinfo->updatefunc(ntree, node);
+ }
+
+ nodeUpdateInternalLinks(ntree, node);
+ }
+ }
+
+ /* generic tree update callback */
+ if (ntree->typeinfo->update) {
+ ntree->typeinfo->update(ntree);
+ }
+ /* XXX this should be moved into the tree type update callback for tree supporting node groups.
+ * Currently the node tree interface is still a generic feature of the base NodeTree type.
+ */
+ if (ntree->update & NTREE_UPDATE_GROUP) {
+ ntreeInterfaceTypeUpdate(ntree);
+ }
+
+ if (bmain) {
+ ntreeUpdateAllUsers(bmain, &ntree->id);
+ }
+
+ if (ntree->update & (NTREE_UPDATE_LINKS | NTREE_UPDATE_NODES)) {
+ /* node updates can change sockets or links, repeat link pointer update afterward */
+ ntree_update_link_pointers(ntree);
+
+ /* update the node level from link dependencies */
+ ntree_update_node_level(ntree);
+
+ /* check link validity */
+ ntree_validate_links(ntree);
+ }
+
+ /* clear update flags */
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ node->update = 0;
+ }
+ ntree->update = 0;
+
+ ntree->is_updating = false;
+}
+
+void nodeUpdate(bNodeTree *ntree, bNode *node)
+{
+ /* Avoid re-entrant updates, can be caused by RNA update callbacks. */
+ if (ntree->is_updating) {
+ return;
+ }
+ ntree->is_updating = true;
+
+ if (node->typeinfo->updatefunc) {
+ node->typeinfo->updatefunc(ntree, node);
+ }
+
+ nodeUpdateInternalLinks(ntree, node);
+
+ /* clear update flag */
+ node->update = 0;
+
+ ntree->is_updating = false;
+}
+
+bool nodeUpdateID(bNodeTree *ntree, ID *id)
+{
+ bool changed = false;
+
+ if (ELEM(nullptr, id, ntree)) {
+ return changed;
+ }
+
+ /* Avoid re-entrant updates, can be caused by RNA update callbacks. */
+ if (ntree->is_updating) {
+ return changed;
+ }
+ ntree->is_updating = true;
+
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ if (node->id == id) {
+ changed = true;
+ node->update |= NODE_UPDATE_ID;
+ if (node->typeinfo->updatefunc) {
+ node->typeinfo->updatefunc(ntree, node);
+ }
+ /* clear update flag */
+ node->update = 0;
+ }
+ }
+
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ nodeUpdateInternalLinks(ntree, node);
+ }
+
+ ntree->is_updating = false;
+ return changed;
+}
+
+void nodeUpdateInternalLinks(bNodeTree *ntree, bNode *node)
+{
+ BLI_freelistN(&node->internal_links);
+
+ if (node->typeinfo && node->typeinfo->update_internal_links) {
+ node->typeinfo->update_internal_links(ntree, node);
+ }
+}
+
+/* ************* node type access ********** */
+
+void nodeLabel(bNodeTree *ntree, bNode *node, char *label, int maxlen)
+{
+ label[0] = '\0';
+
+ if (node->label[0] != '\0') {
+ BLI_strncpy(label, node->label, maxlen);
+ }
+ else if (node->typeinfo->labelfunc) {
+ node->typeinfo->labelfunc(ntree, node, label, maxlen);
+ }
+
+ /* The previous methods (labelfunc) could not provide an adequate label for the node. */
+ if (label[0] == '\0') {
+ /* Kind of hacky and weak... Ideally would be better to use RNA here. :| */
+ const char *tmp = CTX_IFACE_(BLT_I18NCONTEXT_ID_NODETREE, node->typeinfo->ui_name);
+ if (tmp == node->typeinfo->ui_name) {
+ tmp = IFACE_(node->typeinfo->ui_name);
+ }
+ BLI_strncpy(label, tmp, maxlen);
+ }
+}
+
+/* Get node socket label if it is set */
+const char *nodeSocketLabel(const bNodeSocket *sock)
+{
+ return (sock->label[0] != '\0') ? sock->label : sock->name;
+}
+
+static void node_type_base_defaults(bNodeType *ntype)
+{
+ /* default size values */
+ node_type_size_preset(ntype, NODE_SIZE_DEFAULT);
+ ntype->height = 100;
+ ntype->minheight = 30;
+ ntype->maxheight = FLT_MAX;
+}
+
+/* allow this node for any tree type */
+static bool node_poll_default(bNodeType *UNUSED(ntype), bNodeTree *UNUSED(ntree))
+{
+ return true;
+}
+
+/* use the basic poll function */
+static bool node_poll_instance_default(bNode *node, bNodeTree *ntree)
+{
+ return node->typeinfo->poll(node->typeinfo, ntree);
+}
+
+/* NOLINTNEXTLINE: readability-function-size */
+void node_type_base(bNodeType *ntype, int type, const char *name, short nclass, short flag)
+{
+ /* Use static type info header to map static int type to identifier string and RNA struct type.
