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Diffstat (limited to 'source/blender/blenkernel/intern/object.c')
-rw-r--r--source/blender/blenkernel/intern/object.c40
1 files changed, 20 insertions, 20 deletions
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 3ffd8115914..474d1e5b442 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -162,9 +162,9 @@ void object_free_particlesystems(Object *ob)
while (ob->particlesystem.first) {
ParticleSystem *psys = ob->particlesystem.first;
- BLI_remlink(&ob->particlesystem,psys);
+ BLI_remlink(&ob->particlesystem, psys);
- psys_free(ob,psys);
+ psys_free(ob, psys);
}
}
@@ -541,7 +541,7 @@ void unlink_object(Object *ob)
BoidParticle *bpa;
int p;
- for (p=0,pa=tpsys->particles; p<tpsys->totpart; p++,pa++) {
+ for (p=0, pa=tpsys->particles; p<tpsys->totpart; p++, pa++) {
bpa = pa->boid;
if (bpa->ground == ob)
bpa->ground = NULL;
@@ -1326,7 +1326,7 @@ void object_copy_proxy_drivers(Object *ob, Object *target)
if ((Object *)dtar->id == target)
dtar->id= (ID *)ob;
else {
- /* only on local objects because this causes indirect links a -> b -> c,blend to point directly to a.blend
+ /* only on local objects because this causes indirect links a -> b -> c, blend to point directly to a.blend
* when a.blend has a proxy thats linked into c.blend */
if (ob->id.lib==NULL)
id_lib_extern((ID *)dtar->id);
@@ -1445,7 +1445,7 @@ void object_scale_to_mat3(Object *ob, float mat[][3])
{
float vec[3];
mul_v3_v3v3(vec, ob->size, ob->dscale);
- size_to_mat3( mat,vec);
+ size_to_mat3(mat, vec);
}
void object_rot_to_mat3(Object *ob, float mat[][3])
@@ -1692,12 +1692,12 @@ static void ob_parcurve(Scene *scene, Object *ob, Object *par, float mat[][4])
/* vec: 4 items! */
- if ( where_on_path(par, ctime, vec, dir, cu->flag & CU_FOLLOW ? quat:NULL, &radius, NULL) ) {
+ if (where_on_path(par, ctime, vec, dir, cu->flag & CU_FOLLOW ? quat:NULL, &radius, NULL)) {
if (cu->flag & CU_FOLLOW) {
#if 0
float x1, q[4];
- vec_to_quat( quat,dir, ob->trackflag, ob->upflag);
+ vec_to_quat(quat, dir, ob->trackflag, ob->upflag);
/* the tilt */
normalize_v3(dir);
@@ -1801,7 +1801,7 @@ static void give_parvert(Object *par, int nr, float vec[3])
}
if (count==0) {
- /* keep as 0,0,0 */
+ /* keep as 0, 0, 0 */
}
else if (count > 0) {
mul_v3_fl(vec, 1.0f / count);
@@ -1896,8 +1896,8 @@ static void ob_parvert3(Object *ob, Object *par, float mat[][4])
give_parvert(par, ob->par2, v2);
give_parvert(par, ob->par3, v3);
- tri_to_quat( q,v1, v2, v3);
- quat_to_mat3( cmat,q);
+ tri_to_quat(q, v1, v2, v3);
+ quat_to_mat3(cmat, q);
copy_m4_m3(mat, cmat);
if (ob->type==OB_CURVE) {
@@ -1918,7 +1918,7 @@ static int where_is_object_parslow(Object *ob, float obmat[4][4], float slowmat[
int a;
// include framerate
- fac1= ( 1.0f / (1.0f + fabsf(ob->sf)) );
+ fac1= (1.0f / (1.0f + fabsf(ob->sf)) );
if (fac1 >= 1.0f) return 0;
fac2= 1.0f-fac1;
@@ -2030,7 +2030,7 @@ static void solve_parenting (Scene *scene, Object *ob, Object *par, float obmat[
case PAROBJECT:
ok= 0;
if (par->type==OB_CURVE) {
- if ( ((Curve *)par->data)->flag & CU_PATH ) {
+ if (((Curve *)par->data)->flag & CU_PATH ) {
ob_parcurve(scene, ob, par, tmat);
ok= 1;
}
@@ -2083,7 +2083,7 @@ static void solve_parenting (Scene *scene, Object *ob, Object *par, float obmat[
copy_m3_m4(originmat, tmat);
// origin, voor help line
- if ( (ob->partype & PARTYPE)==PARSKEL ) {
+ if ((ob->partype & PARTYPE)==PARSKEL ) {
copy_v3_v3(ob->orig, par->obmat[3]);
}
else {
@@ -2169,7 +2169,7 @@ void what_does_parent(Scene *scene, Object *ob, Object *workob)
BoundBox *unit_boundbox(void)
{
BoundBox *bb;
- float min[3] = {-1.0f,-1.0f,-1.0f}, max[3] = {-1.0f,-1.0f,-1.0f};
+ float min[3] = {-1.0f, -1.0f, -1.0f}, max[3] = {-1.0f, -1.0f, -1.0f};
bb= MEM_callocN(sizeof(BoundBox), "OB-BoundBox");
boundbox_set_from_min_max(bb, min, max);
@@ -2197,7 +2197,7 @@ BoundBox *object_get_boundbox(Object *ob)
bb = mesh_get_bb(ob);
}
else if (ELEM3(ob->type, OB_CURVE, OB_SURF, OB_FONT)) {
- bb= ob->bb ? ob->bb : ( (Curve *)ob->data )->bb;
+ bb= ob->bb ? ob->bb : ((Curve *)ob->data )->bb;
}
else if (ob->type==OB_MBALL) {
bb= ob->bb;
@@ -2223,7 +2223,7 @@ void object_get_dimensions(Object *ob, float vec[3])
if (bb) {
float scale[3];
- mat4_to_size( scale,ob->obmat);
+ mat4_to_size(scale, ob->obmat);
vec[0] = fabsf(scale[0]) * (bb->vec[4][0] - bb->vec[0][0]);
vec[1] = fabsf(scale[1]) * (bb->vec[2][1] - bb->vec[0][1]);
@@ -2242,7 +2242,7 @@ void object_set_dimensions(Object *ob, const float *value)
if (bb) {
float scale[3], len[3];
- mat4_to_size( scale,ob->obmat);
+ mat4_to_size(scale, ob->obmat);
len[0] = bb->vec[4][0] - bb->vec[0][0];
len[1] = bb->vec[2][1] - bb->vec[0][1];
@@ -2644,7 +2644,7 @@ void object_handle_update(Scene *scene, Object *ob)
else if (psys->flag & PSYS_DELETE) {
tpsys=psys->next;
BLI_remlink(&ob->particlesystem, psys);
- psys_free(ob,psys);
+ psys_free(ob, psys);
psys= tpsys;
}
else
@@ -2896,7 +2896,7 @@ static KeyBlock *insert_lattkey(Scene *scene, Object *ob, const char *name, int
int newkey= 0;
if (key==NULL) {
- key= lt->key= add_key( (ID *)lt);
+ key= lt->key= add_key((ID *)lt);
key->type= KEY_RELATIVE;
newkey= 1;
}
@@ -2934,7 +2934,7 @@ static KeyBlock *insert_curvekey(Scene *scene, Object *ob, const char *name, int
int newkey= 0;
if (key==NULL) {
- key= cu->key= add_key( (ID *)cu);
+ key= cu->key= add_key((ID *)cu);
key->type = KEY_RELATIVE;
newkey= 1;
}