+ * Associate the RNA struct type with the bNodeType.
+ * Dynamically registered nodes will create an RNA type at runtime
+ * and call RNA_struct_blender_type_set, so this only needs to be done for old RNA types
+ * created in makesrna, which can not be associated to a bNodeType immediately,
+ * since bNodeTypes are registered afterward ...
+ */
+#define DefNode(Category, ID, DefFunc, EnumName, StructName, UIName, UIDesc) \
+ case ID: \
+ BLI_strncpy(ntype->idname, #Category #StructName, sizeof(ntype->idname)); \
+ ntype->rna_ext.srna = RNA_struct_find(#Category #StructName); \
+ BLI_assert(ntype->rna_ext.srna != nullptr); \
+ RNA_struct_blender_type_set(ntype->rna_ext.srna, ntype); \
+ break;
+
+ switch (type) {
+#include "NOD_static_types.h"
+ }
+
+ /* make sure we have a valid type (everything registered) */
+ BLI_assert(ntype->idname[0] != '\0');
+
+ ntype->type = type;
+ BLI_strncpy(ntype->ui_name, name, sizeof(ntype->ui_name));
+ ntype->nclass = nclass;
+ ntype->flag = flag;
+
+ node_type_base_defaults(ntype);
+
+ ntype->poll = node_poll_default;
+ ntype->poll_instance = node_poll_instance_default;
+}
+
+void node_type_base_custom(
+ bNodeType *ntype, const char *idname, const char *name, short nclass, short flag)
+{
+ BLI_strncpy(ntype->idname, idname, sizeof(ntype->idname));
+ ntype->type = NODE_CUSTOM;
+ BLI_strncpy(ntype->ui_name, name, sizeof(ntype->ui_name));
+ ntype->nclass = nclass;
+ ntype->flag = flag;
+
+ node_type_base_defaults(ntype);
+}
+
+struct SocketTemplateIdentifierCallbackData {
+ bNodeSocketTemplate *list;
+ bNodeSocketTemplate *ntemp;
+};
+
+static bool unique_socket_template_identifier_check(void *arg, const char *name)
+{
+ SocketTemplateIdentifierCallbackData *data = (SocketTemplateIdentifierCallbackData *)arg;
+
+ for (bNodeSocketTemplate *ntemp = data->list; ntemp->type >= 0; ntemp++) {
+ if (ntemp != data->ntemp) {
+ if (STREQ(ntemp->identifier, name)) {
+ return true;
+ }
+ }
+ }
+
+ return false;
+}
+
+static void unique_socket_template_identifier(bNodeSocketTemplate *list,
+ bNodeSocketTemplate *ntemp,
+ const char defname[],
+ char delim)
+{
+ SocketTemplateIdentifierCallbackData data;
+ data.list = list;
+ data.ntemp = ntemp;
+
+ BLI_uniquename_cb(unique_socket_template_identifier_check,
+ &data,
+ defname,
+ delim,
+ ntemp->identifier,
+ sizeof(ntemp->identifier));
+}
+
+void node_type_socket_templates(struct bNodeType *ntype,
+ struct bNodeSocketTemplate *inputs,
+ struct bNodeSocketTemplate *outputs)
+{
+ ntype->inputs = inputs;
+ ntype->outputs = outputs;
+
+ /* automatically generate unique identifiers */
+ if (inputs) {
+ /* clear identifier strings (uninitialized memory) */
+ for (bNodeSocketTemplate *ntemp = inputs; ntemp->type >= 0; ntemp++) {
+ ntemp->identifier[0] = '\0';
+ }
+
+ for (bNodeSocketTemplate *ntemp = inputs; ntemp->type >= 0; ntemp++) {
+ BLI_strncpy(ntemp->identifier, ntemp->name, sizeof(ntemp->identifier));
+ unique_socket_template_identifier(inputs, ntemp, ntemp->identifier, '_');
+ }
+ }
+ if (outputs) {
+ /* clear identifier strings (uninitialized memory) */
+ for (bNodeSocketTemplate *ntemp = outputs; ntemp->type >= 0; ntemp++) {
+ ntemp->identifier[0] = '\0';
+ }
+
+ for (bNodeSocketTemplate *ntemp = outputs; ntemp->type >= 0; ntemp++) {
+ BLI_strncpy(ntemp->identifier, ntemp->name, sizeof(ntemp->identifier));
+ unique_socket_template_identifier(outputs, ntemp, ntemp->identifier, '_');
+ }
+ }
+}
+
+void node_type_init(struct bNodeType *ntype,
+ void (*initfunc)(struct bNodeTree *ntree, struct bNode *node))
+{
+ ntype->initfunc = initfunc;
+}
+
+void node_type_size(struct bNodeType *ntype, int width, int minwidth, int maxwidth)
+{
+ ntype->width = width;
+ ntype->minwidth = minwidth;
+ if (maxwidth <= minwidth) {
+ ntype->maxwidth = FLT_MAX;
+ }
+ else {
+ ntype->maxwidth = maxwidth;
+ }
+}
+
+void node_type_size_preset(struct bNodeType *ntype, eNodeSizePreset size)
+{
+ switch (size) {
+ case NODE_SIZE_DEFAULT:
+ node_type_size(ntype, 140, 100, NODE_DEFAULT_MAX_WIDTH);
+ break;
+ case NODE_SIZE_SMALL:
+ node_type_size(ntype, 100, 80, NODE_DEFAULT_MAX_WIDTH);
+ break;
+ case NODE_SIZE_MIDDLE:
+ node_type_size(ntype, 150, 120, NODE_DEFAULT_MAX_WIDTH);
+ break;
+ case NODE_SIZE_LARGE:
+ node_type_size(ntype, 240, 140, NODE_DEFAULT_MAX_WIDTH);
+ break;
+ }
+}
+
+/**
+ * \warning Nodes defining a storage type _must_ allocate this for new nodes.
+ * Otherwise nodes will reload as undefined (T46619).
+ */
+void node_type_storage(bNodeType *ntype,
+ const char *storagename,
+ void (*freefunc)(struct bNode *node),
+ void (*copyfunc)(struct bNodeTree *dest_ntree,
+ struct bNode *dest_node,
+ const struct bNode *src_node))
+{
+ if (storagename) {
+ BLI_strncpy(ntype->storagename, storagename, sizeof(ntype->storagename));
+ }
+ else {
+ ntype->storagename[0] = '\0';
+ }
+ ntype->copyfunc = copyfunc;
+ ntype->freefunc = freefunc;
+}
+
+void node_type_label(
+ struct bNodeType *ntype,
+ void (*labelfunc)(struct bNodeTree *ntree, struct bNode *node, char *label, int maxlen))
+{
+ ntype->labelfunc = labelfunc;
+}
+
+void node_type_update(struct bNodeType *ntype,
+ void (*updatefunc)(struct bNodeTree *ntree, struct bNode *node))
+{
+ ntype->updatefunc = updatefunc;
+}
+
+void node_type_group_update(struct bNodeType *ntype,
+ void (*group_update_func)(struct bNodeTree *ntree, struct bNode *node))
+{
+ ntype->group_update_func = group_update_func;
+}
+
+void node_type_exec(struct bNodeType *ntype,
+ NodeInitExecFunction initexecfunc,
+ NodeFreeExecFunction freeexecfunc,
+ NodeExecFunction execfunc)
+{
+ ntype->initexecfunc = initexecfunc;
+ ntype->freeexecfunc = freeexecfunc;
+ ntype->execfunc = execfunc;
+}
+
+void node_type_gpu(struct bNodeType *ntype, NodeGPUExecFunction gpufunc)
+{
+ ntype->gpufunc = gpufunc;
+}
+
+void node_type_internal_links(bNodeType *ntype,
+ void (*update_internal_links)(bNodeTree *, bNode *))
+{
+ ntype->update_internal_links = update_internal_links;
+}
+
+/* callbacks for undefined types */
+
+static bool node_undefined_poll(bNodeType *UNUSED(ntype), bNodeTree *UNUSED(nodetree))
+{
+ /* this type can not be added deliberately, it's just a placeholder */
+ return false;
+}
+
+/* register fallback types used for undefined tree, nodes, sockets */
+static void register_undefined_types()
+{
+ /* Note: these types are not registered in the type hashes,
+ * they are just used as placeholders in case the actual types are not registered.
+ */
+
+ strcpy(NodeTreeTypeUndefined.idname, "NodeTreeUndefined");
+ strcpy(NodeTreeTypeUndefined.ui_name, N_("Undefined"));
+ strcpy(NodeTreeTypeUndefined.ui_description, N_("Undefined Node Tree Type"));
+
+ node_type_base_custom(&NodeTypeUndefined, "NodeUndefined", "Undefined", 0, 0);
+ NodeTypeUndefined.poll = node_undefined_poll;
+
+ BLI_strncpy(NodeSocketTypeUndefined.idname,
+ "NodeSocketUndefined",
+ sizeof(NodeSocketTypeUndefined.idname));
+ /* extra type info for standard socket types */
+ NodeSocketTypeUndefined.type = SOCK_CUSTOM;
+ NodeSocketTypeUndefined.subtype = PROP_NONE;
+
+ NodeSocketTypeUndefined.use_link_limits_of_type = true;
+ NodeSocketTypeUndefined.input_link_limit = 0xFFF;
+ NodeSocketTypeUndefined.output_link_limit = 0xFFF;
+}
+
+static void registerCompositNodes()
+{
+ register_node_type_cmp_group();
+
+ register_node_type_cmp_rlayers();
+ register_node_type_cmp_image();
+ register_node_type_cmp_texture();
+ register_node_type_cmp_value();
+ register_node_type_cmp_rgb();
+ register_node_type_cmp_curve_time();
+ register_node_type_cmp_movieclip();
+
+ register_node_type_cmp_composite();
+ register_node_type_cmp_viewer();
+ register_node_type_cmp_splitviewer();
+ register_node_type_cmp_output_file();
+ register_node_type_cmp_view_levels();
+
+ register_node_type_cmp_curve_rgb();
+ register_node_type_cmp_mix_rgb();
+ register_node_type_cmp_hue_sat();
+ register_node_type_cmp_brightcontrast();
+ register_node_type_cmp_gamma();
+ register_node_type_cmp_exposure();
+ register_node_type_cmp_invert();
+ register_node_type_cmp_alphaover();
+ register_node_type_cmp_zcombine();
+ register_node_type_cmp_colorbalance();
+ register_node_type_cmp_huecorrect();
+
+ register_node_type_cmp_normal();
+ register_node_type_cmp_curve_vec();
+ register_node_type_cmp_map_value();
+ register_node_type_cmp_map_range();
+ register_node_type_cmp_normalize();
+
+ register_node_type_cmp_filter();
+ register_node_type_cmp_blur();
+ register_node_type_cmp_dblur();
+ register_node_type_cmp_bilateralblur();
+ register_node_type_cmp_vecblur();
+ register_node_type_cmp_dilateerode();
+ register_node_type_cmp_inpaint();
+ register_node_type_cmp_despeckle();
+ register_node_type_cmp_defocus();
+ register_node_type_cmp_sunbeams();
+ register_node_type_cmp_denoise();
+
+ register_node_type_cmp_valtorgb();
+ register_node_type_cmp_rgbtobw();
+ register_node_type_cmp_setalpha();
+ register_node_type_cmp_idmask();
+ register_node_type_cmp_math();
+ register_node_type_cmp_seprgba();
+ register_node_type_cmp_combrgba();
+ register_node_type_cmp_sephsva();
+ register_node_type_cmp_combhsva();
+ register_node_type_cmp_sepyuva();
+ register_node_type_cmp_combyuva();
+ register_node_type_cmp_sepycca();
+ register_node_type_cmp_combycca();
+ register_node_type_cmp_premulkey();
+
+ register_node_type_cmp_diff_matte();
+ register_node_type_cmp_distance_matte();
+ register_node_type_cmp_chroma_matte();
+ register_node_type_cmp_color_matte();
+ register_node_type_cmp_channel_matte();
+ register_node_type_cmp_color_spill();
+ register_node_type_cmp_luma_matte();
+ register_node_type_cmp_doubleedgemask();
+ register_node_type_cmp_keyingscreen();
+ register_node_type_cmp_keying();
+ register_node_type_cmp_cryptomatte();
+
+ register_node_type_cmp_translate();
+ register_node_type_cmp_rotate();
+ register_node_type_cmp_scale();
+ register_node_type_cmp_flip();
+ register_node_type_cmp_crop();
+ register_node_type_cmp_displace();
+ register_node_type_cmp_mapuv();
+ register_node_type_cmp_glare();
+ register_node_type_cmp_tonemap();
+ register_node_type_cmp_lensdist();
+ register_node_type_cmp_transform();
+ register_node_type_cmp_stabilize2d();
+ register_node_type_cmp_moviedistortion();
+
+ register_node_type_cmp_colorcorrection();
+ register_node_type_cmp_boxmask();
+ register_node_type_cmp_ellipsemask();
+ register_node_type_cmp_bokehimage();
+ register_node_type_cmp_bokehblur();
+ register_node_type_cmp_switch();
+ register_node_type_cmp_switch_view();
+ register_node_type_cmp_pixelate();
+
+ register_node_type_cmp_mask();
+ register_node_type_cmp_trackpos();
+ register_node_type_cmp_planetrackdeform();
+ register_node_type_cmp_cornerpin();
+}
+
+static void registerShaderNodes()
+{
+ register_node_type_sh_group();
+
+ register_node_type_sh_camera();
+ register_node_type_sh_gamma();
+ register_node_type_sh_brightcontrast();
+ register_node_type_sh_value();
+ register_node_type_sh_rgb();
+ register_node_type_sh_wireframe();
+ register_node_type_sh_wavelength();
+ register_node_type_sh_blackbody();
+ register_node_type_sh_mix_rgb();
+ register_node_type_sh_valtorgb();
+ register_node_type_sh_rgbtobw();
+ register_node_type_sh_shadertorgb();
+ register_node_type_sh_normal();
+ register_node_type_sh_mapping();
+ register_node_type_sh_curve_vec();
+ register_node_type_sh_curve_rgb();
+ register_node_type_sh_map_range();
+ register_node_type_sh_clamp();
+ register_node_type_sh_math();
+ register_node_type_sh_vect_math();
+ register_node_type_sh_vector_rotate();
+ register_node_type_sh_vect_transform();
+ register_node_type_sh_squeeze();
+ register_node_type_sh_invert();
+ register_node_type_sh_seprgb();
+ register_node_type_sh_combrgb();
+ register_node_type_sh_sephsv();
+ register_node_type_sh_combhsv();
+ register_node_type_sh_sepxyz();
+ register_node_type_sh_combxyz();
+ register_node_type_sh_hue_sat();
+
+ register_node_type_sh_attribute();
+ register_node_type_sh_bevel();
+ register_node_type_sh_displacement();
+ register_node_type_sh_vector_displacement();
+ register_node_type_sh_geometry();
+ register_node_type_sh_light_path();
+ register_node_type_sh_light_falloff();
+ register_node_type_sh_object_info();
+ register_node_type_sh_fresnel();
+ register_node_type_sh_layer_weight();
+ register_node_type_sh_tex_coord();
+ register_node_type_sh_particle_info();
+ register_node_type_sh_bump();
+ register_node_type_sh_vertex_color();
+
+ register_node_type_sh_background();
+ register_node_type_sh_bsdf_anisotropic();
+ register_node_type_sh_bsdf_diffuse();
+ register_node_type_sh_bsdf_principled();
+ register_node_type_sh_bsdf_glossy();
+ register_node_type_sh_bsdf_glass();
+ register_node_type_sh_bsdf_translucent();
+ register_node_type_sh_bsdf_transparent();
+ register_node_type_sh_bsdf_velvet();
+ register_node_type_sh_bsdf_toon();
+ register_node_type_sh_bsdf_hair();
+ register_node_type_sh_bsdf_hair_principled();
+ register_node_type_sh_emission();
+ register_node_type_sh_holdout();
+ register_node_type_sh_volume_absorption();
+ register_node_type_sh_volume_scatter();
+ register_node_type_sh_volume_principled();
+ register_node_type_sh_subsurface_scattering();
+ register_node_type_sh_mix_shader();
+ register_node_type_sh_add_shader();
+ register_node_type_sh_uvmap();
+ register_node_type_sh_uvalongstroke();
+ register_node_type_sh_eevee_specular();
+
+ register_node_type_sh_output_light();
+ register_node_type_sh_output_material();
+ register_node_type_sh_output_world();
+ register_node_type_sh_output_linestyle();
+ register_node_type_sh_output_aov();
+
+ register_node_type_sh_tex_image();
+ register_node_type_sh_tex_environment();
+ register_node_type_sh_tex_sky();
+ register_node_type_sh_tex_noise();
+ register_node_type_sh_tex_wave();
+ register_node_type_sh_tex_voronoi();
+ register_node_type_sh_tex_musgrave();
+ register_node_type_sh_tex_gradient();
+ register_node_type_sh_tex_magic();
+ register_node_type_sh_tex_checker();
+ register_node_type_sh_tex_brick();
+ register_node_type_sh_tex_pointdensity();
+ register_node_type_sh_tex_ies();
+ register_node_type_sh_tex_white_noise();
+}
+
+static void registerTextureNodes()
+{
+ register_node_type_tex_group();
+
+ register_node_type_tex_math();
+ register_node_type_tex_mix_rgb();
+ register_node_type_tex_valtorgb();
+ register_node_type_tex_rgbtobw();
+ register_node_type_tex_valtonor();
+ register_node_type_tex_curve_rgb();
+ register_node_type_tex_curve_time();
+ register_node_type_tex_invert();
+ register_node_type_tex_hue_sat();
+ register_node_type_tex_coord();
+ register_node_type_tex_distance();
+ register_node_type_tex_compose();
+ register_node_type_tex_decompose();
+
+ register_node_type_tex_output();
+ register_node_type_tex_viewer();
+ register_node_type_sh_script();
+ register_node_type_sh_tangent();
+ register_node_type_sh_normal_map();
+ register_node_type_sh_hair_info();
+ register_node_type_sh_volume_info();
+
+ register_node_type_tex_checker();
+ register_node_type_tex_texture();
+ register_node_type_tex_bricks();
+ register_node_type_tex_image();
+ register_node_type_sh_bsdf_refraction();
+ register_node_type_sh_ambient_occlusion();
+
+ register_node_type_tex_rotate();
+ register_node_type_tex_translate();
+ register_node_type_tex_scale();
+ register_node_type_tex_at();
+
+ register_node_type_tex_proc_voronoi();
+ register_node_type_tex_proc_blend();
+ register_node_type_tex_proc_magic();
+ register_node_type_tex_proc_marble();
+ register_node_type_tex_proc_clouds();
+ register_node_type_tex_proc_wood();
+ register_node_type_tex_proc_musgrave();
+ register_node_type_tex_proc_noise();
+ register_node_type_tex_proc_stucci();
+ register_node_type_tex_proc_distnoise();
+}
+
+static void registerGeometryNodes()
+{
+ register_node_type_geo_group();
+
+ register_node_type_geo_attribute_compare();
+ register_node_type_geo_attribute_fill();
+ register_node_type_geo_attribute_vector_math();
+ register_node_type_geo_triangulate();
+ register_node_type_geo_edge_split();
+ register_node_type_geo_transform();
+ register_node_type_geo_subdivision_surface();
+ register_node_type_geo_boolean();
+ register_node_type_geo_point_distribute();
+ register_node_type_geo_point_instance();
+ register_node_type_geo_point_separate();
+ register_node_type_geo_point_scale();
+ register_node_type_geo_point_translate();
+ register_node_type_geo_object_info();
+ register_node_type_geo_attribute_randomize();
+ register_node_type_geo_attribute_math();
+ register_node_type_geo_join_geometry();
+ register_node_type_geo_attribute_mix();
+ register_node_type_geo_attribute_color_ramp();
+ register_node_type_geo_point_rotate();
+ register_node_type_geo_align_rotation_to_vector();
+ register_node_type_geo_sample_texture();
+ register_node_type_geo_points_to_volume();
+}
+
+static void registerFunctionNodes()
+{
+ register_node_type_fn_boolean_math();
+ register_node_type_fn_float_compare();
+ register_node_type_fn_switch();
+ register_node_type_fn_group_instance_id();
+ register_node_type_fn_combine_strings();
+ register_node_type_fn_object_transforms();
+ register_node_type_fn_random_float();
+ register_node_type_fn_input_vector();
+}
+
+void BKE_node_system_init(void)
+{
+ nodetreetypes_hash = BLI_ghash_str_new("nodetreetypes_hash gh");
+ nodetypes_hash = BLI_ghash_str_new("nodetypes_hash gh");
+ nodesockettypes_hash = BLI_ghash_str_new("nodesockettypes_hash gh");
+
+ register_undefined_types();
+
+ register_standard_node_socket_types();
+
+ register_node_tree_type_cmp();
+ register_node_tree_type_sh();
+ register_node_tree_type_tex();
+ register_node_tree_type_geo();
+
+ register_node_type_frame();
+ register_node_type_reroute();
+ register_node_type_group_input();
+ register_node_type_group_output();
+
+ registerCompositNodes();
+ registerShaderNodes();
+ registerTextureNodes();
+ registerGeometryNodes();
+ registerFunctionNodes();
+}
+
+void BKE_node_system_exit(void)
+{
+ if (nodetypes_hash) {
+ NODE_TYPES_BEGIN (nt) {
+ if (nt->rna_ext.free) {
+ nt->rna_ext.free(nt->rna_ext.data);
+ }
+ }
+ NODE_TYPES_END;
+
+ BLI_ghash_free(nodetypes_hash, nullptr, node_free_type);
+ nodetypes_hash = nullptr;
+ }
+
+ if (nodesockettypes_hash) {
+ NODE_SOCKET_TYPES_BEGIN (st) {
+ if (st->ext_socket.free) {
+ st->ext_socket.free(st->ext_socket.data);
+ }
+ if (st->ext_interface.free) {
+ st->ext_interface.free(st->ext_interface.data);
+ }
+ }
+ NODE_SOCKET_TYPES_END;
+
+ BLI_ghash_free(nodesockettypes_hash, nullptr, node_free_socket_type);
+ nodesockettypes_hash = nullptr;
+ }
+
+ if (nodetreetypes_hash) {
+ NODE_TREE_TYPES_BEGIN (nt) {
+ if (nt->rna_ext.free) {
+ nt->rna_ext.free(nt->rna_ext.data);
+ }
+ }
+ NODE_TREE_TYPES_END;
+
+ BLI_ghash_free(nodetreetypes_hash, nullptr, ntree_free_type);
+ nodetreetypes_hash = nullptr;
+ }
+}
+
+/* -------------------------------------------------------------------- */
+/* NodeTree Iterator Helpers (FOREACH_NODETREE_BEGIN) */
+
+void BKE_node_tree_iter_init(struct NodeTreeIterStore *ntreeiter, struct Main *bmain)
+{
+ ntreeiter->ngroup = (bNodeTree *)bmain->nodetrees.first;
+ ntreeiter->scene = (Scene *)bmain->scenes.first;
+ ntreeiter->mat = (Material *)bmain->materials.first;
+ ntreeiter->tex = (Tex *)bmain->textures.first;
+ ntreeiter->light = (Light *)bmain->lights.first;
+ ntreeiter->world = (World *)bmain->worlds.first;
+ ntreeiter->linestyle = (FreestyleLineStyle *)bmain->linestyles.first;
+ ntreeiter->simulation = (Simulation *)bmain->simulations.first;
+}
+bool BKE_node_tree_iter_step(struct NodeTreeIterStore *ntreeiter,
+ bNodeTree **r_nodetree,
+ struct ID **r_id)
+{
+ if (ntreeiter->ngroup) {
+ *r_nodetree = (bNodeTree *)ntreeiter->ngroup;
+ *r_id = (ID *)ntreeiter->ngroup;
+ ntreeiter->ngroup = (bNodeTree *)ntreeiter->ngroup->id.next;
+ }
+ else if (ntreeiter->scene) {
+ *r_nodetree = (bNodeTree *)ntreeiter->scene->nodetree;
+ *r_id = (ID *)ntreeiter->scene;
+ ntreeiter->scene = (Scene *)ntreeiter->scene->id.next;
+ }
+ else if (ntreeiter->mat) {
+ *r_nodetree = (bNodeTree *)ntreeiter->mat->nodetree;
+ *r_id = (ID *)ntreeiter->mat;
+ ntreeiter->mat = (Material *)ntreeiter->mat->id.next;
+ }
+ else if (ntreeiter->tex) {
+ *r_nodetree = (bNodeTree *)ntreeiter->tex->nodetree;
+ *r_id = (ID *)ntreeiter->tex;
+ ntreeiter->tex = (Tex *)ntreeiter->tex->id.next;
+ }
+ else if (ntreeiter->light) {
+ *r_nodetree = (bNodeTree *)ntreeiter->light->nodetree;
+ *r_id = (ID *)ntreeiter->light;
+ ntreeiter->light = (Light *)ntreeiter->light->id.next;
+ }
+ else if (ntreeiter->world) {
+ *r_nodetree = (bNodeTree *)ntreeiter->world->nodetree;
+ *r_id = (ID *)ntreeiter->world;
+ ntreeiter->world = (World *)ntreeiter->world->id.next;
+ }
+ else if (ntreeiter->linestyle) {
+ *r_nodetree = (bNodeTree *)ntreeiter->linestyle->nodetree;
+ *r_id = (ID *)ntreeiter->linestyle;
+ ntreeiter->linestyle = (FreestyleLineStyle *)ntreeiter->linestyle->id.next;
+ }
+ else if (ntreeiter->simulation) {
+ *r_nodetree = (bNodeTree *)ntreeiter->simulation->nodetree;
+ *r_id = (ID *)ntreeiter->simulation;
+ ntreeiter->simulation = (Simulation *)ntreeiter->simulation->id.next;
+ }
+ else {
+ return false;
+ }
+
+ return true;
+}
+
+/* -------------------------------------------------------------------- */
+/* NodeTree kernel functions */
+
+void BKE_nodetree_remove_layer_n(bNodeTree *ntree, Scene *scene, const int layer_index)
+{
+ BLI_assert(layer_index != -1);
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ if (node->type == CMP_NODE_R_LAYERS && (Scene *)node->id == scene) {
+ if (node->custom1 == layer_index) {
+ node->custom1 = 0;
+ }
+ else if (node->custom1 > layer_index) {
+ node->custom1--;
+ }
+ }
+ }
+}
+
+void BKE_nodetree_shading_params_eval(struct Depsgraph *depsgraph,
+ bNodeTree *ntree_dst,
+ const bNodeTree *ntree_src)
+{
+ DEG_debug_print_eval(depsgraph, __func__, ntree_src->id.name, ntree_dst);
+}